Draft game update. TODO: debug, finish view/Game.vue
[vchess.git] / server / routes / games.js
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1var router = require("express").Router();
2var UserModel = require("../models/User");
2be5d614 3var ChallengeModel = require('../models/Challenge');
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4var GameModel = require('../models/Game');
5var VariantModel = require('../models/Variant');
8d7e2786 6var access = require("../utils/access");
5d04793e 7var params = require("../config/parameters");
8d7e2786 8
25996aed 9// From main hall, start game between players 0 and 1
8d7e2786 10router.post("/games", access.logged, access.ajax, (req,res) => {
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11 const gameInfo = req.body.gameInfo;
12 if (!gameInfo.players.some(p => p.id == req.userId))
8d7e2786 13 return res.json({errmsg: "Cannot start someone else's game"});
8c564f46 14 const cid = req.body.cid;
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15 ChallengeModel.remove(cid);
16 const fen = req.body.fen;
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17 GameModel.create(
18 gameInfo.vid, gameInfo.fen, gameInfo.timeControl, gameInfo.players,
2be5d614 19 (err,ret) => {
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20 access.checkRequest(res, err, ret, "Cannot create game", () => {
21 const oppIdx = (gameInfo.players[0].id == req.userId ? 1 : 0);
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22 const oppId = gameInfo.players[oppIdx].id;
23 UserModel.tryNotify(oppId,
8c564f46 24 "New game: " + params.siteURL + "/game/" + ret.gid);
2be5d614 25 res.json({gameId: ret.gid});
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26 });
27 }
28 );
29});
30
8d7e2786 31router.get("/games", access.ajax, (req,res) => {
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32 const gameId = req.query["gid"];
33 if (!!gameId)
34 {
35 GameModel.getOne(gameId, (err,game) => {
36 access.checkRequest(res, err, game, "Game not found", () => {
37 res.json({game: game});
38 });
39 });
40 }
41 else
42 {
43 // Get by (non-)user ID:
44 const userId = req.query["uid"];
45 const excluded = !!req.query["excluded"];
46 GameModel.getByUser(userId, excluded, (err,games) => {
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47 if (!!err)
48 return res.json({errmsg: err.errmsg || err.toString()});
49 res.json({games: games});
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50 });
51 }
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52});
53
3d55deea 54// New move + fen update + score, potentially
00f2759e 55// TODO: if newmove fail, takeback in GUI
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56router.put("/games", access.logged, access.ajax, (req,res) => {
57 const gid = req.body.gid;
58 const obj = req.body.newObj;
59 GameModel.update(gid, obj, (err) => {
60 if (!!err)
61 return res.json(err);
62 if (!!req.body.offlineOpp) //TODO: refresh this...
63 UserModel.tryNotify(req.body.offlineOpp, "New move in game " + gid);
64 res.json({});
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65 });
66});
67
8d7e2786 68module.exports = router;