-Later:
-Let choice of time control, allow correspondance play, several games at the same time
-==> need to use indexedDB instead of localStorage. Maybe with Dexie https://dexie.org/
-Each user would have a unique identifier stored in the client DB.
-Allow to cancel games (if opponent doesn't connect again)
-Identity would be browser-based: different games on smartphone, home computer, work computer... (why not ?)
-Index might still look the same, and variant page would have another tab "Games"
-==> running, and finished (which can be deleted from local memory)
-(A true analysis mode could be implemented also, to navigate in completed games --> use a button)
-Allow challenging a specific player (by his chosen name)
-But keep the random pairings as main playing way + always playing in ZEN mode,
-except when accepting an individual challenge.
+Use better-sqlite3 instead of node-sqlite3:
+https://www.npmjs.com/package/better-sqlite3
+
+Canvas for hexagonal board Vue reactivity :
+https://stackoverflow.com/questions/40177493/drawing-onto-a-canvas-with-vue-js
+custom directives ?
+
+Desktop notifications:
+https://developer.mozilla.org/fr/docs/Web/API/notification
+
+Dans variant page, "mes parties" peut toujours contenir corr + importées (deux onglets)
+En fin de partie (observée ou non), bouton "import game" en + de "download game" ==> directement dans indexedDB
+Import game : en local dans indexedDb, affichage dans "Games --> Imported"
+Importer des parties : nécessite de parser le PGN produit (possible, un peu pénible)
+
+mat en 2 échiqueté : brnkr3/pppp1p1p/4ps2/8/2P2P2/P1qP4/2c1s1PP/R1K5
+(Bb3+ Kb1 Ba2#)
+
+espagnol : jugada ou movimiento ?
+fin de la partida au lieu de final de partida ?
+
+Server:
+Later: use http2
+https://webapplog.com/http2-node/
+https://www.npmjs.com/package/spdy
+Express 5?