Some small enhancements and fixes
[vchess.git] / server / routes / games.js
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1let router = require("express").Router();
2const UserModel = require("../models/User");
3const ChallengeModel = require('../models/Challenge');
4const GameModel = require('../models/Game');
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5const access = require("../utils/access");
6const params = require("../config/parameters");
8d7e2786 7
25996aed 8// From main hall, start game between players 0 and 1
8d7e2786 9router.post("/games", access.logged, access.ajax, (req,res) => {
8c564f46 10 const gameInfo = req.body.gameInfo;
8c564f46 11 const cid = req.body.cid;
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12 if (
13 Array.isArray(gameInfo.players) &&
14 gameInfo.players.some(p => p.id == req.userId) &&
15 cid.toString().match(/^[0-9]+$/) &&
16 GameModel.checkGameInfo(gameInfo)
17 ) {
18 ChallengeModel.remove(cid);
19 GameModel.create(
20 gameInfo.vid, gameInfo.fen, gameInfo.cadence, gameInfo.players,
21 (err,ret) => {
8c564f46 22 const oppIdx = (gameInfo.players[0].id == req.userId ? 1 : 0);
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23 const oppId = gameInfo.players[oppIdx].id;
24 UserModel.tryNotify(oppId,
479e6df4 25 "Game started: " + params.siteURL + "/#/game/" + ret.gid);
dac39588 26 res.json({gameId: ret.gid});
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27 }
28 );
29 }
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30});
31
8d7e2786 32router.get("/games", access.ajax, (req,res) => {
dac39588 33 const gameId = req.query["gid"];
866842c3 34 if (gameId)
5d04793e 35 {
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36 if (gameId.match(/^[0-9]+$/))
37 {
aae89b49 38 GameModel.getOne(gameId, (err,game) => {
92b82def 39 res.json({game: game});
dac39588 40 });
866842c3 41 }
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42 }
43 else
44 {
45 // Get by (non-)user ID:
46 const userId = req.query["uid"];
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47 if (userId.match(/^[0-9]+$/))
48 {
49 const excluded = !!req.query["excluded"];
50 GameModel.getByUser(userId, excluded, (err,games) => {
51 res.json({games: games});
52 });
53 }
5d04793e 54 }
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55});
56
db1f1f9a 57// FEN update + score(Msg) + draw status / and new move + chats
3d55deea 58router.put("/games", access.logged, access.ajax, (req,res) => {
f41ce580 59 const gid = req.body.gid;
aae89b49 60 let obj = req.body.newObj;
866842c3 61 if (gid.toString().match(/^[0-9]+$/) && GameModel.checkGameUpdate(obj))
1ad003ff 62 {
1ad003ff 63 GameModel.getPlayers(gid, (err,players) => {
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64 const myIdx = players.findIndex(p => p.uid == req.userId)
65 if (myIdx >= 0) {
66 // Did I mark the game for deletion?
67 if (!!obj.removeFlag) {
68 obj.deletedBy = ["w","b"][myIdx];
69 delete obj["removeFlag"];
70 }
fb68b0c2 71 GameModel.update(gid, obj, (err) => {
aae89b49 72 if (!err && (!!obj.move || !!obj.score))
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73 {
74 // Notify opponent if he enabled notifications:
75 const oppid = players[0].uid == req.userId
76 ? players[1].uid
77 : players[0].uid;
78 const messagePrefix = obj.move
79 ? "New move in game: "
80 : "Game ended: ";
81 UserModel.tryNotify(oppid,
82 messagePrefix + params.siteURL + "/#/game/" + gid);
83 }
84 res.json(err || {});
85 });
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86 }
87 });
88 }
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89});
90
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91// TODO: chats deletion here, but could/should be elsewhere.
92// Moves update also could, although logical unit in a game.
93router.delete("/chats", access.logged, access.ajax, (req,res) => {
94 const gid = req.query["gid"];
95 GameModel.getPlayers(gid, (err,players) => {
96 if (players.some(p => p.uid == req.userId))
97 {
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98 GameModel.update(gid, {delchat: true}, () => {
99 res.json({});
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100 });
101 }
102 });
103});
104
8d7e2786 105module.exports = router;