Commit | Line | Data |
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dbcc32e9 BA |
1 | p.boxed |
2 | | You only see what your pieces can reach. Incomplete information game. | |
3 | ||
4 | h3 Specifications | |
5 | ||
6 | ul | |
7 | li Chessboard: standard. | |
8 | li Material: standard. | |
9 | li Non-capturing moves: standard. | |
10 | li Special moves: standard. | |
11 | li Captures: standard. | |
12 | li End of game: capture the king. | |
13 | ||
14 | p Incomplete information version of the orthodox game (also shuffled). | |
15 | ||
16 | h3 Basics | |
17 | ||
18 | p. | |
5915f720 BA |
19 | Before every move, players see only what their pieces can reach. |
20 | That is to say: empty squares where your pieces can go, | |
21 | but also occupied squares where captures can be made. | |
22 | For example on the illustration next, after 1.e4 d5 white sees a black | |
23 | pawn on d5, the squares e5, h5, b5, a6 and all four first ranks. | |
dbcc32e9 BA |
24 | |
25 | figure.diagram-container | |
26 | .diagram | |
5915f720 BA |
27 | | fen:8/8/8/3p4/4P3/8/PPPP1PPP/RNBQKBNR - w 8,7,b6,c6,d6,e6,f6,g6,h6,a5,c5,f5,g5: |
28 | figcaption Standard initial position after 1.e4 d5 | |
29 | ||
30 | p. | |
31 | Choose your move carefully, based on what you can infer from the | |
32 | opponent's past moves. Counting material, in particular, is crucial. | |
33 | Good luck! | |
34 | ||
35 | p. | |
36 | Note: the bot is not cheating - it really uses only the information described earlier. | |
37 | Moreover, it is very basic and clearly less challenging that a human. | |
38 | But it may be a fun start :) | |
dbcc32e9 BA |
39 | |
40 | h3 End of the game | |
41 | ||
42 | p Win by capturing the king (no checks, no stalemate). | |
43 | ||
44 | h3 More information | |
45 | ||
5915f720 BA |
46 | p |
47 | | I discovered this variant on | |
48 | a(href="https://www.buho21.com/") Buho21 | |
49 | | , which is a nice website but its spirit is very different than here | |
50 | | (ranking system, VIP membership or ads, etc.). | |
51 | | It seemed to be the only place to play DarkChess in live. |