X-Git-Url: https://git.auder.net/images/pieces/%22%20%20VariantRules.getPpath%28board%5Bi%5D%5Bj%5D%29%20%20%20%22.svg?a=blobdiff_plain;f=TODO;h=8d3eabcf75a6577b3b03030e3a36c20817910c29;hb=23dbe4b8d02dbaacc54c9b1057be91b290dfb8e7;hp=53eab354e4a5c835fc5021656b29e80d8040a6f8;hpb=829f65746b68955ad255e489c480fde613463e61;p=vchess.git diff --git a/TODO b/TODO index 53eab354..8d3eabcf 100644 --- a/TODO +++ b/TODO @@ -1,2 +1,19 @@ -MarseilleChess: revise bot and test -Translations (including About page), refresh rules +# New variants +Doublearmy: 2 kings remaining get mated. + +Landing pieces from empty board: +https://www.chessvariants.com/diffsetup.dir/unachess.html +Parachute v1 & 2 + +Generator variant, called "Matrix" ? +Peces on first rank never move but generate new pieces. Pawn don't generate. +A generator captured and replaced by a similar piece does not generate. +King does not generate. No castling. En passant possible? +Goal is still checkmate. + +Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. +If a pawn taken: direction of the capturer. + +Dynamo chess + +Maxima, Interweave, Roccoco