if (rem2 == positions[1] % 2) {
// Fix bishops (on different colors)
for (let i=4; i<9; i++) {
- if (positions[i] % 2 != rem2)
+ if (positions[i] % 2 != rem2) {
[positions[1], positions[i]] = [positions[i], positions[1]];
+ break;
+ }
}
}
rem2 = positions[2] % 2;