Commit | Line | Data |
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1c58eb76 | 1 | import { ChessRules, Move, PiPo } from "@/base_rules"; |
dfc78263 | 2 | |
3955246a | 3 | export class Cannibal1Rules extends ChessRules { |
7e8a7ea1 | 4 | |
1c58eb76 BA |
5 | static get KING_CODE() { |
6 | return { | |
7 | 'p': 's', | |
8 | 'r': 'u', | |
9 | 'n': 'o', | |
10 | 'b': 'c', | |
11 | 'q': 't' | |
12 | }; | |
13 | } | |
14 | ||
15 | static get KING_DECODE() { | |
16 | return { | |
17 | 's': 'p', | |
18 | 'u': 'r', | |
19 | 'o': 'n', | |
20 | 'c': 'b', | |
21 | 't': 'q' | |
22 | }; | |
23 | } | |
24 | ||
25 | // Kings may be disguised: | |
26 | getPiece(x, y) { | |
27 | const piece = this.board[x][y].charAt(1); | |
28 | if (Object.keys(V.KING_DECODE).includes(piece)) | |
29 | return V.KING_DECODE[piece]; | |
30 | return piece; | |
31 | } | |
32 | ||
33 | getPpath(b) { | |
34 | return (Object.keys(V.KING_DECODE).includes(b[1]) ? "Cannibal/" : "") + b; | |
35 | } | |
36 | ||
6f2f9437 BA |
37 | static IsGoodPosition(position) { |
38 | if (position.length == 0) return false; | |
39 | const rows = position.split("/"); | |
40 | if (rows.length != V.size.x) return false; | |
41 | let kings = { "w": 0, "b": 0 }; | |
42 | const allPiecesCodes = V.PIECES.concat(Object.keys(V.KING_DECODE)); | |
43 | const kingBlackCodes = Object.keys(V.KING_DECODE).concat(['k']); | |
44 | const kingWhiteCodes = | |
45 | Object.keys(V.KING_DECODE).map(k => k.toUpperCase()).concat(['K']); | |
46 | for (let row of rows) { | |
47 | let sumElts = 0; | |
48 | for (let i = 0; i < row.length; i++) { | |
49 | if (kingBlackCodes.includes(row[i])) kings['b']++; | |
50 | else if (kingWhiteCodes.includes(row[i])) kings['w']++; | |
51 | if (allPiecesCodes.includes(row[i].toLowerCase())) sumElts++; | |
52 | else { | |
e50a8025 | 53 | const num = parseInt(row[i], 10); |
6f2f9437 BA |
54 | if (isNaN(num)) return false; |
55 | sumElts += num; | |
56 | } | |
57 | } | |
58 | if (sumElts != V.size.y) return false; | |
59 | } | |
60 | // Both kings should be on board, only one of each color: | |
61 | if (Object.values(kings).some(v => v != 1)) return false; | |
62 | return true; | |
63 | } | |
64 | ||
1c58eb76 BA |
65 | // Kings may be disguised: |
66 | setOtherVariables(fen) { | |
67 | super.setOtherVariables(fen); | |
68 | const rows = V.ParseFen(fen).position.split("/"); | |
69 | if (this.kingPos["w"][0] < 0 || this.kingPos["b"][0] < 0) { | |
70 | for (let i = 0; i < rows.length; i++) { | |
71 | let k = 0; //column index on board | |
72 | for (let j = 0; j < rows[i].length; j++) { | |
73 | const piece = rows[i].charAt(j); | |
74 | if (Object.keys(V.KING_DECODE).includes(piece.toLowerCase())) { | |
75 | const color = (piece.charCodeAt(0) <= 90 ? 'w' : 'b'); | |
76 | this.kingPos[color] = [i, k]; | |
77 | } else { | |
e50a8025 | 78 | const num = parseInt(rows[i].charAt(j), 10); |
1c58eb76 BA |
79 | if (!isNaN(num)) k += num - 1; |
80 | } | |
81 | k++; | |
82 | } | |
83 | } | |
84 | } | |
85 | } | |
86 | ||
1c58eb76 BA |
87 | // Because of the disguised kings, getPiece() could be wrong: |
88 | // use board[x][y][1] instead (always valid). | |
89 | getBasicMove([sx, sy], [ex, ey], tr) { | |
f52671e5 | 90 | let mv = super.getBasicMove([sx, sy], [ex, ey], tr); |
1c58eb76 | 91 | |
1c58eb76 | 92 | if (this.board[ex][ey] != V.EMPTY) { |
1c58eb76 BA |
93 | // If the captured piece has a different nature: take it as well |
94 | if (mv.vanish[0].p != mv.vanish[1].p) { | |
95 | if ( | |
96 | mv.vanish[0].p == V.KING || | |
97 | Object.keys(V.KING_DECODE).includes(mv.vanish[0].p) | |
98 | ) { | |
99 | mv.appear[0].p = V.KING_CODE[mv.vanish[1].p]; | |
f52671e5 BA |
100 | } |
101 | else mv.appear[0].p = mv.vanish[1].p; | |
1c58eb76 BA |
102 | } |
103 | } | |
104 | else if (!!tr && mv.vanish[0].p != V.PAWN) | |
105 | // Special case of a non-capturing king-as-pawn promotion | |
106 | mv.appear[0].p = V.KING_CODE[tr.p]; | |
107 | ||
108 | return mv; | |
109 | } | |
110 | ||
111 | getPotentialMovesFrom([x, y]) { | |
112 | const piece = this.board[x][y].charAt(1); | |
113 | if (Object.keys(V.KING_DECODE).includes(piece)) | |
114 | return super.getPotentialMovesFrom([x, y], V.KING_DECODE[piece]); | |
115 | return super.getPotentialMovesFrom([x, y], piece); | |
116 | } | |
117 | ||
1c58eb76 BA |
118 | postPlay(move) { |
119 | const c = V.GetOppCol(this.turn); | |
120 | const piece = move.appear[0].p; | |
121 | // Update king position + flags | |
122 | if (piece == V.KING || Object.keys(V.KING_DECODE).includes(piece)) { | |
123 | this.kingPos[c][0] = move.appear[0].x; | |
124 | this.kingPos[c][1] = move.appear[0].y; | |
125 | this.castleFlags[c] = [V.size.y, V.size.y]; | |
1c58eb76 | 126 | } |
472c0c4f BA |
127 | // Next call is still required because the king may eat an opponent's rook |
128 | // TODO: castleFlags will be turned off twice then. | |
bb688df5 | 129 | super.updateCastleFlags(move, piece); |
1c58eb76 BA |
130 | } |
131 | ||
132 | postUndo(move) { | |
133 | // (Potentially) Reset king position | |
134 | const c = this.getColor(move.start.x, move.start.y); | |
135 | const piece = move.appear[0].p; | |
136 | if (piece == V.KING || Object.keys(V.KING_DECODE).includes(piece)) | |
137 | this.kingPos[c] = [move.start.x, move.start.y]; | |
138 | } | |
139 | ||
140 | static get VALUES() { | |
141 | return { | |
142 | p: 1, | |
143 | r: 5, | |
144 | n: 3, | |
145 | b: 3, | |
146 | q: 9, | |
147 | k: 5 | |
148 | }; | |
149 | } | |
150 | ||
305ede7e BA |
151 | getNotation(move) { |
152 | let notation = super.getNotation(move); | |
153 | const lastRank = (move.appear[0].c == "w" ? 0 : 7); | |
154 | if ( | |
155 | move.end.x != lastRank && | |
156 | this.getPiece(move.start.x, move.start.y) == V.PAWN && | |
157 | move.vanish.length == 2 && | |
158 | move.appear[0].p != V.PAWN | |
159 | ) { | |
160 | // Fix "promotion" (transform indicator) from base_rules notation | |
161 | notation = notation.slice(0, -2); | |
162 | } | |
163 | return notation; | |
164 | } | |
7e8a7ea1 | 165 | |
dfc78263 | 166 | }; |