2 | Bring the king to the middle to win. Checkmate still wins too.
5 Orthodox rules apply, with only one change: the game can also be won
6 by playing the king on one of the central squares d4, e4, d5 or e5.
7 "Koth" stands indeed for "King of the Hill".
9 figure.diagram-container
11 | fen:k4r2/1p2p3/2P4p/5pp1/p2B4/5KP1/PPQ1P2P/R7:
12 figcaption White can win in two moves: 1.Qxf5 and 2.Ke4#
17 a(href="https://lichess.org/variant/kingOfTheHill") King of the Hill
18 | on lichess.org.