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Refactor Games structure on server: no longer use an extra 'Players' table
[vchess.git]
/
client
/
src
/
variants
/
Baroque.js
diff --git
a/client/src/variants/Baroque.js
b/client/src/variants/Baroque.js
index
a860fe7
..
246f511
100644
(file)
--- a/
client/src/variants/Baroque.js
+++ b/
client/src/variants/Baroque.js
@@
-546,7
+546,6
@@
export const VariantRules = class BaroqueRules extends ChessRules {
}
static GenRandInitFen(randomness) {
- if (!randomness) randomness = 2;
if (randomness == 0)
// Deterministic:
return "rnbqkbnrm/pppppppp/8/8/8/8/PPPPPPPP/MNBKQBNR w 0";