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1 | class BerolinaRules extends ChessRules |
2 | { | |
3 | // En-passant after 2-sq jump | |
4 | getEpSquare(moveOrSquare) | |
5 | { | |
6 | if (!moveOrSquare) | |
7 | return undefined; | |
8 | if (typeof moveOrSquare === "string") | |
9 | { | |
10 | const square = moveOrSquare; | |
11 | if (square == "-") | |
12 | return undefined; | |
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13 | // Enemy pawn initial column must be given too: |
14 | let res = []; | |
15 | const epParts = square.split(","); | |
16 | res.push(V.SquareToCoords(epParts[0])); | |
17 | res.push(V.ColumnToCoord(epParts[1])); | |
18 | return res; | |
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19 | } |
20 | // Argument is a move: | |
21 | const move = moveOrSquare; | |
22 | const [sx,ex,sy] = [move.start.x,move.end.x,move.start.y]; | |
23 | if (this.getPiece(sx,sy) == V.PAWN && Math.abs(sx - ex) == 2) | |
24 | { | |
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25 | return |
26 | [ | |
27 | { | |
28 | x: (ex + sx)/2, | |
29 | y: (move.end.y + sy)/2 | |
30 | }, | |
31 | move.end.y | |
32 | ]; | |
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33 | } |
34 | return undefined; //default | |
35 | } | |
36 | ||
f6dbe8e3 | 37 | // Special pawns movements |
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38 | getPotentialPawnMoves([x,y]) |
39 | { | |
40 | const color = this.turn; | |
41 | let moves = []; | |
42 | const [sizeX,sizeY] = [V.size.x,V.size.y]; | |
43 | const shiftX = (color == "w" ? -1 : 1); | |
44 | const firstRank = (color == 'w' ? sizeX-1 : 0); | |
45 | const startRank = (color == "w" ? sizeX-2 : 1); | |
46 | const lastRank = (color == "w" ? 0 : sizeX-1); | |
69f3d801 BA |
47 | const finalPieces = x + shiftX == lastRank |
48 | ? [V.ROOK,V.KNIGHT,V.BISHOP,V.QUEEN] | |
49 | : [V.PAWN]; | |
375ecdd1 | 50 | |
69f3d801 BA |
51 | // One square diagonally |
52 | for (let shiftY of [-1,1]) | |
375ecdd1 | 53 | { |
69f3d801 | 54 | if (this.board[x+shiftX][y+shiftY] == V.EMPTY) |
375ecdd1 | 55 | { |
69f3d801 | 56 | for (let piece of finalPieces) |
375ecdd1 | 57 | { |
69f3d801 BA |
58 | moves.push(this.getBasicMove([x,y], [x+shiftX,y+shiftY], |
59 | {c:color,p:piece})); | |
60 | } | |
61 | if (x == startRank && y+2*shiftY>=0 && y+2*shiftY<sizeY | |
62 | && this.board[x+2*shiftX][y+2*shiftY] == V.EMPTY) | |
63 | { | |
64 | // Two squares jump | |
65 | moves.push(this.getBasicMove([x,y], [x+2*shiftX,y+2*shiftY])); | |
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66 | } |
67 | } | |
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68 | } |
69 | // Capture | |
70 | if (this.board[x+shiftX][y] != V.EMPTY | |
71 | && this.canTake([x,y], [x+shiftX,y])) | |
72 | { | |
73 | for (let piece of finalPieces) | |
74 | moves.push(this.getBasicMove([x,y], [x+shiftX,y], {c:color,p:piece})); | |
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75 | } |
76 | ||
77 | // En passant | |
78 | const Lep = this.epSquares.length; | |
79 | const epSquare = this.epSquares[Lep-1]; //always at least one element | |
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80 | if (!!epSquare && epSquare[0].x == x+shiftX && epSquare[0].y == y |
81 | && Math.abs(epSquare[1] - y) == 1) | |
375ecdd1 | 82 | { |
f6dbe8e3 | 83 | let enpassantMove = this.getBasicMove([x,y], [x+shiftX,y]); |
375ecdd1 | 84 | enpassantMove.vanish.push({ |
26c1e3bd BA |
85 | x: x, |
86 | y: epSquare[1], | |
375ecdd1 | 87 | p: 'p', |
26c1e3bd | 88 | c: this.getColor(x,epSquare[1]) |
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89 | }); |
90 | moves.push(enpassantMove); | |
91 | } | |
92 | ||
93 | return moves; | |
94 | } | |
f6dbe8e3 BA |
95 | |
96 | isAttackedByPawn([x,y], colors) | |
97 | { | |
98 | for (let c of colors) | |
99 | { | |
100 | let pawnShift = (c=="w" ? 1 : -1); | |
101 | if (x+pawnShift>=0 && x+pawnShift<V.size.x) | |
102 | { | |
26c1e3bd BA |
103 | if (this.getPiece(x+pawnShift,y)==V.PAWN |
104 | && this.getColor(x+pawnShift,y)==c) | |
105 | { | |
f6dbe8e3 | 106 | return true; |
26c1e3bd | 107 | } |
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108 | } |
109 | } | |
110 | return false; | |
111 | } | |
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112 | |
113 | getNotation(move) | |
114 | { | |
115 | const piece = this.getPiece(move.start.x, move.start.y); | |
116 | if (piece == V.PAWN) | |
117 | { | |
118 | // Pawn move | |
1b61a94d | 119 | const finalSquare = V.CoordsToSquare(move.end); |
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120 | let notation = ""; |
121 | if (move.vanish.length == 2) //capture | |
1b61a94d | 122 | notation = "Px" + finalSquare; |
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123 | else |
124 | { | |
1b61a94d BA |
125 | // No capture: indicate the initial square for potential ambiguity |
126 | const startSquare = V.CoordsToSquare(move.start); | |
127 | notation = startSquare + finalSquare; | |
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128 | } |
129 | if (move.appear[0].p != V.PAWN) //promotion | |
130 | notation += "=" + move.appear[0].p.toUpperCase(); | |
131 | return notation; | |
132 | } | |
133 | return super.getNotation(move); //all other pieces are orthodox | |
134 | } | |
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135 | } |
136 | ||
137 | const VariantRules = BerolinaRules; |