| 1 | import { ChessRules } from "@/base_rules"; |
| 2 | |
| 3 | export class CopycatRules extends ChessRules { |
| 4 | |
| 5 | getPotentialMovesFrom([x, y]) { |
| 6 | let moves = super.getPotentialMovesFrom([x, y]); |
| 7 | // Expand potential moves if attacking friendly pieces. |
| 8 | const piece = this.getPiece(x,y); |
| 9 | if ([V.PAWN, V.KING].includes(piece)) return moves; |
| 10 | const color = this.turn; |
| 11 | let movements = {}, |
| 12 | steps = []; |
| 13 | if (piece == V.QUEEN) steps = V.steps[V.ROOK].concat(V.steps[V.BISHOP]); |
| 14 | else steps = V.steps[piece]; |
| 15 | steps.forEach(s => { |
| 16 | let [i, j] = [x + s[0], y + s[1]]; |
| 17 | while ( |
| 18 | V.OnBoard(i, j) && |
| 19 | this.board[i][j] == V.EMPTY && |
| 20 | piece != V.KNIGHT |
| 21 | ) { |
| 22 | i += s[0]; |
| 23 | j += s[1]; |
| 24 | } |
| 25 | if (V.OnBoard(i, j) && this.getColor(i, j) == color) { |
| 26 | const attacked = this.getPiece(i, j); |
| 27 | if ([V.ROOK, V.BISHOP, V.KNIGHT].includes(attacked)) { |
| 28 | if (!movements[attacked]) movements[attacked] = true; |
| 29 | } |
| 30 | else if (attacked == V.QUEEN) { |
| 31 | if (!movements[V.ROOK]) movements[V.ROOK] = true; |
| 32 | if (!movements[V.BISHOP]) movements[V.BISHOP] = true; |
| 33 | } |
| 34 | } |
| 35 | }); |
| 36 | Object.keys(movements).forEach(type => { |
| 37 | if ( |
| 38 | (piece != V.QUEEN && type != piece) || |
| 39 | (piece == V.QUEEN && type == V.KNIGHT) |
| 40 | ) { |
| 41 | const nbSteps = (type == V.KNIGHT ? 1 : undefined); |
| 42 | Array.prototype.push.apply(moves, |
| 43 | super.getSlideNJumpMoves([x, y], V.steps[type], nbSteps)); |
| 44 | } |
| 45 | }); |
| 46 | return moves; |
| 47 | } |
| 48 | |
| 49 | // Detect indirect attacks: |
| 50 | isAttackedBy_aux( |
| 51 | [x, y], color, steps1, oneStep1, piece1, steps2, oneStep2, pieces2) |
| 52 | { |
| 53 | for (let s1 of steps1) { |
| 54 | let i = x + s1[0], |
| 55 | j = y + s1[1]; |
| 56 | while (V.OnBoard(i, j) && this.board[i][j] == V.EMPTY && !oneStep1) { |
| 57 | i += s1[0]; |
| 58 | j += s1[1]; |
| 59 | } |
| 60 | if ( |
| 61 | V.OnBoard(i, j) && |
| 62 | this.board[i][j] != V.EMPTY && |
| 63 | this.getPiece(i, j) == piece1 && |
| 64 | this.getColor(i, j) == color |
| 65 | ) { |
| 66 | // Continue to detect "copycat" attacks |
| 67 | for (let s2 of steps2) { |
| 68 | let ii = i + s2[0], |
| 69 | jj = j + s2[1]; |
| 70 | while ( |
| 71 | V.OnBoard(ii, jj) && |
| 72 | this.board[ii][jj] == V.EMPTY && |
| 73 | !oneStep2 |
| 74 | ) { |
| 75 | ii += s2[0]; |
| 76 | jj += s2[1]; |
| 77 | } |
| 78 | if ( |
| 79 | V.OnBoard(ii, jj) && |
| 80 | this.board[ii][jj] != V.EMPTY && |
| 81 | pieces2.includes(this.getPiece(ii, jj)) && |
| 82 | this.getColor(ii, jj) == color |
| 83 | ) { |
| 84 | return true; |
| 85 | } |
| 86 | } |
| 87 | } |
| 88 | } |
| 89 | return false; |
| 90 | } |
| 91 | |
| 92 | isAttackedByKnight(sq, color) { |
| 93 | if (super.isAttackedByKnight(sq, color)) return true; |
| 94 | return ( |
| 95 | this.isAttackedBy_aux(sq, color, |
| 96 | V.steps[V.ROOK], false, V.KNIGHT, |
| 97 | V.steps[V.KNIGHT], true, [V.ROOK, V.QUEEN] |
| 98 | ) || |
| 99 | this.isAttackedBy_aux(sq, color, |
| 100 | V.steps[V.BISHOP], false, V.KNIGHT, |
| 101 | V.steps[V.KNIGHT], true, [V.BISHOP, V.QUEEN] |
| 102 | ) |
| 103 | ); |
| 104 | } |
| 105 | |
| 106 | isAttackedByRook(sq, color) { |
| 107 | if (super.isAttackedByRook(sq, color)) return true; |
| 108 | return ( |
| 109 | this.isAttackedBy_aux(sq, color, |
| 110 | V.steps[V.KNIGHT], true, V.ROOK, |
| 111 | V.steps[V.ROOK], false, [V.KNIGHT] |
| 112 | ) || |
| 113 | this.isAttackedBy_aux(sq, color, |
| 114 | V.steps[V.BISHOP], false, V.ROOK, |
| 115 | V.steps[V.ROOK], false, [V.BISHOP, V.QUEEN] |
| 116 | ) |
| 117 | ); |
| 118 | } |
| 119 | |
| 120 | isAttackedByBishop(sq, color) { |
| 121 | if (super.isAttackedByBishop(sq, color)) return true; |
| 122 | return ( |
| 123 | this.isAttackedBy_aux(sq, color, |
| 124 | V.steps[V.KNIGHT], true, V.BISHOP, |
| 125 | V.steps[V.BISHOP], false, [V.KNIGHT] |
| 126 | ) || |
| 127 | this.isAttackedBy_aux(sq, color, |
| 128 | V.steps[V.ROOK], false, V.BISHOP, |
| 129 | V.steps[V.BISHOP], false, [V.ROOK, V.QUEEN] |
| 130 | ) |
| 131 | ); |
| 132 | } |
| 133 | |
| 134 | isAttackedByQueen(sq, color) { |
| 135 | if (super.isAttackedByQueen(sq, color)) return true; |
| 136 | return ( |
| 137 | this.isAttackedBy_aux(sq, color, |
| 138 | V.steps[V.KNIGHT], true, V.QUEEN, |
| 139 | V.steps[V.ROOK].concat(V.steps[V.BISHOP]), false, [V.KNIGHT] |
| 140 | ) |
| 141 | ); |
| 142 | } |
| 143 | |
| 144 | static get SEARCH_DEPTH() { |
| 145 | return 2; |
| 146 | } |
| 147 | |
| 148 | }; |