| 1 | import ChessRules from "/base_rules.js"; |
| 2 | import {Random} from "/utils/alea.js"; |
| 3 | import PiPo from "/utils/PiPo.js"; |
| 4 | import Move from "/utils/Move.js"; |
| 5 | |
| 6 | export default class AvalamRules extends ChessRules { |
| 7 | |
| 8 | static get Options() { |
| 9 | return { |
| 10 | select: [{ |
| 11 | label: "Randomness", |
| 12 | variable: "randomness", |
| 13 | defaut: 1, |
| 14 | options: [ |
| 15 | {label: "Deterministic", value: 0}, |
| 16 | {label: "Random", value: 1}, |
| 17 | ] |
| 18 | }], |
| 19 | input: [ |
| 20 | { |
| 21 | label: "Free placement", |
| 22 | variable: "freefill", |
| 23 | type: "checkbox", |
| 24 | defaut: false |
| 25 | } |
| 26 | ] |
| 27 | }; |
| 28 | } |
| 29 | |
| 30 | get hasFlags() { |
| 31 | return false; |
| 32 | } |
| 33 | get hasEnpassant() { |
| 34 | return false; |
| 35 | } |
| 36 | |
| 37 | pieces(color, x, y) { |
| 38 | const steps = [ |
| 39 | [1, 0], [0, 1], [-1, 0], [0, -1], |
| 40 | [1, 1], [1, -1], [-1, 1], [-1, -1] |
| 41 | ]; |
| 42 | return { |
| 43 | 'b': { |
| 44 | "class": "stack", |
| 45 | both: [{steps: steps, range: 1}] |
| 46 | }, |
| 47 | 'c': { |
| 48 | "class": "stack2", |
| 49 | moveas: 'b' |
| 50 | }, |
| 51 | 'd': { |
| 52 | "class": "stack3", |
| 53 | moveas: 'b' |
| 54 | }, |
| 55 | 'e': { |
| 56 | "class": "stack4", |
| 57 | moveas: 'b' |
| 58 | }, |
| 59 | 'f': { |
| 60 | "class": "stack5", |
| 61 | moveas: 'b' |
| 62 | } |
| 63 | }; |
| 64 | } |
| 65 | |
| 66 | genRandInitBaseFen() { |
| 67 | let fen = ""; |
| 68 | if (this.freefill) |
| 69 | fen = "9/".repeat(8) + "9"; |
| 70 | else if (this.options["randomness"] == 0) { |
| 71 | fen = "2Bb5/1BbBb4/1bBbBbB2/1BbBbBbBb/BbBb1bBbB/" + |
| 72 | "bBbBbBbB1/2BbBbBb1/4bBbB1/5bB2"; |
| 73 | } |
| 74 | else { |
| 75 | const pieces = ('B'.repeat(24) + 'b'.repeat(24)).split(""); |
| 76 | const a = Random.shuffle(pieces, 48).join(""); |
| 77 | fen = ( |
| 78 | "2" + a.substr(0, 2) + "5/1" + a.substr(2, 4) + |
| 79 | "4/1" + a.substr(6, 6) + "2/1" + a.substr(12, 8) + |
| 80 | "/" + a.substr(20, 4) + "1" + a.substr(24, 4) + |
| 81 | "/" + a.substr(28, 8) + "1/2" + a.substr(36, 6) + |
| 82 | "1/4" + a.substr(42, 4) + "1/5" + a.substr(46, 2) + "2" |
| 83 | ); |
| 84 | } |
| 85 | return { fen: fen, o: {} }; |
| 86 | } |
| 87 | |
| 88 | getSquareColorClass(x, y) { |
| 89 | return "board-sq"; |
| 90 | } |
| 91 | |
| 92 | get size() { |
| 93 | return {x: 9, y: 9}; |
| 94 | } |
| 95 | |
| 96 | onBoard(x, y) { |
| 97 | if (!super.onBoard(x, y)) |
| 98 | return false; |
| 99 | switch (x) { |
| 100 | case 0: |
| 101 | return [2, 3].includes(y); |
| 102 | case 1: |
| 103 | return [1, 2, 3, 4].includes(y); |
| 104 | case 2: |
| 105 | return [1, 2, 3, 4, 5, 6].includes(y); |
| 106 | case 3: |
| 107 | return y >= 1; |
| 108 | case 4: |
| 109 | return y != 4; |
| 110 | case 5: |
| 111 | return y <= 7; |
| 112 | case 6: |
| 113 | return [2, 3, 4, 5, 6, 7].includes(y); |
| 114 | case 7: |
| 115 | return [4, 5, 6, 7].includes(y); |
| 116 | case 8: |
| 117 | return [5, 6].includes(y); |
| 118 | } |
| 119 | return false; //never reached |
| 120 | } |
| 121 | |
| 122 | canIplay() { |
| 123 | return this.playerColor == this.turn; |
| 124 | } |
| 125 | |
| 126 | doClick(coords) { |
| 127 | if (!this.freefill || this.board[coords.x][coords.y] != "") |
| 128 | return null; |
| 129 | return new Move({ |
| 130 | start: {x: coords.x, y: coords.y}, |
| 131 | vanish: [], |
| 132 | appear: [new PiPo({x: coords.x, y: coords.y, c: this.turn, p: 'b'})] |
| 133 | }); |
| 134 | } |
| 135 | |
| 136 | getBasicMove([x1, y1], [x2, y2]) { |
| 137 | const cp1 = this.board[x1][y1], |
| 138 | cp2 = this.board[x2][y2]; |
| 139 | const newPiece = |
| 140 | String.fromCharCode(cp1.charCodeAt(1) + cp2.charCodeAt(1) - 97); |
| 141 | return ( |
| 142 | new Move({ |
| 143 | vanish: [ |
| 144 | new PiPo({ x: x1, y: y1, c: cp1.charAt(0), p: cp1.charAt(1) }), |
| 145 | new PiPo({ x: x2, y: y2, c: cp2.charAt(0), p: cp2.charAt(1) }) |
| 146 | ], |
| 147 | appear: [ |
| 148 | new PiPo({ x: x2, y: y2, c: cp1.charAt(0), p: newPiece }) |
| 149 | ] |
| 150 | }) |
| 151 | ); |
| 152 | } |
| 153 | |
| 154 | getPotentialMovesFrom([x, y]) { |
| 155 | const height = this.board[x][y].charCodeAt(1) - 97; |
| 156 | if (height == 5) |
| 157 | return []; |
| 158 | let moves = []; |
| 159 | for (let s of this.pieces(this.turn, x, y)['b'].both[0].steps) { |
| 160 | const [i, j] = [x + s[0], y + s[1]]; |
| 161 | if ( |
| 162 | this.onBoard(i, j) && |
| 163 | this.board[i][j] != "" && |
| 164 | (height + this.board[i][j].charCodeAt(1) - 97 <= 5) |
| 165 | ) { |
| 166 | moves.push(this.getBasicMove([x, y], [i, j])); |
| 167 | } |
| 168 | } |
| 169 | return moves; |
| 170 | } |
| 171 | |
| 172 | filterValid(moves) { |
| 173 | return moves; |
| 174 | } |
| 175 | |
| 176 | getCurrentScore() { |
| 177 | let towersCount = {w: 0, b: 0}; |
| 178 | for (let i = 0; i < this.size.x; i++) { |
| 179 | for (let j = 0; j < this.size.y; j++) { |
| 180 | if (this.board[i][j] != "") { |
| 181 | if (this.getPotentialMovesFrom([i, j]).length > 0) |
| 182 | return '*'; |
| 183 | towersCount[ this.board[i][j][0] ]++; |
| 184 | } |
| 185 | } |
| 186 | } |
| 187 | if (towersCount['w'] > towersCount['b']) |
| 188 | return "1-0"; |
| 189 | if (towersCount['b'] > towersCount['w']) |
| 190 | return "0-1"; |
| 191 | return "1/2"; |
| 192 | } |
| 193 | |
| 194 | }; |