X-Git-Url: https://git.auder.net/images/diag_mark.svg?a=blobdiff_plain;f=views%2Frules%2FMagnetic.pug;h=baad36ff3d386dca73bc7fa8be4fbe914c62c8ca;hb=2316f8b8248589effc756d5c09c73a1acb431574;hp=ac90eeb6b09cd50197ccb0d6d2e90d80335e1a40;hpb=43c0f1d8ead5eb867a78ad00c0983d70e07fe4bb;p=vchess.git diff --git a/views/rules/Magnetic.pug b/views/rules/Magnetic.pug index ac90eeb6..baad36ff 100644 --- a/views/rules/Magnetic.pug +++ b/views/rules/Magnetic.pug @@ -1,5 +1,6 @@ p.boxed - | Each piece has a charge generating a magnetic field, attracting enemy pieces while repelling others. + | Each piece has a charge generating a magnetic field, + | attracting enemy pieces while repelling others. h3 Specifications @@ -14,8 +15,10 @@ ul h3 Basics p - | Every piece has a charge generating a magnetic field, except the two kings which have a neutral charge. - | Pieces of the same color have let's say a positive charge, while the others have a negative charge. + | Every piece has a charge generating a magnetic field, except the two kings + | which have a neutral charge. + | Pieces of the same color have let's say a positive charge, + | while the others have a negative charge. | So, after each move some pieces are attracted while others are repelled. figure.diagram-container @@ -26,6 +29,11 @@ figure.diagram-container | fen:3b4/8/3K4/qR1Qr1P1/3b4/8/8/8: figcaption After white move Qd5 +p. + Remember that since kings have a neutral charge, any of their movement does not + change anything on the board. They also block magnetic actions which go in + their direction. + h3 End of the game p Win by capturing opponent's king. There is no notion of check or stalemate here.