X-Git-Url: https://git.auder.net/images/pieces/%22%20%20V.getPpath%28board%5Bi%5D%5Bj%5D%29%20%20%20%22.svg?a=blobdiff_plain;f=TODO;h=22527be5127bfa1aacf5a5ce2bd8bdf821e8ae3d;hb=022f3775e71e6b0b4c41d17e1c485e8445848387;hp=94f9cfa957112470b93668cdfdcc0827f9c25fc8;hpb=a897b421785af1c4e04f50995dca0f99da065ec6;p=vchess.git diff --git a/TODO b/TODO index 94f9cfa9..22527be5 100644 --- a/TODO +++ b/TODO @@ -1,5 +1,20 @@ -Idée pour bouton settings de même taille que turn indicators : -dessiner un bouton de taille selon écran, invisible mais toujours là ---> le prendre comme référence (pour turn indicator) -==> non, mais 2 tailles a priori (small sur smallscreens: à déterminer) -modals --> in pug view +# New variants +Landing pieces from empty board: +https://www.chessvariants.com/diffsetup.dir/unachess.html + +Generator variant, called "Matrix" ? +Peces on first rank never move but generate new pieces. Pawn don't generate. +A generator captured and replaced by a similar piece does not generate. +King does not generate. No castling. En passant possible? +Goal is still checkmate. + +Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. +If a pawn taken: direction of the capturer. + +Maxima, Interweave, Roccoco + +Synchrone Chess: allow to anticipate en-passant capture as well :) + +Dynamo chess + +Omega chess (ask first)