X-Git-Url: https://git.auder.net/images/pieces/%24%7BgetWhatsApp%28link%29%7D?a=blobdiff_plain;f=client%2Fsrc%2Fviews%2FMyGames.vue;h=ad330aec802c2454a4d4377dac8ad5961b4c0015;hb=16d06164d56332bd00fb22acc5b2b2997b942d73;hp=890d9395192b57d6b0c342c88af5e8277972a19b;hpb=73f8753ff5abf6c5819684920565e655b6858175;p=vchess.git
diff --git a/client/src/views/MyGames.vue b/client/src/views/MyGames.vue
index 890d9395..ad330aec 100644
--- a/client/src/views/MyGames.vue
+++ b/client/src/views/MyGames.vue
@@ -6,7 +6,7 @@ main
button.tabbtn#liveGames(@click="setDisplay('live',$event)")
| {{ st.tr["Live games"] }}
button.tabbtn#corrGames(@click="setDisplay('corr',$event)")
- | {{ st.tr["Correspondance games"] }}
+ | {{ st.tr["Correspondence games"] }}
button.tabbtn#importGames(@click="setDisplay('import',$event)")
| {{ st.tr["Imported games"] }}
GameList(
@@ -31,6 +31,7 @@ main
v-show="display=='import'"
ref="importgames"
:games="importGames"
+ :show-both="true"
@show-game="showGame"
)
button#loadMoreBtn(
@@ -77,17 +78,25 @@ export default {
},
conn: null,
connexionString: "",
- socketCloseListener: 0
+ reopenTimeout: 0,
+ reconnectTimeout: 0
};
},
watch: {
$route: function(to, from) {
if (to.path != "/mygames") this.cleanBeforeDestroy();
+ },
+ // st.variants changes only once, at loading from [] to [...]
+ "st.variants": function() {
+ // Set potential games variant names + display:
+ this.liveGames.concat(this.corrGames).concat(this.importGames)
+ .forEach(o => {
+ if (!o.vname) this.setVname(o);
+ });
}
},
created: function() {
window.addEventListener("beforeunload", this.cleanBeforeDestroy);
- // Initialize connection
this.connexionString =
params.socketUrl +
"/?sid=" + this.st.user.sid +
@@ -95,23 +104,11 @@ export default {
"&tmpId=" + getRandString() +
"&page=" +
encodeURIComponent(this.$route.path);
- this.conn = new WebSocket(this.connexionString);
- this.conn.onmessage = this.socketMessageListener;
- this.socketCloseListener = setInterval(
- () => {
- if (this.conn.readyState == 3) {
- // Connexion is closed: re-open
- this.conn.removeEventListener("message", this.socketMessageListener);
- this.conn = new WebSocket(this.connexionString);
- this.conn.addEventListener("message", this.socketMessageListener);
- }
- },
- 1000
- );
+ this.openConnection();
},
mounted: function() {
const adjustAndSetDisplay = () => {
- // showType is the last type viwed by the user (default)
+ // showType is the last type viewed by the user (default)
let showType = localStorage.getItem("type-myGames") || "live";
// Live games, my turn: highest priority:
if (this.liveGames.some(g => !!g.myTurn)) showType = "live";
@@ -148,34 +145,58 @@ export default {
this.corrGames.forEach(g => {
g.type = "corr";
g.score = "*";
+ g.options = JSON.parse(g.options);
});
this.decorate(this.corrGames);
// Now ask completed games (partial list)
this.loadMore(
"live",
- () => this.loadMore("corr", adjustAndSetDisplay)
+ () => this.loadMore("corr", () => {
+ this.loadMore("import", adjustAndSetDisplay);
+ })
);
}
}
);
- } else this.loadMore("live", adjustAndSetDisplay);
+ }
+ else {
+ this.loadMore("live", () => {
+ this.loadMore("import", adjustAndSetDisplay);
+ });
+ }
});
},
beforeDestroy: function() {
this.cleanBeforeDestroy();
},
methods: {
+ openConnection: function() {
+ // Initialize connection
+ this.conn = new WebSocket(this.connexionString);
+ this.conn.onopen = () => { this.reconnectTimeout = 250; };
+ this.conn.onmessage = this.socketMessageListener;
+ const closeConnection = () => {
+ this.reopenTimeout = setTimeout(
+ () => {
+ this.openConnection();
+ this.reconnectTimeout = Math.min(2*this.reconnectTimeout, 30000);
+ },
+ this.reconnectTimeout
+ );
+ };
+ this.conn.onerror = closeConnection;
+ this.conn.onclose = closeConnection;
+ },
cleanBeforeDestroy: function() {
- clearInterval(this.socketCloseListener);
window.removeEventListener("beforeunload", this.cleanBeforeDestroy);
- this.conn.removeEventListener("message", this.socketMessageListener);
+ clearTimeout(this.reopenTimeout);
this.conn.send(JSON.stringify({code: "disconnect"}));
this.conn = null;
},
setDisplay: function(type, e) {
this.display = type;
localStorage.setItem("type-myGames", type);
- let elt = e ? e.target : document.getElementById(type + "Games");
+ let elt = (!!e ? e.target : document.getElementById(type + "Games"));
elt.classList.add("active");
elt.classList.remove("somethingnew"); //in case of
for (let t of ["live","corr","import"]) {
@@ -183,12 +204,28 @@ export default {
document.getElementById(t + "Games").classList.remove("active");
}
},
- addGameImport(game) {
- if (!game.id) {
- alert(this.st.tr[
- "No identifier found: use the upload button in analysis mode"]);
+ // TODO: duplicated from Hall.vue:
+ setVname: function(obj) {
+ const variant = this.st.variants.find(v => v.id == obj.vid);
+ if (!!variant) {
+ obj.vname = variant.name;
+ obj.vdisp = variant.display;
}
- else this.importGames.push(game);
+ },
+ addGameImport(game) {
+ game.type = "import";
+ ImportgameStorage.add(game, (err) => {
+ if (!!err) {
+ if (err.message.indexOf("Key already exists") < 0) {
+ alert(this.st.tr["An error occurred. Try again!"]);
+ return;
+ }
+ // NOTE: since a random new ID is generated for imported games,
+ // this error will not occur.
+ else alert(this.st.tr["The game was already imported"]);
+ }
+ this.$router.push("/game/" + game.id);
+ });
},
tryShowNewsIndicator: function(type) {
if (
@@ -214,6 +251,7 @@ export default {
if ((rem == 0 && g.myColor == 'w') || (rem == 1 && g.myColor == 'b'))
g.myTurn = true;
}
+ this.setVname(g);
});
},
socketMessageListener: function(msg) {
@@ -228,7 +266,7 @@ export default {
case "notifyturn":
case "notifyscore": {
const info = data.data;
- const type = (!!parseInt(info.gid) ? "corr" : "live");
+ const type = (!!parseInt(info.gid, 10) ? "corr" : "live");
let game = gamesArrays[type].find(g => g.id == info.gid);
// "notifything" --> "thing":
const thing = data.code.substr(6);
@@ -236,22 +274,21 @@ export default {
if (thing == "turn") {
game.myTurn = !game.myTurn;
if (game.myTurn) this.tryShowNewsIndicator(type);
- } else game.myTurn = false;
+ }
+ else game.myTurn = false;
// TODO: forcing refresh like that is ugly and wrong.
// How to do it cleanly?
this.$refs[type + "games"].$forceUpdate();
break;
}
case "notifynewgame": {
- const gameInfo = data.data;
- // st.variants might be uninitialized,
- // if unlucky and newgame right after connect:
- const v = this.st.variants.find(v => v.id == gameInfo.vid);
- const vname = !!v ? v.name : "";
+ let gameInfo = data.data;
+ this.setVname(gameInfo);
+ // TODO: remove patch on next line (options || "{}")
+ gameInfo.options = JSON.parse(gameInfo.options || "{}");
const type = (gameInfo.cadence.indexOf('d') >= 0 ? "corr": "live");
let game = Object.assign(
{
- vname: vname,
type: type,
score: "*",
created: Date.now()
@@ -338,10 +375,14 @@ export default {
if (L > 0) {
this.cursor["corr"] = res.games[L - 1].created;
let moreGames = res.games;
- moreGames.forEach(g => g.type = "corr");
+ moreGames.forEach(g => {
+ g.type = "corr";
+ g.options = JSON.parse(g.options);
+ });
this.decorate(moreGames);
this.corrGames = this.corrGames.concat(moreGames);
- } else this.hasMore["corr"] = false;
+ }
+ else this.hasMore["corr"] = false;
if (!!cb) cb();
}
}
@@ -353,10 +394,15 @@ export default {
if (L > 0) {
// Add "-1" because IDBKeyRange.upperBound includes boundary
this.cursor["live"] = localGames[L - 1].created - 1;
- localGames.forEach(g => g.type = "live");
+ localGames.forEach(g => {
+ g.type = "live";
+ // TODO: remove patch on next line (options || "{}")
+ g.options = JSON.parse(g.options || "{}");
+ });
this.decorate(localGames);
this.liveGames = this.liveGames.concat(localGames);
- } else this.hasMore["live"] = false;
+ }
+ else this.hasMore["live"] = false;
if (!!cb) cb();
});
}
@@ -366,9 +412,15 @@ export default {
if (L > 0) {
// Add "-1" because IDBKeyRange.upperBound includes boundary
this.cursor["import"] = importGames[L - 1].created - 1;
- importGames.forEach(g => g.type = "import");
+ importGames.forEach(g => {
+ g.type = "import";
+ // TODO: remove following patch (options || "{}")
+ g.options = JSON.parse(g.options || "{}");
+ this.setVname(g);
+ });
this.importGames = this.importGames.concat(importGames);
- } else this.hasMore["import"] = false;
+ }
+ else this.hasMore["import"] = false;
if (!!cb) cb();
});
}
@@ -377,20 +429,23 @@ export default {
};
-
+
+
+