From: Benjamin Auder Date: Tue, 12 Feb 2019 16:52:50 +0000 (+0100) Subject: Small changes in Hall + data/challengeCheck X-Git-Url: https://git.auder.net/game/vendor/current/%7B%7B?a=commitdiff_plain;h=8ef2edfa55bb960cfdebe99c99f781173d8da913;p=vchess.git Small changes in Hall + data/challengeCheck --- diff --git a/client/src/data/challengeCheck.js b/client/src/data/challengeCheck.js index 17cf296f..f35eeb57 100644 --- a/client/src/data/challengeCheck.js +++ b/client/src/data/challengeCheck.js @@ -1,5 +1,4 @@ - - +// TODO: rename file "timeControl.js" in utils/ function timeUnitToSeconds(value, unit) { let seconds = value; @@ -22,36 +21,41 @@ function isLargerUnit(unit1, unit2) || (unit1 == 'm' && unit2 == 's'); } -export function checkChallenge(c) +export function extractTime(timeControl) { - const vid = parseInt(c.vid); - if (isNaN(vid) || vid <= 0) - return "Please select a variant"; - - const tcParts = c.timeControl.replace(/ /g,"").split('+'); - const mainTime = tcParts[0].match(/([0-9]+)([smhd])/); - if (!mainTime) - return "Wrong time control"; - const mainTimeValue = parseInt(mainTime[1]); - const mainTimeUnit = mainTime[2]; - if (isNaN(mainTimeValue) || mainTimeValue <= 0) - return "Main time should be strictly positive"; - c.mainTime = timeUnitToSeconds(mainTimeValue, mainTimeUnit); + const tcParts = timeControl.replace(/ /g,"").split('+'); + const mainTimeArray = tcParts[0].match(/([0-9]+)([smhd])/); + if (!mainTimeArray) + return null; + const mainTimeValue = parseInt(mainTimeArray[1]); + const mainTimeUnit = mainTimeArray[2]; + const mainTime = timeUnitToSeconds(mainTimeValue, mainTimeUnit); + let increment = 0; if (tcParts.length >= 2) { const increment = tcParts[1].match(/([0-9]+)([smhd])/); if (!increment) - return "Wrong time control"; + return null; const incrementValue = parseInt(increment[1]); const incrementUnit = increment[2]; + // Increment unit cannot be larger than main unit: if (isLargerUnit(incrementUnit, mainTimeUnit)) - return "Increment unit cannot be larger than main unit"; - if (isNaN(incrementValue) || incrementValue < 0) - return "Increment must be positive"; - c.increment = timeUnitToSeconds(incrementValue, incrementUnit); + return null; + increment = timeUnitToSeconds(incrementValue, incrementUnit); } - else - c.increment = 0; + return {mainTime:mainTime, increment:increment}; +} + +// TODO: put this in Hall.vue +export function checkChallenge(c) +{ + const vid = parseInt(c.vid); + if (isNaN(vid) || vid <= 0) + return "Please select a variant"; + + const tc = extractTime(c.timeControl); + if (!tc) + return "Wrong time control"; // Basic alphanumeric check for players names let playerCount = 0; @@ -75,6 +79,4 @@ export function checkChallenge(c) if (!V.IsGoodFen(c.fen)) return "Bad FEN string"; } - else //generate a FEN - c.fen = V.GenRandInitFen(); } diff --git a/client/src/views/Hall.vue b/client/src/views/Hall.vue index 08867a71..822c90b2 100644 --- a/client/src/views/Hall.vue +++ b/client/src/views/Hall.vue @@ -63,6 +63,7 @@ import { NbPlayers } from "@/data/nbPlayers"; import { checkChallenge } from "@/data/challengeCheck"; import { ArrayFun } from "@/utils/array"; import { ajax } from "@/utils/ajax"; +import { genRandString } from "@/utils/alea"; import GameList from "@/components/GameList.vue"; import ChallengeList from "@/components/ChallengeList.vue"; export default { @@ -284,6 +285,14 @@ export default { // if (this.settings.sound >= 1) // new Audio("/sounds/newgame.mp3").play().catch(err => {}); // }, + // Load a variant file (TODO: should probably be global) + loadVariant: async function(vid, variantArray) { + const idxInVariants = variantArray.findIndex(v => v.id == vid); + const vname = variantArray[idxInVariants].name; + const vModule = await import("@/variants/" + vname + ".js"); + window.V = vModule.VariantRules; + return vname; + }, // Send new challenge (corr or live, cf. time control), with button or click on player newChallenge: async function() { if (this.challenges.some(c => c.from.sid == this.st.user.sid)) @@ -291,16 +300,16 @@ export default { document.getElementById("modalNewgame").checked = false; return alert("You already have a pending challenge"); } - const idxInVariants = - this.st.variants.findIndex(v => v.id == this.newchallenge.vid); - const vname = this.st.variants[idxInVariants].name; - const vModule = await import("@/variants/" + vname + ".js"); - window.V = vModule.VariantRules; + // TODO: put this "load variant" block elsewhere + const vname = this.loadVariant(this.newchallenge.vid, this.st.variants); // checkChallenge side-effect = set FEN, and mainTime + increment in seconds // TODO: should not be a side-effect but set here ; for received server challenges we do not have mainTime+increment const error = checkChallenge(this.newchallenge); if (!!error) return alert(error); +// TODO: set FEN, set mainTime and increment ?! +else //generate a FEN + c.fen = V.GenRandInitFen(); // Less than 3 days ==> live game (TODO: heuristic... 40 moves also) const liveGame = this.newchallenge.mainTime + 40 * this.newchallenge.increment < 3*24*60*60; @@ -337,7 +346,8 @@ export default { p.sid = this.players[pIdx].sid; } } - const finishAddChallenge = () => { + const finishAddChallenge = (cid) => { + chall.id = cid || "c" + genRandString(); this.challenges.push(chall); // Send challenge to peers let challSock = @@ -368,11 +378,6 @@ export default { } document.getElementById("modalNewgame").checked = false; }; - - - // TODO: challenges all have IDs: "c" + genRandString() - - if (liveGame) { // Live challenges have cid = 0