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diff --git a/client/src/views/MyGames.vue b/client/src/views/MyGames.vue
index 52e6dc3b..13632041 100644
--- a/client/src/views/MyGames.vue
+++ b/client/src/views/MyGames.vue
@@ -31,6 +31,7 @@ main
v-show="display=='import'"
ref="importgames"
:games="importGames"
+ :show-both="true"
@show-game="showGame"
)
button#loadMoreBtn(
@@ -111,7 +112,7 @@ export default {
},
mounted: function() {
const adjustAndSetDisplay = () => {
- // showType is the last type viwed by the user (default)
+ // showType is the last type viewed by the user (default)
let showType = localStorage.getItem("type-myGames") || "live";
// Live games, my turn: highest priority:
if (this.liveGames.some(g => !!g.myTurn)) showType = "live";
@@ -182,7 +183,7 @@ export default {
setDisplay: function(type, e) {
this.display = type;
localStorage.setItem("type-myGames", type);
- let elt = e ? e.target : document.getElementById(type + "Games");
+ let elt = (!!e ? e.target : document.getElementById(type + "Games"));
elt.classList.add("active");
elt.classList.remove("somethingnew"); //in case of
for (let t of ["live","corr","import"]) {
@@ -198,6 +199,8 @@ export default {
alert(this.st.tr["An error occurred. Try again!"]);
return;
}
+ // NOTE: since a random new ID is generated for imported games,
+ // this error will not occur.
else alert(this.st.tr["The game was already imported"]);
}
this.$router.push("/game/" + game.id);
@@ -249,7 +252,8 @@ export default {
if (thing == "turn") {
game.myTurn = !game.myTurn;
if (game.myTurn) this.tryShowNewsIndicator(type);
- } else game.myTurn = false;
+ }
+ else game.myTurn = false;
// TODO: forcing refresh like that is ugly and wrong.
// How to do it cleanly?
this.$refs[type + "games"].$forceUpdate();
@@ -354,7 +358,8 @@ export default {
moreGames.forEach(g => g.type = "corr");
this.decorate(moreGames);
this.corrGames = this.corrGames.concat(moreGames);
- } else this.hasMore["corr"] = false;
+ }
+ else this.hasMore["corr"] = false;
if (!!cb) cb();
}
}
@@ -369,7 +374,8 @@ export default {
localGames.forEach(g => g.type = "live");
this.decorate(localGames);
this.liveGames = this.liveGames.concat(localGames);
- } else this.hasMore["live"] = false;
+ }
+ else this.hasMore["live"] = false;
if (!!cb) cb();
});
}
@@ -381,7 +387,8 @@ export default {
this.cursor["import"] = importGames[L - 1].created - 1;
importGames.forEach(g => g.type = "import");
this.importGames = this.importGames.concat(importGames);
- } else this.hasMore["import"] = false;
+ }
+ else this.hasMore["import"] = false;
if (!!cb) cb();
});
}
@@ -390,20 +397,23 @@ export default {
};
-
+
+
+