Commit | Line | Data |
---|---|---|
dfb4afc1 | 1 | // TODO: use indexedDB instead of localStorage? (more flexible...) |
30ff6e04 | 2 | |
1d184b4c BA |
3 | Vue.component('my-game', { |
4 | data: function() { | |
5 | return { | |
6 | vr: null, //object to check moves, store them, FEN.. | |
7 | mycolor: "w", | |
8 | possibleMoves: [], //filled after each valid click/dragstart | |
9 | choices: [], //promotion pieces, or checkered captures... (contain possible pieces) | |
10 | start: {}, //pixels coordinates + id of starting square (click or drag) | |
11 | selectedPiece: null, //moving piece (or clicked piece) | |
12 | conn: null, //socket messages | |
dfb4afc1 | 13 | score: "*", //'*' means 'unfinished' |
1d184b4c BA |
14 | mode: "idle", //human, computer or idle (when not playing) |
15 | oppid: "", //opponent ID in case of HH game | |
16 | oppConnected: false, | |
186516b8 | 17 | seek: false, |
762b7c9c | 18 | fenStart: "", |
e64a4eff | 19 | incheck: false, |
1d184b4c BA |
20 | }; |
21 | }, | |
22 | render(h) { | |
23 | let [sizeX,sizeY] = VariantRules.size; | |
24 | // Precompute hints squares to facilitate rendering | |
25 | let hintSquares = doubleArray(sizeX, sizeY, false); | |
26 | this.possibleMoves.forEach(m => { hintSquares[m.end.x][m.end.y] = true; }); | |
27 | let elementArray = []; | |
28 | let square00 = document.getElementById("sq-0-0"); | |
29 | let squareWidth = !!square00 | |
30 | ? parseFloat(window.getComputedStyle(square00).width.slice(0,-2)) | |
31 | : 0; | |
186516b8 BA |
32 | const playingHuman = (this.mode == "human"); |
33 | const playingComp = (this.mode == "computer"); | |
1d184b4c BA |
34 | let actionArray = [ |
35 | h('button', | |
36 | { | |
30ff6e04 BA |
37 | on: { |
38 | click: () => { | |
e64a4eff BA |
39 | if (this.mode == "human") |
40 | return; //no newgame while playing | |
186516b8 | 41 | if (this.seek) |
30ff6e04 BA |
42 | delete localStorage["newgame"]; //cancel game seek |
43 | else | |
44 | { | |
45 | localStorage["newgame"] = variant; | |
46 | this.newGame("human"); | |
47 | } | |
186516b8 | 48 | this.seek = !this.seek; |
30ff6e04 BA |
49 | } |
50 | }, | |
1d184b4c | 51 | attrs: { "aria-label": 'New game VS human' }, |
186516b8 BA |
52 | 'class': { |
53 | "tooltip": true, | |
54 | "seek": this.seek, | |
55 | "playing": playingHuman, | |
56 | }, | |
1d184b4c BA |
57 | }, |
58 | [h('i', { 'class': { "material-icons": true } }, "accessibility")]), | |
59 | h('button', | |
60 | { | |
e64a4eff BA |
61 | on: { |
62 | click: () => { | |
63 | if (this.mode == "human") | |
64 | return; //no newgame while playing | |
65 | this.newGame("computer"); | |
66 | } | |
67 | }, | |
1d184b4c | 68 | attrs: { "aria-label": 'New game VS computer' }, |
186516b8 BA |
69 | 'class': { |
70 | "tooltip":true, | |
71 | "playing": playingComp, | |
72 | }, | |
1d184b4c BA |
73 | }, |
74 | [h('i', { 'class': { "material-icons": true } }, "computer")]) | |
75 | ]; | |
76 | if (!!this.vr) | |
77 | { | |
78 | if (this.mode == "human") | |
79 | { | |
80 | let connectedIndic = h( | |
81 | 'div', | |
82 | { | |
83 | "class": { | |
84 | "connected": this.oppConnected, | |
85 | "disconnected": !this.oppConnected, | |
86 | }, | |
87 | } | |
88 | ); | |
89 | elementArray.push(connectedIndic); | |
90 | } | |
91 | let choices = h('div', | |
92 | { | |
93 | attrs: { "id": "choices" }, | |
94 | 'class': { 'row': true }, | |
95 | style: { | |
96 | //"position": "relative", | |
97 | "display": this.choices.length>0?"block":"none", | |
98 | "top": "-" + ((sizeY/2)*squareWidth+squareWidth/2) + "px", | |
99 | "width": (this.choices.length * squareWidth) + "px", | |
100 | "height": squareWidth + "px", | |
101 | }, | |
102 | }, | |
103 | this.choices.map( m => { //a "choice" is a move | |
104 | return h('div', | |
105 | { | |
106 | 'class': { 'board': true }, | |
107 | style: { | |
108 | 'width': (100/this.choices.length) + "%", | |
109 | 'padding-bottom': (100/this.choices.length) + "%", | |
110 | }, | |
111 | }, | |
112 | [h('img', | |
113 | { | |
114 | attrs: { "src": '/images/pieces/' + VariantRules.getPpath(m.appear[0].c+m.appear[0].p) + '.svg' }, | |
115 | 'class': { 'choice-piece': true, 'board': true }, | |
116 | on: { "click": e => { this.play(m); this.choices=[]; } }, | |
117 | }) | |
118 | ] | |
119 | ); | |
120 | }) | |
121 | ); | |
122 | // Create board element (+ reserves if needed by variant or mode) | |
123 | let gameDiv = h('div', | |
124 | { | |
125 | 'class': { 'game': true }, | |
126 | }, | |
127 | [_.range(sizeX).map(i => { | |
128 | let ci = this.mycolor=='w' ? i : sizeX-i-1; | |
129 | return h( | |
130 | 'div', | |
131 | { | |
132 | 'class': { | |
133 | 'row': true, | |
134 | }, | |
135 | style: { 'opacity': this.choices.length>0?"0.5":"1" }, | |
136 | }, | |
137 | _.range(sizeY).map(j => { | |
138 | let cj = this.mycolor=='w' ? j : sizeY-j-1; | |
139 | let elems = []; | |
140 | if (this.vr.board[ci][cj] != VariantRules.EMPTY) | |
141 | { | |
142 | elems.push( | |
143 | h( | |
144 | 'img', | |
145 | { | |
146 | 'class': { | |
147 | 'piece': true, | |
148 | 'ghost': !!this.selectedPiece && this.selectedPiece.parentNode.id == "sq-"+ci+"-"+cj, | |
149 | }, | |
150 | attrs: { | |
151 | src: "/images/pieces/" + VariantRules.getPpath(this.vr.board[ci][cj]) + ".svg", | |
152 | }, | |
153 | } | |
154 | ) | |
155 | ); | |
156 | } | |
157 | if (hintSquares[ci][cj]) | |
158 | { | |
159 | elems.push( | |
160 | h( | |
161 | 'img', | |
162 | { | |
163 | 'class': { | |
164 | 'mark-square': true, | |
165 | }, | |
166 | attrs: { | |
167 | src: "/images/mark.svg", | |
168 | }, | |
169 | } | |
170 | ) | |
171 | ); | |
172 | } | |
30ff6e04 | 173 | const lm = this.vr.lastMove; |
e64a4eff BA |
174 | const highlight = !!lm && _.isMatch(lm.end, {x:ci,y:cj}); |
175 | const incheck = this.incheck | |
176 | && _.isEqual(this.vr.kingPos[this.vr.turn], [ci,cj]); | |
1d184b4c BA |
177 | return h( |
178 | 'div', | |
179 | { | |
180 | 'class': { | |
181 | 'board': true, | |
182 | 'light-square': !highlight && (i+j)%2==0, | |
183 | 'dark-square': !highlight && (i+j)%2==1, | |
184 | 'highlight': highlight, | |
e64a4eff | 185 | 'incheck': incheck, |
1d184b4c BA |
186 | }, |
187 | attrs: { | |
188 | id: this.getSquareId({x:ci,y:cj}), | |
189 | }, | |
190 | }, | |
191 | elems | |
192 | ); | |
193 | }) | |
194 | ); | |
195 | }), choices] | |
196 | ); | |
197 | actionArray.push( | |
198 | h('button', | |
199 | { | |
200 | on: { click: this.resign }, | |
201 | attrs: { "aria-label": 'Resign' }, | |
202 | 'class': { "tooltip":true }, | |
203 | }, | |
204 | [h('i', { 'class': { "material-icons": true } }, "flag")]) | |
205 | ); | |
206 | elementArray.push(gameDiv); | |
207 | // if (!!vr.reserve) | |
208 | // { | |
209 | // let reserve = h('div', | |
210 | // {'class':{'game':true}}, [ | |
211 | // h('div', | |
212 | // { 'class': { 'row': true }}, | |
213 | // [ | |
214 | // h('div', | |
215 | // {'class':{'board':true}}, | |
216 | // [h('img',{'class':{"piece":true},attrs:{"src":"/images/pieces/wb.svg"}})] | |
217 | // ) | |
218 | // ] | |
219 | // ) | |
220 | // ], | |
221 | // ); | |
222 | // elementArray.push(reserve); | |
223 | // } | |
dfb4afc1 BA |
224 | let eogMessage = "Unfinished"; |
225 | switch (this.score) | |
226 | { | |
227 | case "1-0": | |
228 | eogMessage = "White win"; | |
229 | break; | |
230 | case "0-1": | |
231 | eogMessage = "Black win"; | |
232 | break; | |
233 | case "1/2": | |
234 | eogMessage = "Draw"; | |
235 | break; | |
236 | } | |
237 | let elemsOfEog = | |
238 | [ | |
239 | h('label', | |
240 | { | |
241 | attrs: { "for": "modal-control" }, | |
242 | "class": { "modal-close": true }, | |
243 | } | |
244 | ), | |
245 | h('h3', | |
dfb4afc1 BA |
246 | { |
247 | "class": { "section": true }, | |
248 | domProps: { innerHTML: eogMessage }, | |
249 | } | |
250 | ) | |
251 | ]; | |
252 | if (this.score != "*") | |
253 | { | |
254 | elemsOfEog.push( | |
255 | h('p', //'textarea', //TODO: selectable! | |
256 | { | |
762b7c9c | 257 | domProps: { innerHTML: this.vr.getPGN(this.mycolor, this.score, this.fenStart) }, |
dfb4afc1 BA |
258 | //attrs: { "readonly": true }, |
259 | } | |
260 | ) | |
261 | ); | |
262 | } | |
1d184b4c BA |
263 | const modalEog = [ |
264 | h('input', | |
265 | { | |
266 | attrs: { "id": "modal-control", type: "checkbox" }, | |
267 | "class": { "modal": true }, | |
268 | }), | |
269 | h('div', | |
270 | { | |
271 | attrs: { "role": "dialog", "aria-labelledby": "dialog-title" }, | |
272 | }, | |
273 | [ | |
274 | h('div', | |
275 | { | |
276 | "class": { "card": true, "smallpad": true }, | |
277 | }, | |
dfb4afc1 | 278 | elemsOfEog |
1d184b4c BA |
279 | ) |
280 | ] | |
281 | ) | |
282 | ]; | |
283 | elementArray = elementArray.concat(modalEog); | |
284 | } | |
285 | const modalNewgame = [ | |
286 | h('input', | |
287 | { | |
288 | attrs: { "id": "modal-control2", type: "checkbox" }, | |
289 | "class": { "modal": true }, | |
290 | }), | |
291 | h('div', | |
292 | { | |
293 | attrs: { "role": "dialog", "aria-labelledby": "dialog-title" }, | |
294 | }, | |
295 | [ | |
296 | h('div', | |
297 | { | |
298 | "class": { "card": true, "smallpad": true }, | |
299 | }, | |
300 | [ | |
301 | h('label', | |
302 | { | |
303 | attrs: { "id": "close-newgame", "for": "modal-control2" }, | |
304 | "class": { "modal-close": true }, | |
305 | } | |
306 | ), | |
307 | h('h3', | |
308 | { | |
309 | "class": { "section": true }, | |
310 | domProps: { innerHTML: "New game" }, | |
311 | } | |
312 | ), | |
313 | h('p', | |
314 | { | |
315 | "class": { "section": true }, | |
316 | domProps: { innerHTML: "Waiting for opponent..." }, | |
317 | } | |
318 | ) | |
319 | ] | |
320 | ) | |
321 | ] | |
322 | ) | |
323 | ]; | |
324 | elementArray = elementArray.concat(modalNewgame); | |
325 | const actions = h('div', | |
326 | { | |
327 | attrs: { "id": "actions" }, | |
328 | 'class': { 'text-center': true }, | |
329 | }, | |
330 | actionArray | |
331 | ); | |
332 | elementArray.push(actions); | |
333 | return h( | |
334 | 'div', | |
335 | { | |
336 | 'class': { | |
337 | "col-sm-12":true, | |
338 | "col-md-8":true, | |
339 | "col-md-offset-2":true, | |
340 | "col-lg-6":true, | |
341 | "col-lg-offset-3":true, | |
342 | }, | |
343 | // NOTE: click = mousedown + mouseup --> what about smartphone?! | |
344 | on: { | |
345 | mousedown: this.mousedown, | |
346 | mousemove: this.mousemove, | |
347 | mouseup: this.mouseup, | |
348 | touchdown: this.mousedown, | |
349 | touchmove: this.mousemove, | |
350 | touchup: this.mouseup, | |
351 | }, | |
352 | }, | |
353 | elementArray | |
354 | ); | |
355 | }, | |
356 | created: function() { | |
357 | const url = socketUrl; | |
358 | const continuation = (localStorage.getItem("variant") === variant); | |
359 | this.myid = continuation | |
360 | ? localStorage.getItem("myid") | |
361 | // random enough (TODO: function) | |
362 | : (Date.now().toString(36) + Math.random().toString(36).substr(2, 7)).toUpperCase(); | |
363 | this.conn = new WebSocket(url + "/?sid=" + this.myid + "&page=" + variant); | |
d35f20e4 | 364 | const socketOpenListener = () => { |
1d184b4c BA |
365 | if (continuation) |
366 | { | |
367 | // TODO: check FEN integrity with opponent | |
dfb4afc1 BA |
368 | const fen = localStorage.getItem("fen"); |
369 | const mycolor = localStorage.getItem("mycolor"); | |
370 | const oppid = localStorage.getItem("oppid"); | |
371 | const moves = JSON.parse(localStorage.getItem("moves")); | |
372 | this.newGame("human", fen, mycolor, oppid, moves, true); | |
1d184b4c BA |
373 | // Send ping to server, which answers pong if opponent is connected |
374 | this.conn.send(JSON.stringify({code:"ping", oppid:this.oppId})); | |
375 | } | |
30ff6e04 BA |
376 | else if (localStorage.getItem("newgame") === variant) |
377 | { | |
378 | // New game request has been cancelled on disconnect | |
186516b8 | 379 | this.seek = true; |
30ff6e04 BA |
380 | this.newGame("human"); |
381 | } | |
1d184b4c | 382 | }; |
d35f20e4 | 383 | const socketMessageListener = msg => { |
1d184b4c BA |
384 | const data = JSON.parse(msg.data); |
385 | switch (data.code) | |
386 | { | |
387 | case "newgame": //opponent found | |
388 | this.newGame("human", data.fen, data.color, data.oppid); //oppid: opponent socket ID | |
389 | break; | |
390 | case "newmove": //..he played! | |
391 | this.play(data.move, "animate"); | |
392 | break; | |
393 | case "pong": //sent when opponent stayed online after we disconnected | |
394 | this.oppConnected = true; | |
395 | break; | |
396 | case "resign": //..you won! | |
dfb4afc1 | 397 | this.endGame(this.mycolor=="w"?"1-0":"0-1"); |
1d184b4c BA |
398 | break; |
399 | // TODO: also use (dis)connect info to count online players | |
400 | case "connect": | |
401 | case "disconnect": | |
402 | if (this.mode == "human" && this.oppid == data.id) | |
403 | this.oppConnected = (data.code == "connect"); | |
404 | break; | |
405 | } | |
406 | }; | |
d35f20e4 | 407 | const socketCloseListener = () => { |
30ff6e04 | 408 | console.log("Lost connection -- reconnect"); |
d35f20e4 BA |
409 | this.conn = new WebSocket(url + "/?sid=" + this.myid + "&page=" + variant); |
410 | this.conn.addEventListener('open', socketOpenListener); | |
411 | this.conn.addEventListener('message', socketMessageListener); | |
412 | this.conn.addEventListener('close', socketCloseListener); | |
413 | }; | |
414 | this.conn.onopen = socketOpenListener; | |
415 | this.conn.onmessage = socketMessageListener; | |
416 | this.conn.onclose = socketCloseListener; | |
1d184b4c BA |
417 | }, |
418 | methods: { | |
dfb4afc1 BA |
419 | endGame: function(score) { |
420 | this.score = score; | |
186516b8 BA |
421 | let modalBox = document.getElementById("modal-control"); |
422 | modalBox.checked = true; | |
dfb4afc1 | 423 | //setTimeout(() => { modalBox.checked = false; }, 2000); //disabled, to show PGN |
1d184b4c BA |
424 | if (this.mode == "human") |
425 | this.clearStorage(); | |
426 | this.mode = "idle"; | |
427 | this.oppid = ""; | |
428 | }, | |
429 | resign: function() { | |
430 | if (this.mode == "human" && this.oppConnected) | |
d35f20e4 BA |
431 | { |
432 | try { | |
433 | this.conn.send(JSON.stringify({code: "resign", oppid: this.oppid})); | |
434 | } catch (INVALID_STATE_ERR) { | |
435 | return; //resign failed for some reason... | |
436 | } | |
437 | } | |
dfb4afc1 | 438 | this.endGame(this.mycolor=="w"?"0-1":"1-0"); |
1d184b4c | 439 | }, |
762b7c9c BA |
440 | setStorage: function() { |
441 | localStorage.setItem("myid", this.myid); | |
442 | localStorage.setItem("variant", variant); | |
443 | localStorage.setItem("mycolor", this.mycolor); | |
444 | localStorage.setItem("oppid", this.oppid); | |
445 | localStorage.setItem("fenStart", this.fenStart); | |
446 | localStorage.setItem("moves", JSON.stringify(this.vr.moves)); | |
1d184b4c | 447 | localStorage.setItem("fen", this.vr.getFen()); |
762b7c9c BA |
448 | }, |
449 | updateStorage: function() { | |
dfb4afc1 | 450 | localStorage.setItem("moves", JSON.stringify(this.vr.moves)); |
762b7c9c | 451 | localStorage.setItem("fen", this.vr.getFen()); |
1d184b4c BA |
452 | }, |
453 | clearStorage: function() { | |
454 | delete localStorage["variant"]; | |
455 | delete localStorage["myid"]; | |
456 | delete localStorage["mycolor"]; | |
457 | delete localStorage["oppid"]; | |
762b7c9c | 458 | delete localStorage["fenStart"]; |
1d184b4c | 459 | delete localStorage["fen"]; |
dfb4afc1 | 460 | delete localStorage["moves"]; |
1d184b4c | 461 | }, |
dfb4afc1 | 462 | newGame: function(mode, fenInit, color, oppId, moves, continuation) { |
1d184b4c BA |
463 | const fen = fenInit || VariantRules.GenRandInitFen(); |
464 | console.log(fen); //DEBUG | |
dfb4afc1 | 465 | this.score = "*"; |
1d184b4c BA |
466 | if (mode=="human" && !oppId) |
467 | { | |
468 | // Send game request and wait.. | |
469 | this.clearStorage(); //in case of | |
d35f20e4 BA |
470 | try { |
471 | this.conn.send(JSON.stringify({code:"newgame", fen:fen})); | |
472 | } catch (INVALID_STATE_ERR) { | |
473 | return; //nothing achieved | |
474 | } | |
186516b8 BA |
475 | let modalBox = document.getElementById("modal-control2"); |
476 | modalBox.checked = true; | |
477 | setTimeout(() => { modalBox.checked = false; }, 2000); | |
1d184b4c BA |
478 | return; |
479 | } | |
dfb4afc1 | 480 | this.vr = new VariantRules(fen, moves || []); |
1d184b4c | 481 | this.mode = mode; |
762b7c9c BA |
482 | this.fenStart = continuation |
483 | ? localStorage.getItem("fenStart") | |
484 | : fen.split(" ")[0]; //Only the position matters | |
1d184b4c BA |
485 | if (mode=="human") |
486 | { | |
487 | // Opponent found! | |
488 | if (!continuation) | |
489 | { | |
490 | // Playing sound fails on game continuation: | |
491 | new Audio("/sounds/newgame.mp3").play(); | |
492 | document.getElementById("modal-control2").checked = false; | |
493 | } | |
494 | this.oppid = oppId; | |
495 | this.oppConnected = true; | |
496 | this.mycolor = color; | |
186516b8 | 497 | this.seek = false; |
e64a4eff BA |
498 | if (!!moves && moves.length > 0) //imply continuation |
499 | { | |
500 | const oppCol = this.vr.turn; | |
501 | const lastMove = moves[moves.length-1]; | |
502 | this.vr.undo(lastMove); | |
503 | this.incheck = this.vr.underCheck(lastMove, oppCol); | |
504 | this.vr.play(lastMove, "ingame"); | |
505 | } | |
186516b8 | 506 | delete localStorage["newgame"]; |
762b7c9c | 507 | this.setStorage(); //in case of interruptions |
1d184b4c BA |
508 | } |
509 | else //against computer | |
510 | { | |
511 | this.mycolor = Math.random() < 0.5 ? 'w' : 'b'; | |
512 | if (this.mycolor == 'b') | |
513 | setTimeout(this.playComputerMove, 500); | |
514 | } | |
515 | }, | |
516 | playComputerMove: function() { | |
517 | const compColor = this.mycolor=='w' ? 'b' : 'w'; | |
518 | const compMove = this.vr.getComputerMove(compColor); | |
519 | // HACK: avoid selecting elements before they appear on page: | |
520 | setTimeout(() => this.play(compMove, "animate"), 500); | |
521 | }, | |
522 | // Get the identifier of a HTML table cell from its numeric coordinates o.x,o.y. | |
523 | getSquareId: function(o) { | |
524 | // NOTE: a separator is required to allow any size of board | |
525 | return "sq-" + o.x + "-" + o.y; | |
526 | }, | |
527 | // Inverse function | |
528 | getSquareFromId: function(id) { | |
529 | let idParts = id.split('-'); | |
530 | return [parseInt(idParts[1]), parseInt(idParts[2])]; | |
531 | }, | |
532 | mousedown: function(e) { | |
533 | e = e || window.event; | |
534 | e.preventDefault(); //disable native drag & drop | |
535 | if (!this.selectedPiece && e.target.classList.contains("piece")) | |
536 | { | |
537 | // Next few lines to center the piece on mouse cursor | |
538 | let rect = e.target.parentNode.getBoundingClientRect(); | |
539 | this.start = { | |
540 | x: rect.x + rect.width/2, | |
541 | y: rect.y + rect.width/2, | |
542 | id: e.target.parentNode.id | |
543 | }; | |
544 | this.selectedPiece = e.target.cloneNode(); | |
545 | this.selectedPiece.style.position = "absolute"; | |
546 | this.selectedPiece.style.top = 0; | |
547 | this.selectedPiece.style.display = "inline-block"; | |
548 | this.selectedPiece.style.zIndex = 3000; | |
549 | let startSquare = this.getSquareFromId(e.target.parentNode.id); | |
550 | this.possibleMoves = this.vr.canIplay(this.mycolor,startSquare) | |
551 | ? this.vr.getPossibleMovesFrom(startSquare) | |
552 | : []; | |
553 | e.target.parentNode.appendChild(this.selectedPiece); | |
554 | } | |
555 | }, | |
556 | mousemove: function(e) { | |
557 | if (!this.selectedPiece) | |
558 | return; | |
559 | e = e || window.event; | |
560 | // If there is an active element, move it around | |
561 | if (!!this.selectedPiece) | |
562 | { | |
563 | this.selectedPiece.style.left = (e.clientX-this.start.x) + "px"; | |
564 | this.selectedPiece.style.top = (e.clientY-this.start.y) + "px"; | |
565 | } | |
566 | }, | |
567 | mouseup: function(e) { | |
568 | if (!this.selectedPiece) | |
569 | return; | |
570 | e = e || window.event; | |
571 | // Read drop target (or parentElement, parentNode... if type == "img") | |
572 | this.selectedPiece.style.zIndex = -3000; //HACK to find square from final coordinates | |
573 | let landing = document.elementFromPoint(e.clientX, e.clientY); | |
574 | this.selectedPiece.style.zIndex = 3000; | |
575 | while (landing.tagName == "IMG") //classList.contains(piece) fails because of mark/highlight | |
576 | landing = landing.parentNode; | |
577 | if (this.start.id == landing.id) //a click: selectedPiece and possibleMoves already filled | |
578 | return; | |
579 | // OK: process move attempt | |
580 | let endSquare = this.getSquareFromId(landing.id); | |
581 | let moves = this.findMatchingMoves(endSquare); | |
582 | this.possibleMoves = []; | |
583 | if (moves.length > 1) | |
584 | this.choices = moves; | |
585 | else if (moves.length==1) | |
586 | this.play(moves[0]); | |
587 | // Else: impossible move | |
588 | this.selectedPiece.parentNode.removeChild(this.selectedPiece); | |
589 | delete this.selectedPiece; | |
590 | this.selectedPiece = null; | |
591 | }, | |
592 | findMatchingMoves: function(endSquare) { | |
593 | // Run through moves list and return the matching set (if promotions...) | |
594 | let moves = []; | |
595 | this.possibleMoves.forEach(function(m) { | |
596 | if (endSquare[0] == m.end.x && endSquare[1] == m.end.y) | |
597 | moves.push(m); | |
598 | }); | |
599 | return moves; | |
600 | }, | |
601 | animateMove: function(move) { | |
602 | let startSquare = document.getElementById(this.getSquareId(move.start)); | |
603 | let endSquare = document.getElementById(this.getSquareId(move.end)); | |
604 | let rectStart = startSquare.getBoundingClientRect(); | |
605 | let rectEnd = endSquare.getBoundingClientRect(); | |
606 | let translation = {x:rectEnd.x-rectStart.x, y:rectEnd.y-rectStart.y}; | |
607 | let movingPiece = document.querySelector("#" + this.getSquareId(move.start) + " > img.piece"); | |
608 | // HACK for animation (otherwise with positive translate, image slides "under background"...) | |
609 | // Possible improvement: just alter squares on the piece's way... | |
610 | squares = document.getElementsByClassName("board"); | |
611 | for (let i=0; i<squares.length; i++) | |
612 | { | |
613 | let square = squares.item(i); | |
614 | if (square.id != this.getSquareId(move.start)) | |
615 | square.style.zIndex = "-1"; | |
616 | } | |
617 | movingPiece.style.transform = "translate(" + translation.x + "px," + translation.y + "px)"; | |
618 | movingPiece.style.transitionDuration = "0.2s"; | |
619 | movingPiece.style.zIndex = "3000"; | |
620 | setTimeout( () => { | |
621 | for (let i=0; i<squares.length; i++) | |
622 | squares.item(i).style.zIndex = "auto"; | |
623 | movingPiece.style = {}; //required e.g. for 0-0 with KR swap | |
624 | this.play(move); | |
625 | }, 200); | |
626 | }, | |
627 | play: function(move, programmatic) { | |
628 | if (!!programmatic) //computer or human opponent | |
629 | { | |
630 | this.animateMove(move); | |
631 | return; | |
632 | } | |
e64a4eff BA |
633 | const oppCol = this.vr.getOppCol(this.vr.turn); |
634 | this.incheck = this.vr.underCheck(move, oppCol); //is opponent in check? | |
1d184b4c BA |
635 | // Not programmatic, or animation is over |
636 | if (this.mode == "human" && this.vr.turn == this.mycolor) | |
637 | { | |
638 | if (!this.oppConnected) | |
639 | return; //abort move if opponent is gone | |
0cb758e0 BA |
640 | try { |
641 | this.conn.send(JSON.stringify({code:"newmove", move:move, oppid:this.oppid})); | |
642 | } catch(INVALID_STATE_ERR) { | |
d35f20e4 | 643 | return; //abort also if sending failed |
0cb758e0 | 644 | } |
1d184b4c BA |
645 | } |
646 | new Audio("/sounds/chessmove1.mp3").play(); | |
647 | this.vr.play(move, "ingame"); | |
648 | if (this.mode == "human") | |
649 | this.updateStorage(); //after our moves and opponent moves | |
650 | const eog = this.vr.checkGameOver(this.vr.turn); | |
651 | if (eog != "*") | |
652 | this.endGame(eog); | |
653 | else if (this.mode == "computer" && this.vr.turn != this.mycolor) | |
654 | setTimeout(this.playComputerMove, 500); | |
655 | }, | |
656 | }, | |
657 | }) |