| 1 | // TODO: general methods to access/retrieve from storage, to be generalized |
| 2 | // https://developer.mozilla.org/fr/docs/Web/API/API_IndexedDB |
| 3 | // https://dexie.org/ |
| 4 | |
| 5 | function setStorage(myid, oppid, gameId, variant, mycolor, fenStart) |
| 6 | { |
| 7 | localStorage.setItem("myid", myid); |
| 8 | localStorage.setItem("oppid", oppid); |
| 9 | localStorage.setItem("gameId", gameId); |
| 10 | localStorage.setItem("variant", variant); |
| 11 | localStorage.setItem("mycolor", mycolor); |
| 12 | localStorage.setItem("fenStart", fenStart); |
| 13 | localStorage.setItem("moves", []); |
| 14 | } |
| 15 | |
| 16 | function updateStorage(move) |
| 17 | { |
| 18 | let moves = JSON.parse(localStorage.getItem("moves")); |
| 19 | moves.push(move); |
| 20 | localStorage.setItem("moves", JSON.stringify(moves)); |
| 21 | } |
| 22 | |
| 23 | // "computer mode" clearing is done through the menu |
| 24 | function clearStorage() |
| 25 | { |
| 26 | delete localStorage["myid"]; |
| 27 | delete localStorage["oppid"]; |
| 28 | delete localStorage["gameId"]; |
| 29 | delete localStorage["variant"]; |
| 30 | delete localStorage["mycolor"]; |
| 31 | delete localStorage["fenStart"]; |
| 32 | delete localStorage["moves"]; |
| 33 | } |
| 34 | |
| 35 | function getGameFromStorage(gameId) |
| 36 | { |
| 37 | const gid = this.gameRef.id; |
| 38 | const rid = this.gameRef.rid; //may be blank |
| 39 | let game = {}; |
| 40 | if (localStorage.getItem("gameId") === gameId) |
| 41 | { |
| 42 | // Retrieve running game from localStorage |
| 43 | game.score = localStorage.getItem("score"); |
| 44 | game.oppid = localStorage.getItem("oppid"); |
| 45 | game.oppname = localStorage.getItem("oppname"); |
| 46 | game.mycolor = localStorage.getItem("mycolor"); |
| 47 | game.fenStart = localStorage.getItem("fenStart"); |
| 48 | game.moves = localStorage.getItem("moves"); |
| 49 | } |
| 50 | else |
| 51 | { |
| 52 | // Find the game in indexedDB: TODO |
| 53 | } |
| 54 | } |