+ showNextGame: function() {
+ // Did I play in current game? If not, add it to nextIds list
+ if (this.game.score == "*" && this.vr.turn == this.game.mycolor)
+ this.nextIds.unshift(this.game.id);
+ const nextGid = this.nextIds.pop();
+ this.$router.push(
+ "/game/" + nextGid + "/?next=" + JSON.stringify(this.nextIds));
+ },
+ rematch: function() {
+ alert("Unimplemented yet (soon :) )");
+ // TODO: same logic as for draw, but re-click remove rematch offer (toggle)
+ },