| 1 | p.boxed |
| 2 | | You only see what your pieces can reach. Incomplete information game. |
| 3 | |
| 4 | h3 Divergences |
| 5 | |
| 6 | p. |
| 7 | Incomplete information version of the orthodox game |
| 8 | (with randomized initial position). |
| 9 | |
| 10 | h3 Basics |
| 11 | |
| 12 | p. |
| 13 | Before every move, players see only what their pieces can reach. |
| 14 | That is to say: empty squares where your pieces can go, |
| 15 | but also occupied squares where captures can be made. |
| 16 | For example on the illustration next, after 1.e4 d5 white sees a black |
| 17 | pawn on d5, the squares e5, f5, h5, b5, a6 and all four first ranks. |
| 18 | The f5 square is visible (and empty) because of the |
| 19 | special case of pawn capture. |
| 20 | |
| 21 | figure.diagram-container |
| 22 | .diagram |
| 23 | | fen:8/8/8/3p4/4P3/8/PPPP1PPP/RNBQKBNR - w 8,7,b6-h6,a5,c5,g5: |
| 24 | figcaption Standard initial position after 1.e4 d5 |
| 25 | |
| 26 | p. |
| 27 | Choose your move carefully, based on what you can infer from the |
| 28 | opponent's past moves. Counting material, in particular, is crucial. |
| 29 | Be careful to block the attacking lines toward your king too. |
| 30 | Good luck! |
| 31 | |
| 32 | p. |
| 33 | Note: the bot is not cheating - it really uses only the information |
| 34 | described earlier. Moreover, it is very basic and clearly less |
| 35 | challenging that a human. But it may be a fun start :) |
| 36 | |
| 37 | h3 End of the game |
| 38 | |
| 39 | p Win by capturing the enemy king (no checks, no stalemate). |
| 40 | |
| 41 | h3 More information |
| 42 | |
| 43 | p |
| 44 | | I discovered this variant on |
| 45 | a(href="https://www.buho21.com/") Buho21 |
| 46 | | , which is a nice website but its spirit is very different than here |
| 47 | | (ranking system, VIP membership or ads, etc.). |
| 48 | | It seemed to be the only place to play DarkChess in live. |