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1 | import { ChessRules } from "@/base_rules"; |
2 | ||
6808d7a1 | 3 | export const VariantRules = class ZenRules extends ChessRules { |
dac39588 | 4 | // NOTE: enPassant, if enabled, would need to redefine carefully getEpSquare |
6808d7a1 BA |
5 | static get HasEnpassant() { |
6 | return false; | |
7 | } | |
dac39588 BA |
8 | |
9 | // TODO(?): some duplicated code in 2 next functions | |
6808d7a1 | 10 | getSlideNJumpMoves([x, y], steps, oneStep) { |
dac39588 | 11 | let moves = []; |
6808d7a1 | 12 | outerLoop: for (let loop = 0; loop < steps.length; loop++) { |
dac39588 BA |
13 | const step = steps[loop]; |
14 | let i = x + step[0]; | |
15 | let j = y + step[1]; | |
6808d7a1 BA |
16 | while (V.OnBoard(i, j) && this.board[i][j] == V.EMPTY) { |
17 | moves.push(this.getBasicMove([x, y], [i, j])); | |
18 | if (oneStep) continue outerLoop; | |
dac39588 BA |
19 | i += step[0]; |
20 | j += step[1]; | |
21 | } | |
22 | // No capture check: handled elsewhere (next method) | |
23 | } | |
24 | return moves; | |
25 | } | |
26 | ||
27 | // follow steps from x,y until something is met. | |
28 | // if met piece is opponent and same movement (asA): eat it! | |
6808d7a1 BA |
29 | findCaptures_aux([x, y], asA) { |
30 | const color = this.getColor(x, y); | |
dac39588 | 31 | var moves = []; |
6808d7a1 BA |
32 | const steps = |
33 | asA != V.PAWN | |
34 | ? asA == V.QUEEN | |
35 | ? V.steps[V.ROOK].concat(V.steps[V.BISHOP]) | |
36 | : V.steps[asA] | |
37 | : color == "w" | |
38 | ? [ | |
39 | [-1, -1], | |
40 | [-1, 1] | |
41 | ] | |
42 | : [ | |
43 | [1, -1], | |
44 | [1, 1] | |
45 | ]; | |
46 | const oneStep = asA == V.KNIGHT || asA == V.PAWN; //we don't capture king | |
47 | const lastRank = color == "w" ? 0 : V.size.x - 1; | |
48 | const promotionPieces = [V.ROOK, V.KNIGHT, V.BISHOP, V.QUEEN]; | |
49 | outerLoop: for (let loop = 0; loop < steps.length; loop++) { | |
dac39588 BA |
50 | const step = steps[loop]; |
51 | let i = x + step[0]; | |
52 | let j = y + step[1]; | |
6808d7a1 BA |
53 | while (V.OnBoard(i, j) && this.board[i][j] == V.EMPTY) { |
54 | if (oneStep) continue outerLoop; | |
dac39588 BA |
55 | i += step[0]; |
56 | j += step[1]; | |
57 | } | |
6808d7a1 BA |
58 | if ( |
59 | V.OnBoard(i, j) && | |
60 | this.getColor(i, j) == V.GetOppCol(color) && | |
61 | this.getPiece(i, j) == asA | |
62 | ) { | |
dac39588 | 63 | // eat! |
6808d7a1 | 64 | if (this.getPiece(x, y) == V.PAWN && i == lastRank) { |
dac39588 BA |
65 | // Special case of promotion: |
66 | promotionPieces.forEach(p => { | |
6808d7a1 | 67 | moves.push(this.getBasicMove([x, y], [i, j], { c: color, p: p })); |
dac39588 | 68 | }); |
6808d7a1 | 69 | } else { |
dac39588 | 70 | // All other cases |
6808d7a1 | 71 | moves.push(this.getBasicMove([x, y], [i, j])); |
dac39588 BA |
72 | } |
73 | } | |
74 | } | |
75 | return moves; | |
76 | } | |
77 | ||
78 | // Find possible captures from a square: look in every direction! | |
6808d7a1 | 79 | findCaptures(sq) { |
dac39588 BA |
80 | let moves = []; |
81 | ||
82 | Array.prototype.push.apply(moves, this.findCaptures_aux(sq, V.PAWN)); | |
83 | Array.prototype.push.apply(moves, this.findCaptures_aux(sq, V.ROOK)); | |
84 | Array.prototype.push.apply(moves, this.findCaptures_aux(sq, V.KNIGHT)); | |
85 | Array.prototype.push.apply(moves, this.findCaptures_aux(sq, V.BISHOP)); | |
86 | Array.prototype.push.apply(moves, this.findCaptures_aux(sq, V.QUEEN)); | |
87 | ||
88 | return moves; | |
89 | } | |
90 | ||
6808d7a1 BA |
91 | getPotentialPawnMoves([x, y]) { |
92 | const color = this.getColor(x, y); | |
dac39588 | 93 | let moves = []; |
6808d7a1 BA |
94 | const sizeY = V.size.y; |
95 | const shift = color == "w" ? -1 : 1; | |
96 | const startRank = color == "w" ? sizeY - 2 : 1; | |
97 | const firstRank = color == "w" ? sizeY - 1 : 0; | |
98 | const lastRank = color == "w" ? 0 : sizeY - 1; | |
99 | ||
100 | if (x + shift != lastRank) { | |
dac39588 | 101 | // Normal moves |
6808d7a1 BA |
102 | if (this.board[x + shift][y] == V.EMPTY) { |
103 | moves.push(this.getBasicMove([x, y], [x + shift, y])); | |
104 | if ( | |
105 | [startRank, firstRank].includes(x) && | |
106 | this.board[x + 2 * shift][y] == V.EMPTY | |
107 | ) { | |
dac39588 | 108 | //two squares jump |
6808d7a1 | 109 | moves.push(this.getBasicMove([x, y], [x + 2 * shift, y])); |
dac39588 BA |
110 | } |
111 | } | |
6808d7a1 BA |
112 | } //promotion |
113 | else { | |
114 | let promotionPieces = [V.ROOK, V.KNIGHT, V.BISHOP, V.QUEEN]; | |
dac39588 BA |
115 | promotionPieces.forEach(p => { |
116 | // Normal move | |
6808d7a1 BA |
117 | if (this.board[x + shift][y] == V.EMPTY) |
118 | moves.push( | |
119 | this.getBasicMove([x, y], [x + shift, y], { c: color, p: p }) | |
120 | ); | |
dac39588 BA |
121 | }); |
122 | } | |
123 | ||
124 | // No en passant here | |
125 | ||
126 | // Add "zen" captures | |
6808d7a1 | 127 | Array.prototype.push.apply(moves, this.findCaptures([x, y])); |
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128 | |
129 | return moves; | |
130 | } | |
131 | ||
6808d7a1 | 132 | getPotentialRookMoves(sq) { |
dac39588 BA |
133 | let noCaptures = this.getSlideNJumpMoves(sq, V.steps[V.ROOK]); |
134 | let captures = this.findCaptures(sq); | |
135 | return noCaptures.concat(captures); | |
136 | } | |
137 | ||
6808d7a1 | 138 | getPotentialKnightMoves(sq) { |
dac39588 BA |
139 | let noCaptures = this.getSlideNJumpMoves(sq, V.steps[V.KNIGHT], "oneStep"); |
140 | let captures = this.findCaptures(sq); | |
141 | return noCaptures.concat(captures); | |
142 | } | |
143 | ||
6808d7a1 | 144 | getPotentialBishopMoves(sq) { |
dac39588 BA |
145 | let noCaptures = this.getSlideNJumpMoves(sq, V.steps[V.BISHOP]); |
146 | let captures = this.findCaptures(sq); | |
147 | return noCaptures.concat(captures); | |
148 | } | |
149 | ||
6808d7a1 | 150 | getPotentialQueenMoves(sq) { |
dac39588 | 151 | let noCaptures = this.getSlideNJumpMoves( |
6808d7a1 BA |
152 | sq, |
153 | V.steps[V.ROOK].concat(V.steps[V.BISHOP]) | |
154 | ); | |
dac39588 BA |
155 | let captures = this.findCaptures(sq); |
156 | return noCaptures.concat(captures); | |
157 | } | |
158 | ||
6808d7a1 | 159 | getPotentialKingMoves(sq) { |
dac39588 | 160 | // Initialize with normal moves |
6808d7a1 BA |
161 | let noCaptures = this.getSlideNJumpMoves( |
162 | sq, | |
163 | V.steps[V.ROOK].concat(V.steps[V.BISHOP]), | |
164 | "oneStep" | |
165 | ); | |
dac39588 BA |
166 | let captures = this.findCaptures(sq); |
167 | return noCaptures.concat(captures).concat(this.getCastleMoves(sq)); | |
168 | } | |
169 | ||
6808d7a1 | 170 | getNotation(move) { |
dac39588 | 171 | // Recognize special moves first |
6808d7a1 | 172 | if (move.appear.length == 2) { |
dac39588 | 173 | // castle |
6808d7a1 BA |
174 | if (move.end.y < move.start.y) return "0-0-0"; |
175 | return "0-0"; | |
dac39588 BA |
176 | } |
177 | ||
178 | // Translate initial square (because pieces may fly unusually in this variant!) | |
179 | const initialSquare = V.CoordsToSquare(move.start); | |
180 | ||
181 | // Translate final square | |
182 | const finalSquare = V.CoordsToSquare(move.end); | |
183 | ||
184 | let notation = ""; | |
185 | const piece = this.getPiece(move.start.x, move.start.y); | |
6808d7a1 | 186 | if (piece == V.PAWN) { |
dac39588 | 187 | // pawn move (TODO: enPassant indication) |
6808d7a1 | 188 | if (move.vanish.length > 1) { |
dac39588 BA |
189 | // capture |
190 | notation = initialSquare + "x" + finalSquare; | |
6808d7a1 BA |
191 | } //no capture |
192 | else notation = finalSquare; | |
193 | if (piece != move.appear[0].p) | |
194 | //promotion | |
dac39588 | 195 | notation += "=" + move.appear[0].p.toUpperCase(); |
6808d7a1 | 196 | } else { |
dac39588 BA |
197 | // Piece movement |
198 | notation = piece.toUpperCase(); | |
6808d7a1 | 199 | if (move.vanish.length > 1) notation += initialSquare + "x"; |
dac39588 BA |
200 | notation += finalSquare; |
201 | } | |
202 | return notation; | |
203 | } | |
204 | ||
6808d7a1 | 205 | static get VALUES() { |
dac39588 | 206 | return { |
6808d7a1 BA |
207 | p: 1, |
208 | r: 3, | |
209 | n: 2, | |
210 | b: 2, | |
211 | q: 5, | |
212 | k: 1000 | |
213 | }; | |
dac39588 | 214 | } |
6808d7a1 | 215 | }; |