| 1 | let router = require("express").Router(); |
| 2 | const UserModel = require("../models/User"); |
| 3 | const ChallengeModel = require('../models/Challenge'); |
| 4 | const GameModel = require('../models/Game'); |
| 5 | const access = require("../utils/access"); |
| 6 | const params = require("../config/parameters"); |
| 7 | |
| 8 | router.post("/gamestat", access.ajax, (req,res) => { |
| 9 | const vid = req.body.vid; |
| 10 | if (!!vid && !!vid.toString().match(/^[0-9]+$/)) { |
| 11 | GameModel.incrementCounter(vid); |
| 12 | res.json({}); |
| 13 | } |
| 14 | }); |
| 15 | |
| 16 | // From main hall, start game between players 0 and 1 |
| 17 | router.post("/games", access.logged, access.ajax, (req,res) => { |
| 18 | const gameInfo = req.body.gameInfo; |
| 19 | // Challenge ID is provided if game start from Hall: |
| 20 | const cid = req.body.cid; |
| 21 | if ( |
| 22 | Array.isArray(gameInfo.players) && |
| 23 | gameInfo.players.some(p => p.id == req.userId) && |
| 24 | (!cid || !!cid.toString().match(/^[0-9]+$/)) && |
| 25 | GameModel.checkGameInfo(gameInfo) |
| 26 | ) { |
| 27 | if (!!cid) ChallengeModel.remove(cid); |
| 28 | GameModel.create( |
| 29 | gameInfo.vid, gameInfo.fen, gameInfo.options, |
| 30 | gameInfo.cadence, gameInfo.players, |
| 31 | (err, ret) => { |
| 32 | const oppIdx = (gameInfo.players[0].id == req.userId ? 1 : 0); |
| 33 | const oppId = gameInfo.players[oppIdx].id; |
| 34 | UserModel.tryNotify(oppId, |
| 35 | "Game started: " + params.siteURL + "/#/game/" + ret.id); |
| 36 | res.json(err || ret); |
| 37 | } |
| 38 | ); |
| 39 | } |
| 40 | }); |
| 41 | |
| 42 | // Get only one game (for Game page) |
| 43 | router.get("/games", access.ajax, (req,res) => { |
| 44 | const gameId = req.query["gid"]; |
| 45 | if (!!gameId && gameId.match(/^[0-9]+$/)) { |
| 46 | GameModel.getOne(gameId, (err, game) => { |
| 47 | res.json(err || { game: game }); |
| 48 | }); |
| 49 | } |
| 50 | }); |
| 51 | |
| 52 | // Get by (non-)user ID, for Hall |
| 53 | router.get("/observedgames", access.ajax, (req,res) => { |
| 54 | const userId = req.query["uid"]; |
| 55 | const cursor = req.query["cursor"]; |
| 56 | if (!!userId.match(/^[0-9]+$/) && !!cursor.match(/^[0-9]+$/)) { |
| 57 | GameModel.getObserved(userId, cursor, (err, games) => { |
| 58 | res.json({ games: games }); |
| 59 | }); |
| 60 | } |
| 61 | }); |
| 62 | |
| 63 | // Get by user ID, for MyGames page |
| 64 | router.get("/runninggames", access.logged, access.ajax, (req,res) => { |
| 65 | GameModel.getRunning(req.userId, (err, games) => { |
| 66 | res.json({ games: games }); |
| 67 | }); |
| 68 | }); |
| 69 | |
| 70 | router.get("/completedgames", access.logged, access.ajax, (req,res) => { |
| 71 | const cursor = req.query["cursor"]; |
| 72 | if (!!cursor.match(/^[0-9]+$/)) { |
| 73 | GameModel.getCompleted(req.userId, cursor, (err, games) => { |
| 74 | res.json({ games: games }); |
| 75 | }); |
| 76 | } |
| 77 | }); |
| 78 | |
| 79 | // FEN update + score(Msg) + draw status / and new move + chats |
| 80 | router.put("/games", access.logged, access.ajax, (req,res) => { |
| 81 | const gid = req.body.gid; |
| 82 | let obj = req.body.newObj; |
| 83 | if (gid.toString().match(/^[0-9]+$/) && GameModel.checkGameUpdate(obj)) { |
| 84 | GameModel.getPlayers(gid, (err, players) => { |
| 85 | let myColor = ''; |
| 86 | if (players.white == req.userId) myColor = 'w'; |
| 87 | else if (players.black == req.userId) myColor = 'b'; |
| 88 | if (!!myColor) { |
| 89 | // Did I mark the game for deletion? |
| 90 | if (!!obj.removeFlag) { |
| 91 | obj.deletedBy = myColor; |
| 92 | delete obj["removeFlag"]; |
| 93 | } |
| 94 | GameModel.update(gid, obj, (err) => { |
| 95 | if (!err && (!!obj.move || !!obj.score)) { |
| 96 | // Notify opponent if he enabled notifications: |
| 97 | const oppid = (myColor == 'w' ? players.black : players.white); |
| 98 | const messagePrefix = |
| 99 | !!obj.move |
| 100 | ? "New move in game : " |
| 101 | : "Game ended : "; |
| 102 | UserModel.tryNotify( |
| 103 | oppid, |
| 104 | messagePrefix + params.siteURL + "/#/game/" + gid |
| 105 | ); |
| 106 | } |
| 107 | res.json(err || {}); |
| 108 | }); |
| 109 | } |
| 110 | }); |
| 111 | } |
| 112 | }); |
| 113 | |
| 114 | // TODO: chats deletion here, but could/should be elsewhere. |
| 115 | // Moves update also could, although logical unit in a game. |
| 116 | router.delete("/chats", access.logged, access.ajax, (req,res) => { |
| 117 | const gid = req.query["gid"]; |
| 118 | GameModel.getPlayers(gid, (err, players) => { |
| 119 | if ([players.white, players.black].includes(req.userId)) |
| 120 | { |
| 121 | GameModel.update(gid, { delchat: true }, () => { |
| 122 | res.json({}); |
| 123 | }); |
| 124 | } |
| 125 | }); |
| 126 | }); |
| 127 | |
| 128 | module.exports = router; |