import { ChessRules } from "@/base_rules";
export class WormholeRules extends ChessRules {
+
static get HasFlags() {
return false;
}
// A knight
shift1 = movement[0];
shift2 = movement[1];
- } else {
+ }
+ else {
shift1 = movement;
shift2 = null;
}
notation += "=" + move.appear[0].p.toUpperCase();
return notation;
}
+
};