X-Git-Url: https://git.auder.net/images/pieces/Cwda/wl.svg?a=blobdiff_plain;f=base_rules.js;h=ec2571a85c820a86ae5a74bb44cd11d3e6ff90be;hb=616a8d7ae5ee96fe23d393cf6e4554b2cf3b9245;hp=aa499f84f9275a5d1a980ac2bc6c98e9c6f78bc9;hpb=ceeac4e82346ffba2d87d763df3cffcddaec912a;p=xogo.git diff --git a/base_rules.js b/base_rules.js index aa499f8..ec2571a 100644 --- a/base_rules.js +++ b/base_rules.js @@ -640,7 +640,7 @@ export default class ChessRules { const color = this.getColor(i, j); const piece = this.getPiece(i, j); addPiece(i, j, "g_pieces", this.pieces(color, i, j)[piece]["class"]); - this.g_pieces[i][j].classList.add(C.GetColorClass(color)); + this.g_pieces[i][j].classList.add(V.GetColorClass(color)); if (this.enlightened && !this.enlightened[i][j]) this.g_pieces[i][j].classList.add("hidden"); } @@ -707,7 +707,7 @@ export default class ChessRules { rcontainer.appendChild(r_cell); let piece = document.createElement("piece"); C.AddClass_es(piece, this.pieces(c, c, p)[p]["class"]); - piece.classList.add(C.GetColorClass(c)); + piece.classList.add(V.GetColorClass(c)); piece.style.width = "100%"; piece.style.height = "100%"; this.r_pieces[c][p] = piece; @@ -1016,7 +1016,7 @@ export default class ChessRules { const cdisp = moves[i].choice || moves[i].appear[0].p; C.AddClass_es(piece, this.pieces(color, moves[i].end.x, moves[i].end.y)[cdisp]["class"]); - piece.classList.add(C.GetColorClass(color)); + piece.classList.add(V.GetColorClass(color)); piece.style.width = "100%"; piece.style.height = "100%"; choice.appendChild(piece); @@ -2426,7 +2426,7 @@ export default class ChessRules { this.g_pieces[a.x][a.y] = document.createElement("piece"); C.AddClass_es(this.g_pieces[a.x][a.y], this.pieces(a.c, a.x, a.y)[a.p]["class"]); - this.g_pieces[a.x][a.y].classList.add(C.GetColorClass(a.c)); + this.g_pieces[a.x][a.y].classList.add(V.GetColorClass(a.c)); this.g_pieces[a.x][a.y].style.width = pieceWidth + "px"; this.g_pieces[a.x][a.y].style.height = pieceWidth + "px"; const [ip, jp] = this.getPixelPosition(a.x, a.y, r); @@ -2503,8 +2503,8 @@ export default class ChessRules { C.RemoveClass_es(movingPiece, pieces[startCode]["class"]); C.AddClass_es(movingPiece, pieces[drag.p]["class"]); if (apparentColor != drag.c) { - movingPiece.classList.remove(C.GetColorClass(apparentColor)); - movingPiece.classList.add(C.GetColorClass(drag.c)); + movingPiece.classList.remove(V.GetColorClass(apparentColor)); + movingPiece.classList.add(V.GetColorClass(drag.c)); } } container.appendChild(movingPiece);