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Fix clocks update
[vchess.git]
/
client
/
src
/
utils
/
gameStorage.js
diff --git
a/client/src/utils/gameStorage.js
b/client/src/utils/gameStorage.js
index
a8aa6ed
..
2ccb494
100644
(file)
--- a/
client/src/utils/gameStorage.js
+++ b/
client/src/utils/gameStorage.js
@@
-68,21
+68,18
@@
export const GameStorage =
// TODO: also option to takeback a move ?
// NOTE: for live games only (all on server for corr)
// TODO: also option to takeback a move ?
// NOTE: for live games only (all on server for corr)
- update: function(gameId, obj) //
colorIdx, nextIdx, move, fen, addTime, score
+ update: function(gameId, obj) //
move, fen, clocks, score, initime, ...
{
dbOperation((db) => {
let objectStore = db.transaction("games", "readwrite").objectStore("games");
objectStore.get(gameId).onsuccess = function(event) {
const game = event.target.result;
{
dbOperation((db) => {
let objectStore = db.transaction("games", "readwrite").objectStore("games");
objectStore.get(gameId).onsuccess = function(event) {
const game = event.target.result;
- if (!!obj.move)
- {
- game.moves.push(obj.move);
- game.fen = obj.fen;
- game.clocks[obj.colorIdx] += obj.addTime;
- game.initime[obj.nextIdx] = Date.now();
- }
- if (!!obj.score)
- game.score = obj.score;
+ Object.keys(obj).forEach(k => {
+ if (k == "move")
+ game.moves.push(obj[k]);
+ else
+ game[k] = obj[k];
+ });
objectStore.put(game); //save updated data
}
});
objectStore.put(game); //save updated data
}
});