From: Benjamin Auder Date: Sat, 6 Feb 2021 17:46:30 +0000 (+0100) Subject: Fix Empire Chess X-Git-Url: https://git.auder.net/game/current/app_dev.php/doc/html/%3C?a=commitdiff_plain;h=7caf0e69252d0635a8d8e241b24655c48cb2622c;p=vchess.git Fix Empire Chess --- diff --git a/client/src/variants/Empire.js b/client/src/variants/Empire.js index 2ce84930..c8577a72 100644 --- a/client/src/variants/Empire.js +++ b/client/src/variants/Empire.js @@ -164,9 +164,6 @@ export class EmpireRules extends ChessRules { // or if move.end.x == enemy king rank. const color = this.getColor(sq[0], sq[1]); const oppCol = V.GetOppCol(color); - // check == -1 if (row, or col) unchecked, 1 if checked and occupied, - // 0 if checked and clear - let check = [-1, -1]; return moves.filter(m => { if ( m.end.y != this.kingPos[oppCol][1] && @@ -174,13 +171,15 @@ export class EmpireRules extends ChessRules { ) { return true; } + // check == -1 if (row, or col) unchecked, 1 if checked and occupied, + // 0 if checked and clear + let check = [-1, -1]; // TODO: factor two next "if"... if (m.end.x == this.kingPos[oppCol][0]) { if (check[0] < 0) { // Do the check: check[0] = 0; - let [kingPos1, kingPos2] = - [this.kingPos[color][1], this.kingPos[oppCol][1]]; + let [kingPos1, kingPos2] = [m.end.y, this.kingPos[oppCol][1]]; if (kingPos1 > kingPos2) [kingPos1, kingPos2] = [kingPos2, kingPos1]; for (let i = kingPos1 + 1; i < kingPos2; i++) { if (this.board[m.end.x][i] != V.EMPTY) { @@ -197,8 +196,7 @@ export class EmpireRules extends ChessRules { if (check[1] < 0) { // Do the check: check[1] = 0; - let [kingPos1, kingPos2] = - [this.kingPos[color][0], this.kingPos[oppCol][0]]; + let [kingPos1, kingPos2] = [m.end.x, this.kingPos[oppCol][0]]; if (kingPos1 > kingPos2) [kingPos1, kingPos2] = [kingPos2, kingPos1]; for (let i = kingPos1 + 1; i < kingPos2; i++) { if (this.board[i][m.end.y] != V.EMPTY) {