2 | Bring your king to the other side of the board.
3 | Giving check is not allowed.
6 The board is of size 11 by 11, and to win your king must arrive on the 11th rank.
7 He can never be in check (thus there is no checkmate).
8 Stalemate would be a draw, but it seldom occur in this variant.
11 The basic strategy is to erect barriers on the way of the opponent king,
12 with rooks and queen for example, while your king advance next to it.
14 figure.diagram-container
16 | fen:9r1/1K9/4R6/10k/Q10/2B1RNb2p1/4Pn5/6Nq3/6p1r1n/P10/2B5b2:
17 figcaption White can win by 1.Re8 Rxe8 2.Rxe8 and 3.Ka8 or 3.Kc8.
19 h3 Adapted pieces movement
23 The knights are turned into knightriders:
24 they can make multi knight steps in the same direction.
26 The pawns can move as rooks.
27 They still capture one square diagonally, and can also do it backward.
32 | Strongly inspired by the Racing Kings variant invented by Vernon R. Parton (1961),
33 | playable for example
34 a(href="https://lichess.org/variant/racingKings") on lichess
35 | , and also here: see "Racingkings" variant :-)