Fix /whoami: remove fetch() for now
[vchess.git] / client /
2019-11-30 Benjamin AuderFix /whoami: remove fetch() for now
2019-11-29 Benjamin AuderFix error handling in ajax() function
2019-11-29 Benjamin AuderFix challenge send+accept. Now debug game launch from...
2019-11-29 Benjamin AuderAdvance on corr game start
2019-11-29 Benjamin AuderFix ajax for challenge creation
2019-11-29 Benjamin AuderFix challenges retrieval from server
2019-11-28 Benjamin AuderSome fixes, working on corr challenges
2019-11-27 Benjamin AuderUpdate package.json
2019-11-21 Benjamin Auder'update'
2019-11-19 Benjamin AuderFix bugs on variant page + update packages
2019-11-12 Benjamin AuderUpdate packages versions
2019-11-08 Benjamin AuderTODO: debug auto mode (newmove event not triggered...
2019-11-08 Benjamin AuderFix clocks while playing live game
2019-11-07 Benjamin AuderFinished Hall.js for now - TODO: live + corr games
2019-09-10 Benjamin AuderSome thoughts in views/Hall.js
2019-09-09 Benjamin Auder'update'
2019-09-03 Benjamin AuderSome adjustments, next: fix time control handling ...
2019-08-22 Benjamin AuderFix accumulation of socket.close code. Ready to finish...
2019-08-22 Benjamin AuderFix multiple challenges bug
2019-08-21 Benjamin AuderFix polling bug. Still multiple challenge sending issue
2019-07-19 Benjamin Auder'update'
2019-07-18 Benjamin AuderSteps toward observers in a live game
2019-07-18 Benjamin AuderRefactor challenges logic (start game when accepting...
2019-07-16 Benjamin AuderSmall improvement in Hall
2019-07-08 Benjamin Auder'update'
2019-07-08 Benjamin AuderFix a non-deleted challenge bug
2019-07-04 Benjamin AuderModifs to send current live game
2019-07-03 Benjamin AuderFix challenge persistence issue
2019-07-02 Benjamin AuderSome fixes. TODO: challenge is lost if navigation to...
2019-07-01 Benjamin Auder'update'
2019-06-28 Benjamin AuderCosmetics
2019-06-28 Benjamin AuderRefactor, forget about 3 or 4 players games
2019-06-27 Benjamin AuderImplement abort logic - add some TODOs (no 3 or 4 playe...
2019-06-25 Benjamin AuderFix clocks update
2019-06-25 Benjamin AuderAlmost fixed clocks update (incoherent FEN state)
2019-06-20 Benjamin AuderUpdate on game.clocks. Unfinished
2019-06-19 Benjamin AuderSome fixes. TODO: check clocks update, and continue...
2019-06-18 Benjamin AuderSome fixes. TODO: game.mode must be analyze when score...
2019-06-14 Benjamin AuderRefactor endgame process, start working on game end...
2019-06-13 Benjamin Auder'update'
2019-06-13 Benjamin AuderFix clocks update + double move effect
2019-06-12 Benjamin AuderFix moves sending. TODO: fix double opp move + clocks...
2019-06-12 Benjamin Auder'update'
2019-06-11 Benjamin AuderComplete GameStorage.update. TODO: move transmission
2019-06-05 Benjamin AuderOn update + clocks thinking
2019-06-05 Benjamin AuderTODO: GameStorage.update + clocks started...
2019-06-04 Benjamin Auder'update'
2019-06-04 Benjamin AuderFix a few things: ready to work on basic live games
2019-06-04 Benjamin AuderImproved logic for playing against bots
2019-06-02 Benjamin AuderToward game info simplification
2019-05-31 Benjamin AuderOn the way to simplify : gameState + gameInfo everywher...
2019-05-31 Benjamin AuderSmall fixes
2019-05-30 Benjamin AuderGameStorage: experimental refactor
2019-05-29 Benjamin Audertiny changes in storage.js
2019-05-29 Benjamin AuderMove some bits of code from Hall to storage; finish...
2019-05-27 Benjamin AuderTODO: game storage init + get
2019-05-27 Benjamin AuderStart to catch up with code. Need to fnish at least...
2019-05-24 Benjamin AuderAdd some thoughts on Game view
2019-05-21 Benjamin AuderFix gameInfo.mycolor in BaseGame
2019-05-17 Benjamin AuderSimplify game variables passed to BaseGame component
2019-05-14 Benjamin Auder'update'
2019-05-10 Benjamin AuderContinue on Game view
2019-05-09 Benjamin AuderTiny changes in Game view
2019-05-04 Benjamin AuderMove some comments, and remove some of them
2019-04-23 Benjamin AuderThinking about Game view: around line 100 in views...
2019-04-16 Benjamin AuderStart thinking about game page (then problems, then...
2019-04-11 Benjamin Auderrefactor router to resume live games
2019-04-11 Benjamin AuderFix end of game + navigation after computer game ends
2019-04-10 Benjamin AuderStill some issues with moves navigation after computer...
2019-04-10 Benjamin AuderFixing computer play
2019-04-09 Benjamin AuderFix play comp move in ComputerGame component
2019-04-08 Benjamin AuderAdvance in playing against computer
2019-04-02 Benjamin AuderNeed to pass props from Game to ComputerGame to BaseGam...
2019-04-02 Benjamin Auder'update'
2019-03-29 Benjamin AuderRefactoring: BaseGame, Game, ComputerGame (ProblemGame?)
2019-03-28 Benjamin AuderFix things. Now on (live) game start + play
2019-03-26 Benjamin AuderAdd debug traces
2019-03-26 Benjamin AuderFix ajax calls after whoami request; TODO: finish chall...
2019-03-26 Benjamin AuderFix authentication
2019-03-25 Benjamin AuderAttempt to fix authenticate + local user data
2019-03-22 Benjamin AuderFix login/register system
2019-03-20 Benjamin AuderSmall fixes + add some debug traces
2019-03-13 Benjamin AuderOngoing work on challenges + games for correspondance...
2019-03-12 Benjamin AuderRemove test instructions, fix CORS for DELETE method
2019-03-12 Benjamin AuderWork on correspondance challenges system
2019-03-08 Benjamin AuderStart work on challenges + games server side
2019-03-08 Benjamin Auder'update'
2019-03-06 Benjamin AuderSave state (Hall + sockets.js)
2019-03-04 Benjamin AuderSave state
2019-02-27 Benjamin AuderSaving state
2019-02-27 Benjamin AuderCan create, send and accept challenge. Next step: targe...
2019-02-26 Benjamin AuderAdvance on challenges (almost OK)
2019-02-26 Benjamin AuderSmall advance on Hall.vue (challenges + display)
2019-02-20 Benjamin AuderSeparate timeControl logic into utils/timeControl
2019-02-19 Benjamin AuderSaving state (hall+sockets)
2019-02-13 Benjamin AuderSome advances in challenge handling (server+client)
2019-02-12 Benjamin AuderSmall changes in Hall + data/challengeCheck
2019-02-12 Benjamin AuderDraft for challenges + games handling in main hall
2019-02-11 Benjamin AuderImplemented players discovery
2019-02-11 Benjamin AuderSave state (nothing really achieved)
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