Commit | Line | Data |
---|---|---|
a6088c90 | 1 | <template lang="pug"> |
7aa548e7 | 2 | main |
3ca0ef9e BA |
3 | input#modalScore.modal(type="checkbox") |
4 | div#scoreDiv( | |
c292ebb2 | 5 | role="dialog" |
3ca0ef9e | 6 | data-checkbox="modalScore" |
c292ebb2 BA |
7 | ) |
8 | .card.text-center | |
3ca0ef9e BA |
9 | label.modal-close(for="modalScore") |
10 | p | |
11 | span.score {{ game.score }} | |
12 | | : | |
13 | span.score-msg {{ st.tr[game.scoreMsg] }} | |
14 | input#modalRematch.modal(type="checkbox") | |
15 | div#rematchDiv( | |
16 | role="dialog" | |
17 | data-checkbox="modalRematch" | |
18 | ) | |
19 | .card.text-center | |
20 | label.modal-close(for="modalRematch") | |
f14572c4 BA |
21 | a( |
22 | :href="'#/game/' + rematchId" | |
3ca0ef9e | 23 | onClick="document.getElementById('modalRematch').checked=false" |
f14572c4 BA |
24 | ) |
25 | | {{ st.tr["Rematch in progress"] }} | |
910d631b BA |
26 | input#modalChat.modal( |
27 | type="checkbox" | |
8be8238c | 28 | @click="toggleChat()" |
910d631b BA |
29 | ) |
30 | div#chatWrap( | |
31 | role="dialog" | |
32 | data-checkbox="modalChat" | |
33 | ) | |
5b4de147 | 34 | .card |
a1c48034 | 35 | label.modal-close(for="modalChat") |
ed06d9e9 | 36 | #participants |
afde7666 | 37 | span {{ st.tr["Participant(s):"] }} |
910d631b BA |
38 | span( |
39 | v-for="p in Object.values(people)" | |
7ebc0408 | 40 | v-if="participateInChat(p)" |
910d631b | 41 | ) |
ed06d9e9 | 42 | | {{ p.name }} |
7ebc0408 | 43 | span.anonymous(v-if="someAnonymousPresent()") + @nonymous |
910d631b | 44 | Chat( |
aae89b49 | 45 | ref="chatcomp" |
910d631b BA |
46 | :players="game.players" |
47 | :pastChats="game.chats" | |
910d631b | 48 | @mychat="processChat" |
db1f1f9a | 49 | @chatcleared="clearChat" |
910d631b | 50 | ) |
5b4de147 BA |
51 | input#modalConfirm.modal(type="checkbox") |
52 | div#confirmDiv(role="dialog") | |
53 | .card | |
a17ae317 BA |
54 | .diagram( |
55 | v-if="!!vr && ['all','byrow'].includes(vr.showMoves)" | |
56 | v-html="curDiag" | |
57 | ) | |
58 | p.text-center(v-else) | |
59 | span {{ st.tr["Move played:"] + " " }} | |
60 | span.bold {{ moveNotation }} | |
61 | br | |
62 | span {{ st.tr["Are you sure?"] }} | |
5b4de147 BA |
63 | .button-group#buttonsConfirm |
64 | // onClick for acceptBtn: set dynamically | |
65 | button.acceptBtn | |
66 | span {{ st.tr["Validate"] }} | |
67 | button.refuseBtn(@click="cancelMove()") | |
68 | span {{ st.tr["Cancel"] }} | |
7aa548e7 | 69 | .row |
050ae3b5 | 70 | #aboveBoard.col-sm-12.col-md-9.col-md-offset-3.col-lg-10.col-lg-offset-2 |
1ef65040 | 71 | span.variant-cadence(v-if="game.type!='import'") {{ game.cadence }} |
2f258c37 | 72 | span.variant-name {{ game.vname }} |
feaf1bf7 BA |
73 | span#nextGame( |
74 | v-if="nextIds.length > 0" | |
75 | @click="showNextGame()" | |
76 | ) | |
77 | | {{ st.tr["Next_g"] }} | |
78 | button#chatBtn.tooltip( | |
79 | onClick="window.doClick('modalChat')" | |
80 | aria-label="Chat" | |
81 | ) | |
82 | img(src="/images/icons/chat.svg") | |
4f518610 | 83 | #actions(v-if="game.score=='*'") |
feaf1bf7 | 84 | button.tooltip( |
910d631b BA |
85 | @click="clickDraw()" |
86 | :class="{['draw-' + drawOffer]: true}" | |
feaf1bf7 | 87 | :aria-label="st.tr['Draw']" |
910d631b | 88 | ) |
feaf1bf7 BA |
89 | img(src="/images/icons/draw.svg") |
90 | button.tooltip( | |
910d631b BA |
91 | v-if="!!game.mycolor" |
92 | @click="abortGame()" | |
feaf1bf7 | 93 | :aria-label="st.tr['Abort']" |
910d631b | 94 | ) |
feaf1bf7 BA |
95 | img(src="/images/icons/abort.svg") |
96 | button.tooltip( | |
910d631b BA |
97 | v-if="!!game.mycolor" |
98 | @click="resign()" | |
feaf1bf7 | 99 | :aria-label="st.tr['Resign']" |
910d631b | 100 | ) |
feaf1bf7 BA |
101 | img(src="/images/icons/resign.svg") |
102 | button.tooltip( | |
28b32b4f | 103 | v-else |
c292ebb2 BA |
104 | @click="clickRematch()" |
105 | :class="{['rematch-' + rematchOffer]: true}" | |
feaf1bf7 BA |
106 | :aria-label="st.tr['Rematch']" |
107 | ) | |
108 | img(src="/images/icons/rematch.svg") | |
050ae3b5 | 109 | #playersInfo |
5d4a9ad4 | 110 | p(v-if="isLargeScreen()") |
5bcc9b31 BA |
111 | span.name(:class="{connected: isConnected(0)}") |
112 | | {{ game.players[0].name || "@nonymous" }} | |
57eb158f BA |
113 | span.time( |
114 | v-if="game.score=='*'" | |
115 | :class="{yourturn: !!vr && vr.turn == 'w'}" | |
116 | ) | |
117 | span.time-left {{ virtualClocks[0][0] }} | |
118 | span.time-separator(v-if="!!virtualClocks[0][1]") : | |
aae89b49 BA |
119 | span.time-right(v-if="!!virtualClocks[0][1]") |
120 | | {{ virtualClocks[0][1] }} | |
050ae3b5 | 121 | span.split-names - |
5bcc9b31 BA |
122 | span.name(:class="{connected: isConnected(1)}") |
123 | | {{ game.players[1].name || "@nonymous" }} | |
57eb158f BA |
124 | span.time( |
125 | v-if="game.score=='*'" | |
126 | :class="{yourturn: !!vr && vr.turn == 'b'}" | |
127 | ) | |
128 | span.time-left {{ virtualClocks[1][0] }} | |
129 | span.time-separator(v-if="!!virtualClocks[1][1]") : | |
aae89b49 BA |
130 | span.time-right(v-if="!!virtualClocks[1][1]") |
131 | | {{ virtualClocks[1][1] }} | |
49dad261 BA |
132 | p(v-else) |
133 | span.name(:class="{connected: isConnected(0)}") | |
134 | | {{ game.players[0].name || "@nonymous" }} | |
135 | span.split-names - | |
136 | span.name(:class="{connected: isConnected(1)}") | |
137 | | {{ game.players[1].name || "@nonymous" }} | |
138 | br | |
139 | span.time( | |
140 | v-if="game.score=='*'" | |
141 | :class="{yourturn: !!vr && vr.turn == 'w'}" | |
142 | ) | |
143 | span.time-left {{ virtualClocks[0][0] }} | |
144 | span.time-separator(v-if="!!virtualClocks[0][1]") : | |
145 | span.time-right(v-if="!!virtualClocks[0][1]") | |
146 | | {{ virtualClocks[0][1] }} | |
147 | span.time( | |
148 | v-if="game.score=='*'" | |
149 | :class="{yourturn: !!vr && vr.turn == 'b'}" | |
150 | ) | |
151 | span.time-left {{ virtualClocks[1][0] }} | |
152 | span.time-separator(v-if="!!virtualClocks[1][1]") : | |
153 | span.time-right(v-if="!!virtualClocks[1][1]") | |
154 | | {{ virtualClocks[1][1] }} | |
910d631b | 155 | BaseGame( |
8477e53d | 156 | ref="basegame" |
910d631b | 157 | :game="game" |
910d631b | 158 | @newmove="processMove" |
910d631b | 159 | ) |
a6088c90 BA |
160 | </template> |
161 | ||
162 | <script> | |
46284a2f | 163 | import BaseGame from "@/components/BaseGame.vue"; |
f21cd6d9 | 164 | import Chat from "@/components/Chat.vue"; |
a6088c90 | 165 | import { store } from "@/store"; |
967a2686 | 166 | import { GameStorage } from "@/utils/gameStorage"; |
5f918a27 | 167 | import { ImportgameStorage } from "@/utils/importgameStorage"; |
5b87454c | 168 | import { ppt } from "@/utils/datetime"; |
f5768809 | 169 | import { notify } from "@/utils/notifications"; |
23ecf008 | 170 | import { ajax } from "@/utils/ajax"; |
66d03f23 | 171 | import { extractTime } from "@/utils/timeControl"; |
51d87b52 | 172 | import { getRandString } from "@/utils/alea"; |
5aa14a21 BA |
173 | import { getScoreMessage } from "@/utils/scoring"; |
174 | import { getFullNotation } from "@/utils/notation"; | |
5b4de147 | 175 | import { getDiagram } from "@/utils/printDiagram"; |
dcd68c41 | 176 | import { processModalClick } from "@/utils/modalClick"; |
e71161fb | 177 | import { playMove, getFilteredMove } from "@/utils/playUndo"; |
1611a25f | 178 | import { ArrayFun } from "@/utils/array"; |
8418f0d7 | 179 | import params from "@/parameters"; |
a6088c90 | 180 | export default { |
6808d7a1 | 181 | name: "my-game", |
a6088c90 BA |
182 | components: { |
183 | BaseGame, | |
6808d7a1 | 184 | Chat |
a6088c90 | 185 | }, |
a6088c90 BA |
186 | data: function() { |
187 | return { | |
188 | st: store.state, | |
f54f4c26 BA |
189 | // gameRef can point to a corr game, local game or remote live game |
190 | gameRef: "", | |
feaf1bf7 | 191 | nextIds: [], |
aae89b49 | 192 | game: {}, //passed to BaseGame |
1a3cfdc0 | 193 | focus: !document.hidden, //will not always work... TODO |
aae89b49 BA |
194 | // virtualClocks will be initialized from true game.clocks |
195 | virtualClocks: [], | |
6dd02928 | 196 | vr: null, //"variant rules" object initialized from FEN |
dcd68c41 | 197 | drawOffer: "", |
585d0955 | 198 | rematchId: "", |
c292ebb2 | 199 | rematchOffer: "", |
584f81b9 | 200 | lastateAsked: false, |
dcd68c41 | 201 | people: {}, //players + observers |
760adbce | 202 | lastate: undefined, //used if opponent send lastate before game is ready |
72ccbd67 | 203 | repeat: {}, //detect position repetition |
5b4de147 | 204 | curDiag: "", //for corr moves confirmation |
8418f0d7 | 205 | conn: null, |
f9c36b2d BA |
206 | roomInitialized: false, |
207 | // If newmove has wrong index: ask fullgame again: | |
57eb158f | 208 | askGameTime: 0, |
dcff8e82 | 209 | gameIsLoading: false, |
f9c36b2d BA |
210 | // If asklastate got no reply, ask again: |
211 | gotLastate: false, | |
e5c1d0fb | 212 | gotMoveIdx: -1, //last move index received |
f9c36b2d BA |
213 | // If newmove got no pingback, send again: |
214 | opponentGotMove: false, | |
51d87b52 | 215 | connexionString: "", |
882ec6fe | 216 | socketCloseListener: 0, |
a17ae317 BA |
217 | // Incomplete info games: show move played |
218 | moveNotation: "", | |
aae89b49 | 219 | // Intervals from setInterval(): |
aae89b49 BA |
220 | askLastate: null, |
221 | retrySendmove: null, | |
222 | clockUpdate: null, | |
51d87b52 | 223 | // Related to (killing of) self multi-connects: |
49dad261 | 224 | newConnect: {} |
a6088c90 BA |
225 | }; |
226 | }, | |
227 | watch: { | |
aae89b49 | 228 | $route: function(to, from) { |
7ebc0408 | 229 | if (to.path.length < 6 || to.path.substr(0, 6) != "/game/") |
1112f1fd BA |
230 | // Page change |
231 | this.cleanBeforeDestroy(); | |
232 | else if (from.params["id"] != to.params["id"]) { | |
aae89b49 BA |
233 | // Change everything: |
234 | this.cleanBeforeDestroy(); | |
5aa14a21 BA |
235 | let boardDiv = document.querySelector(".game"); |
236 | if (!!boardDiv) | |
237 | // In case of incomplete information variant: | |
238 | boardDiv.style.visibility = "hidden"; | |
aae89b49 | 239 | this.atCreation(); |
8f16069a | 240 | } else |
aae89b49 | 241 | // Same game ID |
aae89b49 | 242 | this.nextIds = JSON.parse(this.$route.query["next"] || "[]"); |
6808d7a1 | 243 | } |
92a523d1 | 244 | }, |
71468011 | 245 | // NOTE: some redundant code with Hall.vue (mostly related to people array) |
a6088c90 | 246 | created: function() { |
aae89b49 | 247 | this.atCreation(); |
cdb34c93 | 248 | }, |
dcd68c41 | 249 | mounted: function() { |
1ef65040 BA |
250 | document.getElementById("chatWrap") |
251 | .addEventListener("click", (e) => { | |
252 | processModalClick(e, () => { | |
253 | this.toggleChat("close") | |
254 | }); | |
255 | }); | |
3ca0ef9e BA |
256 | ["rematchDiv", "scoreDiv"].forEach( |
257 | (eltName) => { | |
258 | document.getElementById(eltName) | |
259 | .addEventListener("click", processModalClick); | |
260 | } | |
261 | ); | |
5b4de147 BA |
262 | if ("ontouchstart" in window) { |
263 | // Disable tooltips on smartphones: | |
abb5917e | 264 | document.querySelectorAll("#aboveBoard .tooltip").forEach(elt => { |
407342b6 | 265 | elt.classList.remove("tooltip"); |
5b4de147 BA |
266 | }); |
267 | } | |
dcd68c41 | 268 | }, |
8418f0d7 | 269 | beforeDestroy: function() { |
aae89b49 | 270 | this.cleanBeforeDestroy(); |
8418f0d7 | 271 | }, |
cdb34c93 | 272 | methods: { |
1112f1fd | 273 | cleanBeforeDestroy: function() { |
882ec6fe | 274 | clearInterval(this.socketCloseListener); |
1112f1fd | 275 | document.removeEventListener('visibilitychange', this.visibilityChange); |
f5768809 BA |
276 | window.removeEventListener('focus', this.onFocus); |
277 | window.removeEventListener('blur', this.onBlur); | |
7ebc0408 BA |
278 | if (!!this.askLastate) clearInterval(this.askLastate); |
279 | if (!!this.retrySendmove) clearInterval(this.retrySendmove); | |
280 | if (!!this.clockUpdate) clearInterval(this.clockUpdate); | |
68e3aa8c | 281 | this.conn.removeEventListener("message", this.socketMessageListener); |
1112f1fd | 282 | this.send("disconnect"); |
68e3aa8c | 283 | this.conn = null; |
1112f1fd | 284 | }, |
a041d5d8 BA |
285 | visibilityChange: function() { |
286 | // TODO: Use document.hidden? https://webplatform.news/issues/2019-03-27 | |
f5768809 BA |
287 | this.focus = (document.visibilityState == "visible"); |
288 | if (!this.focus && !!this.rematchOffer) { | |
289 | this.rematchOffer = ""; | |
290 | this.send("rematchoffer", { data: false }); | |
291 | // Do not remove rematch offer from (local) storage | |
292 | } | |
293 | this.send(this.focus ? "getfocus" : "losefocus"); | |
294 | }, | |
295 | onFocus: function() { | |
296 | this.focus = true; | |
297 | this.send("getfocus"); | |
298 | }, | |
299 | onBlur: function() { | |
300 | this.focus = false; | |
301 | if (!!this.rematchOffer) { | |
302 | this.rematchOffer = ""; | |
303 | this.send("rematchoffer", { data: false }); | |
304 | } | |
305 | this.send("losefocus"); | |
a041d5d8 | 306 | }, |
5d4a9ad4 BA |
307 | isLargeScreen: function() { |
308 | return window.innerWidth >= 500; | |
309 | }, | |
7ebc0408 BA |
310 | participateInChat: function(p) { |
311 | return Object.keys(p.tmpIds).some(x => p.tmpIds[x].focus) && !!p.name; | |
312 | }, | |
313 | someAnonymousPresent: function() { | |
314 | return ( | |
315 | Object.values(this.people).some(p => | |
316 | !p.name && Object.keys(p.tmpIds).some(x => p.tmpIds[x].focus) | |
317 | ) | |
318 | ); | |
319 | }, | |
aae89b49 | 320 | atCreation: function() { |
1112f1fd | 321 | document.addEventListener('visibilitychange', this.visibilityChange); |
f5768809 BA |
322 | window.addEventListener('focus', this.onFocus); |
323 | window.addEventListener('blur', this.onBlur); | |
aae89b49 | 324 | // 0] (Re)Set variables |
f54f4c26 BA |
325 | this.gameRef = this.$route.params["id"]; |
326 | // next = next corr games IDs to navigate faster (if applicable) | |
aae89b49 BA |
327 | this.nextIds = JSON.parse(this.$route.query["next"] || "[]"); |
328 | // Always add myself to players' list | |
329 | const my = this.st.user; | |
7ebc0408 | 330 | const tmpId = getRandString(); |
a041d5d8 BA |
331 | this.$set( |
332 | this.people, | |
333 | my.sid, | |
334 | { | |
335 | id: my.id, | |
336 | name: my.name, | |
7ebc0408 BA |
337 | tmpIds: { |
338 | tmpId: { focus: true } | |
339 | } | |
a041d5d8 BA |
340 | } |
341 | ); | |
aae89b49 BA |
342 | this.game = { |
343 | players: [{ name: "" }, { name: "" }], | |
344 | chats: [], | |
345 | rendered: false | |
346 | }; | |
347 | let chatComp = this.$refs["chatcomp"]; | |
348 | if (!!chatComp) chatComp.chats = []; | |
349 | this.virtualClocks = [[0,0], [0,0]]; | |
350 | this.vr = null; | |
351 | this.drawOffer = ""; | |
584f81b9 | 352 | this.lastateAsked = false; |
c292ebb2 | 353 | this.rematchOffer = ""; |
aae89b49 | 354 | this.lastate = undefined; |
aae89b49 BA |
355 | this.roomInitialized = false; |
356 | this.askGameTime = 0; | |
357 | this.gameIsLoading = false; | |
358 | this.gotLastate = false; | |
359 | this.gotMoveIdx = -1; | |
360 | this.opponentGotMove = false; | |
aae89b49 BA |
361 | this.askLastate = null; |
362 | this.retrySendmove = null; | |
363 | this.clockUpdate = null; | |
364 | this.newConnect = {}; | |
aae89b49 BA |
365 | // 1] Initialize connection |
366 | this.connexionString = | |
367 | params.socketUrl + | |
7ebc0408 BA |
368 | "/?sid=" + this.st.user.sid + |
369 | "&id=" + this.st.user.id + | |
370 | "&tmpId=" + tmpId + | |
aae89b49 BA |
371 | "&page=" + |
372 | // Discard potential "/?next=[...]" for page indication: | |
373 | encodeURIComponent(this.$route.path.match(/\/game\/[a-zA-Z0-9]+/)[0]); | |
374 | this.conn = new WebSocket(this.connexionString); | |
3f22c2c3 | 375 | this.conn.addEventListener("message", this.socketMessageListener); |
882ec6fe BA |
376 | this.socketCloseListener = setInterval( |
377 | () => { | |
378 | if (this.conn.readyState == 3) { | |
2c5d7b20 BA |
379 | this.conn.removeEventListener( |
380 | "message", this.socketMessageListener); | |
882ec6fe BA |
381 | this.conn = new WebSocket(this.connexionString); |
382 | this.conn.addEventListener("message", this.socketMessageListener); | |
383 | } | |
384 | }, | |
385 | 1000 | |
386 | ); | |
aae89b49 BA |
387 | // Socket init required before loading remote game: |
388 | const socketInit = callback => { | |
3f22c2c3 | 389 | if (this.conn.readyState == 1) |
aae89b49 BA |
390 | // 1 == OPEN state |
391 | callback(); | |
392 | else | |
393 | // Socket not ready yet (initial loading) | |
f54f4c26 | 394 | // NOTE: first arg is Websocket object, unused here: |
aae89b49 BA |
395 | this.conn.onopen = () => callback(); |
396 | }; | |
f54f4c26 BA |
397 | this.fetchGame((game) => { |
398 | if (!!game) | |
399 | this.loadVariantThenGame(game, () => socketInit(this.roomInit)); | |
400 | else | |
401 | // Live game stored remotely: need socket to retrieve it | |
2c5d7b20 | 402 | // NOTE: the callback "roomInit" will be lost, so it's not provided. |
f54f4c26 BA |
403 | // --> It will be given when receiving "fullgame" socket event. |
404 | socketInit(() => { this.send("askfullgame"); }); | |
405 | }); | |
aae89b49 | 406 | }, |
760adbce | 407 | roomInit: function() { |
f9c36b2d BA |
408 | if (!this.roomInitialized) { |
409 | // Notify the room only now that I connected, because | |
410 | // messages might be lost otherwise (if game loading is slow) | |
411 | this.send("connect"); | |
412 | this.send("pollclients"); | |
413 | // We may ask fullgame several times if some moves are lost, | |
414 | // but room should be init only once: | |
415 | this.roomInitialized = true; | |
416 | } | |
71468011 BA |
417 | }, |
418 | send: function(code, obj) { | |
5a187b07 | 419 | if (!!this.conn && this.conn.readyState == 1) |
6808d7a1 | 420 | this.conn.send(JSON.stringify(Object.assign({ code: code }, obj))); |
5f131484 | 421 | }, |
050ae3b5 | 422 | isConnected: function(index) { |
29ced362 | 423 | const player = this.game.players[index]; |
a041d5d8 | 424 | // Is it me ? In this case no need to bother with focus |
0234201f | 425 | if (this.st.user.sid == player.sid || this.st.user.id == player.id) |
0a17525e BA |
426 | // Still have to check for name (because of potential multi-accounts |
427 | // on same browser, although this should be rare...) | |
428 | return (!this.st.user.name || this.st.user.name == player.name); | |
29ced362 | 429 | // Try to find a match in people: |
6808d7a1 | 430 | return ( |
1611a25f | 431 | ( |
a041d5d8 | 432 | !!player.sid && |
7ebc0408 BA |
433 | Object.keys(this.people).some(sid => { |
434 | return ( | |
435 | sid == player.sid && | |
436 | Object.values(this.people[sid].tmpIds).some(v => v.focus) | |
437 | ); | |
438 | }) | |
1611a25f BA |
439 | ) |
440 | || | |
441 | ( | |
f14572c4 | 442 | !!player.id && |
7ebc0408 BA |
443 | Object.values(this.people).some(p => { |
444 | return ( | |
445 | p.id == player.id && | |
446 | Object.values(p.tmpIds).some(v => v.focus) | |
447 | ); | |
448 | }) | |
1611a25f | 449 | ) |
6808d7a1 | 450 | ); |
050ae3b5 | 451 | }, |
c292ebb2 BA |
452 | getOppsid: function() { |
453 | let oppsid = this.game.oppsid; | |
454 | if (!oppsid) { | |
455 | oppsid = Object.keys(this.people).find( | |
456 | sid => this.people[sid].id == this.game.oppid | |
457 | ); | |
458 | } | |
459 | // oppsid is useful only if opponent is online: | |
460 | if (!!oppsid && !!this.people[oppsid]) return oppsid; | |
461 | return null; | |
462 | }, | |
1ef65040 BA |
463 | // NOTE: action if provided is always a closing action |
464 | toggleChat: function(action) { | |
465 | if (!action && document.getElementById("modalChat").checked) | |
8be8238c BA |
466 | // Entering chat |
467 | document.getElementById("inputChat").focus(); | |
1ef65040 BA |
468 | else { |
469 | document.getElementById("chatBtn").classList.remove("somethingnew"); | |
470 | if (!!this.game.mycolor) { | |
471 | // Update "chatRead" variable either on server or locally | |
472 | if (this.game.type == "corr") | |
473 | this.updateCorrGame({ chatRead: this.game.mycolor }); | |
474 | else if (this.game.type == "live") | |
475 | GameStorage.update(this.gameRef, { chatRead: true }); | |
476 | } | |
477 | } | |
db1f1f9a BA |
478 | }, |
479 | processChat: function(chat) { | |
480 | this.send("newchat", { data: chat }); | |
481 | // NOTE: anonymous chats in corr games are not stored on server (TODO?) | |
1ef65040 BA |
482 | if (!!this.game.mycolor) { |
483 | if (this.game.type == "corr") | |
484 | this.updateCorrGame({ chat: chat }); | |
485 | else { | |
486 | // Live game | |
487 | chat.added = Date.now(); | |
488 | GameStorage.update(this.gameRef, { chat: chat }); | |
489 | } | |
1a021529 | 490 | } |
db1f1f9a BA |
491 | }, |
492 | clearChat: function() { | |
1a021529 BA |
493 | if (!!this.game.mycolor) { |
494 | if (this.game.type == "corr") { | |
e57c4de4 BA |
495 | ajax( |
496 | "/chats", | |
497 | "DELETE", | |
498 | { data: { gid: this.game.id } } | |
499 | ); | |
1a021529 BA |
500 | } else { |
501 | // Live game | |
502 | GameStorage.update(this.gameRef, { delchat: true }); | |
e57c4de4 | 503 | } |
dcff8e82 | 504 | this.$set(this.game, "chats", []); |
db1f1f9a BA |
505 | } |
506 | }, | |
584f81b9 | 507 | getGameType: function(game) { |
a8ed3182 | 508 | if (!!game.id.toString().match(/^i/)) return "import"; |
584f81b9 BA |
509 | return game.cadence.indexOf("d") >= 0 ? "corr" : "live"; |
510 | }, | |
cafe0166 BA |
511 | // Notify something after a new move (to opponent and me on MyGames page) |
512 | notifyMyGames: function(thing, data) { | |
513 | this.send( | |
514 | "notify" + thing, | |
515 | { | |
516 | data: data, | |
517 | targets: this.game.players.map(p => { | |
0234201f | 518 | return { sid: p.sid, id: p.id }; |
cafe0166 BA |
519 | }) |
520 | } | |
521 | ); | |
1611a25f | 522 | }, |
feaf1bf7 BA |
523 | showNextGame: function() { |
524 | // Did I play in current game? If not, add it to nextIds list | |
525 | if (this.game.score == "*" && this.vr.turn == this.game.mycolor) | |
526 | this.nextIds.unshift(this.game.id); | |
527 | const nextGid = this.nextIds.pop(); | |
528 | this.$router.push( | |
529 | "/game/" + nextGid + "/?next=" + JSON.stringify(this.nextIds)); | |
530 | }, | |
d6f08e56 BA |
531 | askGameAgain: function() { |
532 | this.gameIsLoading = true; | |
aae89b49 | 533 | const currentUrl = document.location.href; |
57eb158f | 534 | const doAskGame = () => { |
e01e086d | 535 | if (document.location.href != currentUrl) return; //page change |
f54f4c26 BA |
536 | this.fetchGame((game) => { |
537 | if (!!game) | |
538 | // This is my game: just reload. | |
539 | this.loadGame(game); | |
540 | else | |
541 | // Just ask fullgame again (once!), this is much simpler. | |
542 | // If this fails, the user could just reload page :/ | |
543 | this.send("askfullgame"); | |
544 | }); | |
57eb158f BA |
545 | }; |
546 | // Delay of at least 2s between two game requests | |
547 | const now = Date.now(); | |
548 | const delay = Math.max(2000 - (now - this.askGameTime), 0); | |
549 | this.askGameTime = now; | |
550 | setTimeout(doAskGame, delay); | |
d6f08e56 | 551 | }, |
cdb34c93 | 552 | socketMessageListener: function(msg) { |
6808d7a1 | 553 | if (!this.conn) return; |
a6088c90 | 554 | const data = JSON.parse(msg.data); |
6808d7a1 | 555 | switch (data.code) { |
5f131484 | 556 | case "pollclients": |
7ebc0408 BA |
557 | // TODO: shuffling and random filtering on server, |
558 | // if the room is really crowded. | |
559 | Object.keys(data.sockIds).forEach(sid => { | |
a041d5d8 | 560 | if (sid != this.st.user.sid) { |
6808d7a1 | 561 | this.send("askidentity", { target: sid }); |
0d5335de | 562 | this.people[sid] = { tmpIds: data.sockIds[sid] }; |
3d65195b BA |
563 | } |
564 | else { | |
0d5335de BA |
565 | // Complete my tmpIds: |
566 | Object.assign(this.people[sid].tmpIds, data.sockIds[sid]); | |
a041d5d8 | 567 | } |
5f131484 BA |
568 | }); |
569 | break; | |
71468011 | 570 | case "connect": |
7ebc0408 BA |
571 | if (!this.people[data.from[0]]) { |
572 | // focus depends on the tmpId (e.g. tab) | |
573 | this.$set( | |
574 | this.people, | |
575 | data.from[0], | |
576 | { | |
577 | tmpIds: { | |
578 | [data.from[1]]: { focus: true } | |
579 | } | |
580 | } | |
581 | ); | |
49dad261 BA |
582 | // For self multi-connects tests: |
583 | this.newConnect[data.from[0]] = true; | |
7ebc0408 BA |
584 | this.send("askidentity", { target: data.from[0] }); |
585 | } else { | |
586 | this.people[data.from[0]].tmpIds[data.from[1]] = { focus: true }; | |
a2bd587a | 587 | this.$forceUpdate(); //TODO: shouldn't be required |
51d87b52 | 588 | } |
71468011 BA |
589 | break; |
590 | case "disconnect": | |
7ebc0408 BA |
591 | if (!this.people[data.from[0]]) return; |
592 | delete this.people[data.from[0]].tmpIds[data.from[1]]; | |
593 | if (Object.keys(this.people[data.from[0]].tmpIds).length == 0) | |
594 | this.$delete(this.people, data.from[0]); | |
595 | else this.$forceUpdate(); //TODO: shouldn't be required | |
71468011 | 596 | break; |
a041d5d8 | 597 | case "getfocus": { |
7ebc0408 | 598 | let player = this.people[data.from[0]]; |
a041d5d8 | 599 | if (!!player) { |
7ebc0408 | 600 | player.tmpIds[data.from[1]].focus = true; |
a041d5d8 BA |
601 | this.$forceUpdate(); //TODO: shouldn't be required |
602 | } | |
603 | break; | |
604 | } | |
605 | case "losefocus": { | |
7ebc0408 | 606 | let player = this.people[data.from[0]]; |
a041d5d8 | 607 | if (!!player) { |
7ebc0408 | 608 | player.tmpIds[data.from[1]].focus = false; |
a041d5d8 BA |
609 | this.$forceUpdate(); //TODO: shouldn't be required |
610 | } | |
611 | break; | |
612 | } | |
6808d7a1 | 613 | case "askidentity": { |
efdfb4c7 | 614 | // Request for identification |
51d87b52 BA |
615 | const me = { |
616 | // Decompose to avoid revealing email | |
617 | name: this.st.user.name, | |
618 | sid: this.st.user.sid, | |
6808d7a1 | 619 | id: this.st.user.id |
51d87b52 | 620 | }; |
6808d7a1 | 621 | this.send("identity", { data: me, target: data.from }); |
5f131484 | 622 | break; |
51d87b52 | 623 | } |
6808d7a1 | 624 | case "identity": { |
71468011 | 625 | const user = data.data; |
a041d5d8 | 626 | let player = this.people[user.sid]; |
7ebc0408 | 627 | // player.tmpIds is already set |
a041d5d8 BA |
628 | player.name = user.name; |
629 | player.id = user.id; | |
3d65195b BA |
630 | if (this.game.type == "live") { |
631 | const myGidx = | |
632 | this.game.players.findIndex(p => p.sid == this.st.user.sid); | |
633 | // Sometimes a player name isn't stored yet (TODO: why?) | |
634 | if ( | |
635 | myGidx >= 0 && | |
636 | !this.game.players[1 - myGidx].name && | |
637 | this.game.players[1 - myGidx].sid == user.sid && | |
638 | !!user.name | |
639 | ) { | |
640 | this.game.players[1-myGidx].name = user.name; | |
641 | GameStorage.update( | |
642 | this.gameRef, | |
643 | { playerName: { idx: 1 - myGidx, name: user.name } } | |
644 | ); | |
645 | } | |
646 | } | |
a041d5d8 | 647 | this.$forceUpdate(); //TODO: shouldn't be required |
f9c36b2d BA |
648 | // If I multi-connect, kill current connexion if no mark (I'm older) |
649 | if (this.newConnect[user.sid]) { | |
49dad261 | 650 | delete this.newConnect[user.sid]; |
6808d7a1 | 651 | if ( |
6808d7a1 BA |
652 | user.id > 0 && |
653 | user.id == this.st.user.id && | |
49dad261 | 654 | user.sid != this.st.user.sid |
6808d7a1 | 655 | ) { |
49dad261 BA |
656 | this.cleanBeforeDestroy(); |
657 | alert(this.st.tr["New connexion detected: tab now offline"]); | |
658 | break; | |
51d87b52 | 659 | } |
a0c41e7e | 660 | } |
49dad261 BA |
661 | // Ask potentially missed last state, if opponent and I play |
662 | if ( | |
663 | !this.gotLastate && | |
664 | !!this.game.mycolor && | |
665 | this.game.type == "live" && | |
666 | this.game.score == "*" && | |
667 | this.game.players.some(p => p.sid == user.sid) | |
668 | ) { | |
669 | this.send("asklastate", { target: user.sid }); | |
670 | let counter = 1; | |
671 | this.askLastate = setInterval( | |
672 | () => { | |
673 | // Ask at most 3 times: | |
674 | // if no reply after that there should be a network issue. | |
675 | if ( | |
676 | counter < 3 && | |
677 | !this.gotLastate && | |
678 | !!this.people[user.sid] | |
679 | ) { | |
680 | this.send("asklastate", { target: user.sid }); | |
681 | counter++; | |
682 | } else { | |
683 | clearInterval(this.askLastate); | |
684 | } | |
685 | }, | |
686 | 1500 | |
687 | ); | |
dcff8e82 | 688 | } |
a0c41e7e | 689 | break; |
71468011 BA |
690 | } |
691 | case "askgame": | |
1ef65040 BA |
692 | // Send current (live or import) game, |
693 | // if not asked by any of the players | |
6808d7a1 | 694 | if ( |
1ef65040 | 695 | this.game.type != "corr" && |
6808d7a1 BA |
696 | this.game.players.every(p => p.sid != data.from[0]) |
697 | ) { | |
71468011 BA |
698 | const myGame = { |
699 | id: this.game.id, | |
1ef65040 | 700 | // FEN is current position, unused for now |
71468011 BA |
701 | fen: this.game.fen, |
702 | players: this.game.players, | |
703 | vid: this.game.vid, | |
704 | cadence: this.game.cadence, | |
f54f4c26 | 705 | score: this.game.score |
71468011 | 706 | }; |
6808d7a1 | 707 | this.send("game", { data: myGame, target: data.from }); |
71468011 BA |
708 | } |
709 | break; | |
710 | case "askfullgame": | |
e8da204a BA |
711 | const gameToSend = Object.keys(this.game) |
712 | .filter(k => | |
713 | [ | |
714 | "id","fen","players","vid","cadence","fenStart","vname", | |
3f22c2c3 | 715 | "moves","clocks","score","drawOffer","rematchOffer" |
e8da204a BA |
716 | ].includes(k)) |
717 | .reduce( | |
718 | (obj, k) => { | |
719 | obj[k] = this.game[k]; | |
720 | return obj; | |
721 | }, | |
722 | {} | |
723 | ); | |
724 | this.send("fullgame", { data: gameToSend, target: data.from }); | |
71468011 BA |
725 | break; |
726 | case "fullgame": | |
c7550017 BA |
727 | if (!!data.data.empty) { |
728 | alert(this.st.tr["The game should be in another tab"]); | |
729 | this.$router.go(-1); | |
730 | } | |
731 | else | |
732 | // Callback "roomInit" to poll clients only after game is loaded | |
733 | this.loadVariantThenGame(data.data, this.roomInit); | |
71468011 | 734 | break; |
a0c41e7e | 735 | case "asklastate": |
dcff8e82 | 736 | // Sending informative last state if I played a move or score != "*" |
584f81b9 | 737 | // If the game or moves aren't loaded yet, delay the sending: |
2c5d7b20 | 738 | // TODO: socket init after game load, so the game is supposedly ready |
584f81b9 BA |
739 | if (!this.game || !this.game.moves) this.lastateAsked = true; |
740 | else this.sendLastate(data.from); | |
c6788ecf | 741 | break; |
dcff8e82 BA |
742 | case "lastate": { |
743 | // Got opponent infos about last move | |
744 | this.gotLastate = true; | |
3f22c2c3 BA |
745 | this.lastate = data.data; |
746 | if (this.game.rendered) | |
747 | // Game is rendered (Board component) | |
748 | this.processLastate(); | |
749 | // Else: will be processed when game is ready | |
71468011 | 750 | break; |
dcff8e82 | 751 | } |
6808d7a1 | 752 | case "newmove": { |
dcff8e82 BA |
753 | const movePlus = data.data; |
754 | const movesCount = this.game.moves.length; | |
755 | if (movePlus.index > movesCount) { | |
756 | // This can only happen if I'm an observer and missed a move. | |
57eb158f BA |
757 | if (this.gotMoveIdx < movePlus.index) |
758 | this.gotMoveIdx = movePlus.index; | |
d6f08e56 BA |
759 | if (!this.gameIsLoading) this.askGameAgain(); |
760 | } | |
761 | else { | |
f9c36b2d | 762 | if ( |
dcff8e82 BA |
763 | movePlus.index < movesCount || |
764 | this.gotMoveIdx >= movePlus.index | |
f9c36b2d BA |
765 | ) { |
766 | // Opponent re-send but we already have the move: | |
767 | // (maybe he didn't receive our pingback...) | |
dcff8e82 | 768 | this.send("gotmove", {data: movePlus.index, target: data.from}); |
f9c36b2d | 769 | } else { |
dcff8e82 BA |
770 | this.gotMoveIdx = movePlus.index; |
771 | const receiveMyMove = (movePlus.color == this.game.mycolor); | |
f5768809 BA |
772 | const moveColIdx = ["w", "b"].indexOf(movePlus.color); |
773 | if (!receiveMyMove && !!this.game.mycolor) { | |
f9c36b2d | 774 | // Notify opponent that I got the move: |
2c5d7b20 BA |
775 | this.send( |
776 | "gotmove", | |
777 | { data: movePlus.index, target: data.from } | |
778 | ); | |
f5768809 BA |
779 | // And myself if I'm elsewhere: |
780 | if (!this.focus) { | |
781 | notify( | |
782 | "New move", | |
783 | { | |
784 | body: | |
785 | (this.game.players[moveColIdx].name || "@nonymous") + | |
786 | " just played." | |
787 | } | |
788 | ); | |
789 | } | |
790 | } | |
dcff8e82 | 791 | if (movePlus.cancelDrawOffer) { |
f9c36b2d BA |
792 | // Opponent refuses draw |
793 | this.drawOffer = ""; | |
794 | // NOTE for corr games: drawOffer reset by player in turn | |
795 | if ( | |
796 | this.game.type == "live" && | |
797 | !!this.game.mycolor && | |
798 | !receiveMyMove | |
799 | ) { | |
f54f4c26 | 800 | GameStorage.update(this.gameRef, { drawOffer: "" }); |
f9c36b2d BA |
801 | } |
802 | } | |
2c5d7b20 BA |
803 | this.$refs["basegame"].play( |
804 | movePlus.move, "received", null, true); | |
3f22c2c3 | 805 | this.game.clocks[moveColIdx] = movePlus.clock; |
57eb158f | 806 | this.processMove( |
dcff8e82 | 807 | movePlus.move, |
3f22c2c3 | 808 | { receiveMyMove: receiveMyMove } |
f9c36b2d BA |
809 | ); |
810 | } | |
633959bf | 811 | } |
a6088c90 | 812 | break; |
71468011 | 813 | } |
f9c36b2d BA |
814 | case "gotmove": { |
815 | this.opponentGotMove = true; | |
3f22c2c3 | 816 | // Now his clock starts running on my side: |
e01e086d | 817 | const oppIdx = ['w','b'].indexOf(this.vr.turn); |
7ebc0408 BA |
818 | // NOTE: next line to avoid multi-resetClocks when several tabs |
819 | // on same game, resulting in a faster countdown. | |
820 | if (!!this.clockUpdate) clearInterval(this.clockUpdate); | |
e01e086d | 821 | this.re_setClocks(); |
f9c36b2d BA |
822 | break; |
823 | } | |
93d1d7a7 | 824 | case "resign": |
059228c9 BA |
825 | const score = (data.data == "b" ? "1-0" : "0-1"); |
826 | const side = (data.data == "w" ? "White" : "Black"); | |
8477e53d | 827 | this.gameOver(score, side + " surrender"); |
93d1d7a7 | 828 | break; |
93d1d7a7 | 829 | case "abort": |
8477e53d | 830 | this.gameOver("?", "Stop"); |
93d1d7a7 | 831 | break; |
2cc10cdb | 832 | case "draw": |
71468011 | 833 | this.gameOver("1/2", data.data); |
2cc10cdb BA |
834 | break; |
835 | case "drawoffer": | |
41c80bb6 BA |
836 | // NOTE: observers don't know who offered draw |
837 | this.drawOffer = "received"; | |
1ef65040 | 838 | if (!!this.game.mycolor && this.game.type == "live") { |
f54f4c26 BA |
839 | GameStorage.update( |
840 | this.gameRef, | |
841 | { drawOffer: V.GetOppCol(this.game.mycolor) } | |
842 | ); | |
843 | } | |
6d9f4315 | 844 | break; |
c292ebb2 BA |
845 | case "rematchoffer": |
846 | // NOTE: observers don't know who offered rematch | |
847 | this.rematchOffer = data.data ? "received" : ""; | |
1ef65040 | 848 | if (!!this.game.mycolor && this.game.type == "live") { |
f54f4c26 BA |
849 | GameStorage.update( |
850 | this.gameRef, | |
851 | { rematchOffer: V.GetOppCol(this.game.mycolor) } | |
852 | ); | |
853 | } | |
c292ebb2 BA |
854 | break; |
855 | case "newgame": { | |
856 | // A game started, redirect if I'm playing in | |
857 | const gameInfo = data.data; | |
584f81b9 | 858 | const gameType = this.getGameType(gameInfo); |
c292ebb2 | 859 | if ( |
584f81b9 BA |
860 | gameType == "live" && |
861 | gameInfo.players.some(p => p.sid == this.st.user.sid) | |
862 | ) { | |
863 | this.addAndGotoLiveGame(gameInfo); | |
864 | } else if ( | |
865 | gameType == "corr" && | |
0234201f | 866 | gameInfo.players.some(p => p.id == this.st.user.id) |
c292ebb2 BA |
867 | ) { |
868 | this.$router.push("/game/" + gameInfo.id); | |
869 | } else { | |
f54f4c26 | 870 | this.rematchId = gameInfo.id; |
3ca0ef9e | 871 | document.getElementById("modalRematch").checked = true; |
c292ebb2 BA |
872 | } |
873 | break; | |
874 | } | |
1a021529 BA |
875 | case "newchat": { |
876 | let chat = data.data; | |
877 | this.$refs["chatcomp"].newChat(chat); | |
878 | if (this.game.type == "live") { | |
879 | chat.added = Date.now(); | |
1ef65040 BA |
880 | if (!!this.game.mycolor) |
881 | GameStorage.update(this.gameRef, { chat: chat }); | |
1a021529 | 882 | } |
71468011 | 883 | if (!document.getElementById("modalChat").checked) |
2f258c37 | 884 | document.getElementById("chatBtn").classList.add("somethingnew"); |
a6088c90 | 885 | break; |
1a021529 | 886 | } |
a6088c90 | 887 | } |
cdb34c93 | 888 | }, |
5aa14a21 | 889 | updateCorrGame: function(obj, callback) { |
aae89b49 BA |
890 | ajax( |
891 | "/games", | |
892 | "PUT", | |
893 | { | |
e57c4de4 | 894 | data: { |
f54f4c26 | 895 | gid: this.gameRef, |
e57c4de4 BA |
896 | newObj: obj |
897 | }, | |
898 | success: () => { | |
899 | if (!!callback) callback(); | |
900 | } | |
aae89b49 BA |
901 | } |
902 | ); | |
903 | }, | |
584f81b9 | 904 | sendLastate: function(target) { |
3f22c2c3 BA |
905 | // Send our "last state" informations to opponent |
906 | const L = this.game.moves.length; | |
907 | const myIdx = ["w", "b"].indexOf(this.game.mycolor); | |
908 | const myLastate = { | |
909 | lastMove: | |
910 | (L > 0 && this.vr.turn != this.game.mycolor) | |
911 | ? this.game.moves[L - 1] | |
912 | : undefined, | |
913 | clock: this.game.clocks[myIdx], | |
914 | // Since we played a move (or abort or resign), | |
915 | // only drawOffer=="sent" is possible | |
916 | drawSent: this.drawOffer == "sent", | |
917 | rematchSent: this.rematchOffer == "sent", | |
918 | score: this.game.score != "*" ? this.game.score : undefined, | |
919 | scoreMsg: this.game.score != "*" ? this.game.scoreMsg : undefined, | |
920 | movesCount: L | |
921 | }; | |
922 | this.send("lastate", { data: myLastate, target: target }); | |
584f81b9 | 923 | }, |
760adbce BA |
924 | // lastate was received, but maybe game wasn't ready yet: |
925 | processLastate: function() { | |
926 | const data = this.lastate; | |
927 | this.lastate = undefined; //security... | |
928 | const L = this.game.moves.length; | |
3f22c2c3 BA |
929 | const oppIdx = 1 - ["w", "b"].indexOf(this.game.mycolor); |
930 | this.game.clocks[oppIdx] = data.clock; | |
6808d7a1 | 931 | if (data.movesCount > L) { |
760adbce | 932 | // Just got last move from him |
e01e086d | 933 | this.$refs["basegame"].play(data.lastMove, "received", null, true); |
3f22c2c3 BA |
934 | this.processMove(data.lastMove); |
935 | } else { | |
7ebc0408 | 936 | if (!!this.clockUpdate) clearInterval(this.clockUpdate); |
3f22c2c3 | 937 | this.re_setClocks(); |
a0c41e7e | 938 | } |
6808d7a1 | 939 | if (data.drawSent) this.drawOffer = "received"; |
c292ebb2 | 940 | if (data.rematchSent) this.rematchOffer = "received"; |
3f22c2c3 | 941 | if (!!data.score) { |
a0c41e7e | 942 | this.drawOffer = ""; |
5aa14a21 | 943 | if (this.game.score == "*") |
a17ae317 | 944 | this.gameOver(data.score, data.scoreMsg); |
760adbce BA |
945 | } |
946 | }, | |
dcd68c41 | 947 | clickDraw: function() { |
1ef65040 | 948 | if (!this.game.mycolor || this.game.type == "import") return; |
6808d7a1 BA |
949 | if (["received", "threerep"].includes(this.drawOffer)) { |
950 | if (!confirm(this.st.tr["Accept draw?"])) return; | |
951 | const message = | |
952 | this.drawOffer == "received" | |
953 | ? "Mutual agreement" | |
954 | : "Three repetitions"; | |
955 | this.send("draw", { data: message }); | |
77c50966 | 956 | this.gameOver("1/2", message); |
6808d7a1 | 957 | } else if (this.drawOffer == "") { |
e71161fb | 958 | // No effect if drawOffer == "sent" |
9ee2826a | 959 | if (this.game.mycolor != this.vr.turn) { |
6808d7a1 | 960 | alert(this.st.tr["Draw offer only in your turn"]); |
6fba6e0c | 961 | return; |
6808d7a1 BA |
962 | } |
963 | if (!confirm(this.st.tr["Offer draw?"])) return; | |
760adbce | 964 | this.drawOffer = "sent"; |
71468011 | 965 | this.send("drawoffer"); |
aae89b49 BA |
966 | if (this.game.type == "live") { |
967 | GameStorage.update( | |
f54f4c26 | 968 | this.gameRef, |
aae89b49 BA |
969 | { drawOffer: this.game.mycolor } |
970 | ); | |
971 | } else this.updateCorrGame({ drawOffer: this.game.mycolor }); | |
a6088c90 BA |
972 | } |
973 | }, | |
584f81b9 BA |
974 | addAndGotoLiveGame: function(gameInfo, callback) { |
975 | const game = Object.assign( | |
976 | {}, | |
977 | gameInfo, | |
978 | { | |
979 | // (other) Game infos: constant | |
980 | fenStart: gameInfo.fen, | |
981 | vname: this.game.vname, | |
982 | created: Date.now(), | |
983 | // Game state (including FEN): will be updated | |
984 | moves: [], | |
985 | clocks: [-1, -1], //-1 = unstarted | |
584f81b9 BA |
986 | score: "*" |
987 | } | |
988 | ); | |
989 | GameStorage.add(game, (err) => { | |
990 | // No error expected. | |
991 | if (!err) { | |
992 | if (this.st.settings.sound) | |
993 | new Audio("/sounds/newgame.flac").play().catch(() => {}); | |
585d0955 | 994 | if (!!callback) callback(); |
584f81b9 BA |
995 | this.$router.push("/game/" + gameInfo.id); |
996 | } | |
997 | }); | |
998 | }, | |
c292ebb2 | 999 | clickRematch: function() { |
1ef65040 | 1000 | if (!this.game.mycolor || this.game.type == "import") return; |
c292ebb2 BA |
1001 | if (this.rematchOffer == "received") { |
1002 | // Start a new game! | |
1003 | let gameInfo = { | |
1004 | id: getRandString(), //ignored if corr | |
1005 | fen: V.GenRandInitFen(this.game.randomness), | |
1006 | players: this.game.players.reverse(), | |
1007 | vid: this.game.vid, | |
1008 | cadence: this.game.cadence | |
1009 | }; | |
584f81b9 | 1010 | const notifyNewGame = () => { |
f14572c4 | 1011 | const oppsid = this.getOppsid(); //may be null |
584f81b9 | 1012 | this.send("rnewgame", { data: gameInfo, oppsid: oppsid }); |
f14572c4 BA |
1013 | // To main Hall if corr game: |
1014 | if (this.game.type == "corr") | |
7ebc0408 | 1015 | this.send("newgame", { data: gameInfo, page: "/" }); |
cafe0166 BA |
1016 | // Also to MyGames page: |
1017 | this.notifyMyGames("newgame", gameInfo); | |
584f81b9 BA |
1018 | }; |
1019 | if (this.game.type == "live") | |
1020 | this.addAndGotoLiveGame(gameInfo, notifyNewGame); | |
c292ebb2 BA |
1021 | else { |
1022 | // corr game | |
1023 | ajax( | |
1024 | "/games", | |
1025 | "POST", | |
1026 | { | |
1027 | // cid is useful to delete the challenge: | |
1028 | data: { gameInfo: gameInfo }, | |
1029 | success: (response) => { | |
1030 | gameInfo.id = response.gameId; | |
584f81b9 | 1031 | notifyNewGame(); |
c292ebb2 BA |
1032 | this.$router.push("/game/" + response.gameId); |
1033 | } | |
1034 | } | |
1035 | ); | |
1036 | } | |
1037 | } else if (this.rematchOffer == "") { | |
1038 | this.rematchOffer = "sent"; | |
1039 | this.send("rematchoffer", { data: true }); | |
1040 | if (this.game.type == "live") { | |
1041 | GameStorage.update( | |
f54f4c26 | 1042 | this.gameRef, |
c292ebb2 BA |
1043 | { rematchOffer: this.game.mycolor } |
1044 | ); | |
1045 | } else this.updateCorrGame({ rematchOffer: this.game.mycolor }); | |
1046 | } else if (this.rematchOffer == "sent") { | |
1047 | // Toggle rematch offer (on --> off) | |
1048 | this.rematchOffer = ""; | |
1049 | this.send("rematchoffer", { data: false }); | |
1050 | if (this.game.type == "live") { | |
1051 | GameStorage.update( | |
f54f4c26 | 1052 | this.gameRef, |
c292ebb2 BA |
1053 | { rematchOffer: '' } |
1054 | ); | |
1055 | } else this.updateCorrGame({ rematchOffer: 'n' }); | |
1056 | } | |
1057 | }, | |
7f3484bd | 1058 | abortGame: function() { |
2c5d7b20 BA |
1059 | if (!this.game.mycolor || !confirm(this.st.tr["Terminate game?"])) |
1060 | return; | |
8477e53d | 1061 | this.gameOver("?", "Stop"); |
71468011 | 1062 | this.send("abort"); |
a6088c90 | 1063 | }, |
6808d7a1 | 1064 | resign: function() { |
77c50966 | 1065 | if (!this.game.mycolor || !confirm(this.st.tr["Resign the game?"])) |
a6088c90 | 1066 | return; |
6808d7a1 | 1067 | this.send("resign", { data: this.game.mycolor }); |
059228c9 BA |
1068 | const score = (this.game.mycolor == "w" ? "0-1" : "1-0"); |
1069 | const side = (this.game.mycolor == "w" ? "White" : "Black"); | |
8477e53d | 1070 | this.gameOver(score, side + " surrender"); |
a6088c90 | 1071 | }, |
760adbce | 1072 | loadGame: function(game, callback) { |
1ef65040 | 1073 | const gtype = game.type || this.getGameType(game); |
32f6285e BA |
1074 | const tc = extractTime(game.cadence); |
1075 | const myIdx = game.players.findIndex(p => { | |
1076 | return p.sid == this.st.user.sid || p.id == this.st.user.id; | |
1077 | }); | |
3d65195b BA |
1078 | // Sometimes the name isn't stored yet (TODO: why?) |
1079 | if ( | |
1080 | myIdx >= 0 && | |
1081 | gtype == "live" && | |
1082 | !game.players[myIdx].name && | |
1083 | !!this.st.user.name | |
1084 | ) { | |
1085 | game.players[myIdx].name = this.st.user.name; | |
1086 | GameStorage.update( | |
1087 | game.id, | |
1088 | { playerName: { idx: myIdx, name: this.st.user.name } } | |
1089 | ); | |
1090 | } | |
2c5d7b20 BA |
1091 | // "mycolor" is undefined for observers |
1092 | const mycolor = [undefined, "w", "b"][myIdx + 1]; | |
32f6285e | 1093 | if (gtype == "corr") { |
1ef65040 BA |
1094 | if (mycolor == 'w') game.chatRead = game.chatReadWhite; |
1095 | else if (mycolor == 'b') game.chatRead = game.chatReadBlack; | |
3f22c2c3 | 1096 | // NOTE: clocks in seconds |
32f6285e BA |
1097 | game.moves.sort((m1, m2) => m1.idx - m2.idx); //in case of |
1098 | game.clocks = [tc.mainTime, tc.mainTime]; | |
1099 | const L = game.moves.length; | |
1100 | if (game.score == "*") { | |
3f22c2c3 BA |
1101 | // Adjust clocks |
1102 | if (L >= 2) { | |
1103 | game.clocks[L % 2] -= | |
1104 | (Date.now() - game.moves[L-1].played) / 1000; | |
1105 | } | |
66d03f23 | 1106 | } |
32f6285e BA |
1107 | // Now that we used idx and played, re-format moves as for live games |
1108 | game.moves = game.moves.map(m => m.squares); | |
1109 | } | |
1ef65040 | 1110 | else if (gtype == "live") { |
3f22c2c3 BA |
1111 | if (game.clocks[0] < 0) { |
1112 | // Game is unstarted. clock is ignored until move 2 | |
1113 | game.clocks = [tc.mainTime, tc.mainTime]; | |
1114 | if (myIdx >= 0) { | |
1115 | // I play in this live game | |
3d65195b BA |
1116 | GameStorage.update( |
1117 | game.id, | |
1118 | { clocks: game.clocks } | |
1119 | ); | |
3f22c2c3 BA |
1120 | } |
1121 | } else { | |
1122 | if (!!game.initime) | |
1123 | // It's my turn: clocks not updated yet | |
1124 | game.clocks[myIdx] -= (Date.now() - game.initime) / 1000; | |
77c50966 | 1125 | } |
32f6285e | 1126 | } |
1ef65040 BA |
1127 | else |
1128 | // gtype == "import" | |
1129 | game.clocks = [tc.mainTime, tc.mainTime]; | |
1130 | // Live games before 26/03/2020 don't have chat history: | |
1131 | if (!game.chats) game.chats = []; //TODO: remove line | |
1132 | // Sort chat messages from newest to oldest | |
1133 | game.chats.sort((c1, c2) => c2.added - c1.added); | |
1134 | if ( | |
1135 | myIdx >= 0 && | |
1136 | game.chats.length > 0 && | |
1137 | (!game.chatRead || game.chatRead < game.chats[0].added) | |
1138 | ) { | |
1139 | // A chat message arrived since my last reading: | |
1140 | document.getElementById("chatBtn").classList.add("somethingnew"); | |
1141 | } | |
32f6285e BA |
1142 | // TODO: merge next 2 "if" conditions |
1143 | if (!!game.drawOffer) { | |
1144 | if (game.drawOffer == "t") | |
1145 | // Three repetitions | |
1146 | this.drawOffer = "threerep"; | |
1147 | else { | |
1148 | // Draw offered by any of the players: | |
1149 | if (myIdx < 0) this.drawOffer = "received"; | |
c292ebb2 BA |
1150 | else { |
1151 | // I play in this game: | |
1152 | if ( | |
32f6285e BA |
1153 | (game.drawOffer == "w" && myIdx == 0) || |
1154 | (game.drawOffer == "b" && myIdx == 1) | |
c292ebb2 | 1155 | ) |
32f6285e BA |
1156 | this.drawOffer = "sent"; |
1157 | else this.drawOffer = "received"; | |
c292ebb2 BA |
1158 | } |
1159 | } | |
32f6285e BA |
1160 | } |
1161 | if (!!game.rematchOffer) { | |
1162 | if (myIdx < 0) this.rematchOffer = "received"; | |
1163 | else { | |
1164 | // I play in this game: | |
1165 | if ( | |
1166 | (game.rematchOffer == "w" && myIdx == 0) || | |
1167 | (game.rematchOffer == "b" && myIdx == 1) | |
1168 | ) | |
1169 | this.rematchOffer = "sent"; | |
1170 | else this.rematchOffer = "received"; | |
5aa14a21 | 1171 | } |
32f6285e BA |
1172 | } |
1173 | this.repeat = {}; //reset: scan past moves' FEN: | |
1174 | let repIdx = 0; | |
1ef65040 | 1175 | this.vr = new V(game.fenStart); |
32f6285e BA |
1176 | let curTurn = "n"; |
1177 | game.moves.forEach(m => { | |
1ef65040 BA |
1178 | playMove(m, this.vr); |
1179 | const fenIdx = this.vr.getFenForRepeat(); | |
32f6285e BA |
1180 | this.repeat[fenIdx] = this.repeat[fenIdx] |
1181 | ? this.repeat[fenIdx] + 1 | |
1182 | : 1; | |
1183 | }); | |
1ef65040 BA |
1184 | // Imported games don't have current FEN |
1185 | if (!game.fen) game.fen = this.vr.getFen(); | |
32f6285e BA |
1186 | if (this.repeat[repIdx] >= 3) this.drawOffer = "threerep"; |
1187 | this.game = Object.assign( | |
1188 | // NOTE: assign mycolor here, since BaseGame could also be VS computer | |
1189 | { | |
1190 | type: gtype, | |
1191 | increment: tc.increment, | |
1192 | mycolor: mycolor, | |
1193 | // opponent sid not strictly required (or available), but easier | |
1194 | // at least oppsid or oppid is available anyway: | |
1195 | oppsid: myIdx < 0 ? undefined : game.players[1 - myIdx].sid, | |
1196 | oppid: myIdx < 0 ? undefined : game.players[1 - myIdx].id | |
1197 | }, | |
1198 | game | |
1199 | ); | |
1200 | this.$refs["basegame"].re_setVariables(this.game); | |
1201 | if (!this.gameIsLoading) { | |
1202 | // Initial loading: | |
1203 | this.gotMoveIdx = game.moves.length - 1; | |
1204 | // If we arrive here after 'nextGame' action, the board might be hidden | |
1205 | let boardDiv = document.querySelector(".game"); | |
1206 | if (!!boardDiv && boardDiv.style.visibility == "hidden") | |
1207 | boardDiv.style.visibility = "visible"; | |
1208 | } | |
1209 | this.re_setClocks(); | |
1210 | this.$nextTick(() => { | |
1211 | this.game.rendered = true; | |
1212 | // Did lastate arrive before game was rendered? | |
1213 | if (this.lastate) this.processLastate(); | |
1214 | }); | |
1215 | if (this.lastateAsked) { | |
1216 | this.lastateAsked = false; | |
1217 | this.sendLastate(game.oppsid); | |
1218 | } | |
1219 | if (this.gameIsLoading) { | |
1220 | this.gameIsLoading = false; | |
1221 | if (this.gotMoveIdx >= game.moves.length) | |
1222 | // Some moves arrived meanwhile... | |
1223 | this.askGameAgain(); | |
1224 | } | |
1225 | if (!!callback) callback(); | |
1226 | }, | |
f54f4c26 BA |
1227 | loadVariantThenGame: async function(game, callback) { |
1228 | await import("@/variants/" + game.vname + ".js") | |
1229 | .then((vModule) => { | |
1230 | window.V = vModule[game.vname + "Rules"]; | |
1231 | this.loadGame(game, callback); | |
1232 | }); | |
1233 | }, | |
1234 | // 3 cases for loading a game: | |
1235 | // - from indexedDB (running or completed live game I play) | |
1236 | // - from server (one correspondance game I play[ed] or not) | |
1237 | // - from remote peer (one live game I don't play, finished or not) | |
1238 | fetchGame: function(callback) { | |
1239 | if (Number.isInteger(this.gameRef) || !isNaN(parseInt(this.gameRef))) { | |
1240 | // corr games identifiers are integers | |
1241 | ajax( | |
1242 | "/games", | |
1243 | "GET", | |
1244 | { | |
1245 | data: { gid: this.gameRef }, | |
1246 | success: (res) => { | |
1247 | res.game.moves.forEach(m => { | |
1248 | m.squares = JSON.parse(m.squares); | |
1249 | }); | |
1250 | callback(res.game); | |
e57c4de4 | 1251 | } |
f54f4c26 BA |
1252 | } |
1253 | ); | |
5f918a27 | 1254 | } |
1ef65040 | 1255 | else if (!!this.gameRef.match(/^i/)) |
5f918a27 BA |
1256 | // Game import (maybe remote) |
1257 | ImportgameStorage.get(this.gameRef, callback); | |
1258 | else | |
1259 | // Local live game (or remote) | |
f54f4c26 | 1260 | GameStorage.get(this.gameRef, callback); |
a6088c90 | 1261 | }, |
9ef63965 | 1262 | re_setClocks: function() { |
3f22c2c3 | 1263 | this.virtualClocks = this.game.clocks.map(s => ppt(s).split(':')); |
dcff8e82 | 1264 | if (this.game.moves.length < 2 || this.game.score != "*") { |
9ef63965 | 1265 | // 1st move not completed yet, or game over: freeze time |
9ef63965 BA |
1266 | return; |
1267 | } | |
1268 | const currentTurn = this.vr.turn; | |
8477e53d | 1269 | const currentMovesCount = this.game.moves.length; |
6808d7a1 | 1270 | const colorIdx = ["w", "b"].indexOf(currentTurn); |
e01e086d BA |
1271 | this.clockUpdate = setInterval( |
1272 | () => { | |
1273 | if ( | |
3f22c2c3 | 1274 | this.game.clocks[colorIdx] < 0 || |
e01e086d BA |
1275 | this.game.moves.length > currentMovesCount || |
1276 | this.game.score != "*" | |
1277 | ) { | |
1278 | clearInterval(this.clockUpdate); | |
7ebc0408 | 1279 | this.clockUpdate = null; |
3f22c2c3 | 1280 | if (this.game.clocks[colorIdx] < 0) |
e01e086d BA |
1281 | this.gameOver( |
1282 | currentTurn == "w" ? "0-1" : "1-0", | |
1283 | "Time" | |
1284 | ); | |
3f22c2c3 | 1285 | } else { |
e01e086d BA |
1286 | this.$set( |
1287 | this.virtualClocks, | |
1288 | colorIdx, | |
3f22c2c3 | 1289 | ppt(Math.max(0, --this.game.clocks[colorIdx])).split(':') |
6808d7a1 | 1290 | ); |
3f22c2c3 | 1291 | } |
e01e086d BA |
1292 | }, |
1293 | 1000 | |
1294 | ); | |
9ef63965 | 1295 | }, |
57eb158f | 1296 | // Update variables and storage after a move: |
e71161fb | 1297 | processMove: function(move, data) { |
1ef65040 BA |
1298 | if (this.game.type == "import") |
1299 | // Shouldn't receive any messages in this mode: | |
1300 | return; | |
e5c1d0fb | 1301 | if (!data) data = {}; |
e71161fb | 1302 | const moveCol = this.vr.turn; |
8f16069a BA |
1303 | const colorIdx = ["w", "b"].indexOf(moveCol); |
1304 | const nextIdx = 1 - colorIdx; | |
e71161fb | 1305 | const doProcessMove = () => { |
dcff8e82 | 1306 | const origMovescount = this.game.moves.length; |
3f22c2c3 BA |
1307 | // The move is (about to be) played: stop clock |
1308 | clearInterval(this.clockUpdate); | |
7ebc0408 | 1309 | this.clockUpdate = null; |
f9c36b2d | 1310 | if (moveCol == this.game.mycolor && !data.receiveMyMove) { |
e71161fb BA |
1311 | if (this.drawOffer == "received") |
1312 | // I refuse draw | |
1313 | this.drawOffer = ""; | |
dcff8e82 | 1314 | if (this.game.type == "live" && origMovescount >= 2) { |
3f22c2c3 BA |
1315 | this.game.clocks[colorIdx] += this.game.increment; |
1316 | // For a correct display in casqe of disconnected opponent: | |
1317 | this.$set( | |
1318 | this.virtualClocks, | |
1319 | colorIdx, | |
1320 | ppt(this.game.clocks[colorIdx]).split(':') | |
1321 | ); | |
1322 | GameStorage.update(this.gameRef, { | |
1323 | // It's not my turn anymore: | |
1324 | initime: null | |
1325 | }); | |
e71161fb | 1326 | } |
dce792f6 | 1327 | } |
dcff8e82 | 1328 | // Update current game object: |
e71161fb | 1329 | playMove(move, this.vr); |
f54f4c26 BA |
1330 | if (!data.score) |
1331 | // Received move, score is computed in BaseGame, but maybe not yet. | |
1332 | // ==> Compute it here, although this is redundant (TODO) | |
1333 | data.score = this.vr.getCurrentScore(); | |
1334 | if (data.score != "*") this.gameOver(data.score); | |
dcff8e82 | 1335 | this.game.moves.push(move); |
e71161fb | 1336 | this.game.fen = this.vr.getFen(); |
3f22c2c3 | 1337 | if (this.game.type == "corr") { |
8be8238c | 1338 | // In corr games, just reset clock to mainTime: |
e01e086d BA |
1339 | this.game.clocks[colorIdx] = extractTime(this.game.cadence).mainTime; |
1340 | } | |
e71161fb | 1341 | // If repetition detected, consider that a draw offer was received: |
f9c36b2d | 1342 | const fenObj = this.vr.getFenForRepeat(); |
e01e086d BA |
1343 | this.repeat[fenObj] = |
1344 | !!this.repeat[fenObj] | |
1345 | ? this.repeat[fenObj] + 1 | |
1346 | : 1; | |
f9c36b2d | 1347 | if (this.repeat[fenObj] >= 3) this.drawOffer = "threerep"; |
e71161fb | 1348 | else if (this.drawOffer == "threerep") this.drawOffer = ""; |
dcff8e82 BA |
1349 | if (!!this.game.mycolor && !data.receiveMyMove) { |
1350 | // NOTE: 'var' to see that variable outside this block | |
1351 | var filtered_move = getFilteredMove(move); | |
1352 | } | |
cafe0166 BA |
1353 | if (moveCol == this.game.mycolor && !data.receiveMyMove) { |
1354 | // Notify turn on MyGames page: | |
1355 | this.notifyMyGames( | |
1356 | "turn", | |
1357 | { | |
f54f4c26 | 1358 | gid: this.gameRef, |
cafe0166 BA |
1359 | turn: this.vr.turn |
1360 | } | |
1361 | ); | |
1362 | } | |
aae89b49 BA |
1363 | // Since corr games are stored at only one location, update should be |
1364 | // done only by one player for each move: | |
3f22c2c3 BA |
1365 | if ( |
1366 | this.game.type == "live" && | |
1367 | !!this.game.mycolor && | |
1368 | moveCol != this.game.mycolor && | |
1369 | this.game.moves.length >= 2 | |
1370 | ) { | |
1371 | // Receive a move: update initime | |
1372 | this.game.initime = Date.now(); | |
1373 | GameStorage.update(this.gameRef, { | |
1374 | // It's my turn now! | |
1375 | initime: this.game.initime | |
1376 | }); | |
1377 | } | |
e71161fb | 1378 | if ( |
f9c36b2d BA |
1379 | !!this.game.mycolor && |
1380 | !data.receiveMyMove && | |
e71161fb BA |
1381 | (this.game.type == "live" || moveCol == this.game.mycolor) |
1382 | ) { | |
1383 | let drawCode = ""; | |
1384 | switch (this.drawOffer) { | |
1385 | case "threerep": | |
1386 | drawCode = "t"; | |
1387 | break; | |
1388 | case "sent": | |
1389 | drawCode = this.game.mycolor; | |
1390 | break; | |
1391 | case "received": | |
1392 | drawCode = V.GetOppCol(this.game.mycolor); | |
1393 | break; | |
1394 | } | |
1395 | if (this.game.type == "corr") { | |
aae89b49 BA |
1396 | // corr: only move, fen and score |
1397 | this.updateCorrGame({ | |
e71161fb BA |
1398 | fen: this.game.fen, |
1399 | move: { | |
1400 | squares: filtered_move, | |
dcff8e82 | 1401 | idx: origMovescount |
e71161fb BA |
1402 | }, |
1403 | // Code "n" for "None" to force reset (otherwise it's ignored) | |
1404 | drawOffer: drawCode || "n" | |
1405 | }); | |
1406 | } | |
57eb158f BA |
1407 | else { |
1408 | const updateStorage = () => { | |
f54f4c26 | 1409 | GameStorage.update(this.gameRef, { |
57eb158f BA |
1410 | fen: this.game.fen, |
1411 | move: filtered_move, | |
1412 | moveIdx: origMovescount, | |
1413 | clocks: this.game.clocks, | |
57eb158f BA |
1414 | drawOffer: drawCode |
1415 | }); | |
1416 | }; | |
1417 | // The active tab can update storage immediately | |
f5768809 | 1418 | if (this.focus) updateStorage(); |
57eb158f BA |
1419 | // Small random delay otherwise |
1420 | else setTimeout(updateStorage, 500 + 1000 * Math.random()); | |
e71161fb | 1421 | } |
e69f159d | 1422 | } |
dcff8e82 BA |
1423 | // Send move ("newmove" event) to people in the room (if our turn) |
1424 | if (moveCol == this.game.mycolor && !data.receiveMyMove) { | |
e01e086d | 1425 | let sendMove = { |
dcff8e82 BA |
1426 | move: filtered_move, |
1427 | index: origMovescount, | |
2c5d7b20 BA |
1428 | // color is required to check if this is my move |
1429 | // (if several tabs opened) | |
dcff8e82 | 1430 | color: moveCol, |
dcff8e82 BA |
1431 | cancelDrawOffer: this.drawOffer == "" |
1432 | }; | |
e01e086d BA |
1433 | if (this.game.type == "live") |
1434 | sendMove["clock"] = this.game.clocks[colorIdx]; | |
8f16069a | 1435 | // (Live) Clocks will re-start when the opponent pingback arrive |
dcff8e82 BA |
1436 | this.opponentGotMove = false; |
1437 | this.send("newmove", {data: sendMove}); | |
1438 | // If the opponent doesn't reply gotmove soon enough, re-send move: | |
e01e086d BA |
1439 | // Do this at most 2 times, because mpore would mean network issues, |
1440 | // opponent would then be expected to disconnect/reconnect. | |
1441 | let counter = 1; | |
1442 | const currentUrl = document.location.href; | |
aae89b49 | 1443 | this.retrySendmove = setInterval( |
57eb158f | 1444 | () => { |
e01e086d BA |
1445 | if ( |
1446 | counter >= 3 || | |
1447 | this.opponentGotMove || | |
1448 | document.location.href != currentUrl //page change | |
1449 | ) { | |
aae89b49 | 1450 | clearInterval(this.retrySendmove); |
57eb158f BA |
1451 | return; |
1452 | } | |
c292ebb2 BA |
1453 | const oppsid = this.getOppsid(); |
1454 | if (!oppsid) | |
57eb158f | 1455 | // Opponent is disconnected: he'll ask last state |
aae89b49 | 1456 | clearInterval(this.retrySendmove); |
e01e086d BA |
1457 | else { |
1458 | this.send("newmove", { data: sendMove, target: oppsid }); | |
1459 | counter++; | |
1460 | } | |
57eb158f | 1461 | }, |
e01e086d | 1462 | 1500 |
57eb158f | 1463 | ); |
dcff8e82 | 1464 | } |
e01e086d BA |
1465 | else |
1466 | // Not my move or I'm an observer: just start other player's clock | |
1467 | this.re_setClocks(); | |
e71161fb | 1468 | }; |
f9c36b2d BA |
1469 | if ( |
1470 | this.game.type == "corr" && | |
1471 | moveCol == this.game.mycolor && | |
1472 | !data.receiveMyMove | |
1473 | ) { | |
a17ae317 | 1474 | let boardDiv = document.querySelector(".game"); |
5aa14a21 BA |
1475 | const afterSetScore = () => { |
1476 | doProcessMove(); | |
1477 | if (this.st.settings.gotonext && this.nextIds.length > 0) | |
1478 | this.showNextGame(); | |
1479 | else { | |
5aa14a21 | 1480 | // The board might have been hidden: |
5aa14a21 BA |
1481 | if (boardDiv.style.visibility == "hidden") |
1482 | boardDiv.style.visibility = "visible"; | |
3f22c2c3 | 1483 | if (data.score == "*") this.re_setClocks(); |
e71161fb | 1484 | } |
5aa14a21 | 1485 | }; |
a17ae317 BA |
1486 | let el = document.querySelector("#buttonsConfirm > .acceptBtn"); |
1487 | // We may play several moves in a row: in case of, remove listener: | |
1488 | let elClone = el.cloneNode(true); | |
1489 | el.parentNode.replaceChild(elClone, el); | |
1490 | elClone.addEventListener( | |
1491 | "click", | |
1492 | () => { | |
1493 | document.getElementById("modalConfirm").checked = false; | |
1494 | if (!!data.score && data.score != "*") | |
1495 | // Set score first | |
1496 | this.gameOver(data.score, null, afterSetScore); | |
1497 | else afterSetScore(); | |
1498 | } | |
1499 | ); | |
1500 | // PlayOnBoard is enough, and more appropriate for Synchrone Chess | |
12d38d0f BA |
1501 | const arMove = (Array.isArray(move) ? move : [move]); |
1502 | for (let i = 0; i < arMove.length; i++) | |
1503 | V.PlayOnBoard(this.vr.board, arMove[i]); | |
a17ae317 | 1504 | const position = this.vr.getBaseFen(); |
12d38d0f BA |
1505 | for (let i = arMove.length - 1; i >= 0; i--) |
1506 | V.UndoOnBoard(this.vr.board, arMove[i]); | |
5aa14a21 | 1507 | if (["all","byrow"].includes(V.ShowMoves)) { |
5aa14a21 BA |
1508 | this.curDiag = getDiagram({ |
1509 | position: position, | |
1510 | orientation: V.CanFlip ? this.game.mycolor : "w" | |
1511 | }); | |
f3fe29d8 BA |
1512 | document.querySelector("#confirmDiv > .card").style.width = |
1513 | boardDiv.offsetWidth + "px"; | |
5aa14a21 BA |
1514 | } else { |
1515 | // Incomplete information: just ask confirmation | |
a17ae317 | 1516 | // Hide the board, because otherwise it could reveal infos |
5aa14a21 | 1517 | boardDiv.style.visibility = "hidden"; |
a17ae317 | 1518 | this.moveNotation = getFullNotation(move); |
5aa14a21 | 1519 | } |
a17ae317 | 1520 | document.getElementById("modalConfirm").checked = true; |
6d68309a | 1521 | } |
aae89b49 | 1522 | else { |
5aa14a21 | 1523 | // Normal situation |
5aa14a21 | 1524 | if (!!data.score && data.score != "*") |
e01e086d BA |
1525 | this.gameOver(data.score, null, doProcessMove); |
1526 | else doProcessMove(); | |
aae89b49 | 1527 | } |
b4fb1612 | 1528 | }, |
5b4de147 | 1529 | cancelMove: function() { |
a17ae317 BA |
1530 | let boardDiv = document.querySelector(".game"); |
1531 | if (boardDiv.style.visibility == "hidden") | |
1532 | boardDiv.style.visibility = "visible"; | |
5b4de147 BA |
1533 | document.getElementById("modalConfirm").checked = false; |
1534 | this.$refs["basegame"].cancelLastMove(); | |
1535 | }, | |
5aa14a21 BA |
1536 | // In corr games, callback to change page only after score is set: |
1537 | gameOver: function(score, scoreMsg, callback) { | |
430a2038 | 1538 | this.game.score = score; |
5aa14a21 | 1539 | if (!scoreMsg) scoreMsg = getScoreMessage(score); |
a17ae317 | 1540 | this.game.scoreMsg = scoreMsg; |
3ca0ef9e BA |
1541 | // Display result in a un-missable way: |
1542 | document.getElementById("modalScore").checked = true; | |
5aa14a21 | 1543 | this.$set(this.game, "scoreMsg", scoreMsg); |
ab6f48ea | 1544 | const myIdx = this.game.players.findIndex(p => { |
0234201f | 1545 | return p.sid == this.st.user.sid || p.id == this.st.user.id; |
ab6f48ea | 1546 | }); |
6808d7a1 | 1547 | if (myIdx >= 0) { |
8477e53d | 1548 | // OK, I play in this game |
aae89b49 | 1549 | const scoreObj = { |
6808d7a1 BA |
1550 | score: score, |
1551 | scoreMsg: scoreMsg | |
aae89b49 | 1552 | }; |
5aa14a21 | 1553 | if (this.game.type == "live") { |
f54f4c26 | 1554 | GameStorage.update(this.gameRef, scoreObj); |
f5768809 BA |
1555 | // Notify myself locally if I'm elsewhere: |
1556 | if (!this.focus) { | |
1557 | notify( | |
1558 | "Game over", | |
1559 | { body: score + " : " + scoreMsg } | |
1560 | ); | |
1561 | } | |
5aa14a21 BA |
1562 | if (!!callback) callback(); |
1563 | } | |
1564 | else this.updateCorrGame(scoreObj, callback); | |
2c5d7b20 BA |
1565 | // Notify the score to main Hall. |
1566 | // TODO: only one player (currently double send) | |
6808d7a1 | 1567 | this.send("result", { gid: this.game.id, score: score }); |
cafe0166 BA |
1568 | // Also to MyGames page (TODO: doubled as well...) |
1569 | this.notifyMyGames( | |
1570 | "score", | |
1571 | { | |
f54f4c26 | 1572 | gid: this.gameRef, |
cafe0166 BA |
1573 | score: score |
1574 | } | |
1575 | ); | |
dcd68c41 | 1576 | } |
5aa14a21 | 1577 | else if (!!callback) callback(); |
6808d7a1 BA |
1578 | } |
1579 | } | |
a6088c90 BA |
1580 | }; |
1581 | </script> | |
7e1a1fe9 | 1582 | |
41c80bb6 | 1583 | <style lang="sass" scoped> |
3ca0ef9e | 1584 | #scoreDiv > .card, #rematchDiv > .card |
c292ebb2 BA |
1585 | padding: 15px 0 |
1586 | max-width: 430px | |
1587 | ||
3ca0ef9e BA |
1588 | span.score |
1589 | font-weight: bold | |
1590 | ||
72ccbd67 | 1591 | .connected |
050ae3b5 | 1592 | background-color: lightgreen |
72ccbd67 | 1593 | |
ed06d9e9 BA |
1594 | #participants |
1595 | margin-left: 5px | |
1596 | ||
1597 | .anonymous | |
1598 | color: grey | |
1599 | font-style: italic | |
1600 | ||
ec905cbc BA |
1601 | #playersInfo > p |
1602 | margin: 0 | |
1603 | ||
430a2038 BA |
1604 | @media screen and (min-width: 768px) |
1605 | #actions | |
1606 | width: 300px | |
1607 | @media screen and (max-width: 767px) | |
1608 | .game | |
1609 | width: 100% | |
72ccbd67 | 1610 | |
430a2038 | 1611 | #actions |
cf94b843 | 1612 | display: inline-block |
1d6d7b1d | 1613 | margin: 0 |
feaf1bf7 BA |
1614 | |
1615 | button | |
1616 | display: inline-block | |
1617 | margin: 0 | |
1618 | display: inline-flex | |
1619 | img | |
54ec15eb | 1620 | height: 22px |
feaf1bf7 BA |
1621 | display: flex |
1622 | @media screen and (max-width: 767px) | |
1623 | height: 18px | |
a1c48034 | 1624 | |
050ae3b5 BA |
1625 | @media screen and (max-width: 767px) |
1626 | #aboveBoard | |
1627 | text-align: center | |
885d93a7 BA |
1628 | @media screen and (min-width: 768px) |
1629 | #aboveBoard | |
1630 | margin-left: 30% | |
050ae3b5 | 1631 | |
2f258c37 BA |
1632 | .variant-cadence |
1633 | padding-right: 10px | |
1634 | ||
1635 | .variant-name | |
8c5f5390 | 1636 | font-weight: bold |
77c50966 | 1637 | padding-right: 10px |
77c50966 | 1638 | |
feaf1bf7 BA |
1639 | span#nextGame |
1640 | background-color: #edda99 | |
1641 | cursor: pointer | |
1642 | display: inline-block | |
1643 | margin-right: 10px | |
1644 | ||
57eb158f | 1645 | span.name |
050ae3b5 | 1646 | font-size: 1.5rem |
57eb158f | 1647 | padding: 0 3px |
050ae3b5 | 1648 | |
57eb158f | 1649 | span.time |
050ae3b5 BA |
1650 | font-size: 2rem |
1651 | display: inline-block | |
57eb158f BA |
1652 | .time-left |
1653 | margin-left: 10px | |
1654 | .time-right | |
1655 | margin-left: 5px | |
1656 | .time-separator | |
1657 | margin-left: 5px | |
1658 | position: relative | |
1659 | top: -1px | |
1660 | ||
1661 | span.yourturn | |
1662 | color: #831B1B | |
1663 | .time-separator | |
1664 | animation: blink-animation 2s steps(3, start) infinite | |
1665 | @keyframes blink-animation | |
1666 | to | |
1667 | visibility: hidden | |
050ae3b5 BA |
1668 | |
1669 | .split-names | |
1670 | display: inline-block | |
1671 | margin: 0 15px | |
1672 | ||
5b4de147 | 1673 | #chatWrap > .card |
a1c48034 | 1674 | padding-top: 20px |
a154d45e | 1675 | max-width: 767px |
5b4de147 BA |
1676 | border: none |
1677 | ||
1678 | #confirmDiv > .card | |
1679 | max-width: 767px | |
1680 | max-height: 100% | |
cf94b843 | 1681 | |
dcd68c41 BA |
1682 | .draw-sent, .draw-sent:hover |
1683 | background-color: lightyellow | |
1684 | ||
1685 | .draw-received, .draw-received:hover | |
1686 | background-color: lightgreen | |
1687 | ||
1688 | .draw-threerep, .draw-threerep:hover | |
1689 | background-color: #e4d1fc | |
2f258c37 | 1690 | |
c292ebb2 BA |
1691 | .rematch-sent, .rematch-sent:hover |
1692 | background-color: lightyellow | |
1693 | ||
1694 | .rematch-received, .rematch-received:hover | |
1695 | background-color: lightgreen | |
1696 | ||
2f258c37 BA |
1697 | .somethingnew |
1698 | background-color: #c5fefe | |
5b4de147 BA |
1699 | |
1700 | .diagram | |
1701 | margin: 0 auto | |
5b4de147 BA |
1702 | width: 100% |
1703 | ||
1704 | #buttonsConfirm | |
1705 | margin: 0 | |
1706 | & > button > span | |
1707 | width: 100% | |
1708 | text-align: center | |
1709 | ||
1710 | button.acceptBtn | |
1711 | background-color: lightgreen | |
1712 | button.refuseBtn | |
1713 | background-color: red | |
7e1a1fe9 | 1714 | </style> |