st: store.state,
display: "live",
liveGames: [],
- corrGames: []
+ corrGames: [],
+ conn: null,
+ connexionString: ""
};
},
created: function() {
- GameStorage.getAll(localGames => {
+ GameStorage.getAll(true, localGames => {
localGames.forEach(g => (g.type = this.classifyObject(g)));
this.liveGames = localGames;
});
this.corrGames = res.games;
});
}
+ // Initialize connection
+ this.connexionString =
+ params.socketUrl +
+ "/?sid=" +
+ this.st.user.sid +
+ "&tmpId=" +
+ getRandString() +
+ "&page=" +
+ encodeURIComponent(this.$route.path);
+ this.conn = new WebSocket(this.connexionString);
+ this.conn.onmessage = this.socketMessageListener;
+ this.conn.onclose = this.socketCloseListener;
},
mounted: function() {
const showType = localStorage.getItem("type-myGames") || "live";
},
showGame: function(g) {
this.$router.push("/game/" + g.id);
+ },
+ socketMessageListener: function(msg) {
+ const data = JSON.parse(msg.data);
+ // Only event is newmove, and received only:
+ if (data.code == "newmove") {
+ let games = !!parseInt(data.gid)
+ ? this.corrGames
+ : this.liveGames;
+ // NOTE: new move itself is not received, because it wouldn't be used.
+ let g = games.find(g => g.id == data.gid);
+ this.$set(g, "movesCount", g.movesCount + 1);
+ }
+ },
+ socketCloseListener: function() {
+ this.conn = new WebSocket(this.connexionString);
+ this.conn.addEventListener("message", this.socketMessageListener);
+ this.conn.addEventListener("close", this.socketCloseListener);
}
}
};
</script>
-<style lang="sass" scoped>
+<style lang="sass">
.active
color: #42a983
.tabbtn
background-color: #f9faee
+
+table.game-list
+ max-height: 100%
</style>