X-Git-Url: https://git.auder.net/images/pieces/%22%20%20%20VariantRules.getPpath%28board%5Bi%5D%5Bj%5D%29%20%20%20%22.svg?a=blobdiff_plain;f=TODO;h=e7038435c586b514cb0575e012c451621a2e3463;hb=3a081a0ee70efcbc9a5b3ac7a7f4ed644353667b;hp=356eba8765b4eed8479382b0cfa867ad00784e9e;hpb=3ddf355277e2f48f6f1f6b2fcc809914134b545d;p=xogo.git diff --git a/TODO b/TODO index 356eba8..e703843 100644 --- a/TODO +++ b/TODO @@ -1,9 +1,11 @@ -Impossible to play / triple move in Doublemove : turn issues, maybe because a move is sent twice to the server... -=> solution = sign (hash?) moves, and if an already received signature received again, ignore? +Baroque Berolina Bicolour Brotherhood +For Baroque (and Fugue and...) --> maybe a dedicated parent class ? -add variants : Chakart first (dark,cylinder) -Dark Racing Kings ? -Checkered-Teleport ? +Go game with option oneColor +add variants : +Dark Racing Kings ? Checkered-Teleport ? + +Hmm... non ? --> Otage, Emergo, Pacosako : fonction "buildPiece(arg1, arg2)" returns HTML element with 2 SVG or SVG + number -réfléchir aux animations par variante (reversi, Chakart, Atomic, ...) +==> plus simple : deux classes, images superposées.