Commit | Line | Data |
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a4cf093a BA |
1 | p.boxed |
2 | | Every move played ends up on another board (the "other side of the mirror"). So there are two boards. All pieces start on board 1. | |
3 | ||
4 | h3 Specifications | |
5 | ||
6 | ul | |
7 | li Chessboard: standard. | |
8 | li Material: standard + Alice pieces. | |
9 | li Non-capturing moves: standard. | |
10 | li Special moves: standard. | |
11 | li Captures: standard (if on same board). | |
12 | li End of game: standard. | |
13 | ||
14 | h3 Basics | |
15 | ||
16 | p | |
17 | | Two boards are used in this variant. Pieces from board 2 are represented on the main board, upside down. | |
18 | | Any move played must be valid on the board it is played on. | |
19 | | In addition, the final square should not be occupied by a piece from the other board | |
20 | | (thus allowing to represent all on one board). | |
21 | ||
22 | p Notation for Alice pieces was chosen as follow: | |
23 | ul | |
24 | li Pawn : S | |
25 | li Rook : U | |
26 | li Knight : O | |
27 | li Bishop : C | |
28 | li Queen : T | |
29 | li King : L | |
30 | ||
31 | figure.diagram-container | |
32 | .diagram | |
33 | | fen:rnbqkbnr/ppp1pppp/8/8/2p5/5O2/PP1PPPPP/RNBQKB1R: | |
34 | figcaption After the moves 1.Nf3 Pd5 2.Pc4 Sxc4 | |
35 | ||
36 | h3 End of the game | |
37 | ||
38 | p As in the orthodox game, win by checkmating the king. It shouldn't be able to escape the check, not even by moving to the other board. | |
39 | ||
40 | p Note: en-passant and castle occur as they do in the standard game. | |
41 | ||
42 | h3 Credits | |
43 | ||
44 | p | |
01583cdb | 45 | | Alice chess pages on |
a4cf093a BA |
46 | a(href="https://www.chessvariants.com/other.dir/alice.html") chessvariants.com |
47 | | and on | |
48 | a(href="https://www.schemingmind.com/journalarticle.aspx?article_id=9") schemingmind.com | |
49 | | . |