Commit | Line | Data |
---|---|---|
a6088c90 | 1 | <template lang="pug"> |
7aa548e7 | 2 | main |
bfe9a135 | 3 | input#modalChat.modal(type="checkbox" @click="resetChatColor") |
602d6bef | 4 | div#chatWrap(role="dialog" data-checkbox="modalChat" aria-labelledby="inputChat") |
a1c48034 BA |
5 | #chat.card |
6 | label.modal-close(for="modalChat") | |
ed06d9e9 | 7 | #participants |
ac8f441c | 8 | span {{ Object.keys(people).length + " " + st.tr["participant(s):"] }} |
ed06d9e9 BA |
9 | span(v-for="p in Object.values(people)" v-if="!!p.name") |
10 | | {{ p.name }} | |
11 | span.anonymous(v-if="Object.values(people).some(p => !p.name)") | |
12 | | + @nonymous | |
3837d4f7 | 13 | Chat(:players="game.players" :pastChats="game.chats" |
ac8f441c | 14 | :newChat="newChat" @mychat="processChat") |
7aa548e7 | 15 | .row |
050ae3b5 | 16 | #aboveBoard.col-sm-12.col-md-9.col-md-offset-3.col-lg-10.col-lg-offset-2 |
8c5f5390 | 17 | span.variant-info {{ game.vname }} |
cf94b843 | 18 | button#chatBtn(onClick="doClick('modalChat')") Chat |
4f518610 | 19 | #actions(v-if="game.score=='*'") |
602d6bef BA |
20 | button(@click="clickDraw" :class="{['draw-' + drawOffer]: true}") |
21 | | {{ st.tr["Draw"] }} | |
77c50966 BA |
22 | button(v-if="!!game.mycolor" @click="abortGame") {{ st.tr["Abort"] }} |
23 | button(v-if="!!game.mycolor" @click="resign") {{ st.tr["Resign"] }} | |
050ae3b5 BA |
24 | #playersInfo |
25 | p | |
5bcc9b31 BA |
26 | span.name(:class="{connected: isConnected(0)}") |
27 | | {{ game.players[0].name || "@nonymous" }} | |
050ae3b5 BA |
28 | span.time(v-if="game.score=='*'") {{ virtualClocks[0] }} |
29 | span.split-names - | |
5bcc9b31 BA |
30 | span.name(:class="{connected: isConnected(1)}") |
31 | | {{ game.players[1].name || "@nonymous" }} | |
050ae3b5 | 32 | span.time(v-if="game.score=='*'") {{ virtualClocks[1] }} |
430a2038 BA |
33 | BaseGame(:game="game" :vr="vr" ref="basegame" |
34 | @newmove="processMove" @gameover="gameOver") | |
a6088c90 BA |
35 | </template> |
36 | ||
37 | <script> | |
46284a2f | 38 | import BaseGame from "@/components/BaseGame.vue"; |
f21cd6d9 | 39 | import Chat from "@/components/Chat.vue"; |
a6088c90 | 40 | import { store } from "@/store"; |
967a2686 | 41 | import { GameStorage } from "@/utils/gameStorage"; |
5b87454c | 42 | import { ppt } from "@/utils/datetime"; |
66d03f23 | 43 | import { extractTime } from "@/utils/timeControl"; |
f41ce580 | 44 | import { ArrayFun } from "@/utils/array"; |
dcd68c41 | 45 | import { processModalClick } from "@/utils/modalClick"; |
77c50966 | 46 | import { getScoreMessage } from "@/utils/scoring"; |
a6088c90 BA |
47 | |
48 | export default { | |
49 | name: 'my-game', | |
50 | components: { | |
51 | BaseGame, | |
5c8e044f | 52 | Chat, |
a6088c90 | 53 | }, |
f7121527 | 54 | // gameRef: to find the game in (potentially remote) storage |
a6088c90 BA |
55 | data: function() { |
56 | return { | |
57 | st: store.state, | |
4b0384fa BA |
58 | gameRef: { //given in URL (rid = remote ID) |
59 | id: "", | |
60 | rid: "" | |
61 | }, | |
a0c41e7e BA |
62 | game: { //passed to BaseGame |
63 | players:[{name:""},{name:""}], | |
64 | rendered: false, | |
65 | }, | |
809ba2aa | 66 | virtualClocks: [0, 0], //initialized with true game.clocks |
6dd02928 | 67 | vr: null, //"variant rules" object initialized from FEN |
dcd68c41 BA |
68 | drawOffer: "", |
69 | people: {}, //players + observers | |
760adbce | 70 | lastate: undefined, //used if opponent send lastate before game is ready |
72ccbd67 | 71 | repeat: {}, //detect position repetition |
ac8f441c | 72 | newChat: "", |
a6088c90 BA |
73 | }; |
74 | }, | |
75 | watch: { | |
5f131484 BA |
76 | "$route": function(to, from) { |
77 | this.gameRef.id = to.params["id"]; | |
78 | this.gameRef.rid = to.query["rid"]; | |
79 | this.loadGame(); | |
a6088c90 | 80 | }, |
5b87454c | 81 | "game.clocks": function(newState) { |
b7cbbda1 | 82 | if (this.game.moves.length < 2 || this.game.score != "*") |
dce792f6 | 83 | { |
b7cbbda1 | 84 | // 1st move not completed yet, or game over: freeze time |
dce792f6 BA |
85 | this.virtualClocks = newState.map(s => ppt(s)); |
86 | return; | |
87 | } | |
809ba2aa | 88 | const currentTurn = this.vr.turn; |
6fba6e0c | 89 | const colorIdx = ["w","b"].indexOf(currentTurn); |
809ba2aa BA |
90 | let countdown = newState[colorIdx] - |
91 | (Date.now() - this.game.initime[colorIdx])/1000; | |
c0b27606 BA |
92 | this.virtualClocks = [0,1].map(i => { |
93 | const removeTime = i == colorIdx | |
94 | ? (Date.now() - this.game.initime[colorIdx])/1000 | |
95 | : 0; | |
96 | return ppt(newState[i] - removeTime); | |
97 | }); | |
809ba2aa | 98 | let clockUpdate = setInterval(() => { |
e69f159d | 99 | if (countdown < 0 || this.vr.turn != currentTurn || this.game.score != "*") |
809ba2aa BA |
100 | { |
101 | clearInterval(clockUpdate); | |
e69f159d | 102 | if (countdown < 0) |
602d6bef | 103 | this.gameOver(this.vr.turn=="w" ? "0-1" : "1-0", this.st.tr["Time"]); |
809ba2aa | 104 | } |
9aa229f3 | 105 | else |
9aa229f3 | 106 | this.$set(this.virtualClocks, colorIdx, ppt(Math.max(0, --countdown))); |
809ba2aa | 107 | }, 1000); |
5b87454c | 108 | }, |
92a523d1 | 109 | }, |
dcd68c41 | 110 | // NOTE: some redundant code with Hall.vue (related to people array) |
a6088c90 | 111 | created: function() { |
5f131484 BA |
112 | // Always add myself to players' list |
113 | const my = this.st.user; | |
dcd68c41 | 114 | this.$set(this.people, my.sid, {id:my.id, name:my.name}); |
dc284d90 BA |
115 | this.gameRef.id = this.$route.params["id"]; |
116 | this.gameRef.rid = this.$route.query["rid"]; //may be undefined | |
760adbce | 117 | // Define socket .onmessage() and .onclose() events: |
5f131484 | 118 | this.st.conn.onmessage = this.socketMessageListener; |
cdb34c93 BA |
119 | const socketCloseListener = () => { |
120 | store.socketCloseListener(); //reinitialize connexion (in store.js) | |
a9b131f1 | 121 | this.st.conn.addEventListener('message', this.socketMessageListener); |
cdb34c93 BA |
122 | this.st.conn.addEventListener('close', socketCloseListener); |
123 | }; | |
cdb34c93 | 124 | this.st.conn.onclose = socketCloseListener; |
760adbce BA |
125 | // Socket init required before loading remote game: |
126 | const socketInit = (callback) => { | |
127 | if (!!this.st.conn && this.st.conn.readyState == 1) //1 == OPEN state | |
128 | callback(); | |
129 | else //socket not ready yet (initial loading) | |
130 | this.st.conn.onopen = callback; | |
131 | }; | |
132 | if (!this.gameRef.rid) //game stored locally or on server | |
133 | this.loadGame(null, () => socketInit(this.roomInit)); | |
134 | else //game stored remotely: need socket to retrieve it | |
135 | { | |
136 | // NOTE: the callback "roomInit" will be lost, so we don't provide it. | |
137 | // --> It will be given when receiving "fullgame" socket event. | |
138 | // A more general approach would be to store it somewhere. | |
139 | socketInit(this.loadGame); | |
140 | } | |
cdb34c93 | 141 | }, |
dcd68c41 BA |
142 | mounted: function() { |
143 | document.getElementById("chatWrap").addEventListener( | |
144 | "click", processModalClick); | |
145 | }, | |
cdb34c93 | 146 | methods: { |
760adbce BA |
147 | // O.1] Ask server for room composition: |
148 | roomInit: function() { | |
41c80bb6 BA |
149 | // Notify the room only now that I connected, because |
150 | // messages might be lost otherwise (if game loading is slow) | |
151 | this.st.conn.send(JSON.stringify({code:"connect"})); | |
760adbce | 152 | this.st.conn.send(JSON.stringify({code:"pollclients"})); |
5f131484 | 153 | }, |
050ae3b5 | 154 | isConnected: function(index) { |
29ced362 BA |
155 | const player = this.game.players[index]; |
156 | // Is it me ? | |
157 | if (this.st.user.sid == player.sid || this.st.user.id == player.uid) | |
050ae3b5 | 158 | return true; |
29ced362 BA |
159 | // Try to find a match in people: |
160 | return Object.keys(this.people).some(sid => sid == player.sid) || | |
161 | Object.values(this.people).some(p => p.id == player.uid); | |
050ae3b5 | 162 | }, |
cdb34c93 | 163 | socketMessageListener: function(msg) { |
a6088c90 | 164 | const data = JSON.parse(msg.data); |
a6088c90 BA |
165 | switch (data.code) |
166 | { | |
6d9f4315 | 167 | case "duplicate": |
a3ac374b | 168 | this.st.conn.send(JSON.stringify({code:"duplicate"})); |
602d6bef | 169 | alert(this.st.tr["Warning: multi-tabs not supported"]); |
6d9f4315 | 170 | break; |
5f131484 BA |
171 | // 0.2] Receive clients list (just socket IDs) |
172 | case "pollclients": | |
5f131484 | 173 | data.sockIds.forEach(sid => { |
dcd68c41 BA |
174 | if (!!this.people[sid]) |
175 | return; | |
176 | this.$set(this.people, sid, {id:0, name:""}); | |
5f131484 BA |
177 | // Ask only identity |
178 | this.st.conn.send(JSON.stringify({code:"askidentity", target:sid})); | |
179 | }); | |
180 | break; | |
5f131484 | 181 | case "askidentity": |
5f131484 BA |
182 | // Request for identification: reply if I'm not anonymous |
183 | if (this.st.user.id > 0) | |
184 | { | |
dcd68c41 BA |
185 | this.st.conn.send(JSON.stringify({code:"identity", |
186 | user: { | |
187 | // NOTE: decompose to avoid revealing email | |
188 | name: this.st.user.name, | |
189 | sid: this.st.user.sid, | |
190 | id: this.st.user.id, | |
191 | }, | |
192 | target:data.from})); | |
5f131484 BA |
193 | } |
194 | break; | |
5f131484 | 195 | case "identity": |
41c80bb6 BA |
196 | this.$set(this.people, data.user.sid, |
197 | {id: data.user.id, name: data.user.name}); | |
a0c41e7e BA |
198 | // Ask potentially missed last state, if opponent and I play |
199 | if (!!this.game.mycolor | |
200 | && this.game.type == "live" && this.game.score == "*" | |
201 | && this.game.players.some(p => p.sid == data.user.sid)) | |
202 | { | |
203 | this.st.conn.send(JSON.stringify({code:"asklastate", target:data.user.sid})); | |
204 | } | |
205 | break; | |
a0c41e7e | 206 | case "asklastate": |
a0c41e7e BA |
207 | // Sending last state if I played a move or score != "*" |
208 | if ((this.game.moves.length > 0 && this.vr.turn != this.game.mycolor) | |
633959bf | 209 | || this.game.score != "*" || this.drawOffer == "sent") |
411d23cd | 210 | { |
f41ce580 | 211 | // Send our "last state" informations to opponent |
411d23cd | 212 | const L = this.game.moves.length; |
a0c41e7e | 213 | const myIdx = ["w","b"].indexOf(this.game.mycolor); |
411d23cd BA |
214 | this.st.conn.send(JSON.stringify({ |
215 | code: "lastate", | |
a0c41e7e | 216 | target: data.from, |
f41ce580 BA |
217 | state: |
218 | { | |
a0c41e7e BA |
219 | // NOTE: lastMove (when defined) includes addTime |
220 | lastMove: (L>0 ? this.game.moves[L-1] : undefined), | |
221 | // Since we played a move (or abort or resign), | |
222 | // only drawOffer=="sent" is possible | |
77c50966 | 223 | drawSent: this.drawOffer == "sent", |
f41ce580 BA |
224 | score: this.game.score, |
225 | movesCount: L, | |
a0c41e7e | 226 | initime: this.game.initime[1-myIdx], //relevant only if I played |
f41ce580 | 227 | } |
411d23cd BA |
228 | })); |
229 | } | |
a6088c90 | 230 | break; |
c6788ecf | 231 | case "askgame": |
5fd5fb22 BA |
232 | // Send current (live) game if I play in (not an observer), |
233 | // and not asked by opponent (!) | |
234 | if (this.game.type == "live" | |
235 | && this.game.players.some(p => p.sid == this.st.user.sid) | |
236 | && this.game.players.every(p => p.sid != data.from)) | |
c6788ecf | 237 | { |
5fd5fb22 BA |
238 | const myGame = |
239 | { | |
240 | // Minimal game informations: | |
241 | id: this.game.id, | |
242 | players: this.game.players, | |
243 | vid: this.game.vid, | |
244 | timeControl: this.game.timeControl, | |
26f3a887 | 245 | score: this.game.score, |
5fd5fb22 BA |
246 | }; |
247 | this.st.conn.send(JSON.stringify({code:"game", | |
248 | game:myGame, target:data.from})); | |
249 | } | |
c6788ecf | 250 | break; |
f41ce580 | 251 | case "newmove": |
77c50966 | 252 | if (!!data.move.cancelDrawOffer) //opponent refuses draw |
633959bf | 253 | { |
77c50966 | 254 | this.drawOffer = ""; |
c4f6d5a1 BA |
255 | // NOTE for corr games: drawOffer reset by player in turn |
256 | if (this.game.type == "live" && !!this.game.mycolor) | |
633959bf BA |
257 | GameStorage.update(this.gameRef.id, {drawOffer: ""}); |
258 | } | |
41c80bb6 | 259 | this.$set(this.game, "moveToPlay", data.move); |
f41ce580 | 260 | break; |
ac8f441c BA |
261 | case "newchat": |
262 | this.newChat = data.chat; | |
263 | if (!document.getElementById("modalChat").checked) | |
264 | document.getElementById("chatBtn").style.backgroundColor = "#c5fefe"; | |
265 | break; | |
a6088c90 | 266 | case "lastate": //got opponent infos about last move |
a0c41e7e BA |
267 | this.lastate = data.state; |
268 | if (this.game.rendered) //game is rendered (Board component) | |
760adbce BA |
269 | this.processLastate(); |
270 | //else: will be processed when game is ready | |
a6088c90 | 271 | break; |
93d1d7a7 | 272 | case "resign": |
77c50966 | 273 | this.gameOver(data.side=="b" ? "1-0" : "0-1", "Resign"); |
93d1d7a7 | 274 | break; |
93d1d7a7 | 275 | case "abort": |
77c50966 | 276 | this.gameOver("?", "Abort"); |
93d1d7a7 | 277 | break; |
2cc10cdb | 278 | case "draw": |
77c50966 | 279 | this.gameOver("1/2", data.message); |
2cc10cdb BA |
280 | break; |
281 | case "drawoffer": | |
41c80bb6 BA |
282 | // NOTE: observers don't know who offered draw |
283 | this.drawOffer = "received"; | |
6d9f4315 | 284 | break; |
7e1a1fe9 | 285 | case "askfullgame": |
41c80bb6 BA |
286 | this.st.conn.send(JSON.stringify({code:"fullgame", |
287 | game:this.game, target:data.from})); | |
7e1a1fe9 | 288 | break; |
5f131484 | 289 | case "fullgame": |
760adbce BA |
290 | // Callback "roomInit" to poll clients only after game is loaded |
291 | this.loadGame(data.game, this.roomInit); | |
5f131484 | 292 | break; |
5f131484 | 293 | case "connect": |
a0c41e7e BA |
294 | this.$set(this.people, data.from, {name:"", id:0}); |
295 | this.st.conn.send(JSON.stringify({code:"askidentity", target:data.from})); | |
5f131484 | 296 | break; |
5f131484 | 297 | case "disconnect": |
dcd68c41 | 298 | this.$delete(this.people, data.from); |
a6088c90 BA |
299 | break; |
300 | } | |
cdb34c93 | 301 | }, |
760adbce BA |
302 | // lastate was received, but maybe game wasn't ready yet: |
303 | processLastate: function() { | |
304 | const data = this.lastate; | |
305 | this.lastate = undefined; //security... | |
306 | const L = this.game.moves.length; | |
307 | if (data.movesCount > L) | |
308 | { | |
309 | // Just got last move from him | |
a0c41e7e BA |
310 | this.$set(this.game, "moveToPlay", Object.assign({}, data.lastMove, {initime: data.initime})); |
311 | } | |
633959bf BA |
312 | if (data.drawSent) |
313 | this.drawOffer = "received"; | |
a0c41e7e BA |
314 | if (data.score != "*") |
315 | { | |
316 | this.drawOffer = ""; | |
317 | if (this.game.score == "*") | |
318 | this.gameOver(data.score); | |
760adbce BA |
319 | } |
320 | }, | |
dcd68c41 | 321 | clickDraw: function() { |
77c50966 BA |
322 | if (!this.game.mycolor) |
323 | return; //I'm just spectator | |
a1c48034 | 324 | if (["received","threerep"].includes(this.drawOffer)) |
6fba6e0c | 325 | { |
602d6bef | 326 | if (!confirm(this.st.tr["Accept draw?"])) |
6fba6e0c | 327 | return; |
a1c48034 BA |
328 | const message = (this.drawOffer == "received" |
329 | ? "Mutual agreement" | |
330 | : "Three repetitions"); | |
dcd68c41 BA |
331 | Object.keys(this.people).forEach(sid => { |
332 | if (sid != this.st.user.sid) | |
333 | { | |
334 | this.st.conn.send(JSON.stringify({code:"draw", | |
335 | message:message, target:sid})); | |
336 | } | |
337 | }); | |
77c50966 | 338 | this.gameOver("1/2", message); |
2cc10cdb | 339 | } |
41c80bb6 | 340 | else if (this.drawOffer == "") //no effect if drawOffer == "sent" |
6fba6e0c | 341 | { |
dfeb96ea BA |
342 | if (this.game.mycolor != this.vr.turn) |
343 | return alert(this.st.tr["Draw offer only in your turn"]); | |
602d6bef | 344 | if (!confirm(this.st.tr["Offer draw?"])) |
6fba6e0c | 345 | return; |
760adbce | 346 | this.drawOffer = "sent"; |
dcd68c41 BA |
347 | Object.keys(this.people).forEach(sid => { |
348 | if (sid != this.st.user.sid) | |
349 | this.st.conn.send(JSON.stringify({code:"drawoffer", target:sid})); | |
760adbce | 350 | }); |
dfeb96ea | 351 | GameStorage.update(this.gameRef.id, {drawOffer: this.game.mycolor}); |
a6088c90 BA |
352 | } |
353 | }, | |
7f3484bd | 354 | abortGame: function() { |
77c50966 | 355 | if (!this.game.mycolor || !confirm(this.st.tr["Terminate game?"])) |
7f3484bd | 356 | return; |
77c50966 | 357 | this.gameOver("?", "Abort"); |
dcd68c41 BA |
358 | Object.keys(this.people).forEach(sid => { |
359 | if (sid != this.st.user.sid) | |
5f131484 BA |
360 | { |
361 | this.st.conn.send(JSON.stringify({ | |
362 | code: "abort", | |
dcd68c41 | 363 | target: sid, |
5f131484 BA |
364 | })); |
365 | } | |
7f3484bd | 366 | }); |
a6088c90 BA |
367 | }, |
368 | resign: function(e) { | |
77c50966 | 369 | if (!this.game.mycolor || !confirm(this.st.tr["Resign the game?"])) |
a6088c90 | 370 | return; |
dcd68c41 BA |
371 | Object.keys(this.people).forEach(sid => { |
372 | if (sid != this.st.user.sid) | |
760adbce BA |
373 | { |
374 | this.st.conn.send(JSON.stringify({code:"resign", | |
dcd68c41 | 375 | side:this.game.mycolor, target:sid})); |
760adbce BA |
376 | } |
377 | }); | |
77c50966 | 378 | this.gameOver(this.game.mycolor=="w" ? "0-1" : "1-0", "Resign"); |
a6088c90 | 379 | }, |
967a2686 BA |
380 | // 3 cases for loading a game: |
381 | // - from indexedDB (running or completed live game I play) | |
b196f8ea BA |
382 | // - from server (one correspondance game I play[ed] or not) |
383 | // - from remote peer (one live game I don't play, finished or not) | |
760adbce | 384 | loadGame: function(game, callback) { |
967a2686 | 385 | const afterRetrieval = async (game) => { |
f41ce580 BA |
386 | const vModule = await import("@/variants/" + game.vname + ".js"); |
387 | window.V = vModule.VariantRules; | |
388 | this.vr = new V(game.fen); | |
c0b27606 | 389 | const gtype = (game.timeControl.indexOf('d') >= 0 ? "corr" : "live"); |
92a523d1 | 390 | const tc = extractTime(game.timeControl); |
c0b27606 BA |
391 | if (gtype == "corr") |
392 | { | |
f41ce580 BA |
393 | if (game.players[0].color == "b") |
394 | { | |
395 | // Adopt the same convention for live and corr games: [0] = white | |
396 | [ game.players[0], game.players[1] ] = | |
397 | [ game.players[1], game.players[0] ]; | |
398 | } | |
c0b27606 | 399 | // corr game: needs to compute the clocks + initime |
7f3484bd | 400 | // NOTE: clocks in seconds, initime in milliseconds |
92a523d1 | 401 | game.clocks = [tc.mainTime, tc.mainTime]; |
92b82def | 402 | game.moves.sort((m1,m2) => m1.idx - m2.idx); //in case of |
b7cbbda1 | 403 | if (game.score == "*") //otherwise no need to bother with time |
92a523d1 | 404 | { |
b7cbbda1 BA |
405 | game.initime = [0, 0]; |
406 | const L = game.moves.length; | |
407 | if (L >= 3) | |
5f131484 | 408 | { |
b7cbbda1 BA |
409 | let addTime = [0, 0]; |
410 | for (let i=2; i<L; i++) | |
411 | { | |
412 | addTime[i%2] += tc.increment - | |
413 | (game.moves[i].played - game.moves[i-1].played) / 1000; | |
414 | } | |
415 | for (let i=0; i<=1; i++) | |
416 | game.clocks[i] += addTime[i]; | |
5f131484 | 417 | } |
b7cbbda1 BA |
418 | if (L >= 1) |
419 | game.initime[L%2] = game.moves[L-1].played; | |
92a523d1 | 420 | } |
92b82def | 421 | // Now that we used idx and played, re-format moves as for live games |
6d68309a | 422 | game.moves = game.moves.map( (m) => { |
92b82def | 423 | const s = m.squares; |
6d68309a | 424 | return { |
92b82def BA |
425 | appear: s.appear, |
426 | vanish: s.vanish, | |
427 | start: s.start, | |
428 | end: s.end, | |
92b82def BA |
429 | }; |
430 | }); | |
3837d4f7 BA |
431 | // Also sort chat messages (if any) |
432 | game.chats.sort( (c1,c2) => { return c2.added - c1.added; }); | |
c0b27606 | 433 | } |
f41ce580 BA |
434 | const myIdx = game.players.findIndex(p => { |
435 | return p.sid == this.st.user.sid || p.uid == this.st.user.id; | |
436 | }); | |
92a523d1 | 437 | if (gtype == "live" && game.clocks[0] < 0) //game unstarted |
66d03f23 BA |
438 | { |
439 | game.clocks = [tc.mainTime, tc.mainTime]; | |
b7cbbda1 | 440 | if (game.score == "*") |
22efa391 | 441 | { |
b7cbbda1 BA |
442 | game.initime[0] = Date.now(); |
443 | if (myIdx >= 0) | |
22efa391 | 444 | { |
b7cbbda1 BA |
445 | // I play in this live game; corr games don't have clocks+initime |
446 | GameStorage.update(game.id, | |
447 | { | |
448 | clocks: game.clocks, | |
449 | initime: game.initime, | |
450 | }); | |
451 | } | |
22efa391 | 452 | } |
66d03f23 | 453 | } |
77c50966 BA |
454 | if (!!game.drawOffer) |
455 | { | |
456 | if (game.drawOffer == "t") //three repetitions | |
457 | this.drawOffer = "threerep"; | |
458 | else | |
459 | { | |
460 | if (myIdx < 0) | |
461 | this.drawOffer = "received"; //by any of the players | |
462 | else | |
463 | { | |
464 | // I play in this game: | |
465 | if ((game.drawOffer == "w" && myIdx==0) || (game.drawOffer=="b" && myIdx==1)) | |
466 | this.drawOffer = "sent"; | |
467 | else //all other cases | |
468 | this.drawOffer = "received"; | |
469 | } | |
470 | } | |
471 | } | |
472 | if (!!game.scoreMsg) | |
473 | game.scoreMsg = this.st.tr[game.scoreMsg]; //stored in english | |
4b0384fa BA |
474 | this.game = Object.assign({}, |
475 | game, | |
cf742aaf | 476 | // NOTE: assign mycolor here, since BaseGame could also be VS computer |
6fba6e0c | 477 | { |
c0b27606 | 478 | type: gtype, |
66d03f23 | 479 | increment: tc.increment, |
6fba6e0c | 480 | mycolor: [undefined,"w","b"][myIdx+1], |
5f131484 BA |
481 | // opponent sid not strictly required (or available), but easier |
482 | // at least oppsid or oppid is available anyway: | |
483 | oppsid: (myIdx < 0 ? undefined : game.players[1-myIdx].sid), | |
484 | oppid: (myIdx < 0 ? undefined : game.players[1-myIdx].uid), | |
6fba6e0c | 485 | } |
4b0384fa | 486 | ); |
a0c41e7e BA |
487 | this.$nextTick(() => { |
488 | this.game.rendered = true; | |
489 | // Did lastate arrive before game was rendered? | |
490 | if (!!this.lastate) | |
491 | this.processLastate(); | |
492 | }); | |
77c50966 BA |
493 | this.repeat = {}; //reset: scan past moves' FEN: |
494 | let repIdx = 0; | |
495 | // NOTE: vr_tmp to obtain FEN strings is redundant with BaseGame | |
496 | let vr_tmp = new V(game.fenStart); | |
497 | game.moves.forEach(m => { | |
498 | vr_tmp.play(m); | |
499 | const fenObj = V.ParseFen( vr_tmp.getFen() ); | |
500 | repIdx = fenObj.position + "_" + fenObj.turn; | |
501 | if (!!fenObj.flags) | |
502 | repIdx += "_" + fenObj.flags; | |
503 | this.repeat[repIdx] = (!!this.repeat[repIdx] | |
504 | ? this.repeat[repIdx]+1 | |
505 | : 1); | |
506 | }); | |
507 | if (this.repeat[repIdx] >= 3) | |
508 | this.drawOffer = "threerep"; | |
760adbce | 509 | callback(); |
967a2686 BA |
510 | }; |
511 | if (!!game) | |
dc284d90 | 512 | return afterRetrieval(game); |
967a2686 BA |
513 | if (!!this.gameRef.rid) |
514 | { | |
760adbce | 515 | // Remote live game: forgetting about callback func... (TODO: design) |
5f131484 BA |
516 | this.st.conn.send(JSON.stringify( |
517 | {code:"askfullgame", target:this.gameRef.rid})); | |
967a2686 BA |
518 | } |
519 | else | |
520 | { | |
f41ce580 | 521 | // Local or corr game |
11667c79 | 522 | GameStorage.get(this.gameRef.id, afterRetrieval); |
967a2686 | 523 | } |
a6088c90 | 524 | }, |
9d54ab89 | 525 | // Post-process a move (which was just played) |
ce87ac6a | 526 | processMove: function(move) { |
a1c48034 | 527 | // Update storage (corr or live) if I play in the game |
6fba6e0c | 528 | const colorIdx = ["w","b"].indexOf(move.color); |
a0c41e7e | 529 | const nextIdx = ["w","b"].indexOf(this.vr.turn); |
9d54ab89 | 530 | // https://stackoverflow.com/a/38750895 |
a1c48034 BA |
531 | if (!!this.game.mycolor) |
532 | { | |
533 | const allowed_fields = ["appear", "vanish", "start", "end"]; | |
534 | // NOTE: 'var' to see this variable outside this block | |
535 | var filtered_move = Object.keys(move) | |
536 | .filter(key => allowed_fields.includes(key)) | |
537 | .reduce((obj, key) => { | |
538 | obj[key] = move[key]; | |
539 | return obj; | |
540 | }, {}); | |
541 | } | |
dc284d90 | 542 | // Send move ("newmove" event) to people in the room (if our turn) |
dce792f6 | 543 | let addTime = 0; |
9d54ab89 | 544 | if (move.color == this.game.mycolor) |
b4fb1612 | 545 | { |
77c50966 BA |
546 | if (this.drawOffer == "received") //I refuse draw |
547 | this.drawOffer = ""; | |
dce792f6 BA |
548 | if (this.game.moves.length >= 2) //after first move |
549 | { | |
550 | const elapsed = Date.now() - this.game.initime[colorIdx]; | |
551 | // elapsed time is measured in milliseconds | |
552 | addTime = this.game.increment - elapsed/1000; | |
553 | } | |
633959bf BA |
554 | const sendMove = Object.assign({}, |
555 | filtered_move, | |
556 | { | |
557 | addTime: addTime, | |
558 | cancelDrawOffer: this.drawOffer=="", | |
559 | }); | |
dcd68c41 BA |
560 | Object.keys(this.people).forEach(sid => { |
561 | if (sid != this.st.user.sid) | |
dc284d90 BA |
562 | { |
563 | this.st.conn.send(JSON.stringify({ | |
564 | code: "newmove", | |
dcd68c41 | 565 | target: sid, |
dc284d90 BA |
566 | move: sendMove, |
567 | })); | |
568 | } | |
569 | }); | |
a0c41e7e BA |
570 | // (Add)Time indication: useful in case of lastate infos requested |
571 | move.addTime = addTime; | |
b4fb1612 | 572 | } |
5b87454c BA |
573 | else |
574 | addTime = move.addTime; //supposed transmitted | |
77c50966 BA |
575 | // Update current game object: |
576 | this.game.moves.push(move); | |
577 | this.game.fen = move.fen; | |
578 | this.$set(this.game.clocks, colorIdx, this.game.clocks[colorIdx] + addTime); | |
a0c41e7e BA |
579 | // move.initime is set only when I receive a "lastate" move from opponent |
580 | this.game.initime[nextIdx] = move.initime || Date.now(); | |
77c50966 BA |
581 | // If repetition detected, consider that a draw offer was received: |
582 | const fenObj = V.ParseFen(move.fen); | |
583 | let repIdx = fenObj.position + "_" + fenObj.turn; | |
584 | if (!!fenObj.flags) | |
585 | repIdx += "_" + fenObj.flags; | |
586 | this.repeat[repIdx] = (!!this.repeat[repIdx] | |
587 | ? this.repeat[repIdx]+1 | |
588 | : 1); | |
589 | if (this.repeat[repIdx] >= 3) | |
590 | this.drawOffer = "threerep"; | |
591 | else if (this.drawOffer == "threerep") | |
592 | this.drawOffer = ""; | |
6d68309a BA |
593 | // Since corr games are stored at only one location, update should be |
594 | // done only by one player for each move: | |
a1c48034 BA |
595 | if (!!this.game.mycolor && |
596 | (this.game.type == "live" || move.color == this.game.mycolor)) | |
967a2686 | 597 | { |
77c50966 BA |
598 | let drawCode = ""; |
599 | switch (this.drawOffer) | |
600 | { | |
601 | case "threerep": | |
602 | drawCode = "t"; | |
603 | break; | |
604 | case "sent": | |
605 | drawCode = this.game.mycolor; | |
606 | break; | |
607 | case "received": | |
608 | drawCode = this.vr.turn; | |
609 | break; | |
610 | } | |
e69f159d | 611 | if (this.game.type == "corr") |
f41ce580 | 612 | { |
e69f159d | 613 | GameStorage.update(this.gameRef.id, |
6d68309a | 614 | { |
e69f159d BA |
615 | fen: move.fen, |
616 | move: | |
617 | { | |
618 | squares: filtered_move, | |
a0c41e7e | 619 | played: Date.now(), |
77c50966 | 620 | idx: this.game.moves.length - 1, |
e69f159d | 621 | }, |
633959bf | 622 | drawOffer: drawCode || "n", //"n" for "None" to force reset (otherwise it's ignored) |
e69f159d BA |
623 | }); |
624 | } | |
625 | else //live | |
626 | { | |
627 | GameStorage.update(this.gameRef.id, | |
628 | { | |
629 | fen: move.fen, | |
630 | move: filtered_move, | |
77c50966 BA |
631 | clocks: this.game.clocks, |
632 | initime: this.game.initime, | |
633 | drawOffer: drawCode, | |
e69f159d BA |
634 | }); |
635 | } | |
6d68309a | 636 | } |
b4fb1612 | 637 | }, |
bfe9a135 BA |
638 | resetChatColor: function() { |
639 | // TODO: this is called twice, once on opening an once on closing | |
640 | document.getElementById("chatBtn").style.backgroundColor = "#e2e2e2"; | |
a1c48034 | 641 | }, |
ac8f441c BA |
642 | processChat: function(chat) { |
643 | this.st.conn.send(JSON.stringify({code:"newchat", chat:chat})); | |
0e16cb26 BA |
644 | // NOTE: anonymous chats in corr games are not stored on server (TODO?) |
645 | if (this.game.type == "corr" && this.st.user.id > 0) | |
63ca2b89 BA |
646 | GameStorage.update(this.gameRef.id, {chat: chat}); |
647 | }, | |
430a2038 | 648 | gameOver: function(score, scoreMsg) { |
430a2038 | 649 | this.game.score = score; |
77c50966 BA |
650 | this.game.scoreMsg = this.st.tr[(!!scoreMsg |
651 | ? scoreMsg | |
652 | : getScoreMessage(score))]; | |
ab6f48ea BA |
653 | const myIdx = this.game.players.findIndex(p => { |
654 | return p.sid == this.st.user.sid || p.uid == this.st.user.id; | |
655 | }); | |
656 | if (myIdx >= 0) //OK, I play in this game | |
dcd68c41 BA |
657 | { |
658 | GameStorage.update(this.gameRef.id, | |
659 | {score: score, scoreMsg: scoreMsg}); | |
660 | } | |
ce87ac6a | 661 | }, |
a6088c90 BA |
662 | }, |
663 | }; | |
664 | </script> | |
7e1a1fe9 | 665 | |
41c80bb6 | 666 | <style lang="sass" scoped> |
72ccbd67 | 667 | .connected |
050ae3b5 | 668 | background-color: lightgreen |
72ccbd67 | 669 | |
ed06d9e9 BA |
670 | #participants |
671 | margin-left: 5px | |
672 | ||
673 | .anonymous | |
674 | color: grey | |
675 | font-style: italic | |
676 | ||
430a2038 BA |
677 | @media screen and (min-width: 768px) |
678 | #actions | |
679 | width: 300px | |
680 | @media screen and (max-width: 767px) | |
681 | .game | |
682 | width: 100% | |
72ccbd67 | 683 | |
430a2038 | 684 | #actions |
cf94b843 | 685 | display: inline-block |
430a2038 | 686 | margin-top: 10px |
430a2038 BA |
687 | button |
688 | display: inline-block | |
430a2038 | 689 | margin: 0 |
a1c48034 | 690 | |
050ae3b5 BA |
691 | @media screen and (max-width: 767px) |
692 | #aboveBoard | |
693 | text-align: center | |
885d93a7 BA |
694 | @media screen and (min-width: 768px) |
695 | #aboveBoard | |
696 | margin-left: 30% | |
050ae3b5 | 697 | |
77c50966 | 698 | .variant-info |
8c5f5390 | 699 | font-weight: bold |
77c50966 | 700 | padding-right: 10px |
77c50966 | 701 | |
050ae3b5 BA |
702 | .name |
703 | font-size: 1.5rem | |
704 | padding: 1px | |
705 | ||
706 | .time | |
707 | font-size: 2rem | |
708 | display: inline-block | |
709 | margin-left: 10px | |
710 | ||
711 | .split-names | |
712 | display: inline-block | |
713 | margin: 0 15px | |
714 | ||
430a2038 | 715 | #chat |
a1c48034 BA |
716 | padding-top: 20px |
717 | max-width: 600px | |
430a2038 | 718 | border: none; |
cf94b843 BA |
719 | |
720 | #chatBtn | |
721 | margin: 0 10px 0 0 | |
dcd68c41 BA |
722 | |
723 | .draw-sent, .draw-sent:hover | |
724 | background-color: lightyellow | |
725 | ||
726 | .draw-received, .draw-received:hover | |
727 | background-color: lightgreen | |
728 | ||
729 | .draw-threerep, .draw-threerep:hover | |
730 | background-color: #e4d1fc | |
7e1a1fe9 | 731 | </style> |