| 1 | router.get("/games", access.logged, access.ajax, (req,res) => { |
| 2 | const excluded = req.query["excluded"]; //TODO: think about query params here |
| 3 | }); |
| 4 | |
| 5 | var router = require("express").Router(); |
| 6 | var UserModel = require("../models/User"); |
| 7 | var sendEmail = require('../utils/mailer'); |
| 8 | var GameModel = require('../models/Game'); |
| 9 | var VariantModel = require('../models/Variant'); |
| 10 | var access = require("../utils/access"); |
| 11 | var params = require("../config/parameters"); |
| 12 | |
| 13 | // Notify about a game (start, new move) |
| 14 | function tryNotify(uid, gid, vname, subject) |
| 15 | { |
| 16 | UserModel.getOne("id", uid, (err,user) => { |
| 17 | if (!!err && user.notify) |
| 18 | { |
| 19 | sendEmail(params.mailFrom, user.email, subject, |
| 20 | params.siteURL + "?v=" + vname + "&g=" + gid, err => { |
| 21 | res.json(err || {}); // TODO: log error somewhere. |
| 22 | } |
| 23 | ); |
| 24 | } |
| 25 | )}; |
| 26 | } |
| 27 | |
| 28 | // From main hall, start game between player 0 and 1 |
| 29 | router.post("/games", access.logged, access.ajax, (req,res) => { |
| 30 | const gameInfo = JSON.parse(req.body.gameInfo); |
| 31 | if (!gameInfo.players.some(p => p.id == req.user.id)) |
| 32 | return res.json({errmsg: "Cannot start someone else's game"}); |
| 33 | let fen = req.body.fen; |
| 34 | GameModel.create(gameInfo.vid, |
| 35 | gameInfo.fen, gameInfo.mainTime, gameInfo.increment, gameInfo.players, |
| 36 | (err,game) => { |
| 37 | access.checkRequest(res, err, game, "Cannot create game", () => { |
| 38 | if (!!req.body.offlineOpp) |
| 39 | UserModel.tryNotify(req.body.offlineOpp, game.id, variant.name, |
| 40 | "New game: " + "game link"); //TODO: give game link |
| 41 | res.json({game: game}); |
| 42 | }); |
| 43 | } |
| 44 | ); |
| 45 | }); |
| 46 | |
| 47 | // game page |
| 48 | router.get("/games", access.ajax, (req,res) => { |
| 49 | const gameId = req.query["gid"]; |
| 50 | if (!!gameId) |
| 51 | { |
| 52 | GameModel.getOne(gameId, (err,game) => { |
| 53 | access.checkRequest(res, err, game, "Game not found", () => { |
| 54 | res.json({game: game}); |
| 55 | }); |
| 56 | }); |
| 57 | } |
| 58 | else |
| 59 | { |
| 60 | // Get by (non-)user ID: |
| 61 | const userId = req.query["uid"]; |
| 62 | const excluded = !!req.query["excluded"]; |
| 63 | GameModel.getByUser(userId, excluded, (err,games) => { |
| 64 | access.checkRequest(res, err, games, "Games not found", () => { |
| 65 | res.json({games: games}); |
| 66 | }); |
| 67 | }); |
| 68 | } |
| 69 | }); |
| 70 | |
| 71 | // TODO: |
| 72 | router.put("/games", access.logged, access.ajax, (req,res) => { |
| 73 | let gid = ObjectId(req.body.gid); |
| 74 | let result = req.body.result; |
| 75 | // NOTE: only game-level life update is "gameover" |
| 76 | GameModel.gameOver(gid, result, ObjectId(req.user._id), (err,game) => { |
| 77 | access.checkRequest(res, err, game, "Cannot find game", () => { |
| 78 | res.json({}); |
| 79 | }); |
| 80 | }); |
| 81 | }); |
| 82 | |
| 83 | // variant page |
| 84 | router.get("/gamesbyvariant", access.logged, access.ajax, (req,res) => { |
| 85 | if (req.query["uid"] != req.user._id) |
| 86 | return res.json({errmsg: "Not your games"}); |
| 87 | let uid = ObjectId(req.query["uid"]); |
| 88 | let vid = ObjectId(req.query["vid"]); |
| 89 | GameModel.getByVariant(uid, vid, (err,gameArray) => { |
| 90 | // NOTE: res.json already stringify, no need to do it manually |
| 91 | res.json(err || {games: gameArray}); |
| 92 | }); |
| 93 | }); |
| 94 | |
| 95 | // For index: only moves count + myColor |
| 96 | router.get("/gamesbyplayer", access.logged, access.ajax, (req,res) => { |
| 97 | if (req.query["uid"] != req.user._id) |
| 98 | return res.json({errmsg: "Not your games"}); |
| 99 | let uid = ObjectId(req.query["uid"]); |
| 100 | GameModel.getByPlayer(uid, (err,games) => { |
| 101 | res.json(err || {games: games}); |
| 102 | }); |
| 103 | }); |
| 104 | |
| 105 | // TODO: if newmove fail, takeback in GUI |
| 106 | // TODO: check move structure |
| 107 | // TODO: for corr games, move should contain an optional "message" field ("corr chat" !) |
| 108 | router.post("/moves", access.logged, access.ajax, (req,res) => { |
| 109 | let gid = ObjectId(req.body.gid); |
| 110 | let fen = req.body.fen; |
| 111 | let vname = req.body.vname; //defined only if !!offlineOpp |
| 112 | // NOTE: storing the moves encoded lead to double stringify --> error at parsing |
| 113 | let move = JSON.parse(req.body.move); |
| 114 | GameModel.addMove(gid, move, fen, req._user._id, (err,game) => { |
| 115 | access.checkRequest(res, err, game, "Cannot find game", () => { |
| 116 | if (!!req.body.offlineOpp) |
| 117 | UserModel.tryNotify(ObjectId(req.body.offlineOpp), gid, vname, "New move"); |
| 118 | res.json({}); |
| 119 | }); |
| 120 | }); |
| 121 | }); |
| 122 | |
| 123 | module.exports = router; |