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6b7b2cf7 BA |
1 | import { ChessRules } from "@/base_rules"; |
2 | import { ArrayFun } from "@/utils/array"; | |
32f6285e | 3 | import { shuffle } from "@/utils/alea"; |
6b7b2cf7 | 4 | |
32f6285e | 5 | export class SuicideRules extends ChessRules { |
6b7b2cf7 BA |
6 | static get HasFlags() { |
7 | return false; | |
8 | } | |
9 | ||
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10 | static get HasCastle() { |
11 | return false; | |
12 | } | |
13 | ||
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14 | static get PawnSpecs() { |
15 | return Object.assign( | |
16 | {}, | |
17 | ChessRules.PawnSpecs, | |
18 | { promotions: ChessRules.PawnSpecs.promotions.concat([V.KING]) } | |
19 | ); | |
6b7b2cf7 BA |
20 | } |
21 | ||
6b7b2cf7 BA |
22 | // Trim all non-capturing moves (not the most efficient, but easy) |
23 | static KeepCaptures(moves) { | |
24 | return moves.filter(m => m.vanish.length == 2); | |
25 | } | |
26 | ||
27 | // Stop at the first capture found (if any) | |
28 | atLeastOneCapture() { | |
29 | const color = this.turn; | |
30 | const oppCol = V.GetOppCol(color); | |
31 | for (let i = 0; i < V.size.x; i++) { | |
32 | for (let j = 0; j < V.size.y; j++) { | |
33 | if ( | |
34 | this.board[i][j] != V.EMPTY && | |
35 | this.getColor(i, j) != oppCol && | |
36 | this.getPotentialMovesFrom([i, j]).some(m => m.vanish.length == 2) | |
37 | ) { | |
38 | return true; | |
39 | } | |
40 | } | |
41 | } | |
42 | return false; | |
43 | } | |
44 | ||
45 | getPossibleMovesFrom(sq) { | |
46 | let moves = this.getPotentialMovesFrom(sq); | |
47 | const captureMoves = V.KeepCaptures(moves); | |
48 | if (captureMoves.length > 0) return captureMoves; | |
49 | if (this.atLeastOneCapture()) return []; | |
50 | return moves; | |
51 | } | |
52 | ||
53 | filterValid(moves) { | |
54 | return moves; | |
55 | } | |
56 | ||
57 | getAllValidMoves() { | |
58 | const moves = super.getAllValidMoves(); | |
59 | if (moves.some(m => m.vanish.length == 2)) return V.KeepCaptures(moves); | |
60 | return moves; | |
61 | } | |
62 | ||
63 | atLeastOneMove() { | |
64 | const color = this.turn; | |
65 | for (let i = 0; i < V.size.x; i++) { | |
66 | for (let j = 0; j < V.size.y; j++) { | |
67 | if ( | |
68 | this.getColor(i, j) == color && | |
69 | this.getPotentialMovesFrom([i, j]).length > 0 | |
70 | ) { | |
71 | return true; | |
72 | } | |
73 | } | |
74 | } | |
75 | return false; | |
76 | } | |
77 | ||
78 | getCheckSquares() { | |
79 | return []; | |
80 | } | |
81 | ||
82 | // No variables update because no royal king + no castling | |
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83 | prePlay() {} |
84 | postPlay() {} | |
85 | preUndo() {} | |
86 | postUndo() {} | |
6b7b2cf7 BA |
87 | |
88 | getCurrentScore() { | |
89 | if (this.atLeastOneMove()) return "*"; | |
90 | // No valid move: the side who cannot move wins | |
91 | return this.turn == "w" ? "1-0" : "0-1"; | |
92 | } | |
93 | ||
94 | static get VALUES() { | |
95 | return { | |
96 | p: 1, | |
97 | r: 7, | |
98 | n: 3, | |
99 | b: 3, | |
100 | q: 5, | |
101 | k: 5 | |
102 | }; | |
103 | } | |
104 | ||
105 | static get SEARCH_DEPTH() { | |
106 | return 4; | |
107 | } | |
108 | ||
109 | evalPosition() { | |
110 | // Less material is better: | |
111 | return -super.evalPosition(); | |
112 | } | |
113 | ||
114 | static GenRandInitFen(randomness) { | |
115 | if (randomness == 0) | |
116 | return "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w 0 -"; | |
117 | ||
118 | let pieces = { w: new Array(8), b: new Array(8) }; | |
119 | // Shuffle pieces on first and last rank | |
120 | for (let c of ["w", "b"]) { | |
121 | if (c == 'b' && randomness == 1) { | |
122 | pieces['b'] = pieces['w']; | |
123 | break; | |
124 | } | |
125 | ||
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126 | // Get random squares for every piece, totally freely |
127 | let positions = shuffle(ArrayFun.range(8)); | |
128 | const composition = ['b', 'b', 'r', 'r', 'n', 'n', 'k', 'q']; | |
129 | const rem2 = positions[0] % 2; | |
130 | if (rem2 == positions[1] % 2) { | |
131 | // Fix bishops (on different colors) | |
132 | for (let i=2; i<8; i++) { | |
133 | if (positions[i] % 2 != rem2) | |
134 | [positions[1], positions[i]] = [positions[i], positions[1]]; | |
135 | } | |
136 | } | |
137 | for (let i = 0; i < 8; i++) pieces[c][positions[i]] = composition[i]; | |
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138 | } |
139 | return ( | |
140 | pieces["b"].join("") + | |
141 | "/pppppppp/8/8/8/8/PPPPPPPP/" + | |
142 | pieces["w"].join("").toUpperCase() + | |
143 | // En-passant allowed, but no flags | |
144 | " w 0 -" | |
145 | ); | |
146 | } | |
147 | }; |