From: Benjamin Auder Date: Mon, 30 Mar 2020 10:23:44 +0000 (+0200) Subject: Better arrows drawing X-Git-Url: https://git.auder.net/images/assets/js/parser.js?a=commitdiff_plain;h=cd049aa1928888cc2a87e740930552eabe748b96;p=vchess.git Better arrows drawing --- diff --git a/client/src/components/Board.vue b/client/src/components/Board.vue index 83dc8630..cf0a70c7 100644 --- a/client/src/components/Board.vue +++ b/client/src/components/Board.vue @@ -303,9 +303,11 @@ export default { elementArray.push(gameDiv); if (!!this.vr.reserve) elementArray.push(reserveBottom); const boardElt = document.querySelector(".game"); + // Square width might be undefine (at first drawing), + // but it won't be used in this case. + const squareWidth = boardElt.offsetWidth / sizeY; if (this.choices.length > 0 && !!boardElt) { // No choices to show at first drawing - const squareWidth = boardElt.offsetWidth / sizeY; const offset = [boardElt.offsetTop, boardElt.offsetLeft]; const maxNbeltsPerRow = Math.min(this.choices.length, sizeY); let topOffset = offset[0] + (sizeY / 2) * squareWidth - squareWidth / 2; @@ -385,7 +387,9 @@ export default { (this.arrows.length > 0 || this.movingArrow.x >= 0) ) { let svgArrows = []; + const arrowWidth = squareWidth / 4; this.arrows.forEach(a => { + const endPoint = this.adjustEndArrow(a.start, a.end, squareWidth); svgArrows.push( h( "path", @@ -394,14 +398,17 @@ export default { attrs: { d: ( "M" + a.start.x + "," + a.start.y + " " + - "L" + a.end.x + "," + a.end.y - ) + "L" + endPoint.x + "," + endPoint.y + ), + style: "stroke-width:" + arrowWidth + "px" } } ) ); }); if (this.movingArrow.x >= 0) { + const endPoint = + this.adjustEndArrow(this.startArrow, this.movingArrow, squareWidth); svgArrows.push( h( "path", @@ -410,8 +417,9 @@ export default { attrs: { d: ( "M" + this.startArrow.x + "," + this.startArrow.y + " " + - "L" + this.movingArrow.x + "," + this.movingArrow.y - ) + "L" + endPoint.x + "," + endPoint.y + ), + style: "stroke-width:" + arrowWidth + "px" } } ) @@ -437,11 +445,11 @@ export default { { attrs: { id: "arrow", - markerWidth: "2", - markerHeight: "2", - markerUnits: "strokeWidth", + markerWidth: (2 * arrowWidth) + "px", + markerHeight: (2 * arrowWidth) + "px", + markerUnits: "userSpaceOnUse", refX: "0", - refY: "1", + refY: arrowWidth + "px", orient: "auto" } }, @@ -449,9 +457,12 @@ export default { h( "path", { + "class": { "arrow-head": true }, attrs: { - d: "M0,0 L0,2 L2,1 z", - style: "fill: blue" + d: ( + "M0,0 L0," + (2 * arrowWidth) + " " + + "L" + (2 * arrowWidth) + "," + arrowWidth + " z" + ) } } ) @@ -496,6 +507,17 @@ export default { this.arrows = []; this.circles = {}; }, + adjustEndArrow: function(start, end, squareWidth) { + // Simple heuristic for now, just remove 1/3 square. + // TODO: should depend on the orientation. + const delta = [end.x - start.x, end.y - start.y]; + const dist = Math.sqrt(delta[0] * delta[0] + delta[1] * delta[1]); + const fracSqWidth = squareWidth / 3; + return { + x: end.x - delta[0] * fracSqWidth / dist, + y: end.y - delta[1] * fracSqWidth / dist + }; + }, mousedown: function(e) { if (!([1, 3].includes(e.which))) return; e.preventDefault(); @@ -726,10 +748,12 @@ img.ghost .svg-arrow opacity: 0.65 stroke: #5f0e78 - stroke-width: 10px fill: none marker-end: url(#arrow) +.arrow-head + fill: #5f0e78 + .incheck-light background-color: rgba(204, 51, 0, 0.7) !important .incheck-dark