From: Benjamin Auder
Date: Sat, 12 Jan 2019 14:21:00 +0000 (+0100)
Subject: Some advances. TODO: test board.js, and then game.js, and then implement room.js
X-Git-Url: https://git.auder.net/game/current/%7B%7B%20asset%28%27mixstore/js/doc/config.php?a=commitdiff_plain;h=fd08ab2c5b8931bb8c95cf7e9f2f95122647f991;p=vchess.git
Some advances. TODO: test board.js, and then game.js, and then implement room.js
---
diff --git a/TODO b/TODO
index a4a9d5b9..7ea4813d 100644
--- a/TODO
+++ b/TODO
@@ -1,3 +1,8 @@
+Sur index, introduction menu remplacé par "mes parties", montrant parties (corr) en cours toutes variantes confondues
+Dans variant page, "mes parties" peut toujours contenir corr + importées (deux onglets)
+En fin de partie (observée ou non), bouton "import game" en + de "download game" ==> directement dans indexedDB
+--> sursis de 7 jours pour les parties par correspondance, qui sont encore chargées depuis le serveur
+
mat en 2 échiqueté : brnkr3/pppp1p1p/4ps2/8/2P2P2/P1qP4/2c1s1PP/R1K5
(Bb3+ Kb1 Ba2#)
diff --git a/config/parameters.js.dist b/config/parameters.js.dist
index bb3cbe29..6f274dd3 100644
--- a/config/parameters.js.dist
+++ b/config/parameters.js.dist
@@ -1,4 +1,4 @@
-const Parameters =
+module.exports =
{
// For mail sending. NOTE: *no trailing slash*
siteURL: "http://localhost:3000",
@@ -7,12 +7,12 @@ const Parameters =
env: process.env.NODE_ENV || 'development',
// Lifespan of a (login) cookie
- cookieExpire: 183*24*3600*1000, //6 months in milliseconds
+ cookieExpire: 183*24*60*60*1000, //6 months in milliseconds
// Characters in a login token, and period of validity (in milliseconds)
token: {
length: 16,
- expire: 1000*60*30, //30 minutes in milliseconds
+ expire: 30*60*1000, //30 minutes in milliseconds
},
// Email settings
@@ -26,5 +26,3 @@ const Parameters =
contact: "some_contact_email",
},
};
-
-module.exports = Parameters;
diff --git a/db/create.sql b/db/create.sql
index e94b84a3..5f463bfc 100644
--- a/db/create.sql
+++ b/db/create.sql
@@ -59,11 +59,11 @@ create table Games (
-- Store informations about players in a corr game
create table Players (
+ gid integer,
uid integer,
color character,
- gid integer,
- foreign key (uid) references Users(id),
- foreign key (gid) references Games(id)
+ foreign key (gid) references Games(id),
+ foreign key (uid) references Users(id)
);
create table Moves (
diff --git a/models/Game.js b/models/Game.js
index 2e57309f..d279514f 100644
--- a/models/Game.js
+++ b/models/Game.js
@@ -1 +1 @@
-//TODO: at least this model (maybe MoveModel ?!)
+//TODO:
diff --git a/models/Problem.js b/models/Problem.js
index 6184eafc..78586761 100644
--- a/models/Problem.js
+++ b/models/Problem.js
@@ -65,7 +65,7 @@ exports.fetchN = function(vname, uid, type, directionStr, lastDt, MaxNbProblems,
"WHERE vid = (SELECT id FROM Variants WHERE name = '" + vname + "') " +
" AND added " + directionStr + " " + lastDt + " " + typeLine + " " +
"ORDER BY added " + (directionStr=="<" ? "DESC " : "") +
- "LIMIT " + MaxNbProblems,
+ "LIMIT " + MaxNbProblems;
db.all(query, callback);
});
}
diff --git a/public/javascripts/components/game.js b/public/javascripts/components/game.js
index 39c12c0e..ca791257 100644
--- a/public/javascripts/components/game.js
+++ b/public/javascripts/components/game.js
@@ -4,7 +4,7 @@
// Game logic on a variant page: 3 modes, analyze, computer or human
Vue.component('my-game', {
// gameId: to find the game in storage (assumption: it exists)
- props: ["gameId","mode","allowChat","allowMovelist"],
+ props: ["gameId","fen","mode","allowChat","allowMovelist"],
data: function() {
return {
// if oppid == "computer" then mode = "computer" (otherwise human)
@@ -24,6 +24,11 @@ Vue.component('my-game', {
vr: null, //VariantRules object, describing the game state + rules
};
},
+ watch: {
+ fen: function(newFen) {
+ this.vr = new VariantRules(newFen);
+ },
+ },
computed: {
showChat: function() {
return this.allowChat && this.mode=='human' && this.score != '*';
diff --git a/public/javascripts/components/problems.js b/public/javascripts/components/problems.js
index 9a14c709..53077049 100644
--- a/public/javascripts/components/problems.js
+++ b/public/javascripts/components/problems.js
@@ -38,7 +38,7 @@ Vue.component('my-problems', {
{{ curProb.instructions }}
- //TODO: use my-game in analyze mode ?
+
diff --git a/public/javascripts/index.js b/public/javascripts/index.js
index 3d35c456..bc4cd9e1 100644
--- a/public/javascripts/index.js
+++ b/public/javascripts/index.js
@@ -5,10 +5,10 @@ new Vue({
counts: {},
curPrefix: "",
conn: null,
+ display: "variants",
},
computed: {
sortedCounts: function () {
- // TODO: priorité aux parties corr où c'est à nous de jouer !
const capitalizedPrefix = this.curPrefix.replace(/^\w/, c => c.toUpperCase());
const variantsCounts = variantArray
.filter( v => {
@@ -50,7 +50,7 @@ new Vue({
this.conn.onmessage = socketMessageListener;
this.conn.onclose = socketCloseListener;
- // TODO:
+ // TODO: AJAX call get corr games (all variants)
// si dernier lastMove sur serveur n'est pas le mien et nextColor == moi, alors background orange
// ==> background orange si à moi de jouer par corr (sur main index)
// (helper: static fonction "GetNextCol()" dans base_rules.js)
diff --git a/public/javascripts/layout.js b/public/javascripts/layout.js
index 6d26b921..8cb79e0d 100644
--- a/public/javascripts/layout.js
+++ b/public/javascripts/layout.js
@@ -2,3 +2,4 @@
//à l'arrivée sur le site : set peerID (un identifiant unique en tout cas...) si pas trouvé
//
//TODO: si une partie en cours dans storage, rediriger vers cette partie
+//(à condition que l'URL n'y corresponde pas déjà !)
diff --git a/public/stylesheets/index.sass b/public/stylesheets/index.sass
index d25ecb49..5f76e00b 100644
--- a/public/stylesheets/index.sass
+++ b/public/stylesheets/index.sass
@@ -40,13 +40,6 @@
margin-top: 10px
font-size: 1em
-#introductionMenu, #userMenu
- float: right
- @media screen and (max-width: 767px)
- .info-container
- p
- margin-right: 5px
-
#flagMenu
float: right
margin-right: 10px
diff --git a/public/stylesheets/layout.sass b/public/stylesheets/layout.sass
index eae4542a..161995db 100644
--- a/public/stylesheets/layout.sass
+++ b/public/stylesheets/layout.sass
@@ -35,6 +35,13 @@ body
border-left: 1px solid var(--button-group-border-color)
border-top: 0
+.right-menu
+ float: right
+ @media screen and (max-width: 767px)
+ .info-container
+ p
+ margin-right: 5px
+
#settings, #contactForm
max-width: 767px
@media screen and (max-width: 767px)
diff --git a/reflexions b/reflexions
new file mode 100644
index 00000000..61c9932a
--- /dev/null
+++ b/reflexions
@@ -0,0 +1,5 @@
+tell opponent that I got the move, for him to start timer (and lose...)
+board2, board3, board4
+VariantRules2, 3 et 4 aussi
+fetch challenges and corr games from server at startup (room)
+but forbid anonymous to start corr games or accept challenges
diff --git a/routes/playing.js b/routes/playing.js
index 37592c9d..7af0a1bc 100644
--- a/routes/playing.js
+++ b/routes/playing.js
@@ -90,12 +90,8 @@ router.get("/gamesbyplayer", access.logged, access.ajax, (req,res) => {
});
});
-// Load a rules page
-router.get("/rules/:variant([a-zA-Z0-9]+)", access.ajax, (req,res) => {
- res.render("rules/" + req.params["variant"]);
-});
-
// TODO: if newmove fail, takeback in GUI // TODO: check move structure
+// TODO: for corr games, move should contain an optional "message" field ("corr chat" !)
router.post("/moves", access.logged, access.ajax, (req,res) => {
let gid = ObjectId(req.body.gid);
let fen = req.body.fen;
@@ -111,16 +107,4 @@ router.post("/moves", access.logged, access.ajax, (req,res) => {
});
});
-//TODO: if new chat fails, do not show chat message locally
-router.post("/chats", access.logged, access.ajax, (req,res) => {
- let gid = ObjectId(req.body.gid);
- let uid = ObjectId(req.body.uid);
- let msg = req.body.msg; //TODO: sanitize HTML (strip all tags...)
- GameModel.addChat(gid, uid, msg, (err,game) => {
- access.checkRequest(res, err, game, "Cannot find game", () => {
- res.json({});
- });
- });
-});
-
module.exports = router;
diff --git a/utils/access.js b/utils/access.js
index 1c82cb67..49d204c3 100644
--- a/utils/access.js
+++ b/utils/access.js
@@ -1,41 +1,36 @@
-var Access = {};
-
-// Prevent access to "users pages"
-Access.logged = function(req, res, next)
+module.exports =
{
- if (req.userId == 0)
- return res.redirect("/");
- next();
-};
+ // Prevent access to "users pages"
+ logged: function(req, res, next) {
+ if (req.userId == 0)
+ return res.redirect("/");
+ next();
+ },
-// Prevent access to "anonymous pages"
-Access.unlogged = function(req, res, next)
-{
- if (req.userId > 0)
- return res.redirect("/");
- next();
-};
+ // Prevent access to "anonymous pages"
+ unlogged: function(req, res, next) {
+ if (req.userId > 0)
+ return res.redirect("/");
+ next();
+ },
-// Prevent direct access to AJAX results
-Access.ajax = function(req, res, next)
-{
- if (!req.xhr)
- return res.json({errmsg: "Unauthorized access"});
- next();
-}
+ // Prevent direct access to AJAX results
+ ajax: function(req, res, next) {
+ if (!req.xhr)
+ return res.json({errmsg: "Unauthorized access"});
+ next();
+ },
-// Check for errors before callback (continue page loading). TODO: better name.
-Access.checkRequest = function(res, err, out, msg, cb)
-{
- if (!!err)
- return res.json({errmsg: err.errmsg || err.toString()});
- if (!out
- || (Array.isArray(out) && out.length == 0)
- || (typeof out === "object" && Object.keys(out).length == 0))
- {
- return res.json({errmsg: msg});
- }
- cb();
+ // Check for errors before callback (continue page loading). TODO: better name.
+ checkRequest: function(res, err, out, msg, cb) {
+ if (!!err)
+ return res.json({errmsg: err.errmsg || err.toString()});
+ if (!out
+ || (Array.isArray(out) && out.length == 0)
+ || (typeof out === "object" && Object.keys(out).length == 0))
+ {
+ return res.json({errmsg: msg});
+ }
+ cb();
+ },
}
-
-module.exports = Access;
diff --git a/utils/tokenGenerator.js b/utils/tokenGenerator.js
index 5578c2ec..1bc172cd 100644
--- a/utils/tokenGenerator.js
+++ b/utils/tokenGenerator.js
@@ -1,17 +1,14 @@
-var TokenGen = {};
-
-TokenGen.rand = function()
+module.exports =
{
- return Math.random().toString(36).substr(2); // remove `0.`
-};
+ rand: function() {
+ return Math.random().toString(36).substr(2); // remove `0.`
+ },
-TokenGen.generate = function(tlen)
-{
- var res = "";
- var nbRands = Math.ceil(tlen/10); //10 = min length of a rand() string
- for (var i = 0; i < nbRands; i++)
- res += TokenGen.rand();
- return res.substr(0, tlen);
+ generate: function(tlen) {
+ var res = "";
+ var nbRands = Math.ceil(tlen/10); //10 = min length of a rand() string
+ for (var i = 0; i < nbRands; i++)
+ res += TokenGen.rand();
+ return res.substr(0, tlen);
+ },
}
-
-module.exports = TokenGen;
diff --git a/views/index.pug b/views/index.pug
index 6b13a4e9..823b67c5 100644
--- a/views/index.pug
+++ b/views/index.pug
@@ -14,7 +14,7 @@ block content
include welcome/fr
.row
#header.col-sm-12.col-md-10.col-md-offset-1.col-lg-8.col-lg-offset-2
- #mainTitle
+ #mainTitle.clickable(onClick="doClick('modalWelcome')")
img(src="/images/index/unicorn.svg")
.info-container
p vchess.club
@@ -22,16 +22,21 @@ block content
#flagMenu.clickable(onClick="doClick('modalLang')")
img(src="/images/flags/" + lang + ".svg")
include userMenu
- #introductionMenu.clickable(onClick="doClick('modalWelcome')")
+ #mygamesMenu.clickable.right-menu(v-show="display=='variants'" @click="display='games'")
.info-container
- p Introduction
- .row
+ p My games
+ #variantsMenu.clickable.right-menu(v-show="display=='games'" @click="display='variants'")
+ .info-container
+ p Variants
+ .row(v-show="display=='variants'")
.col-sm-12.col-md-10.col-md-offset-1.col-lg-8.col-lg-offset-2
label(for="prefixFilter") Type first letters...
input#prefixFilter(v-model="curPrefix")
- .row
my-variant-summary(v-for="(v,idx) in sortedCounts"
v-bind:vobj="v" v-bind:index="idx" v-bind:key="v.name")
+ .row(v-show="display=='games'")
+ .col-sm-12.col-md-10.col-md-offset-1.col-lg-8.col-lg-offset-2
+ p TODO: load from server, show timeControl + players + link "play"
block javascripts
script.
diff --git a/views/userMenu.pug b/views/userMenu.pug
index f590a2ee..5a0b0743 100644
--- a/views/userMenu.pug
+++ b/views/userMenu.pug
@@ -1,4 +1,4 @@
-#userMenu.clickable(onClick="doClick('modalUser')")
+#userMenu.clickable.right-menu(onClick="doClick('modalUser')")
.info-container
if !user.email
p