From: Benjamin Auder Date: Thu, 12 Mar 2020 11:16:38 +0000 (+0100) Subject: Fix some typos X-Git-Url: https://git.auder.net/game/current/doc/DESCRIPTION?a=commitdiff_plain;h=13102cabeb4e8c626f1c849369785c174f7aa512;p=vchess.git Fix some typos --- diff --git a/client/src/variants/Eightpieces.js b/client/src/variants/Eightpieces.js index dfab43d7..ead98299 100644 --- a/client/src/variants/Eightpieces.js +++ b/client/src/variants/Eightpieces.js @@ -165,7 +165,7 @@ export const VariantRules = class EightpiecesRules extends ChessRules { return this.getPotentialJailerMoves([x, y]); case V.SENTRY: return this.getPotentialSentryMoves([x, y]); - case V.LANCER + case V.LANCER: return this.getPotentialLancerMoves([x, y]); default: return super.getPotentialMovesFrom([x, y]); @@ -184,10 +184,10 @@ export const VariantRules = class EightpiecesRules extends ChessRules { } getAllValidMoves() { - let moves = super.getAllValidMoves().filter(m => + let moves = super.getAllValidMoves().filter(m => { // Remove jailer captures - m.vanish[0].p != V.JAILER || m.vanish.length == 1; - ); + return m.vanish[0].p != V.JAILER || m.vanish.length == 1; + }); const L = this.sentryPush.length; if (!!this.sentryPush[L-1] && this.subTurn == 1) { // Delete moves walking back on sentry push path @@ -234,12 +234,14 @@ export const VariantRules = class EightpiecesRules extends ChessRules { // Augment with pass move is the king is immobilized: const jsq = this.isImmobilized([x, y]); if (!!jsq) { - moves.push(new Move({ - appear: [], - vanish: [], - start: { x: x, y: y }, - end: { x: jsq[0], y: jsq[1] } - }); + moves.push( + new Move({ + appear: [], + vanish: [], + start: { x: x, y: y }, + end: { x: jsq[0], y: jsq[1] } + }) + ); } return moves; }