From: Benjamin Auder Date: Fri, 22 Jan 2021 17:18:40 +0000 (+0100) Subject: Fix Screen variant: allow any setup even if king captured X-Git-Url: https://git.auder.net/game/vendor/current/css/pieces/index.css?a=commitdiff_plain;h=8d8a70d9c1b699075e0d4313cabe5cc0269a7840;p=vchess.git Fix Screen variant: allow any setup even if king captured --- diff --git a/client/src/variants/Screen.js b/client/src/variants/Screen.js index 7ccb5a5d..8785560b 100644 --- a/client/src/variants/Screen.js +++ b/client/src/variants/Screen.js @@ -177,7 +177,13 @@ export class ScreenRules extends ChessRules { this.getPotentialMovesFrom([V.size.x + (color == "w" ? 0 : 1), i]) ); } - return this.filterValid(moves); + // Some setup moves may let the king en prise (thus game would be lost) + return moves; + } + + filterValid(moves) { + if (this.movesCount <= 1) return moves; + return super.filterValid(moves); } play(move) { @@ -206,6 +212,13 @@ export class ScreenRules extends ChessRules { } } + postPlay(move) { + if (move.vanish.length == 2 && move.vanish[1].p == V.KING) + // Only black king could be captured (theoretically...) + this.kingPos['b'] = [-1, -1]; + super.postPlay(move); + } + undo(move) { const color = move.appear[0].c; if (this.movesCount <= 2) { @@ -226,6 +239,12 @@ export class ScreenRules extends ChessRules { else super.undo(move); } + postUndo(move) { + if (move.vanish.length == 2 && move.vanish[1].p == V.KING) + this.kingPos['b'] = [move.vanish[1].x, move.vanish[1].y]; + super.postUndo(move); + } + getCheckSquares() { if (this.movesCount <= 1) return []; return super.getCheckSquares(); @@ -233,6 +252,8 @@ export class ScreenRules extends ChessRules { getCurrentScore() { if (this.movesCount <= 1) return "*"; + // Only black king could be eaten on move 2: + if (this.kingPos['b'][0] < 0) return "1-0"; return super.getCurrentScore(); }