Commit | Line | Data |
---|---|---|
24340cae | 1 | <script> |
93d1d7a7 | 2 | // TODO: BoardHex for hexagonal variants (2 players) |
4d64881e | 3 | |
e2732923 BA |
4 | import { getSquareId, getSquareFromId } from "@/utils/squareId"; |
5 | import { ArrayFun } from "@/utils/array"; | |
6 | ||
cf2343ce BA |
7 | export default { |
8 | name: 'my-board', | |
9 | // Last move cannot be guessed from here, and is required to highlight squares | |
10 | // vr: object to check moves, print board... | |
93d1d7a7 | 11 | // userColor is left undefined for an external observer |
a6088c90 | 12 | props: ["vr","lastMove","analyze","orientation","userColor","vname"], |
cf2343ce BA |
13 | data: function () { |
14 | return { | |
15 | hints: (!localStorage["hints"] ? true : localStorage["hints"] === "1"), | |
16 | bcolor: localStorage["bcolor"] || "lichess", //lichess, chesscom or chesstempo | |
17 | possibleMoves: [], //filled after each valid click/dragstart | |
18 | choices: [], //promotion pieces, or checkered captures... (as moves) | |
19 | selectedPiece: null, //moving piece (or clicked piece) | |
20 | incheck: [], | |
21 | start: {}, //pixels coordinates + id of starting square (click or drag) | |
22 | }; | |
23 | }, | |
24 | render(h) { | |
25 | if (!this.vr) | |
26 | return; | |
27 | const [sizeX,sizeY] = [V.size.x,V.size.y]; | |
28 | // Precompute hints squares to facilitate rendering | |
e2732923 | 29 | let hintSquares = ArrayFun.init(sizeX, sizeY, false); |
cf2343ce BA |
30 | this.possibleMoves.forEach(m => { hintSquares[m.end.x][m.end.y] = true; }); |
31 | // Also precompute in-check squares | |
e2732923 | 32 | let incheckSq = ArrayFun.init(sizeX, sizeY, false); |
cf2343ce BA |
33 | this.incheck.forEach(sq => { incheckSq[sq[0]][sq[1]] = true; }); |
34 | const squareWidth = 40; //TODO: compute this | |
35 | const choices = h( | |
36 | 'div', | |
37 | { | |
38 | attrs: { "id": "choices" }, | |
39 | 'class': { 'row': true }, | |
40 | style: { | |
93d1d7a7 | 41 | "display": (this.choices.length > 0 ? "block" : "none"), |
cf2343ce BA |
42 | "top": "-" + ((sizeY/2)*squareWidth+squareWidth/2) + "px", |
43 | "width": (this.choices.length * squareWidth) + "px", | |
44 | "height": squareWidth + "px", | |
45 | }, | |
46 | }, | |
47 | this.choices.map(m => { //a "choice" is a move | |
48 | return h('div', | |
49 | { | |
50 | 'class': { | |
51 | 'board': true, | |
52 | ['board'+sizeY]: true, | |
53 | }, | |
54 | style: { | |
55 | 'width': (100/this.choices.length) + "%", | |
56 | 'padding-bottom': (100/this.choices.length) + "%", | |
57 | }, | |
58 | }, | |
59 | [h('img', | |
60 | { | |
61 | attrs: { "src": '/images/pieces/' + | |
62 | V.getPpath(m.appear[0].c+m.appear[0].p) + '.svg' }, | |
63 | 'class': { 'choice-piece': true }, | |
64 | on: { | |
65 | "click": e => { this.play(m); this.choices=[]; }, | |
66 | // NOTE: add 'touchstart' event to fix a problem on smartphones | |
67 | "touchstart": e => { this.play(m); this.choices=[]; }, | |
68 | }, | |
69 | }) | |
70 | ] | |
71 | ); | |
72 | }) | |
73 | ); | |
74 | // Create board element (+ reserves if needed by variant or mode) | |
75 | const lm = this.lastMove; | |
e2732923 | 76 | const showLight = this.hints && this.vname != "Dark"; |
cf2343ce BA |
77 | const gameDiv = h( |
78 | 'div', | |
79 | { | |
80 | 'class': { | |
81 | 'game': true, | |
82 | 'clearer': true, | |
83 | }, | |
84 | }, | |
85 | [...Array(sizeX).keys()].map(i => { | |
86 | let ci = (this.orientation=='w' ? i : sizeX-i-1); | |
87 | return h( | |
88 | 'div', | |
89 | { | |
90 | 'class': { | |
91 | 'row': true, | |
92 | }, | |
93 | style: { 'opacity': this.choices.length>0?"0.5":"1" }, | |
94 | }, | |
95 | [...Array(sizeY).keys()].map(j => { | |
96 | let cj = (this.orientation=='w' ? j : sizeY-j-1); | |
97 | let elems = []; | |
e2732923 | 98 | if (this.vr.board[ci][cj] != V.EMPTY && (this.vname!="Dark" |
93d1d7a7 BA |
99 | || this.analyze || (!!this.userColor |
100 | && this.vr.enlightened[this.userColor][ci][cj]))) | |
cf2343ce BA |
101 | { |
102 | elems.push( | |
103 | h( | |
104 | 'img', | |
105 | { | |
106 | 'class': { | |
107 | 'piece': true, | |
108 | 'ghost': !!this.selectedPiece | |
109 | && this.selectedPiece.parentNode.id == "sq-"+ci+"-"+cj, | |
110 | }, | |
111 | attrs: { | |
50aed5a1 BA |
112 | src: "/images/pieces/" + |
113 | V.getPpath(this.vr.board[ci][cj]) + ".svg", | |
cf2343ce BA |
114 | }, |
115 | } | |
116 | ) | |
117 | ); | |
118 | } | |
119 | if (this.hints && hintSquares[ci][cj]) | |
120 | { | |
121 | elems.push( | |
122 | h( | |
123 | 'img', | |
124 | { | |
125 | 'class': { | |
126 | 'mark-square': true, | |
127 | }, | |
128 | attrs: { | |
129 | src: "/images/mark.svg", | |
130 | }, | |
131 | } | |
132 | ) | |
133 | ); | |
134 | } | |
135 | return h( | |
136 | 'div', | |
137 | { | |
138 | 'class': { | |
139 | 'board': true, | |
140 | ['board'+sizeY]: true, | |
141 | 'light-square': (i+j)%2==0, | |
142 | 'dark-square': (i+j)%2==1, | |
143 | [this.bcolor]: true, | |
93d1d7a7 BA |
144 | 'in-shadow': this.vname=="Dark" && !this.analyze |
145 | && (!this.userColor | |
146 | || !this.vr.enlightened[this.userColor][ci][cj]), | |
cf2343ce BA |
147 | 'highlight': showLight && !!lm && lm.end.x == ci && lm.end.y == cj, |
148 | 'incheck': showLight && incheckSq[ci][cj], | |
149 | }, | |
150 | attrs: { | |
151 | id: getSquareId({x:ci,y:cj}), | |
152 | }, | |
153 | }, | |
154 | elems | |
155 | ); | |
156 | }) | |
157 | ); | |
24340cae | 158 | }) |
cf2343ce | 159 | ); |
d4036efe | 160 | const playingColor = this.userColor || "w"; //default for an observer |
cf2343ce BA |
161 | let elementArray = [choices, gameDiv]; |
162 | if (!!this.vr.reserve) | |
163 | { | |
93d1d7a7 | 164 | const shiftIdx = (playingColor=="w" ? 0 : 1); |
cf2343ce BA |
165 | let myReservePiecesArray = []; |
166 | for (let i=0; i<V.RESERVE_PIECES.length; i++) | |
167 | { | |
168 | myReservePiecesArray.push(h('div', | |
169 | { | |
170 | 'class': {'board':true, ['board'+sizeY]:true}, | |
171 | attrs: { id: getSquareId({x:sizeX+shiftIdx,y:i}) } | |
172 | }, | |
173 | [ | |
174 | h('img', | |
175 | { | |
176 | 'class': {"piece":true, "reserve":true}, | |
177 | attrs: { | |
178 | "src": "/images/pieces/" + | |
93d1d7a7 | 179 | this.vr.getReservePpath(playingColor,i) + ".svg", |
cf2343ce BA |
180 | } |
181 | }), | |
182 | h('sup', | |
183 | {"class": { "reserve-count": true } }, | |
93d1d7a7 | 184 | [ this.vr.reserve[playingColor][V.RESERVE_PIECES[i]] ] |
cf2343ce BA |
185 | ) |
186 | ])); | |
187 | } | |
188 | let oppReservePiecesArray = []; | |
93d1d7a7 | 189 | const oppCol = V.GetOppCol(playingColor); |
cf2343ce BA |
190 | for (let i=0; i<V.RESERVE_PIECES.length; i++) |
191 | { | |
192 | oppReservePiecesArray.push(h('div', | |
193 | { | |
194 | 'class': {'board':true, ['board'+sizeY]:true}, | |
195 | attrs: { id: getSquareId({x:sizeX+(1-shiftIdx),y:i}) } | |
196 | }, | |
197 | [ | |
198 | h('img', | |
199 | { | |
200 | 'class': {"piece":true, "reserve":true}, | |
201 | attrs: { | |
202 | "src": "/images/pieces/" + | |
203 | this.vr.getReservePpath(oppCol,i) + ".svg", | |
204 | } | |
205 | }), | |
206 | h('sup', | |
207 | {"class": { "reserve-count": true } }, | |
208 | [ this.vr.reserve[oppCol][V.RESERVE_PIECES[i]] ] | |
209 | ) | |
210 | ])); | |
211 | } | |
212 | let reserves = h('div', | |
213 | { | |
214 | 'class':{ | |
215 | 'game': true, | |
216 | "reserve-div": true, | |
217 | }, | |
218 | }, | |
219 | [ | |
220 | h('div', | |
221 | { | |
222 | 'class': { | |
223 | 'row': true, | |
224 | "reserve-row-1": true, | |
225 | }, | |
226 | }, | |
227 | myReservePiecesArray | |
228 | ), | |
229 | h('div', | |
230 | { 'class': { 'row': true }}, | |
231 | oppReservePiecesArray | |
232 | ) | |
233 | ] | |
234 | ); | |
235 | elementArray.push(reserves); | |
236 | } | |
237 | return h( | |
238 | 'div', | |
239 | { | |
240 | 'class': { | |
4473050c BA |
241 | "col-sm-12": true, |
242 | "col-md-10": true, | |
243 | "col-md-offset-1": true, | |
244 | "col-lg-8": true, | |
245 | "col-lg-offset-2": true, | |
cf2343ce BA |
246 | }, |
247 | // NOTE: click = mousedown + mouseup | |
248 | on: { | |
249 | mousedown: this.mousedown, | |
250 | mousemove: this.mousemove, | |
251 | mouseup: this.mouseup, | |
252 | touchstart: this.mousedown, | |
253 | touchmove: this.mousemove, | |
254 | touchend: this.mouseup, | |
255 | }, | |
256 | }, | |
257 | elementArray | |
258 | ); | |
259 | }, | |
260 | methods: { | |
261 | mousedown: function(e) { | |
262 | e = e || window.event; | |
263 | let ingame = false; | |
264 | let elem = e.target; | |
265 | while (!ingame && elem !== null) | |
266 | { | |
267 | if (elem.classList.contains("game")) | |
268 | { | |
269 | ingame = true; | |
270 | break; | |
271 | } | |
272 | elem = elem.parentElement; | |
273 | } | |
274 | if (!ingame) //let default behavior (click on button...) | |
275 | return; | |
276 | e.preventDefault(); //disable native drag & drop | |
277 | if (!this.selectedPiece && e.target.classList.contains("piece")) | |
278 | { | |
279 | // Next few lines to center the piece on mouse cursor | |
280 | let rect = e.target.parentNode.getBoundingClientRect(); | |
281 | this.start = { | |
282 | x: rect.x + rect.width/2, | |
283 | y: rect.y + rect.width/2, | |
284 | id: e.target.parentNode.id | |
285 | }; | |
286 | this.selectedPiece = e.target.cloneNode(); | |
287 | this.selectedPiece.style.position = "absolute"; | |
288 | this.selectedPiece.style.top = 0; | |
289 | this.selectedPiece.style.display = "inline-block"; | |
290 | this.selectedPiece.style.zIndex = 3000; | |
291 | const startSquare = getSquareFromId(e.target.parentNode.id); | |
292 | this.possibleMoves = []; | |
93d1d7a7 | 293 | const color = (this.analyze ? this.vr.turn : this.userColor); |
cf2343ce BA |
294 | if (this.vr.canIplay(color,startSquare)) |
295 | this.possibleMoves = this.vr.getPossibleMovesFrom(startSquare); | |
296 | // Next line add moving piece just after current image | |
297 | // (required for Crazyhouse reserve) | |
298 | e.target.parentNode.insertBefore(this.selectedPiece, e.target.nextSibling); | |
299 | } | |
300 | }, | |
301 | mousemove: function(e) { | |
302 | if (!this.selectedPiece) | |
303 | return; | |
304 | e = e || window.event; | |
305 | // If there is an active element, move it around | |
306 | if (!!this.selectedPiece) | |
307 | { | |
308 | const [offsetX,offsetY] = !!e.clientX | |
309 | ? [e.clientX,e.clientY] //desktop browser | |
310 | : [e.changedTouches[0].pageX, e.changedTouches[0].pageY]; //smartphone | |
311 | this.selectedPiece.style.left = (offsetX-this.start.x) + "px"; | |
312 | this.selectedPiece.style.top = (offsetY-this.start.y) + "px"; | |
313 | } | |
314 | }, | |
315 | mouseup: function(e) { | |
316 | if (!this.selectedPiece) | |
317 | return; | |
318 | e = e || window.event; | |
319 | // Read drop target (or parentElement, parentNode... if type == "img") | |
320 | this.selectedPiece.style.zIndex = -3000; //HACK to find square from final coords | |
321 | const [offsetX,offsetY] = !!e.clientX | |
322 | ? [e.clientX,e.clientY] | |
323 | : [e.changedTouches[0].pageX, e.changedTouches[0].pageY]; | |
324 | let landing = document.elementFromPoint(offsetX, offsetY); | |
325 | this.selectedPiece.style.zIndex = 3000; | |
326 | // Next condition: classList.contains(piece) fails because of marks | |
327 | while (landing.tagName == "IMG") | |
328 | landing = landing.parentNode; | |
329 | if (this.start.id == landing.id) | |
330 | { | |
331 | // A click: selectedPiece and possibleMoves are already filled | |
332 | return; | |
333 | } | |
334 | // OK: process move attempt | |
335 | let endSquare = getSquareFromId(landing.id); | |
336 | let moves = this.findMatchingMoves(endSquare); | |
337 | this.possibleMoves = []; | |
338 | if (moves.length > 1) | |
339 | this.choices = moves; | |
340 | else if (moves.length==1) | |
341 | this.play(moves[0]); | |
342 | // Else: impossible move | |
343 | this.selectedPiece.parentNode.removeChild(this.selectedPiece); | |
344 | delete this.selectedPiece; | |
345 | this.selectedPiece = null; | |
346 | }, | |
347 | findMatchingMoves: function(endSquare) { | |
348 | // Run through moves list and return the matching set (if promotions...) | |
349 | let moves = []; | |
350 | this.possibleMoves.forEach(function(m) { | |
351 | if (endSquare[0] == m.end.x && endSquare[1] == m.end.y) | |
352 | moves.push(m); | |
353 | }); | |
354 | return moves; | |
355 | }, | |
356 | play: function(move) { | |
357 | this.$emit('play-move', move); | |
358 | }, | |
359 | }, | |
360 | }; | |
361 | </script> | |
4473050c BA |
362 | |
363 | <style lang="sass"> | |
50aed5a1 BA |
364 | .game.reserve-div |
365 | margin-bottom: 18px | |
366 | ||
367 | .reserve-count | |
368 | padding-left: 40% | |
369 | ||
370 | .reserve-row-1 | |
371 | margin-bottom: 15px | |
372 | ||
373 | div.board | |
374 | float: left | |
375 | height: 0 | |
376 | display: inline-block | |
377 | position: relative | |
378 | ||
379 | div.board8 | |
380 | width: 12.5% | |
381 | padding-bottom: 12.5% | |
382 | ||
383 | div.board10 | |
384 | width: 10% | |
385 | padding-bottom: 10% | |
386 | ||
387 | div.board11 | |
388 | width: 9.09% | |
389 | padding-bottom: 9.1% | |
390 | ||
391 | // NOTE: no variants with reserve of size != 8 | |
392 | ||
393 | .game | |
394 | width: 80vh | |
395 | margin: 0 auto | |
396 | .board | |
397 | cursor: pointer | |
398 | @media screen and (max-width: 767px) | |
399 | width: 100% | |
400 | margin: 0 | |
401 | ||
402 | #choices | |
403 | margin: 0 auto 0 auto | |
404 | position: relative | |
405 | z-index: 300 | |
406 | overflow-y: inherit | |
407 | background-color: rgba(0,0,0,0) | |
408 | img | |
409 | cursor: pointer | |
410 | background-color: #e6ee9c | |
411 | &:hover | |
412 | background-color: skyblue | |
413 | &.choice-piece | |
414 | width: 100% | |
415 | height: auto | |
416 | display: block | |
417 | ||
418 | img.piece | |
419 | width: 100% | |
420 | ||
421 | img.piece, img.mark-square | |
422 | max-width: 100% | |
423 | height: auto | |
424 | display: block | |
425 | ||
426 | img.mark-square | |
427 | opacity: 0.6 | |
428 | width: 76% | |
429 | position: absolute | |
430 | top: 12% | |
431 | left: 12% | |
432 | opacity: .7 | |
433 | ||
434 | img.ghost | |
435 | position: absolute | |
436 | opacity: 0.4 | |
437 | top: 0 | |
438 | ||
439 | .highlight | |
440 | background-color: #00cc66 !important | |
441 | ||
442 | .in-shadow | |
443 | filter: brightness(50%) | |
444 | ||
445 | .incheck | |
446 | background-color: #cc3300 !important | |
447 | ||
448 | .light-square.lichess | |
449 | background-color: #f0d9b5; | |
450 | .dark-square.lichess | |
451 | background-color: #b58863; | |
452 | ||
453 | .light-square.chesscom | |
454 | background-color: #e5e5ca; | |
455 | .dark-square.chesscom | |
456 | background-color: #6f8f57; | |
457 | ||
458 | .light-square.chesstempo | |
459 | background-color: #fdfdfd; | |
460 | .dark-square.chesstempo | |
461 | background-color: #88a0a8; | |
4473050c | 462 | </style> |