On Game page "mconnect" events =>
send lastate to them (because they have the game infos) or just "your turn" - if their turn
remember them to send next "newmove" (or just "it's your turn") later - if not their turn
On Game page "mconnect" events =>
send lastate to them (because they have the game infos) or just "your turn" - if their turn
remember them to send next "newmove" (or just "it's your turn") later - if not their turn