// And, always add the "end" move. For computer, keep only one
outerLoop: for (let i=0; i < V.size.x; i++) {
for (let j=0; j < V.size.y; j++) {
// And, always add the "end" move. For computer, keep only one
outerLoop: for (let i=0; i < V.size.x; i++) {
for (let j=0; j < V.size.y; j++) {