Commit | Line | Data |
---|---|---|
a6088c90 | 1 | <template lang="pug"> |
7aa548e7 | 2 | main |
07052665 BA |
3 | input#modalRules.modal(type="checkbox") |
4 | div#rulesDiv( | |
5 | role="dialog" | |
6 | data-checkbox="modalRules" | |
7 | ) | |
8 | .card | |
9 | label.modal-close(for="modalRules") | |
1c15969e | 10 | a#variantNameInGame(:href="'/#/variants/'+game.vname") {{ game.vname }} |
07052665 | 11 | div(v-html="rulesContent") |
3ca0ef9e BA |
12 | input#modalScore.modal(type="checkbox") |
13 | div#scoreDiv( | |
c292ebb2 | 14 | role="dialog" |
3ca0ef9e | 15 | data-checkbox="modalScore" |
c292ebb2 BA |
16 | ) |
17 | .card.text-center | |
3ca0ef9e | 18 | label.modal-close(for="modalScore") |
af34341d | 19 | p.score-section |
3ca0ef9e BA |
20 | span.score {{ game.score }} |
21 | | : | |
22 | span.score-msg {{ st.tr[game.scoreMsg] }} | |
23 | input#modalRematch.modal(type="checkbox") | |
24 | div#rematchDiv( | |
25 | role="dialog" | |
26 | data-checkbox="modalRematch" | |
27 | ) | |
28 | .card.text-center | |
29 | label.modal-close(for="modalRematch") | |
f14572c4 BA |
30 | a( |
31 | :href="'#/game/' + rematchId" | |
3ca0ef9e | 32 | onClick="document.getElementById('modalRematch').checked=false" |
f14572c4 BA |
33 | ) |
34 | | {{ st.tr["Rematch in progress"] }} | |
910d631b BA |
35 | input#modalChat.modal( |
36 | type="checkbox" | |
8be8238c | 37 | @click="toggleChat()" |
910d631b BA |
38 | ) |
39 | div#chatWrap( | |
40 | role="dialog" | |
41 | data-checkbox="modalChat" | |
42 | ) | |
5b4de147 | 43 | .card |
a1c48034 | 44 | label.modal-close(for="modalChat") |
ed06d9e9 | 45 | #participants |
afde7666 | 46 | span {{ st.tr["Participant(s):"] }} |
910d631b BA |
47 | span( |
48 | v-for="p in Object.values(people)" | |
964eda04 | 49 | v-if="!!p.name" |
910d631b | 50 | ) |
ed06d9e9 | 51 | | {{ p.name }} |
7ebc0408 | 52 | span.anonymous(v-if="someAnonymousPresent()") + @nonymous |
910d631b | 53 | Chat( |
aae89b49 | 54 | ref="chatcomp" |
910d631b BA |
55 | :players="game.players" |
56 | :pastChats="game.chats" | |
910d631b | 57 | @mychat="processChat" |
db1f1f9a | 58 | @chatcleared="clearChat" |
910d631b | 59 | ) |
5b4de147 BA |
60 | input#modalConfirm.modal(type="checkbox") |
61 | div#confirmDiv(role="dialog") | |
62 | .card | |
a17ae317 BA |
63 | .diagram( |
64 | v-if="!!vr && ['all','byrow'].includes(vr.showMoves)" | |
65 | v-html="curDiag" | |
66 | ) | |
67 | p.text-center(v-else) | |
68 | span {{ st.tr["Move played:"] + " " }} | |
69 | span.bold {{ moveNotation }} | |
70 | br | |
71 | span {{ st.tr["Are you sure?"] }} | |
5b4de147 BA |
72 | .button-group#buttonsConfirm |
73 | // onClick for acceptBtn: set dynamically | |
74 | button.acceptBtn | |
75 | span {{ st.tr["Validate"] }} | |
76 | button.refuseBtn(@click="cancelMove()") | |
77 | span {{ st.tr["Cancel"] }} | |
7aa548e7 | 78 | .row |
07052665 | 79 | #aboveBoard.col-sm-12 |
1ef65040 | 80 | span.variant-cadence(v-if="game.type!='import'") {{ game.cadence }} |
2f258c37 | 81 | span.variant-name {{ game.vname }} |
feaf1bf7 BA |
82 | span#nextGame( |
83 | v-if="nextIds.length > 0" | |
84 | @click="showNextGame()" | |
85 | ) | |
86 | | {{ st.tr["Next_g"] }} | |
1e02d16d BA |
87 | button#chatBtn( |
88 | :class="btnTooltipClass()" | |
feaf1bf7 BA |
89 | onClick="window.doClick('modalChat')" |
90 | aria-label="Chat" | |
91 | ) | |
92 | img(src="/images/icons/chat.svg") | |
f296c3d4 | 93 | #actions(v-if="game.score=='*'") |
1e02d16d | 94 | button( |
910d631b | 95 | @click="clickDraw()" |
1e02d16d | 96 | :class="btnTooltipClass('draw')" |
feaf1bf7 | 97 | :aria-label="st.tr['Draw']" |
910d631b | 98 | ) |
feaf1bf7 | 99 | img(src="/images/icons/draw.svg") |
1e02d16d BA |
100 | button( |
101 | v-if="!!game.mycolor" | |
102 | :class="btnTooltipClass()" | |
910d631b | 103 | @click="abortGame()" |
feaf1bf7 | 104 | :aria-label="st.tr['Abort']" |
910d631b | 105 | ) |
feaf1bf7 | 106 | img(src="/images/icons/abort.svg") |
1e02d16d BA |
107 | button( |
108 | v-if="!!game.mycolor" | |
109 | :class="btnTooltipClass()" | |
910d631b | 110 | @click="resign()" |
feaf1bf7 | 111 | :aria-label="st.tr['Resign']" |
910d631b | 112 | ) |
feaf1bf7 | 113 | img(src="/images/icons/resign.svg") |
1e02d16d | 114 | button( |
f296c3d4 | 115 | v-else |
1e02d16d | 116 | :class="btnTooltipClass('rematch')" |
c292ebb2 | 117 | @click="clickRematch()" |
feaf1bf7 BA |
118 | :aria-label="st.tr['Rematch']" |
119 | ) | |
120 | img(src="/images/icons/rematch.svg") | |
050ae3b5 | 121 | #playersInfo |
847ba842 | 122 | div(v-if="isLargeScreen()") |
80b38d46 BA |
123 | UserBio.user-bio( |
124 | :class="{connected: isConnected(0)}" | |
125 | :uid="game.players[0].id" | |
126 | :uname="game.players[0].name" | |
127 | ) | |
57eb158f BA |
128 | span.time( |
129 | v-if="game.score=='*'" | |
130 | :class="{yourturn: !!vr && vr.turn == 'w'}" | |
131 | ) | |
132 | span.time-left {{ virtualClocks[0][0] }} | |
133 | span.time-separator(v-if="!!virtualClocks[0][1]") : | |
aae89b49 BA |
134 | span.time-right(v-if="!!virtualClocks[0][1]") |
135 | | {{ virtualClocks[0][1] }} | |
050ae3b5 | 136 | span.split-names - |
80b38d46 BA |
137 | UserBio.user-bio( |
138 | :class="{connected: isConnected(1)}" | |
139 | :uid="game.players[1].id" | |
140 | :uname="game.players[1].name" | |
141 | ) | |
57eb158f BA |
142 | span.time( |
143 | v-if="game.score=='*'" | |
144 | :class="{yourturn: !!vr && vr.turn == 'b'}" | |
145 | ) | |
146 | span.time-left {{ virtualClocks[1][0] }} | |
147 | span.time-separator(v-if="!!virtualClocks[1][1]") : | |
aae89b49 BA |
148 | span.time-right(v-if="!!virtualClocks[1][1]") |
149 | | {{ virtualClocks[1][1] }} | |
847ba842 | 150 | div(v-else) |
80b38d46 BA |
151 | UserBio.user-bio( |
152 | :class="{connected: isConnected(0)}" | |
153 | :uid="game.players[0].id" | |
154 | :uname="game.players[0].name" | |
155 | ) | |
49dad261 | 156 | span.split-names - |
80b38d46 BA |
157 | UserBio.user-bio( |
158 | :class="{connected: isConnected(1)}" | |
159 | :uid="game.players[1].id" | |
160 | :uname="game.players[1].name" | |
161 | ) | |
1e02d16d BA |
162 | div(v-if="game.score=='*'") |
163 | span.time(:class="{yourturn: !!vr && vr.turn == 'w'}") | |
164 | span.time-left {{ virtualClocks[0][0] }} | |
165 | span.time-separator(v-if="!!virtualClocks[0][1]") : | |
166 | span.time-right(v-if="!!virtualClocks[0][1]") | |
167 | | {{ virtualClocks[0][1] }} | |
168 | span.separator | |
169 | span.time(:class="{yourturn: !!vr && vr.turn == 'b'}") | |
170 | span.time-left {{ virtualClocks[1][0] }} | |
171 | span.time-separator(v-if="!!virtualClocks[1][1]") : | |
172 | span.time-right(v-if="!!virtualClocks[1][1]") | |
173 | | {{ virtualClocks[1][1] }} | |
910d631b | 174 | BaseGame( |
8477e53d | 175 | ref="basegame" |
910d631b | 176 | :game="game" |
910d631b | 177 | @newmove="processMove" |
910d631b | 178 | ) |
a6088c90 BA |
179 | </template> |
180 | ||
181 | <script> | |
46284a2f | 182 | import BaseGame from "@/components/BaseGame.vue"; |
80b38d46 | 183 | import UserBio from "@/components/UserBio.vue"; |
f21cd6d9 | 184 | import Chat from "@/components/Chat.vue"; |
a6088c90 | 185 | import { store } from "@/store"; |
967a2686 | 186 | import { GameStorage } from "@/utils/gameStorage"; |
5f918a27 | 187 | import { ImportgameStorage } from "@/utils/importgameStorage"; |
5b87454c | 188 | import { ppt } from "@/utils/datetime"; |
f5768809 | 189 | import { notify } from "@/utils/notifications"; |
23ecf008 | 190 | import { ajax } from "@/utils/ajax"; |
66d03f23 | 191 | import { extractTime } from "@/utils/timeControl"; |
51d87b52 | 192 | import { getRandString } from "@/utils/alea"; |
5aa14a21 BA |
193 | import { getScoreMessage } from "@/utils/scoring"; |
194 | import { getFullNotation } from "@/utils/notation"; | |
07052665 | 195 | import { getDiagram, replaceByDiag } from "@/utils/printDiagram"; |
dcd68c41 | 196 | import { processModalClick } from "@/utils/modalClick"; |
e71161fb | 197 | import { playMove, getFilteredMove } from "@/utils/playUndo"; |
1611a25f | 198 | import { ArrayFun } from "@/utils/array"; |
70c9745d | 199 | import afterRawLoad from "@/utils/afterRawLoad"; |
8418f0d7 | 200 | import params from "@/parameters"; |
a6088c90 | 201 | export default { |
6808d7a1 | 202 | name: "my-game", |
a6088c90 BA |
203 | components: { |
204 | BaseGame, | |
80b38d46 BA |
205 | Chat, |
206 | UserBio | |
a6088c90 | 207 | }, |
a6088c90 BA |
208 | data: function() { |
209 | return { | |
210 | st: store.state, | |
f54f4c26 BA |
211 | // gameRef can point to a corr game, local game or remote live game |
212 | gameRef: "", | |
feaf1bf7 | 213 | nextIds: [], |
aae89b49 | 214 | game: {}, //passed to BaseGame |
1a3cfdc0 | 215 | focus: !document.hidden, //will not always work... TODO |
aae89b49 | 216 | // virtualClocks will be initialized from true game.clocks |
d060d8cb | 217 | // TODO: clock update triggers re-rendering. Should be out of Vue |
aae89b49 | 218 | virtualClocks: [], |
6dd02928 | 219 | vr: null, //"variant rules" object initialized from FEN |
07052665 | 220 | rulesContent: "", |
dcd68c41 | 221 | drawOffer: "", |
585d0955 | 222 | rematchId: "", |
c292ebb2 | 223 | rematchOffer: "", |
584f81b9 | 224 | lastateAsked: false, |
dcd68c41 | 225 | people: {}, //players + observers |
760adbce | 226 | lastate: undefined, //used if opponent send lastate before game is ready |
72ccbd67 | 227 | repeat: {}, //detect position repetition |
5b4de147 | 228 | curDiag: "", //for corr moves confirmation |
8418f0d7 | 229 | conn: null, |
f9c36b2d | 230 | roomInitialized: false, |
f9c36b2d BA |
231 | // If asklastate got no reply, ask again: |
232 | gotLastate: false, | |
e5c1d0fb | 233 | gotMoveIdx: -1, //last move index received |
f9c36b2d BA |
234 | // If newmove got no pingback, send again: |
235 | opponentGotMove: false, | |
51d87b52 | 236 | connexionString: "", |
882ec6fe | 237 | socketCloseListener: 0, |
a17ae317 BA |
238 | // Incomplete info games: show move played |
239 | moveNotation: "", | |
aae89b49 | 240 | // Intervals from setInterval(): |
aae89b49 BA |
241 | askLastate: null, |
242 | retrySendmove: null, | |
243 | clockUpdate: null, | |
51d87b52 | 244 | // Related to (killing of) self multi-connects: |
49dad261 | 245 | newConnect: {} |
a6088c90 BA |
246 | }; |
247 | }, | |
248 | watch: { | |
aae89b49 | 249 | $route: function(to, from) { |
7ebc0408 | 250 | if (to.path.length < 6 || to.path.substr(0, 6) != "/game/") |
1112f1fd BA |
251 | // Page change |
252 | this.cleanBeforeDestroy(); | |
253 | else if (from.params["id"] != to.params["id"]) { | |
aae89b49 BA |
254 | // Change everything: |
255 | this.cleanBeforeDestroy(); | |
5aa14a21 BA |
256 | let boardDiv = document.querySelector(".game"); |
257 | if (!!boardDiv) | |
258 | // In case of incomplete information variant: | |
259 | boardDiv.style.visibility = "hidden"; | |
aae89b49 | 260 | this.atCreation(); |
58aedcd1 BA |
261 | } |
262 | else | |
aae89b49 | 263 | // Same game ID |
aae89b49 | 264 | this.nextIds = JSON.parse(this.$route.query["next"] || "[]"); |
6808d7a1 | 265 | } |
92a523d1 | 266 | }, |
71468011 | 267 | // NOTE: some redundant code with Hall.vue (mostly related to people array) |
a6088c90 | 268 | created: function() { |
aae89b49 | 269 | this.atCreation(); |
cdb34c93 | 270 | }, |
dcd68c41 | 271 | mounted: function() { |
1ef65040 BA |
272 | document.getElementById("chatWrap") |
273 | .addEventListener("click", (e) => { | |
274 | processModalClick(e, () => { | |
275 | this.toggleChat("close") | |
276 | }); | |
277 | }); | |
07052665 | 278 | ["rulesDiv", "rematchDiv", "scoreDiv"].forEach( |
3ca0ef9e BA |
279 | (eltName) => { |
280 | document.getElementById(eltName) | |
281 | .addEventListener("click", processModalClick); | |
282 | } | |
283 | ); | |
dcd68c41 | 284 | }, |
8418f0d7 | 285 | beforeDestroy: function() { |
aae89b49 | 286 | this.cleanBeforeDestroy(); |
8418f0d7 | 287 | }, |
cdb34c93 | 288 | methods: { |
1112f1fd | 289 | cleanBeforeDestroy: function() { |
882ec6fe | 290 | clearInterval(this.socketCloseListener); |
1112f1fd | 291 | document.removeEventListener('visibilitychange', this.visibilityChange); |
f5768809 BA |
292 | window.removeEventListener('focus', this.onFocus); |
293 | window.removeEventListener('blur', this.onBlur); | |
7ebc0408 BA |
294 | if (!!this.askLastate) clearInterval(this.askLastate); |
295 | if (!!this.retrySendmove) clearInterval(this.retrySendmove); | |
296 | if (!!this.clockUpdate) clearInterval(this.clockUpdate); | |
68e3aa8c | 297 | this.conn.removeEventListener("message", this.socketMessageListener); |
1112f1fd | 298 | this.send("disconnect"); |
68e3aa8c | 299 | this.conn = null; |
1112f1fd | 300 | }, |
a041d5d8 BA |
301 | visibilityChange: function() { |
302 | // TODO: Use document.hidden? https://webplatform.news/issues/2019-03-27 | |
f5768809 | 303 | this.focus = (document.visibilityState == "visible"); |
f5768809 BA |
304 | this.send(this.focus ? "getfocus" : "losefocus"); |
305 | }, | |
306 | onFocus: function() { | |
307 | this.focus = true; | |
308 | this.send("getfocus"); | |
309 | }, | |
310 | onBlur: function() { | |
311 | this.focus = false; | |
f5768809 | 312 | this.send("losefocus"); |
a041d5d8 | 313 | }, |
5d4a9ad4 | 314 | isLargeScreen: function() { |
847ba842 | 315 | return window.innerWidth >= 768; |
5d4a9ad4 | 316 | }, |
1e02d16d BA |
317 | btnTooltipClass: function(thing) { |
318 | let append = {}; | |
319 | if (!!thing) append = { [thing + "-" + this[thing + "Offer"]]: true }; | |
320 | return ( | |
321 | Object.assign( | |
322 | { tooltip: !("ontouchstart" in window) }, | |
323 | append | |
324 | ) | |
325 | ); | |
326 | }, | |
7ebc0408 BA |
327 | someAnonymousPresent: function() { |
328 | return ( | |
329 | Object.values(this.people).some(p => | |
330 | !p.name && Object.keys(p.tmpIds).some(x => p.tmpIds[x].focus) | |
331 | ) | |
332 | ); | |
333 | }, | |
aae89b49 | 334 | atCreation: function() { |
1112f1fd | 335 | document.addEventListener('visibilitychange', this.visibilityChange); |
f5768809 BA |
336 | window.addEventListener('focus', this.onFocus); |
337 | window.addEventListener('blur', this.onBlur); | |
aae89b49 | 338 | // 0] (Re)Set variables |
f54f4c26 BA |
339 | this.gameRef = this.$route.params["id"]; |
340 | // next = next corr games IDs to navigate faster (if applicable) | |
aae89b49 BA |
341 | this.nextIds = JSON.parse(this.$route.query["next"] || "[]"); |
342 | // Always add myself to players' list | |
343 | const my = this.st.user; | |
7ebc0408 | 344 | const tmpId = getRandString(); |
a041d5d8 BA |
345 | this.$set( |
346 | this.people, | |
347 | my.sid, | |
348 | { | |
349 | id: my.id, | |
350 | name: my.name, | |
7ebc0408 BA |
351 | tmpIds: { |
352 | tmpId: { focus: true } | |
353 | } | |
a041d5d8 BA |
354 | } |
355 | ); | |
aae89b49 BA |
356 | this.game = { |
357 | players: [{ name: "" }, { name: "" }], | |
358 | chats: [], | |
359 | rendered: false | |
360 | }; | |
361 | let chatComp = this.$refs["chatcomp"]; | |
362 | if (!!chatComp) chatComp.chats = []; | |
363 | this.virtualClocks = [[0,0], [0,0]]; | |
364 | this.vr = null; | |
07052665 | 365 | this.rulesContent = ""; |
aae89b49 | 366 | this.drawOffer = ""; |
584f81b9 | 367 | this.lastateAsked = false; |
c292ebb2 | 368 | this.rematchOffer = ""; |
aae89b49 | 369 | this.lastate = undefined; |
aae89b49 | 370 | this.roomInitialized = false; |
aae89b49 BA |
371 | this.gotLastate = false; |
372 | this.gotMoveIdx = -1; | |
373 | this.opponentGotMove = false; | |
aae89b49 BA |
374 | this.askLastate = null; |
375 | this.retrySendmove = null; | |
376 | this.clockUpdate = null; | |
377 | this.newConnect = {}; | |
aae89b49 BA |
378 | // 1] Initialize connection |
379 | this.connexionString = | |
380 | params.socketUrl + | |
7ebc0408 BA |
381 | "/?sid=" + this.st.user.sid + |
382 | "&id=" + this.st.user.id + | |
383 | "&tmpId=" + tmpId + | |
aae89b49 BA |
384 | "&page=" + |
385 | // Discard potential "/?next=[...]" for page indication: | |
386 | encodeURIComponent(this.$route.path.match(/\/game\/[a-zA-Z0-9]+/)[0]); | |
387 | this.conn = new WebSocket(this.connexionString); | |
3f22c2c3 | 388 | this.conn.addEventListener("message", this.socketMessageListener); |
882ec6fe BA |
389 | this.socketCloseListener = setInterval( |
390 | () => { | |
391 | if (this.conn.readyState == 3) { | |
2c5d7b20 BA |
392 | this.conn.removeEventListener( |
393 | "message", this.socketMessageListener); | |
882ec6fe BA |
394 | this.conn = new WebSocket(this.connexionString); |
395 | this.conn.addEventListener("message", this.socketMessageListener); | |
396 | } | |
397 | }, | |
398 | 1000 | |
399 | ); | |
aae89b49 BA |
400 | // Socket init required before loading remote game: |
401 | const socketInit = callback => { | |
3f22c2c3 | 402 | if (this.conn.readyState == 1) |
aae89b49 BA |
403 | // 1 == OPEN state |
404 | callback(); | |
405 | else | |
406 | // Socket not ready yet (initial loading) | |
f54f4c26 | 407 | // NOTE: first arg is Websocket object, unused here: |
aae89b49 BA |
408 | this.conn.onopen = () => callback(); |
409 | }; | |
f54f4c26 BA |
410 | this.fetchGame((game) => { |
411 | if (!!game) | |
412 | this.loadVariantThenGame(game, () => socketInit(this.roomInit)); | |
413 | else | |
414 | // Live game stored remotely: need socket to retrieve it | |
2c5d7b20 | 415 | // NOTE: the callback "roomInit" will be lost, so it's not provided. |
f54f4c26 BA |
416 | // --> It will be given when receiving "fullgame" socket event. |
417 | socketInit(() => { this.send("askfullgame"); }); | |
418 | }); | |
aae89b49 | 419 | }, |
760adbce | 420 | roomInit: function() { |
f9c36b2d BA |
421 | if (!this.roomInitialized) { |
422 | // Notify the room only now that I connected, because | |
423 | // messages might be lost otherwise (if game loading is slow) | |
424 | this.send("connect"); | |
425 | this.send("pollclients"); | |
426 | // We may ask fullgame several times if some moves are lost, | |
427 | // but room should be init only once: | |
428 | this.roomInitialized = true; | |
429 | } | |
71468011 BA |
430 | }, |
431 | send: function(code, obj) { | |
5a187b07 | 432 | if (!!this.conn && this.conn.readyState == 1) |
6808d7a1 | 433 | this.conn.send(JSON.stringify(Object.assign({ code: code }, obj))); |
5f131484 | 434 | }, |
050ae3b5 | 435 | isConnected: function(index) { |
29ced362 | 436 | const player = this.game.players[index]; |
a041d5d8 | 437 | // Is it me ? In this case no need to bother with focus |
751d7ca4 BA |
438 | if ( |
439 | this.st.user.sid == player.sid || | |
440 | (!!player.name && this.st.user.id == player.id) | |
441 | ) { | |
0a17525e BA |
442 | // Still have to check for name (because of potential multi-accounts |
443 | // on same browser, although this should be rare...) | |
444 | return (!this.st.user.name || this.st.user.name == player.name); | |
751d7ca4 | 445 | } |
29ced362 | 446 | // Try to find a match in people: |
6808d7a1 | 447 | return ( |
1611a25f | 448 | ( |
a041d5d8 | 449 | !!player.sid && |
7ebc0408 BA |
450 | Object.keys(this.people).some(sid => { |
451 | return ( | |
452 | sid == player.sid && | |
453 | Object.values(this.people[sid].tmpIds).some(v => v.focus) | |
454 | ); | |
455 | }) | |
1611a25f BA |
456 | ) |
457 | || | |
458 | ( | |
751d7ca4 | 459 | player.id > 0 && |
7ebc0408 BA |
460 | Object.values(this.people).some(p => { |
461 | return ( | |
462 | p.id == player.id && | |
463 | Object.values(p.tmpIds).some(v => v.focus) | |
464 | ); | |
465 | }) | |
1611a25f | 466 | ) |
6808d7a1 | 467 | ); |
050ae3b5 | 468 | }, |
c292ebb2 BA |
469 | getOppsid: function() { |
470 | let oppsid = this.game.oppsid; | |
471 | if (!oppsid) { | |
472 | oppsid = Object.keys(this.people).find( | |
473 | sid => this.people[sid].id == this.game.oppid | |
474 | ); | |
475 | } | |
476 | // oppsid is useful only if opponent is online: | |
477 | if (!!oppsid && !!this.people[oppsid]) return oppsid; | |
478 | return null; | |
479 | }, | |
1ef65040 BA |
480 | // NOTE: action if provided is always a closing action |
481 | toggleChat: function(action) { | |
482 | if (!action && document.getElementById("modalChat").checked) | |
8be8238c BA |
483 | // Entering chat |
484 | document.getElementById("inputChat").focus(); | |
1ef65040 BA |
485 | else { |
486 | document.getElementById("chatBtn").classList.remove("somethingnew"); | |
487 | if (!!this.game.mycolor) { | |
488 | // Update "chatRead" variable either on server or locally | |
489 | if (this.game.type == "corr") | |
490 | this.updateCorrGame({ chatRead: this.game.mycolor }); | |
491 | else if (this.game.type == "live") | |
492 | GameStorage.update(this.gameRef, { chatRead: true }); | |
493 | } | |
494 | } | |
db1f1f9a BA |
495 | }, |
496 | processChat: function(chat) { | |
497 | this.send("newchat", { data: chat }); | |
498 | // NOTE: anonymous chats in corr games are not stored on server (TODO?) | |
1ef65040 BA |
499 | if (!!this.game.mycolor) { |
500 | if (this.game.type == "corr") | |
501 | this.updateCorrGame({ chat: chat }); | |
502 | else { | |
503 | // Live game | |
504 | chat.added = Date.now(); | |
505 | GameStorage.update(this.gameRef, { chat: chat }); | |
506 | } | |
1a021529 | 507 | } |
db1f1f9a BA |
508 | }, |
509 | clearChat: function() { | |
1a021529 BA |
510 | if (!!this.game.mycolor) { |
511 | if (this.game.type == "corr") { | |
e57c4de4 BA |
512 | ajax( |
513 | "/chats", | |
514 | "DELETE", | |
515 | { data: { gid: this.game.id } } | |
516 | ); | |
1a021529 BA |
517 | } else { |
518 | // Live game | |
519 | GameStorage.update(this.gameRef, { delchat: true }); | |
e57c4de4 | 520 | } |
dcff8e82 | 521 | this.$set(this.game, "chats", []); |
db1f1f9a BA |
522 | } |
523 | }, | |
584f81b9 | 524 | getGameType: function(game) { |
a8ed3182 | 525 | if (!!game.id.toString().match(/^i/)) return "import"; |
50330595 | 526 | return (game.cadence.indexOf("d") >= 0 ? "corr" : "live"); |
584f81b9 | 527 | }, |
cafe0166 BA |
528 | // Notify something after a new move (to opponent and me on MyGames page) |
529 | notifyMyGames: function(thing, data) { | |
530 | this.send( | |
531 | "notify" + thing, | |
532 | { | |
533 | data: data, | |
534 | targets: this.game.players.map(p => { | |
0234201f | 535 | return { sid: p.sid, id: p.id }; |
cafe0166 BA |
536 | }) |
537 | } | |
538 | ); | |
1611a25f | 539 | }, |
feaf1bf7 BA |
540 | showNextGame: function() { |
541 | // Did I play in current game? If not, add it to nextIds list | |
542 | if (this.game.score == "*" && this.vr.turn == this.game.mycolor) | |
543 | this.nextIds.unshift(this.game.id); | |
544 | const nextGid = this.nextIds.pop(); | |
545 | this.$router.push( | |
546 | "/game/" + nextGid + "/?next=" + JSON.stringify(this.nextIds)); | |
547 | }, | |
cdb34c93 | 548 | socketMessageListener: function(msg) { |
6808d7a1 | 549 | if (!this.conn) return; |
a6088c90 | 550 | const data = JSON.parse(msg.data); |
6808d7a1 | 551 | switch (data.code) { |
5f131484 | 552 | case "pollclients": |
7ebc0408 BA |
553 | // TODO: shuffling and random filtering on server, |
554 | // if the room is really crowded. | |
555 | Object.keys(data.sockIds).forEach(sid => { | |
a041d5d8 | 556 | if (sid != this.st.user.sid) { |
6808d7a1 | 557 | this.send("askidentity", { target: sid }); |
0d5335de | 558 | this.people[sid] = { tmpIds: data.sockIds[sid] }; |
3d65195b BA |
559 | } |
560 | else { | |
0d5335de BA |
561 | // Complete my tmpIds: |
562 | Object.assign(this.people[sid].tmpIds, data.sockIds[sid]); | |
a041d5d8 | 563 | } |
5f131484 BA |
564 | }); |
565 | break; | |
71468011 | 566 | case "connect": |
7ebc0408 BA |
567 | if (!this.people[data.from[0]]) { |
568 | // focus depends on the tmpId (e.g. tab) | |
569 | this.$set( | |
570 | this.people, | |
571 | data.from[0], | |
572 | { | |
573 | tmpIds: { | |
574 | [data.from[1]]: { focus: true } | |
575 | } | |
576 | } | |
577 | ); | |
49dad261 BA |
578 | // For self multi-connects tests: |
579 | this.newConnect[data.from[0]] = true; | |
7ebc0408 BA |
580 | this.send("askidentity", { target: data.from[0] }); |
581 | } else { | |
582 | this.people[data.from[0]].tmpIds[data.from[1]] = { focus: true }; | |
a2bd587a | 583 | this.$forceUpdate(); //TODO: shouldn't be required |
51d87b52 | 584 | } |
71468011 BA |
585 | break; |
586 | case "disconnect": | |
7ebc0408 BA |
587 | if (!this.people[data.from[0]]) return; |
588 | delete this.people[data.from[0]].tmpIds[data.from[1]]; | |
589 | if (Object.keys(this.people[data.from[0]].tmpIds).length == 0) | |
590 | this.$delete(this.people, data.from[0]); | |
591 | else this.$forceUpdate(); //TODO: shouldn't be required | |
71468011 | 592 | break; |
a041d5d8 | 593 | case "getfocus": { |
7ebc0408 | 594 | let player = this.people[data.from[0]]; |
a041d5d8 | 595 | if (!!player) { |
7ebc0408 | 596 | player.tmpIds[data.from[1]].focus = true; |
a041d5d8 BA |
597 | this.$forceUpdate(); //TODO: shouldn't be required |
598 | } | |
599 | break; | |
600 | } | |
601 | case "losefocus": { | |
7ebc0408 | 602 | let player = this.people[data.from[0]]; |
a041d5d8 | 603 | if (!!player) { |
7ebc0408 | 604 | player.tmpIds[data.from[1]].focus = false; |
a041d5d8 BA |
605 | this.$forceUpdate(); //TODO: shouldn't be required |
606 | } | |
607 | break; | |
608 | } | |
6808d7a1 | 609 | case "askidentity": { |
efdfb4c7 | 610 | // Request for identification |
51d87b52 BA |
611 | const me = { |
612 | // Decompose to avoid revealing email | |
613 | name: this.st.user.name, | |
614 | sid: this.st.user.sid, | |
6808d7a1 | 615 | id: this.st.user.id |
51d87b52 | 616 | }; |
6808d7a1 | 617 | this.send("identity", { data: me, target: data.from }); |
5f131484 | 618 | break; |
51d87b52 | 619 | } |
6808d7a1 | 620 | case "identity": { |
71468011 | 621 | const user = data.data; |
a041d5d8 | 622 | let player = this.people[user.sid]; |
7ebc0408 | 623 | // player.tmpIds is already set |
a041d5d8 BA |
624 | player.name = user.name; |
625 | player.id = user.id; | |
3d65195b BA |
626 | if (this.game.type == "live") { |
627 | const myGidx = | |
628 | this.game.players.findIndex(p => p.sid == this.st.user.sid); | |
629 | // Sometimes a player name isn't stored yet (TODO: why?) | |
630 | if ( | |
631 | myGidx >= 0 && | |
632 | !this.game.players[1 - myGidx].name && | |
633 | this.game.players[1 - myGidx].sid == user.sid && | |
634 | !!user.name | |
635 | ) { | |
636 | this.game.players[1-myGidx].name = user.name; | |
637 | GameStorage.update( | |
638 | this.gameRef, | |
639 | { playerName: { idx: 1 - myGidx, name: user.name } } | |
640 | ); | |
641 | } | |
642 | } | |
a041d5d8 | 643 | this.$forceUpdate(); //TODO: shouldn't be required |
f9c36b2d BA |
644 | // If I multi-connect, kill current connexion if no mark (I'm older) |
645 | if (this.newConnect[user.sid]) { | |
49dad261 | 646 | delete this.newConnect[user.sid]; |
6808d7a1 | 647 | if ( |
6808d7a1 BA |
648 | user.id > 0 && |
649 | user.id == this.st.user.id && | |
49dad261 | 650 | user.sid != this.st.user.sid |
6808d7a1 | 651 | ) { |
49dad261 BA |
652 | this.cleanBeforeDestroy(); |
653 | alert(this.st.tr["New connexion detected: tab now offline"]); | |
654 | break; | |
51d87b52 | 655 | } |
a0c41e7e | 656 | } |
49dad261 BA |
657 | // Ask potentially missed last state, if opponent and I play |
658 | if ( | |
659 | !this.gotLastate && | |
660 | !!this.game.mycolor && | |
661 | this.game.type == "live" && | |
49dad261 BA |
662 | this.game.players.some(p => p.sid == user.sid) |
663 | ) { | |
664 | this.send("asklastate", { target: user.sid }); | |
665 | let counter = 1; | |
666 | this.askLastate = setInterval( | |
667 | () => { | |
668 | // Ask at most 3 times: | |
669 | // if no reply after that there should be a network issue. | |
670 | if ( | |
671 | counter < 3 && | |
672 | !this.gotLastate && | |
673 | !!this.people[user.sid] | |
674 | ) { | |
675 | this.send("asklastate", { target: user.sid }); | |
676 | counter++; | |
677 | } else { | |
678 | clearInterval(this.askLastate); | |
679 | } | |
680 | }, | |
681 | 1500 | |
682 | ); | |
dcff8e82 | 683 | } |
a0c41e7e | 684 | break; |
71468011 BA |
685 | } |
686 | case "askgame": | |
1ef65040 BA |
687 | // Send current (live or import) game, |
688 | // if not asked by any of the players | |
6808d7a1 | 689 | if ( |
1ef65040 | 690 | this.game.type != "corr" && |
6808d7a1 BA |
691 | this.game.players.every(p => p.sid != data.from[0]) |
692 | ) { | |
71468011 BA |
693 | const myGame = { |
694 | id: this.game.id, | |
1ef65040 | 695 | // FEN is current position, unused for now |
71468011 BA |
696 | fen: this.game.fen, |
697 | players: this.game.players, | |
698 | vid: this.game.vid, | |
699 | cadence: this.game.cadence, | |
f54f4c26 | 700 | score: this.game.score |
71468011 | 701 | }; |
6808d7a1 | 702 | this.send("game", { data: myGame, target: data.from }); |
71468011 BA |
703 | } |
704 | break; | |
705 | case "askfullgame": | |
e8da204a BA |
706 | const gameToSend = Object.keys(this.game) |
707 | .filter(k => | |
708 | [ | |
709 | "id","fen","players","vid","cadence","fenStart","vname", | |
3f22c2c3 | 710 | "moves","clocks","score","drawOffer","rematchOffer" |
e8da204a BA |
711 | ].includes(k)) |
712 | .reduce( | |
713 | (obj, k) => { | |
714 | obj[k] = this.game[k]; | |
715 | return obj; | |
716 | }, | |
717 | {} | |
718 | ); | |
719 | this.send("fullgame", { data: gameToSend, target: data.from }); | |
71468011 BA |
720 | break; |
721 | case "fullgame": | |
c7550017 BA |
722 | if (!!data.data.empty) { |
723 | alert(this.st.tr["The game should be in another tab"]); | |
724 | this.$router.go(-1); | |
725 | } | |
726 | else | |
727 | // Callback "roomInit" to poll clients only after game is loaded | |
728 | this.loadVariantThenGame(data.data, this.roomInit); | |
71468011 | 729 | break; |
a0c41e7e | 730 | case "asklastate": |
dcff8e82 | 731 | // Sending informative last state if I played a move or score != "*" |
584f81b9 | 732 | // If the game or moves aren't loaded yet, delay the sending: |
2c5d7b20 | 733 | // TODO: socket init after game load, so the game is supposedly ready |
584f81b9 BA |
734 | if (!this.game || !this.game.moves) this.lastateAsked = true; |
735 | else this.sendLastate(data.from); | |
c6788ecf | 736 | break; |
4f524197 BA |
737 | // TODO: possible bad scenario: reload page while oppponent sends a |
738 | // move => get both lastate and newmove, process both, add move twice. | |
739 | // Confirm scenario? Fix? | |
dcff8e82 BA |
740 | case "lastate": { |
741 | // Got opponent infos about last move | |
742 | this.gotLastate = true; | |
3f22c2c3 | 743 | this.lastate = data.data; |
b9ce3d0f BA |
744 | if (this.lastate.movesCount - 1 > this.gotMoveIdx) |
745 | this.gotMoveIdx = this.lastate.movesCount - 1; | |
3f22c2c3 BA |
746 | if (this.game.rendered) |
747 | // Game is rendered (Board component) | |
748 | this.processLastate(); | |
749 | // Else: will be processed when game is ready | |
71468011 | 750 | break; |
dcff8e82 | 751 | } |
6808d7a1 | 752 | case "newmove": { |
a6363ac1 BA |
753 | |
754 | // DEBUG: | |
50330595 BA |
755 | //console.log("Receive move"); |
756 | //console.log(data.data); | |
757 | //moveslist not updated when receiving a move? (see in BaseGame) | |
a6363ac1 | 758 | |
dcff8e82 BA |
759 | const movePlus = data.data; |
760 | const movesCount = this.game.moves.length; | |
ad030c7d BA |
761 | if ( |
762 | movePlus.index < movesCount || | |
763 | this.gotMoveIdx >= movePlus.index | |
764 | ) { | |
765 | // Opponent re-send but we already have the move: | |
766 | // (maybe he didn't receive our pingback...) | |
767 | this.send("gotmove", {data: movePlus.index, target: data.from}); | |
d6f08e56 BA |
768 | } |
769 | else { | |
ad030c7d BA |
770 | this.gotMoveIdx = movePlus.index; |
771 | const receiveMyMove = (movePlus.color == this.game.mycolor); | |
772 | const moveColIdx = ["w", "b"].indexOf(movePlus.color); | |
773 | if (!receiveMyMove && !!this.game.mycolor) { | |
774 | // Notify opponent that I got the move: | |
775 | this.send( | |
776 | "gotmove", | |
777 | { data: movePlus.index, target: data.from } | |
778 | ); | |
779 | // And myself if I'm elsewhere: | |
780 | if (!this.focus) { | |
781 | notify( | |
782 | "New move", | |
783 | { | |
784 | body: | |
785 | (this.game.players[moveColIdx].name || "@nonymous") + | |
786 | " just played." | |
787 | } | |
2c5d7b20 | 788 | ); |
f5768809 | 789 | } |
ad030c7d BA |
790 | } |
791 | if (movePlus.cancelDrawOffer) { | |
792 | // Opponent refuses draw | |
793 | this.drawOffer = ""; | |
794 | // NOTE for corr games: drawOffer reset by player in turn | |
795 | if ( | |
796 | this.game.type == "live" && | |
797 | !!this.game.mycolor && | |
798 | !receiveMyMove | |
799 | ) { | |
800 | GameStorage.update(this.gameRef, { drawOffer: "" }); | |
f9c36b2d | 801 | } |
f9c36b2d | 802 | } |
ad030c7d BA |
803 | this.$refs["basegame"].play(movePlus.move, "received"); |
804 | // Freeze time while the move is being play | |
805 | // (TODO: a callback would be cleaner here) | |
806 | clearInterval(this.clockUpdate); | |
807 | this.clockUpdate = null; | |
808 | const freezeDuration = ["all", "highlight"].includes(V.ShowMoves) | |
809 | // 250 = length of animation, 500 = delay between sub-moves | |
810 | ? 250 + 750 * | |
811 | (Array.isArray(movePlus.move) ? movePlus.move.length - 1 : 0) | |
812 | // Incomplete information: no move animation | |
813 | : 0; | |
814 | setTimeout( | |
815 | () => { | |
816 | this.game.clocks[moveColIdx] = movePlus.clock; | |
817 | this.processMove( | |
818 | movePlus.move, | |
819 | { receiveMyMove: receiveMyMove } | |
820 | ); | |
821 | }, | |
822 | freezeDuration | |
823 | ); | |
633959bf | 824 | } |
a6088c90 | 825 | break; |
71468011 | 826 | } |
f9c36b2d BA |
827 | case "gotmove": { |
828 | this.opponentGotMove = true; | |
3f22c2c3 | 829 | // Now his clock starts running on my side: |
e01e086d | 830 | const oppIdx = ['w','b'].indexOf(this.vr.turn); |
7ebc0408 BA |
831 | // NOTE: next line to avoid multi-resetClocks when several tabs |
832 | // on same game, resulting in a faster countdown. | |
833 | if (!!this.clockUpdate) clearInterval(this.clockUpdate); | |
e01e086d | 834 | this.re_setClocks(); |
f9c36b2d BA |
835 | break; |
836 | } | |
93d1d7a7 | 837 | case "resign": |
059228c9 BA |
838 | const score = (data.data == "b" ? "1-0" : "0-1"); |
839 | const side = (data.data == "w" ? "White" : "Black"); | |
8477e53d | 840 | this.gameOver(score, side + " surrender"); |
93d1d7a7 | 841 | break; |
93d1d7a7 | 842 | case "abort": |
8477e53d | 843 | this.gameOver("?", "Stop"); |
93d1d7a7 | 844 | break; |
2cc10cdb | 845 | case "draw": |
71468011 | 846 | this.gameOver("1/2", data.data); |
2cc10cdb BA |
847 | break; |
848 | case "drawoffer": | |
41c80bb6 BA |
849 | // NOTE: observers don't know who offered draw |
850 | this.drawOffer = "received"; | |
1ef65040 | 851 | if (!!this.game.mycolor && this.game.type == "live") { |
f54f4c26 BA |
852 | GameStorage.update( |
853 | this.gameRef, | |
854 | { drawOffer: V.GetOppCol(this.game.mycolor) } | |
855 | ); | |
856 | } | |
6d9f4315 | 857 | break; |
c292ebb2 BA |
858 | case "rematchoffer": |
859 | // NOTE: observers don't know who offered rematch | |
860 | this.rematchOffer = data.data ? "received" : ""; | |
1ef65040 | 861 | if (!!this.game.mycolor && this.game.type == "live") { |
f54f4c26 BA |
862 | GameStorage.update( |
863 | this.gameRef, | |
9eccb8aa | 864 | { rematchOffer: data.data ? V.GetOppCol(this.game.mycolor) : "" } |
f54f4c26 BA |
865 | ); |
866 | } | |
c292ebb2 BA |
867 | break; |
868 | case "newgame": { | |
869 | // A game started, redirect if I'm playing in | |
870 | const gameInfo = data.data; | |
584f81b9 | 871 | const gameType = this.getGameType(gameInfo); |
c292ebb2 | 872 | if ( |
584f81b9 BA |
873 | gameType == "live" && |
874 | gameInfo.players.some(p => p.sid == this.st.user.sid) | |
875 | ) { | |
876 | this.addAndGotoLiveGame(gameInfo); | |
877 | } else if ( | |
878 | gameType == "corr" && | |
751d7ca4 | 879 | this.st.user.id > 0 && |
0234201f | 880 | gameInfo.players.some(p => p.id == this.st.user.id) |
c292ebb2 BA |
881 | ) { |
882 | this.$router.push("/game/" + gameInfo.id); | |
883 | } else { | |
f54f4c26 | 884 | this.rematchId = gameInfo.id; |
5b18515f BA |
885 | document.getElementById("modalRules").checked = false; |
886 | document.getElementById("modalScore").checked = false; | |
3ca0ef9e | 887 | document.getElementById("modalRematch").checked = true; |
c292ebb2 BA |
888 | } |
889 | break; | |
890 | } | |
1a021529 BA |
891 | case "newchat": { |
892 | let chat = data.data; | |
893 | this.$refs["chatcomp"].newChat(chat); | |
894 | if (this.game.type == "live") { | |
895 | chat.added = Date.now(); | |
1ef65040 BA |
896 | if (!!this.game.mycolor) |
897 | GameStorage.update(this.gameRef, { chat: chat }); | |
1a021529 | 898 | } |
71468011 | 899 | if (!document.getElementById("modalChat").checked) |
2f258c37 | 900 | document.getElementById("chatBtn").classList.add("somethingnew"); |
a6088c90 | 901 | break; |
1a021529 | 902 | } |
a6088c90 | 903 | } |
cdb34c93 | 904 | }, |
5aa14a21 | 905 | updateCorrGame: function(obj, callback) { |
aae89b49 BA |
906 | ajax( |
907 | "/games", | |
908 | "PUT", | |
909 | { | |
e57c4de4 | 910 | data: { |
f54f4c26 | 911 | gid: this.gameRef, |
e57c4de4 BA |
912 | newObj: obj |
913 | }, | |
914 | success: () => { | |
915 | if (!!callback) callback(); | |
916 | } | |
aae89b49 BA |
917 | } |
918 | ); | |
919 | }, | |
584f81b9 | 920 | sendLastate: function(target) { |
3f22c2c3 BA |
921 | // Send our "last state" informations to opponent |
922 | const L = this.game.moves.length; | |
923 | const myIdx = ["w", "b"].indexOf(this.game.mycolor); | |
924 | const myLastate = { | |
925 | lastMove: | |
926 | (L > 0 && this.vr.turn != this.game.mycolor) | |
927 | ? this.game.moves[L - 1] | |
928 | : undefined, | |
929 | clock: this.game.clocks[myIdx], | |
930 | // Since we played a move (or abort or resign), | |
931 | // only drawOffer=="sent" is possible | |
9eccb8aa BA |
932 | drawSent: this.drawOffer == "sent" ? true : undefined, |
933 | rematchSent: this.rematchOffer == "sent" ? true : undefined, | |
3f22c2c3 BA |
934 | score: this.game.score != "*" ? this.game.score : undefined, |
935 | scoreMsg: this.game.score != "*" ? this.game.scoreMsg : undefined, | |
936 | movesCount: L | |
937 | }; | |
938 | this.send("lastate", { data: myLastate, target: target }); | |
584f81b9 | 939 | }, |
760adbce BA |
940 | // lastate was received, but maybe game wasn't ready yet: |
941 | processLastate: function() { | |
942 | const data = this.lastate; | |
943 | this.lastate = undefined; //security... | |
3f22c2c3 | 944 | if (!!data.score) { |
9eccb8aa BA |
945 | const oppCol = V.GetOppCol(this.game.mycolor); |
946 | if (!!data.rematchSent) { | |
947 | if (this.game.rematchOffer != oppCol) { | |
948 | // Opponent sended rematch offer while we were offline: | |
949 | this.rematchOffer = "received"; | |
950 | GameStorage.update( | |
951 | this.gameRef, | |
952 | { rematchOffer: oppCol } | |
953 | ); | |
954 | } | |
955 | } | |
956 | else { | |
957 | if (this.game.rematchOffer == oppCol) { | |
958 | // Opponent cancelled rematch offer while we were offline: | |
959 | this.rematchOffer = ""; | |
960 | GameStorage.update( | |
961 | this.gameRef, | |
962 | { rematchOffer: "" } | |
963 | ); | |
964 | } | |
965 | } | |
966 | } | |
967 | else { | |
968 | const L = this.game.moves.length; | |
969 | const oppIdx = 1 - ["w", "b"].indexOf(this.game.mycolor); | |
970 | this.game.clocks[oppIdx] = data.clock; | |
971 | if (data.movesCount > L) { | |
972 | // Just got last move from him | |
973 | this.$refs["basegame"].play(data.lastMove, "received"); | |
974 | this.processMove(data.lastMove); | |
975 | } else { | |
976 | if (!!this.clockUpdate) clearInterval(this.clockUpdate); | |
977 | this.re_setClocks(); | |
978 | } | |
979 | if (!!data.drawSent) this.drawOffer = "received"; | |
980 | if (!!data.score) { | |
981 | this.drawOffer = ""; | |
982 | if (this.game.score == "*") | |
983 | this.gameOver(data.score, data.scoreMsg); | |
984 | } | |
760adbce BA |
985 | } |
986 | }, | |
dcd68c41 | 987 | clickDraw: function() { |
1ef65040 | 988 | if (!this.game.mycolor || this.game.type == "import") return; |
6808d7a1 BA |
989 | if (["received", "threerep"].includes(this.drawOffer)) { |
990 | if (!confirm(this.st.tr["Accept draw?"])) return; | |
991 | const message = | |
992 | this.drawOffer == "received" | |
993 | ? "Mutual agreement" | |
994 | : "Three repetitions"; | |
995 | this.send("draw", { data: message }); | |
77c50966 | 996 | this.gameOver("1/2", message); |
6808d7a1 | 997 | } else if (this.drawOffer == "") { |
e71161fb | 998 | // No effect if drawOffer == "sent" |
9ee2826a | 999 | if (this.game.mycolor != this.vr.turn) { |
6808d7a1 | 1000 | alert(this.st.tr["Draw offer only in your turn"]); |
6fba6e0c | 1001 | return; |
6808d7a1 BA |
1002 | } |
1003 | if (!confirm(this.st.tr["Offer draw?"])) return; | |
760adbce | 1004 | this.drawOffer = "sent"; |
71468011 | 1005 | this.send("drawoffer"); |
aae89b49 BA |
1006 | if (this.game.type == "live") { |
1007 | GameStorage.update( | |
f54f4c26 | 1008 | this.gameRef, |
aae89b49 BA |
1009 | { drawOffer: this.game.mycolor } |
1010 | ); | |
1011 | } else this.updateCorrGame({ drawOffer: this.game.mycolor }); | |
a6088c90 BA |
1012 | } |
1013 | }, | |
584f81b9 BA |
1014 | addAndGotoLiveGame: function(gameInfo, callback) { |
1015 | const game = Object.assign( | |
1016 | {}, | |
1017 | gameInfo, | |
1018 | { | |
1019 | // (other) Game infos: constant | |
1020 | fenStart: gameInfo.fen, | |
1021 | vname: this.game.vname, | |
1022 | created: Date.now(), | |
1023 | // Game state (including FEN): will be updated | |
1024 | moves: [], | |
1025 | clocks: [-1, -1], //-1 = unstarted | |
978fa11c | 1026 | chats: [], |
584f81b9 BA |
1027 | score: "*" |
1028 | } | |
1029 | ); | |
1030 | GameStorage.add(game, (err) => { | |
1031 | // No error expected. | |
1032 | if (!err) { | |
1033 | if (this.st.settings.sound) | |
1034 | new Audio("/sounds/newgame.flac").play().catch(() => {}); | |
585d0955 | 1035 | if (!!callback) callback(); |
584f81b9 BA |
1036 | this.$router.push("/game/" + gameInfo.id); |
1037 | } | |
1038 | }); | |
1039 | }, | |
c292ebb2 | 1040 | clickRematch: function() { |
1ef65040 | 1041 | if (!this.game.mycolor || this.game.type == "import") return; |
c292ebb2 BA |
1042 | if (this.rematchOffer == "received") { |
1043 | // Start a new game! | |
1044 | let gameInfo = { | |
1045 | id: getRandString(), //ignored if corr | |
1046 | fen: V.GenRandInitFen(this.game.randomness), | |
4a82dadb | 1047 | randomness: this.game.randomness, |
b4f2488a | 1048 | players: [this.game.players[1], this.game.players[0]], |
c292ebb2 BA |
1049 | vid: this.game.vid, |
1050 | cadence: this.game.cadence | |
1051 | }; | |
584f81b9 | 1052 | const notifyNewGame = () => { |
f14572c4 | 1053 | const oppsid = this.getOppsid(); //may be null |
584f81b9 | 1054 | this.send("rnewgame", { data: gameInfo, oppsid: oppsid }); |
f14572c4 BA |
1055 | // To main Hall if corr game: |
1056 | if (this.game.type == "corr") | |
7ebc0408 | 1057 | this.send("newgame", { data: gameInfo, page: "/" }); |
cafe0166 BA |
1058 | // Also to MyGames page: |
1059 | this.notifyMyGames("newgame", gameInfo); | |
584f81b9 BA |
1060 | }; |
1061 | if (this.game.type == "live") | |
1062 | this.addAndGotoLiveGame(gameInfo, notifyNewGame); | |
c292ebb2 BA |
1063 | else { |
1064 | // corr game | |
1065 | ajax( | |
1066 | "/games", | |
1067 | "POST", | |
1068 | { | |
c292ebb2 BA |
1069 | data: { gameInfo: gameInfo }, |
1070 | success: (response) => { | |
1071 | gameInfo.id = response.gameId; | |
584f81b9 | 1072 | notifyNewGame(); |
c292ebb2 BA |
1073 | this.$router.push("/game/" + response.gameId); |
1074 | } | |
1075 | } | |
1076 | ); | |
1077 | } | |
1078 | } else if (this.rematchOffer == "") { | |
1079 | this.rematchOffer = "sent"; | |
1080 | this.send("rematchoffer", { data: true }); | |
1081 | if (this.game.type == "live") { | |
1082 | GameStorage.update( | |
f54f4c26 | 1083 | this.gameRef, |
c292ebb2 BA |
1084 | { rematchOffer: this.game.mycolor } |
1085 | ); | |
1086 | } else this.updateCorrGame({ rematchOffer: this.game.mycolor }); | |
1087 | } else if (this.rematchOffer == "sent") { | |
1088 | // Toggle rematch offer (on --> off) | |
1089 | this.rematchOffer = ""; | |
1090 | this.send("rematchoffer", { data: false }); | |
1091 | if (this.game.type == "live") { | |
1092 | GameStorage.update( | |
f54f4c26 | 1093 | this.gameRef, |
c292ebb2 BA |
1094 | { rematchOffer: '' } |
1095 | ); | |
1096 | } else this.updateCorrGame({ rematchOffer: 'n' }); | |
1097 | } | |
1098 | }, | |
7f3484bd | 1099 | abortGame: function() { |
2c5d7b20 BA |
1100 | if (!this.game.mycolor || !confirm(this.st.tr["Terminate game?"])) |
1101 | return; | |
8477e53d | 1102 | this.gameOver("?", "Stop"); |
71468011 | 1103 | this.send("abort"); |
a6088c90 | 1104 | }, |
6808d7a1 | 1105 | resign: function() { |
77c50966 | 1106 | if (!this.game.mycolor || !confirm(this.st.tr["Resign the game?"])) |
a6088c90 | 1107 | return; |
6808d7a1 | 1108 | this.send("resign", { data: this.game.mycolor }); |
059228c9 BA |
1109 | const score = (this.game.mycolor == "w" ? "0-1" : "1-0"); |
1110 | const side = (this.game.mycolor == "w" ? "White" : "Black"); | |
8477e53d | 1111 | this.gameOver(score, side + " surrender"); |
a6088c90 | 1112 | }, |
760adbce | 1113 | loadGame: function(game, callback) { |
1ef65040 | 1114 | const gtype = game.type || this.getGameType(game); |
32f6285e BA |
1115 | const tc = extractTime(game.cadence); |
1116 | const myIdx = game.players.findIndex(p => { | |
751d7ca4 BA |
1117 | return ( |
1118 | p.sid == this.st.user.sid || | |
1119 | (!!p.name && p.id == this.st.user.id) | |
1120 | ); | |
32f6285e | 1121 | }); |
3d65195b BA |
1122 | // Sometimes the name isn't stored yet (TODO: why?) |
1123 | if ( | |
1124 | myIdx >= 0 && | |
1125 | gtype == "live" && | |
1126 | !game.players[myIdx].name && | |
1127 | !!this.st.user.name | |
1128 | ) { | |
1129 | game.players[myIdx].name = this.st.user.name; | |
1130 | GameStorage.update( | |
1131 | game.id, | |
1132 | { playerName: { idx: myIdx, name: this.st.user.name } } | |
1133 | ); | |
1134 | } | |
2c5d7b20 BA |
1135 | // "mycolor" is undefined for observers |
1136 | const mycolor = [undefined, "w", "b"][myIdx + 1]; | |
32f6285e | 1137 | if (gtype == "corr") { |
1ef65040 BA |
1138 | if (mycolor == 'w') game.chatRead = game.chatReadWhite; |
1139 | else if (mycolor == 'b') game.chatRead = game.chatReadBlack; | |
3f22c2c3 | 1140 | // NOTE: clocks in seconds |
32f6285e BA |
1141 | game.moves.sort((m1, m2) => m1.idx - m2.idx); //in case of |
1142 | game.clocks = [tc.mainTime, tc.mainTime]; | |
1143 | const L = game.moves.length; | |
1144 | if (game.score == "*") { | |
3f22c2c3 BA |
1145 | // Adjust clocks |
1146 | if (L >= 2) { | |
1147 | game.clocks[L % 2] -= | |
1148 | (Date.now() - game.moves[L-1].played) / 1000; | |
1149 | } | |
66d03f23 | 1150 | } |
32f6285e BA |
1151 | // Now that we used idx and played, re-format moves as for live games |
1152 | game.moves = game.moves.map(m => m.squares); | |
1153 | } | |
1ef65040 | 1154 | else if (gtype == "live") { |
3f22c2c3 BA |
1155 | if (game.clocks[0] < 0) { |
1156 | // Game is unstarted. clock is ignored until move 2 | |
1157 | game.clocks = [tc.mainTime, tc.mainTime]; | |
1158 | if (myIdx >= 0) { | |
1159 | // I play in this live game | |
3d65195b BA |
1160 | GameStorage.update( |
1161 | game.id, | |
1162 | { clocks: game.clocks } | |
1163 | ); | |
3f22c2c3 BA |
1164 | } |
1165 | } else { | |
1166 | if (!!game.initime) | |
1167 | // It's my turn: clocks not updated yet | |
1168 | game.clocks[myIdx] -= (Date.now() - game.initime) / 1000; | |
77c50966 | 1169 | } |
32f6285e | 1170 | } |
1ef65040 BA |
1171 | else |
1172 | // gtype == "import" | |
1173 | game.clocks = [tc.mainTime, tc.mainTime]; | |
1174 | // Live games before 26/03/2020 don't have chat history: | |
1175 | if (!game.chats) game.chats = []; //TODO: remove line | |
1176 | // Sort chat messages from newest to oldest | |
1177 | game.chats.sort((c1, c2) => c2.added - c1.added); | |
1178 | if ( | |
1179 | myIdx >= 0 && | |
1180 | game.chats.length > 0 && | |
1181 | (!game.chatRead || game.chatRead < game.chats[0].added) | |
1182 | ) { | |
1183 | // A chat message arrived since my last reading: | |
1184 | document.getElementById("chatBtn").classList.add("somethingnew"); | |
1185 | } | |
32f6285e BA |
1186 | // TODO: merge next 2 "if" conditions |
1187 | if (!!game.drawOffer) { | |
1188 | if (game.drawOffer == "t") | |
1189 | // Three repetitions | |
1190 | this.drawOffer = "threerep"; | |
1191 | else { | |
1192 | // Draw offered by any of the players: | |
1193 | if (myIdx < 0) this.drawOffer = "received"; | |
c292ebb2 BA |
1194 | else { |
1195 | // I play in this game: | |
1196 | if ( | |
32f6285e BA |
1197 | (game.drawOffer == "w" && myIdx == 0) || |
1198 | (game.drawOffer == "b" && myIdx == 1) | |
c292ebb2 | 1199 | ) |
32f6285e BA |
1200 | this.drawOffer = "sent"; |
1201 | else this.drawOffer = "received"; | |
c292ebb2 BA |
1202 | } |
1203 | } | |
32f6285e BA |
1204 | } |
1205 | if (!!game.rematchOffer) { | |
1206 | if (myIdx < 0) this.rematchOffer = "received"; | |
1207 | else { | |
1208 | // I play in this game: | |
1209 | if ( | |
1210 | (game.rematchOffer == "w" && myIdx == 0) || | |
1211 | (game.rematchOffer == "b" && myIdx == 1) | |
9eccb8aa | 1212 | ) { |
32f6285e | 1213 | this.rematchOffer = "sent"; |
9eccb8aa | 1214 | } |
32f6285e | 1215 | else this.rematchOffer = "received"; |
5aa14a21 | 1216 | } |
32f6285e BA |
1217 | } |
1218 | this.repeat = {}; //reset: scan past moves' FEN: | |
1219 | let repIdx = 0; | |
1ef65040 | 1220 | this.vr = new V(game.fenStart); |
32f6285e BA |
1221 | let curTurn = "n"; |
1222 | game.moves.forEach(m => { | |
1ef65040 BA |
1223 | playMove(m, this.vr); |
1224 | const fenIdx = this.vr.getFenForRepeat(); | |
32f6285e BA |
1225 | this.repeat[fenIdx] = this.repeat[fenIdx] |
1226 | ? this.repeat[fenIdx] + 1 | |
1227 | : 1; | |
1228 | }); | |
1ef65040 BA |
1229 | // Imported games don't have current FEN |
1230 | if (!game.fen) game.fen = this.vr.getFen(); | |
32f6285e BA |
1231 | if (this.repeat[repIdx] >= 3) this.drawOffer = "threerep"; |
1232 | this.game = Object.assign( | |
1233 | // NOTE: assign mycolor here, since BaseGame could also be VS computer | |
1234 | { | |
1235 | type: gtype, | |
1236 | increment: tc.increment, | |
1237 | mycolor: mycolor, | |
1238 | // opponent sid not strictly required (or available), but easier | |
1239 | // at least oppsid or oppid is available anyway: | |
1240 | oppsid: myIdx < 0 ? undefined : game.players[1 - myIdx].sid, | |
1241 | oppid: myIdx < 0 ? undefined : game.players[1 - myIdx].id | |
1242 | }, | |
1243 | game | |
1244 | ); | |
1245 | this.$refs["basegame"].re_setVariables(this.game); | |
ad030c7d BA |
1246 | // Initial loading: |
1247 | this.gotMoveIdx = game.moves.length - 1; | |
1248 | // If we arrive here after 'nextGame' action, the board might be hidden | |
1249 | let boardDiv = document.querySelector(".game"); | |
1250 | if (!!boardDiv && boardDiv.style.visibility == "hidden") | |
1251 | boardDiv.style.visibility = "visible"; | |
32f6285e BA |
1252 | this.re_setClocks(); |
1253 | this.$nextTick(() => { | |
1254 | this.game.rendered = true; | |
1255 | // Did lastate arrive before game was rendered? | |
b9ce3d0f | 1256 | if (!!this.lastate) this.processLastate(); |
32f6285e BA |
1257 | }); |
1258 | if (this.lastateAsked) { | |
1259 | this.lastateAsked = false; | |
1260 | this.sendLastate(game.oppsid); | |
1261 | } | |
32f6285e BA |
1262 | if (!!callback) callback(); |
1263 | }, | |
f54f4c26 BA |
1264 | loadVariantThenGame: async function(game, callback) { |
1265 | await import("@/variants/" + game.vname + ".js") | |
1266 | .then((vModule) => { | |
1267 | window.V = vModule[game.vname + "Rules"]; | |
1268 | this.loadGame(game, callback); | |
1269 | }); | |
26d8a01a | 1270 | this.rulesContent = |
70c9745d BA |
1271 | afterRawLoad( |
1272 | require( | |
1273 | "raw-loader!@/translations/rules/" + | |
1274 | game.vname + "/" + this.st.lang + ".pug" | |
1275 | ).default | |
1276 | ).replace(/(fen:)([^:]*):/g, replaceByDiag); | |
f54f4c26 BA |
1277 | }, |
1278 | // 3 cases for loading a game: | |
1279 | // - from indexedDB (running or completed live game I play) | |
1280 | // - from server (one correspondance game I play[ed] or not) | |
1281 | // - from remote peer (one live game I don't play, finished or not) | |
1282 | fetchGame: function(callback) { | |
e50a8025 BA |
1283 | if ( |
1284 | Number.isInteger(this.gameRef) || | |
1285 | !isNaN(parseInt(this.gameRef, 10)) | |
1286 | ) { | |
f54f4c26 BA |
1287 | // corr games identifiers are integers |
1288 | ajax( | |
1289 | "/games", | |
1290 | "GET", | |
1291 | { | |
1292 | data: { gid: this.gameRef }, | |
1293 | success: (res) => { | |
1294 | res.game.moves.forEach(m => { | |
1295 | m.squares = JSON.parse(m.squares); | |
1296 | }); | |
1297 | callback(res.game); | |
e57c4de4 | 1298 | } |
f54f4c26 BA |
1299 | } |
1300 | ); | |
5f918a27 | 1301 | } |
1ef65040 | 1302 | else if (!!this.gameRef.match(/^i/)) |
5f918a27 BA |
1303 | // Game import (maybe remote) |
1304 | ImportgameStorage.get(this.gameRef, callback); | |
1305 | else | |
1306 | // Local live game (or remote) | |
f54f4c26 | 1307 | GameStorage.get(this.gameRef, callback); |
a6088c90 | 1308 | }, |
9ef63965 | 1309 | re_setClocks: function() { |
3f22c2c3 | 1310 | this.virtualClocks = this.game.clocks.map(s => ppt(s).split(':')); |
dcff8e82 | 1311 | if (this.game.moves.length < 2 || this.game.score != "*") { |
9ef63965 | 1312 | // 1st move not completed yet, or game over: freeze time |
9ef63965 BA |
1313 | return; |
1314 | } | |
1315 | const currentTurn = this.vr.turn; | |
8477e53d | 1316 | const currentMovesCount = this.game.moves.length; |
6808d7a1 | 1317 | const colorIdx = ["w", "b"].indexOf(currentTurn); |
e01e086d BA |
1318 | this.clockUpdate = setInterval( |
1319 | () => { | |
1320 | if ( | |
3f22c2c3 | 1321 | this.game.clocks[colorIdx] < 0 || |
e01e086d BA |
1322 | this.game.moves.length > currentMovesCount || |
1323 | this.game.score != "*" | |
1324 | ) { | |
1325 | clearInterval(this.clockUpdate); | |
7ebc0408 | 1326 | this.clockUpdate = null; |
3f22c2c3 | 1327 | if (this.game.clocks[colorIdx] < 0) |
e01e086d BA |
1328 | this.gameOver( |
1329 | currentTurn == "w" ? "0-1" : "1-0", | |
1330 | "Time" | |
1331 | ); | |
3f22c2c3 | 1332 | } else { |
e01e086d BA |
1333 | this.$set( |
1334 | this.virtualClocks, | |
1335 | colorIdx, | |
3f22c2c3 | 1336 | ppt(Math.max(0, --this.game.clocks[colorIdx])).split(':') |
6808d7a1 | 1337 | ); |
3f22c2c3 | 1338 | } |
e01e086d BA |
1339 | }, |
1340 | 1000 | |
1341 | ); | |
9ef63965 | 1342 | }, |
57eb158f | 1343 | // Update variables and storage after a move: |
e71161fb | 1344 | processMove: function(move, data) { |
1ef65040 BA |
1345 | if (this.game.type == "import") |
1346 | // Shouldn't receive any messages in this mode: | |
1347 | return; | |
e5c1d0fb | 1348 | if (!data) data = {}; |
e71161fb | 1349 | const moveCol = this.vr.turn; |
8f16069a BA |
1350 | const colorIdx = ["w", "b"].indexOf(moveCol); |
1351 | const nextIdx = 1 - colorIdx; | |
e71161fb | 1352 | const doProcessMove = () => { |
dcff8e82 | 1353 | const origMovescount = this.game.moves.length; |
3f22c2c3 BA |
1354 | // The move is (about to be) played: stop clock |
1355 | clearInterval(this.clockUpdate); | |
7ebc0408 | 1356 | this.clockUpdate = null; |
f9c36b2d | 1357 | if (moveCol == this.game.mycolor && !data.receiveMyMove) { |
e71161fb BA |
1358 | if (this.drawOffer == "received") |
1359 | // I refuse draw | |
1360 | this.drawOffer = ""; | |
dcff8e82 | 1361 | if (this.game.type == "live" && origMovescount >= 2) { |
3f22c2c3 BA |
1362 | this.game.clocks[colorIdx] += this.game.increment; |
1363 | // For a correct display in casqe of disconnected opponent: | |
1364 | this.$set( | |
1365 | this.virtualClocks, | |
1366 | colorIdx, | |
1367 | ppt(this.game.clocks[colorIdx]).split(':') | |
1368 | ); | |
1369 | GameStorage.update(this.gameRef, { | |
1370 | // It's not my turn anymore: | |
1371 | initime: null | |
1372 | }); | |
e71161fb | 1373 | } |
dce792f6 | 1374 | } |
dcff8e82 | 1375 | // Update current game object: |
e71161fb | 1376 | playMove(move, this.vr); |
f54f4c26 BA |
1377 | if (!data.score) |
1378 | // Received move, score is computed in BaseGame, but maybe not yet. | |
1379 | // ==> Compute it here, although this is redundant (TODO) | |
1380 | data.score = this.vr.getCurrentScore(); | |
1381 | if (data.score != "*") this.gameOver(data.score); | |
dcff8e82 | 1382 | this.game.moves.push(move); |
e71161fb | 1383 | this.game.fen = this.vr.getFen(); |
3f22c2c3 | 1384 | if (this.game.type == "corr") { |
8be8238c | 1385 | // In corr games, just reset clock to mainTime: |
e01e086d BA |
1386 | this.game.clocks[colorIdx] = extractTime(this.game.cadence).mainTime; |
1387 | } | |
e71161fb | 1388 | // If repetition detected, consider that a draw offer was received: |
f9c36b2d | 1389 | const fenObj = this.vr.getFenForRepeat(); |
e01e086d BA |
1390 | this.repeat[fenObj] = |
1391 | !!this.repeat[fenObj] | |
1392 | ? this.repeat[fenObj] + 1 | |
1393 | : 1; | |
9a1e3abe BA |
1394 | if (this.repeat[fenObj] >= 3) { |
1395 | if (V.LoseOnRepetition) | |
1396 | this.gameOver(moveCol == "w" ? "0-1" : "1-0", "Repetition"); | |
1397 | else this.drawOffer = "threerep"; | |
1398 | } | |
e71161fb | 1399 | else if (this.drawOffer == "threerep") this.drawOffer = ""; |
dcff8e82 BA |
1400 | if (!!this.game.mycolor && !data.receiveMyMove) { |
1401 | // NOTE: 'var' to see that variable outside this block | |
1402 | var filtered_move = getFilteredMove(move); | |
1403 | } | |
cafe0166 BA |
1404 | if (moveCol == this.game.mycolor && !data.receiveMyMove) { |
1405 | // Notify turn on MyGames page: | |
1406 | this.notifyMyGames( | |
1407 | "turn", | |
1408 | { | |
f54f4c26 | 1409 | gid: this.gameRef, |
cafe0166 BA |
1410 | turn: this.vr.turn |
1411 | } | |
1412 | ); | |
1413 | } | |
aae89b49 BA |
1414 | // Since corr games are stored at only one location, update should be |
1415 | // done only by one player for each move: | |
3f22c2c3 BA |
1416 | if ( |
1417 | this.game.type == "live" && | |
1418 | !!this.game.mycolor && | |
1419 | moveCol != this.game.mycolor && | |
1420 | this.game.moves.length >= 2 | |
1421 | ) { | |
1422 | // Receive a move: update initime | |
1423 | this.game.initime = Date.now(); | |
1424 | GameStorage.update(this.gameRef, { | |
1425 | // It's my turn now! | |
1426 | initime: this.game.initime | |
1427 | }); | |
1428 | } | |
e71161fb | 1429 | if ( |
f9c36b2d BA |
1430 | !!this.game.mycolor && |
1431 | !data.receiveMyMove && | |
e71161fb BA |
1432 | (this.game.type == "live" || moveCol == this.game.mycolor) |
1433 | ) { | |
1434 | let drawCode = ""; | |
1435 | switch (this.drawOffer) { | |
1436 | case "threerep": | |
1437 | drawCode = "t"; | |
1438 | break; | |
1439 | case "sent": | |
1440 | drawCode = this.game.mycolor; | |
1441 | break; | |
1442 | case "received": | |
1443 | drawCode = V.GetOppCol(this.game.mycolor); | |
1444 | break; | |
1445 | } | |
1446 | if (this.game.type == "corr") { | |
aae89b49 BA |
1447 | // corr: only move, fen and score |
1448 | this.updateCorrGame({ | |
e71161fb BA |
1449 | fen: this.game.fen, |
1450 | move: { | |
1451 | squares: filtered_move, | |
dcff8e82 | 1452 | idx: origMovescount |
e71161fb BA |
1453 | }, |
1454 | // Code "n" for "None" to force reset (otherwise it's ignored) | |
1455 | drawOffer: drawCode || "n" | |
1456 | }); | |
1457 | } | |
57eb158f BA |
1458 | else { |
1459 | const updateStorage = () => { | |
f54f4c26 | 1460 | GameStorage.update(this.gameRef, { |
57eb158f BA |
1461 | fen: this.game.fen, |
1462 | move: filtered_move, | |
1463 | moveIdx: origMovescount, | |
1464 | clocks: this.game.clocks, | |
57eb158f BA |
1465 | drawOffer: drawCode |
1466 | }); | |
1467 | }; | |
1468 | // The active tab can update storage immediately | |
f5768809 | 1469 | if (this.focus) updateStorage(); |
57eb158f BA |
1470 | // Small random delay otherwise |
1471 | else setTimeout(updateStorage, 500 + 1000 * Math.random()); | |
e71161fb | 1472 | } |
e69f159d | 1473 | } |
dcff8e82 BA |
1474 | // Send move ("newmove" event) to people in the room (if our turn) |
1475 | if (moveCol == this.game.mycolor && !data.receiveMyMove) { | |
e01e086d | 1476 | let sendMove = { |
dcff8e82 BA |
1477 | move: filtered_move, |
1478 | index: origMovescount, | |
2c5d7b20 BA |
1479 | // color is required to check if this is my move |
1480 | // (if several tabs opened) | |
dcff8e82 | 1481 | color: moveCol, |
dcff8e82 BA |
1482 | cancelDrawOffer: this.drawOffer == "" |
1483 | }; | |
e01e086d BA |
1484 | if (this.game.type == "live") |
1485 | sendMove["clock"] = this.game.clocks[colorIdx]; | |
8f16069a | 1486 | // (Live) Clocks will re-start when the opponent pingback arrive |
dcff8e82 BA |
1487 | this.opponentGotMove = false; |
1488 | this.send("newmove", {data: sendMove}); | |
1489 | // If the opponent doesn't reply gotmove soon enough, re-send move: | |
ad030c7d | 1490 | // Do this at most 2 times, because more would mean network issues, |
e01e086d BA |
1491 | // opponent would then be expected to disconnect/reconnect. |
1492 | let counter = 1; | |
1493 | const currentUrl = document.location.href; | |
aae89b49 | 1494 | this.retrySendmove = setInterval( |
57eb158f | 1495 | () => { |
e01e086d BA |
1496 | if ( |
1497 | counter >= 3 || | |
1498 | this.opponentGotMove || | |
1499 | document.location.href != currentUrl //page change | |
1500 | ) { | |
aae89b49 | 1501 | clearInterval(this.retrySendmove); |
57eb158f BA |
1502 | return; |
1503 | } | |
c292ebb2 BA |
1504 | const oppsid = this.getOppsid(); |
1505 | if (!oppsid) | |
57eb158f | 1506 | // Opponent is disconnected: he'll ask last state |
aae89b49 | 1507 | clearInterval(this.retrySendmove); |
e01e086d BA |
1508 | else { |
1509 | this.send("newmove", { data: sendMove, target: oppsid }); | |
1510 | counter++; | |
1511 | } | |
57eb158f | 1512 | }, |
e01e086d | 1513 | 1500 |
57eb158f | 1514 | ); |
dcff8e82 | 1515 | } |
e01e086d BA |
1516 | else |
1517 | // Not my move or I'm an observer: just start other player's clock | |
1518 | this.re_setClocks(); | |
e71161fb | 1519 | }; |
f9c36b2d BA |
1520 | if ( |
1521 | this.game.type == "corr" && | |
1522 | moveCol == this.game.mycolor && | |
1523 | !data.receiveMyMove | |
1524 | ) { | |
a17ae317 | 1525 | let boardDiv = document.querySelector(".game"); |
5aa14a21 BA |
1526 | const afterSetScore = () => { |
1527 | doProcessMove(); | |
1528 | if (this.st.settings.gotonext && this.nextIds.length > 0) | |
1529 | this.showNextGame(); | |
1530 | else { | |
5aa14a21 | 1531 | // The board might have been hidden: |
5aa14a21 BA |
1532 | if (boardDiv.style.visibility == "hidden") |
1533 | boardDiv.style.visibility = "visible"; | |
3f22c2c3 | 1534 | if (data.score == "*") this.re_setClocks(); |
e71161fb | 1535 | } |
5aa14a21 | 1536 | }; |
f4221ff1 BA |
1537 | if (!V.CorrConfirm) { |
1538 | afterSetScore(); | |
1539 | return; | |
1540 | } | |
a17ae317 BA |
1541 | let el = document.querySelector("#buttonsConfirm > .acceptBtn"); |
1542 | // We may play several moves in a row: in case of, remove listener: | |
1543 | let elClone = el.cloneNode(true); | |
1544 | el.parentNode.replaceChild(elClone, el); | |
1545 | elClone.addEventListener( | |
1546 | "click", | |
1547 | () => { | |
1548 | document.getElementById("modalConfirm").checked = false; | |
1549 | if (!!data.score && data.score != "*") | |
1550 | // Set score first | |
1551 | this.gameOver(data.score, null, afterSetScore); | |
1552 | else afterSetScore(); | |
1553 | } | |
1554 | ); | |
1555 | // PlayOnBoard is enough, and more appropriate for Synchrone Chess | |
12d38d0f BA |
1556 | const arMove = (Array.isArray(move) ? move : [move]); |
1557 | for (let i = 0; i < arMove.length; i++) | |
1558 | V.PlayOnBoard(this.vr.board, arMove[i]); | |
a17ae317 | 1559 | const position = this.vr.getBaseFen(); |
12d38d0f BA |
1560 | for (let i = arMove.length - 1; i >= 0; i--) |
1561 | V.UndoOnBoard(this.vr.board, arMove[i]); | |
5aa14a21 | 1562 | if (["all","byrow"].includes(V.ShowMoves)) { |
5aa14a21 BA |
1563 | this.curDiag = getDiagram({ |
1564 | position: position, | |
1565 | orientation: V.CanFlip ? this.game.mycolor : "w" | |
1566 | }); | |
f3fe29d8 BA |
1567 | document.querySelector("#confirmDiv > .card").style.width = |
1568 | boardDiv.offsetWidth + "px"; | |
ad030c7d BA |
1569 | } |
1570 | else { | |
5aa14a21 | 1571 | // Incomplete information: just ask confirmation |
a17ae317 | 1572 | // Hide the board, because otherwise it could reveal infos |
5aa14a21 | 1573 | boardDiv.style.visibility = "hidden"; |
a17ae317 | 1574 | this.moveNotation = getFullNotation(move); |
5aa14a21 | 1575 | } |
a17ae317 | 1576 | document.getElementById("modalConfirm").checked = true; |
6d68309a | 1577 | } |
aae89b49 | 1578 | else { |
5aa14a21 | 1579 | // Normal situation |
5aa14a21 | 1580 | if (!!data.score && data.score != "*") |
e01e086d BA |
1581 | this.gameOver(data.score, null, doProcessMove); |
1582 | else doProcessMove(); | |
aae89b49 | 1583 | } |
b4fb1612 | 1584 | }, |
5b4de147 | 1585 | cancelMove: function() { |
a17ae317 BA |
1586 | let boardDiv = document.querySelector(".game"); |
1587 | if (boardDiv.style.visibility == "hidden") | |
1588 | boardDiv.style.visibility = "visible"; | |
5b4de147 BA |
1589 | document.getElementById("modalConfirm").checked = false; |
1590 | this.$refs["basegame"].cancelLastMove(); | |
1591 | }, | |
5aa14a21 BA |
1592 | // In corr games, callback to change page only after score is set: |
1593 | gameOver: function(score, scoreMsg, callback) { | |
430a2038 | 1594 | this.game.score = score; |
5aa14a21 | 1595 | if (!scoreMsg) scoreMsg = getScoreMessage(score); |
a17ae317 | 1596 | this.game.scoreMsg = scoreMsg; |
5b18515f | 1597 | document.getElementById("modalRules").checked = false; |
3ca0ef9e BA |
1598 | // Display result in a un-missable way: |
1599 | document.getElementById("modalScore").checked = true; | |
5aa14a21 | 1600 | this.$set(this.game, "scoreMsg", scoreMsg); |
ab6f48ea | 1601 | const myIdx = this.game.players.findIndex(p => { |
751d7ca4 BA |
1602 | return ( |
1603 | p.sid == this.st.user.sid || | |
1604 | (!!p.name && p.id == this.st.user.id) | |
1605 | ); | |
ab6f48ea | 1606 | }); |
6808d7a1 | 1607 | if (myIdx >= 0) { |
8477e53d | 1608 | // OK, I play in this game |
aae89b49 | 1609 | const scoreObj = { |
6808d7a1 BA |
1610 | score: score, |
1611 | scoreMsg: scoreMsg | |
aae89b49 | 1612 | }; |
5aa14a21 | 1613 | if (this.game.type == "live") { |
f54f4c26 | 1614 | GameStorage.update(this.gameRef, scoreObj); |
f5768809 BA |
1615 | // Notify myself locally if I'm elsewhere: |
1616 | if (!this.focus) { | |
1617 | notify( | |
1618 | "Game over", | |
1619 | { body: score + " : " + scoreMsg } | |
1620 | ); | |
1621 | } | |
5aa14a21 BA |
1622 | if (!!callback) callback(); |
1623 | } | |
1624 | else this.updateCorrGame(scoreObj, callback); | |
2c5d7b20 BA |
1625 | // Notify the score to main Hall. |
1626 | // TODO: only one player (currently double send) | |
6808d7a1 | 1627 | this.send("result", { gid: this.game.id, score: score }); |
cafe0166 BA |
1628 | // Also to MyGames page (TODO: doubled as well...) |
1629 | this.notifyMyGames( | |
1630 | "score", | |
1631 | { | |
f54f4c26 | 1632 | gid: this.gameRef, |
cafe0166 BA |
1633 | score: score |
1634 | } | |
1635 | ); | |
dcd68c41 | 1636 | } |
5aa14a21 | 1637 | else if (!!callback) callback(); |
6808d7a1 BA |
1638 | } |
1639 | } | |
a6088c90 BA |
1640 | }; |
1641 | </script> | |
7e1a1fe9 | 1642 | |
41c80bb6 | 1643 | <style lang="sass" scoped> |
3ca0ef9e | 1644 | #scoreDiv > .card, #rematchDiv > .card |
a06fc4ba | 1645 | padding: 10px 0 |
c292ebb2 BA |
1646 | max-width: 430px |
1647 | ||
07052665 BA |
1648 | #rulesDiv > .card |
1649 | padding: 5px 0 | |
26d8a01a | 1650 | max-width: 50% |
07052665 | 1651 | max-height: 100% |
26d8a01a BA |
1652 | @media screen and (max-width: 1500px) |
1653 | max-width: 67% | |
07052665 BA |
1654 | @media screen and (max-width: 1024px) |
1655 | max-width: 85% | |
1656 | @media screen and (max-width: 767px) | |
1657 | max-width: 100% | |
1658 | ||
af34341d | 1659 | p.score-section |
a06fc4ba | 1660 | margin: 0 |
af34341d BA |
1661 | font-size: 1.3em |
1662 | span.score | |
1663 | font-weight: bold | |
3ca0ef9e | 1664 | |
72ccbd67 | 1665 | .connected |
050ae3b5 | 1666 | background-color: lightgreen |
72ccbd67 | 1667 | |
ed06d9e9 BA |
1668 | #participants |
1669 | margin-left: 5px | |
1670 | ||
1671 | .anonymous | |
1672 | color: grey | |
1673 | font-style: italic | |
1674 | ||
ec905cbc BA |
1675 | #playersInfo > p |
1676 | margin: 0 | |
1677 | ||
430a2038 BA |
1678 | @media screen and (max-width: 767px) |
1679 | .game | |
1680 | width: 100% | |
72ccbd67 | 1681 | |
430a2038 | 1682 | #actions |
cf94b843 | 1683 | display: inline-block |
1d6d7b1d | 1684 | margin: 0 |
feaf1bf7 BA |
1685 | |
1686 | button | |
1687 | display: inline-block | |
1688 | margin: 0 | |
1689 | display: inline-flex | |
1690 | img | |
54ec15eb | 1691 | height: 22px |
feaf1bf7 BA |
1692 | display: flex |
1693 | @media screen and (max-width: 767px) | |
1694 | height: 18px | |
a1c48034 | 1695 | |
07052665 BA |
1696 | #aboveBoard |
1697 | text-align: center | |
050ae3b5 | 1698 | |
80b38d46 BA |
1699 | .user-bio |
1700 | display: inline | |
1701 | font-size: 1.5rem | |
1702 | @media screen and (max-width: 767px) | |
1703 | font-size: 1.2rem | |
1704 | padding: 0 3px | |
1705 | ||
2f258c37 BA |
1706 | .variant-cadence |
1707 | padding-right: 10px | |
1708 | ||
1709 | .variant-name | |
8c5f5390 | 1710 | font-weight: bold |
77c50966 | 1711 | padding-right: 10px |
77c50966 | 1712 | |
feaf1bf7 BA |
1713 | span#nextGame |
1714 | background-color: #edda99 | |
1715 | cursor: pointer | |
1716 | display: inline-block | |
1717 | margin-right: 10px | |
1718 | ||
07052665 BA |
1719 | span.separator |
1720 | display: inline-block | |
1721 | margin: 0 | |
1722 | padding: 0 | |
1723 | width: 10px | |
1724 | ||
57eb158f | 1725 | span.time |
050ae3b5 | 1726 | font-size: 2rem |
847ba842 BA |
1727 | @media screen and (max-width: 767px) |
1728 | font-size: 1.5rem | |
050ae3b5 | 1729 | display: inline-block |
57eb158f BA |
1730 | .time-left |
1731 | margin-left: 10px | |
1732 | .time-right | |
1733 | margin-left: 5px | |
1734 | .time-separator | |
1735 | margin-left: 5px | |
1736 | position: relative | |
1737 | top: -1px | |
1738 | ||
1739 | span.yourturn | |
1740 | color: #831B1B | |
1741 | .time-separator | |
1742 | animation: blink-animation 2s steps(3, start) infinite | |
1743 | @keyframes blink-animation | |
1744 | to | |
1745 | visibility: hidden | |
050ae3b5 BA |
1746 | |
1747 | .split-names | |
1748 | display: inline-block | |
1749 | margin: 0 15px | |
1750 | ||
5b4de147 | 1751 | #chatWrap > .card |
a1c48034 | 1752 | padding-top: 20px |
a154d45e | 1753 | max-width: 767px |
5b4de147 BA |
1754 | border: none |
1755 | ||
1756 | #confirmDiv > .card | |
1757 | max-width: 767px | |
1758 | max-height: 100% | |
cf94b843 | 1759 | |
dcd68c41 BA |
1760 | .draw-sent, .draw-sent:hover |
1761 | background-color: lightyellow | |
1762 | ||
1763 | .draw-received, .draw-received:hover | |
5b3d4006 | 1764 | background-color: #73C6B6 |
dcd68c41 BA |
1765 | |
1766 | .draw-threerep, .draw-threerep:hover | |
659a9bd2 | 1767 | background-color: #D2B4DE |
2f258c37 | 1768 | |
c292ebb2 BA |
1769 | .rematch-sent, .rematch-sent:hover |
1770 | background-color: lightyellow | |
1771 | ||
1772 | .rematch-received, .rematch-received:hover | |
659a9bd2 | 1773 | background-color: #48C9B0 |
c292ebb2 | 1774 | |
2f258c37 | 1775 | .somethingnew |
659a9bd2 | 1776 | background-color: #D2B4DE |
5b4de147 BA |
1777 | |
1778 | .diagram | |
1779 | margin: 0 auto | |
5b4de147 BA |
1780 | width: 100% |
1781 | ||
1782 | #buttonsConfirm | |
1783 | margin: 0 | |
1784 | & > button > span | |
1785 | width: 100% | |
1786 | text-align: center | |
1787 | ||
1788 | button.acceptBtn | |
1789 | background-color: lightgreen | |
1790 | button.refuseBtn | |
1791 | background-color: red | |
07052665 | 1792 | |
1c15969e BA |
1793 | a#variantNameInGame |
1794 | color: var(--card-fore-color) | |
07052665 | 1795 | text-align: center |
07052665 | 1796 | font-weight: bold |
1c15969e BA |
1797 | font-size: calc(1rem * var(--heading-ratio)) |
1798 | line-height: 1.2 | |
1799 | margin: calc(1.5 * var(--universal-margin)) | |
07052665 BA |
1800 | </style> |
1801 | ||
1802 | <style lang="sass"> | |
26d8a01a BA |
1803 | @import "@/styles/_rules.sass" |
1804 | @import "@/styles/_board_squares_img.sass" | |
7e1a1fe9 | 1805 | </style> |