| 1 | import ChessRules from "/base_rules.js"; |
| 2 | import {FenUtil} from "/utils/setupPieces.js" |
| 3 | |
| 4 | export default class CoregalRules extends ChessRules { |
| 5 | |
| 6 | genRandInitBaseFen() { |
| 7 | const s = FenUtil.setupPieces( |
| 8 | ['r', 'n', 'b', 'l', 'k', 'b', 'n', 'r'], |
| 9 | { |
| 10 | randomness: this.options["randomness"], |
| 11 | between: [{p1: 'k', p2: 'r'}, {p1: 'l', p2: 'r'}], |
| 12 | diffCol: ['b'], |
| 13 | // 'k' and 'l' useful only to get relative position |
| 14 | flags: ['r', 'k', 'l'] |
| 15 | } |
| 16 | ); |
| 17 | // Re-arrange flags: king + royal queen positions are only |
| 18 | // useful to know ordering, and thus allowed castles. |
| 19 | let flags = ""; |
| 20 | let relPos = { 'w': {}, 'b': {} }; |
| 21 | for (let c of [0, 1]) { |
| 22 | const col = (c == 0 ? 'w' : 'b'); |
| 23 | let first = ""; |
| 24 | for (let i=4*c; i<4*(c+1); i++) { |
| 25 | const pos = parseInt(s.flags.charAt(i), 10); |
| 26 | const symb = s[col][pos]; |
| 27 | if (['k', 'l'].includes(symb)) { |
| 28 | if (!first) { |
| 29 | relPos[col][symb] = '0'; //left |
| 30 | first = symb; |
| 31 | } |
| 32 | else |
| 33 | relPos[col][symb] = '1'; //right |
| 34 | } |
| 35 | else |
| 36 | flags += s.flags.charAt(i); |
| 37 | } |
| 38 | } |
| 39 | return { |
| 40 | fen: s.b.join("") + "/pppppppp/8/8/8/8/PPPPPPPP/" + |
| 41 | s.w.join("").toUpperCase(), |
| 42 | o: { |
| 43 | flags: flags + flags, //duplicate: one for each royal piece |
| 44 | relPos: this.getRelposFen(relPos) |
| 45 | } |
| 46 | }; |
| 47 | } |
| 48 | |
| 49 | getPartFen(o) { |
| 50 | return (Object.assign( |
| 51 | {"relpos": o.init ? o.relPos : this.getRelposFen()}, |
| 52 | super.getPartFen(o) |
| 53 | )); |
| 54 | } |
| 55 | |
| 56 | getRelposFen(relPos) { |
| 57 | relPos = relPos || this.relPos; |
| 58 | return ( |
| 59 | relPos['w']['k'] + relPos['w']['l'] + |
| 60 | relPos['b']['k'] + relPos['b']['l'] |
| 61 | ); |
| 62 | } |
| 63 | |
| 64 | setOtherVariables(fenParsed) { |
| 65 | super.setOtherVariables(fenParsed); |
| 66 | this.relPos = { |
| 67 | 'w': { |
| 68 | 'k': fenParsed.relpos[0], |
| 69 | 'l': fenParsed.relpos[1] |
| 70 | }, |
| 71 | 'b': { |
| 72 | 'k': fenParsed.relpos[2], |
| 73 | 'l': fenParsed.relpos[3] |
| 74 | } |
| 75 | }; |
| 76 | } |
| 77 | |
| 78 | pieces(color, x, y) { |
| 79 | let res = super.pieces(color, x, y); |
| 80 | res['l'] = JSON.parse(JSON.stringify(res['q'])); |
| 81 | // TODO: CSS royal queen symbol (with cross?) |
| 82 | res['l']["class"] = "royal_queen"; |
| 83 | res['='] = {"class": "castle"}; //for castle display |
| 84 | return res; |
| 85 | } |
| 86 | |
| 87 | setFlags(fenflags) { |
| 88 | this.castleFlags = { |
| 89 | k: { |
| 90 | w: [0, 1].map(i => parseInt(fenflags.charAt(i), 10)), |
| 91 | b: [2, 3].map(i => parseInt(fenflags.charAt(i), 10)) |
| 92 | }, |
| 93 | l: { |
| 94 | w: [4, 5].map(i => parseInt(fenflags.charAt(i), 10)), |
| 95 | b: [6, 7].map(i => parseInt(fenflags.charAt(i), 10)) |
| 96 | } |
| 97 | }; |
| 98 | } |
| 99 | |
| 100 | getFlagsFen() { |
| 101 | return ['k', 'l'].map(p => { |
| 102 | return ['w', 'b'].map(c => { |
| 103 | return this.castleFlags[p][c].map(x => x.toString(10)).join(""); |
| 104 | }).join("") |
| 105 | }).join(""); |
| 106 | } |
| 107 | |
| 108 | isKing(x, y, p) { |
| 109 | if (!p) |
| 110 | p = this.getPiece(x, y); |
| 111 | return ['k', 'l'].includes(p); //no cannibal mode |
| 112 | } |
| 113 | |
| 114 | getCastleMoves([x, y]) { |
| 115 | const c = this.getColor(x, y), |
| 116 | p = this.getPiece(x, y); |
| 117 | // Relative position of the selected piece: left or right ? |
| 118 | // If left: small castle left, large castle right. |
| 119 | // If right: usual situation. |
| 120 | const finalSquares = [ |
| 121 | this.relPos[c][p] == '0' ? [1, 2] : [2, 3], //0 == left |
| 122 | this.relPos[c][p] == '1' ? [6, 5] : [5, 4] //1 == right |
| 123 | ]; |
| 124 | let moves = |
| 125 | super.getCastleMoves([x, y], finalSquares, null, this.castleFlags[p][c]); |
| 126 | if (p == 'l') |
| 127 | moves.forEach(m => m.choice = '='); //required (for display) |
| 128 | return moves; |
| 129 | } |
| 130 | |
| 131 | updateCastleFlags(move) { |
| 132 | super.updateCastleFlags(move, this.castleFlags['k'], 'k'); |
| 133 | super.updateCastleFlags(move, this.castleFlags['l'], 'l'); |
| 134 | } |
| 135 | |
| 136 | }; |