+ this.fen = V.GenRandInitFen();
+ },
+ stopGame: function() {
+ this.gameInProgress = false;
+ this.mode = "analyze";
+ },
+ playAgainstComputer: function() {
+ this.subMode = "";
+ this.startGame();
+ },
+ watchComputerGame: function() {
+ this.subMode = "auto";
+ this.startGame();