+<template lang="pug">
+div
+ #scoreInfo(v-if="score!='*'")
+ p {{ score }}
+ p {{ st.tr[message] }}
+ .moves-list
+ .tr(v-for="moveIdx in evenNumbers")
+ .td {{ firstNum + moveIdx / 2 + 1 }}
+ .td(v-if="moveIdx < moves.length-1 || show == 'all'"
+ :class="{'highlight-lm': cursor == moveIdx}"
+ @click="() => gotoMove(moveIdx)"
+ )
+ | {{ notation(moves[moveIdx]) }}
+ .td(
+ v-if="moveIdx < moves.length-1"
+ :class="{'highlight-lm': cursor == moveIdx+1}"
+ @click="() => gotoMove(moveIdx+1)"
+ )
+ | {{ notation(moves[moveIdx+1]) }}
+ // Else: just add an empty cell
+ //.td(v-else)
+</template>
+
<script>
-// Component for moves list on the right
+import { store } from "@/store";
+import { getFullNotation } from "@/utils/notation";
export default {
- name: 'my-move-list',
- props: ["moves","cursor"], //TODO: other props for e.g. players names + connected indicator
- // --> we could also add turn indicator here
- data: function() {
- return {
- something: "", //TODO?
- };
- },
- // TODO: extend rendering for more than 2 colors: would be a parameter
- // in that case some moves for some colors could be just skipped (if a player lost)
- render(h) {
- if (this.moves.length == 0)
- return;
- const nbColors = 2;
- // TODO: name colors "white", "black", "red", "yellow" ?
- if (this.moves[0].color == "b")
- this.moves.unshift({color: "w", notation: "..."});
- let tableContent = [];
- let moveCounter = 0;
- let tableRow = undefined;
- let moveCells = undefined;
- let curCellContent = "";
- for (let i=0; i<this.moves.length; i++)
- {
- if (this.moves[i].color == "w")
- {
- if (i == 0 || i>0 && this.moves[i-1].color=="b")
- {
- if (!!tableRow)
- {
- tableRow.children = moveCells;
- tableContent.push(tableRow);
- }
- moveCells = [
- h(
- "td",
- { domProps: { innerHTML: (++moveCounter) + "." } }
- )
- ];
- tableRow = h(
- "tr",
- { }
- );
- curCellContent = "";
- }
- }
- curCellContent += this.moves[i].notation;
- if (i < this.moves.length-1 && this.moves[i+1].color == this.moves[i].color)
- curCellContent += ",";
- else //color change
- {
- moveCells.push(
- h(
- "td",
- {
- domProps: { innerHTML: curCellContent },
- on: { click: () => this.gotoMove(i) },
- "class": { "highlight-lm": this.cursor == i },
- }
- )
- );
- curCellContent = "";
- }
- }
- // Complete last row, which might not be full:
- if (moveCells.length-1 < nbColors)
- {
- const delta = nbColors - (moveCells.length-1);
- for (let i=0; i<delta; i++)
- {
- moveCells.push(
- h(
- "td",
- { domProps: { innerHTML: "" } }
- )
- );
- }
- }
- tableRow.children = moveCells;
- tableContent.push(tableRow);
- const movesTable = h(
- "table",
- { },
- tableContent
- );
- return movesTable;
- },
- methods: {
- gotoMove: function(index) {
- this.$emit("goto-move", index);
- },
- },
+ name: "my-move-list",
+ props: ["moves", "show", "cursor", "score", "message", "firstNum"],
+ data: function() {
+ return {
+ st: store.state
+ };
+ },
+ watch: {
+ cursor: function(newCursor) {
+ if (window.innerWidth <= 767) return; //scrolling would hide chessboard
+ // $nextTick to wait for table > tr to be rendered
+ this.$nextTick(() => {
+ let curMove = document.querySelector(".td.highlight-lm");
+ if (curMove) {
+ curMove.scrollIntoView({
+ behavior: "auto",
+ block: "nearest"
+ });
+ }
+ });
+ }
+ },
+ computed: {
+ evenNumbers: function() {
+ return [...Array(this.moves.length).keys()].filter(i => i%2==0);
+ }
+ },
+ methods: {
+ notation: function(move) {
+ return getFullNotation(move);
+ },
+ gotoMove: function(index) {
+ this.$emit("goto-move", index);
+ }
+ }
};
</script>
+
+<style lang="sass" scoped>
+.moves-list
+ cursor: pointer
+ min-height: 1px
+ max-height: 500px
+ overflow: auto
+ background-color: white
+ width: 280px
+ & > .tr
+ clear: both
+ border-bottom: 1px solid lightgrey
+ & > .td
+ float: left
+ padding: 2% 0 2% 1%
+ &:first-child
+ color: grey
+ width: 15%
+ &:not(first-child)
+ width: 41%
+
+@media screen and (max-width: 767px)
+ .moves-list
+ width: 100%
+
+.td.highlight-lm
+ background-color: plum
+</style>