Fixes about lastate
[vchess.git] / client / src / components / GameList.vue
1 <template lang="pug">
2 div
3 table
4 thead
5 tr
6 th {{ st.tr["Variant"] }}
7 th {{ st.tr["White"] }}
8 th {{ st.tr["Black"] }}
9 th {{ st.tr["Time control"] }}
10 th(v-if="showResult") Result
11 tbody
12 tr(v-for="g in sortedGames" @click="$emit('show-game',g)"
13 :class="{'my-turn': g.myTurn}")
14 td(data-label="Variant") {{ g.vname }}
15 td(data-label="White") {{ g.players[0].name || "@nonymous" }}
16 td(data-label="Black") {{ g.players[1].name || "@nonymous" }}
17 td(data-label="Time control") {{ g.timeControl }}
18 td(v-if="showResult" data-label="Result") {{ g.score }}
19 </template>
20
21 <script>
22 import { store } from "@/store";
23
24 export default {
25 name: "my-game-list",
26 props: ["games"],
27 data: function() {
28 return {
29 st: store.state,
30 showResult: false,
31 };
32 },
33 computed: {
34 sortedGames: function() {
35 // Show in order: games where it's my turn, my running games, my games, other games
36 this.showResult = this.games.some(g => g.score != "*");
37 let augmentedGames = this.games.map(g => {
38 let priority = 0;
39 if (g.players.some(p => p.uid == this.st.user.id || p.sid == this.st.user.sid))
40 {
41 priority++;
42 if (g.score == "*")
43 {
44 priority++;
45 const myColor = g.players[0].uid == this.st.user.id
46 || g.players[0].sid == this.st.user.sid
47 ? "w"
48 : "b";
49 // I play in this game, so g.fen will be defined
50 if (!!g.fen.match(" " + myColor + " "))
51 priority++;
52 }
53 }
54 return Object.assign({}, g, {priority: priority, myTurn: priority==3});
55 });
56 return augmentedGames.sort((g1,g2) => { return g2.priority - g1.priority; });
57 },
58 },
59 };
60 </script>
61
62 <style lang="sass" scoped>
63 // TODO: understand why the style applied to <tr> element doesn't work
64 tr.my-turn > td
65 background-color: #fcd785
66 </style>