insertChallenge();
});
+// TODO: either like that, or remove challenge in /games POST ?
// "Challenge update" --> someone accepted a challenge
router.put("/challenges", access.logged, access.ajax, (req,res) => {
- // launchGame(cid, uid)
+ // launchGame(cid, uid) //req.body.chall
// TODO: gather challenge infos
// Then create game, and remove challenge:
ChallengeModel.remove(cid, req.userId, err => {