| 1 | import { ChessRules } from "@/base_rules"; |
| 2 | |
| 3 | export class AbsorptionRules extends ChessRules { |
| 4 | |
| 5 | getPpath(b) { |
| 6 | if ([V.BN, V.RN, V.QN].includes(b[1])) return "Absorption/" + b; |
| 7 | return b; |
| 8 | } |
| 9 | |
| 10 | // Three new pieces: rook+knight, bishop+knight and queen+knight |
| 11 | static get RN() { |
| 12 | // Empress |
| 13 | return 'e'; |
| 14 | } |
| 15 | static get BN() { |
| 16 | // Princess |
| 17 | return 's'; |
| 18 | } |
| 19 | static get QN() { |
| 20 | // Amazon |
| 21 | return 'a'; |
| 22 | } |
| 23 | |
| 24 | static get PIECES() { |
| 25 | return ChessRules.PIECES.concat([V.RN, V.BN, V.QN]); |
| 26 | } |
| 27 | |
| 28 | static get MergeComposed() { |
| 29 | return { |
| 30 | "be": "a", |
| 31 | "bs": "s", |
| 32 | "er": "e", |
| 33 | "rs": "a", |
| 34 | "eq": "a", |
| 35 | "qs": "a", |
| 36 | "ee": "e", |
| 37 | "es": "a", |
| 38 | "ss": "s" |
| 39 | }; |
| 40 | } |
| 41 | |
| 42 | static Fusion(p1, p2) { |
| 43 | if (p1 == V.KING) return p1; |
| 44 | if (p1 == V.PAWN) return p2; |
| 45 | if (p2 == V.PAWN) return p1; |
| 46 | if ([p1, p2].includes(V.KNIGHT)) { |
| 47 | if ([p1, p2].includes(V.QUEEN)) return V.QN; |
| 48 | if ([p1, p2].includes(V.ROOK)) return V.RN; |
| 49 | if ([p1, p2].includes(V.BISHOP)) return V.BN; |
| 50 | // p1 or p2 already have knight + other piece |
| 51 | return (p1 == V.KNIGHT ? p2 : p1); |
| 52 | } |
| 53 | if ([p1, p2].includes(V.QN)) return V.QN; |
| 54 | for (let p of [p1, p2]) { |
| 55 | if ([V.BN, V.RN].includes(p)) |
| 56 | return V.MergeComposed[[p1, p2].sort().join("")]; |
| 57 | } |
| 58 | // bishop + rook, or queen + [bishop or rook] |
| 59 | return V.QUEEN; |
| 60 | } |
| 61 | |
| 62 | getPotentialMovesFrom(sq) { |
| 63 | let moves = []; |
| 64 | const piece = this.getPiece(sq[0], sq[1]); |
| 65 | switch (piece) { |
| 66 | case V.RN: |
| 67 | moves = |
| 68 | super.getPotentialRookMoves(sq).concat( |
| 69 | super.getPotentialKnightMoves(sq)); |
| 70 | break; |
| 71 | case V.BN: |
| 72 | moves = |
| 73 | super.getPotentialBishopMoves(sq).concat( |
| 74 | super.getPotentialKnightMoves(sq)); |
| 75 | break; |
| 76 | case V.QN: |
| 77 | moves = |
| 78 | super.getPotentialQueenMoves(sq).concat( |
| 79 | super.getPotentialKnightMoves(sq)); |
| 80 | break; |
| 81 | default: |
| 82 | moves = super.getPotentialMovesFrom(sq); |
| 83 | } |
| 84 | // Filter out capturing promotions (except one), |
| 85 | // because they are all the same. |
| 86 | moves = moves.filter(m => { |
| 87 | return ( |
| 88 | m.vanish.length == 1 || |
| 89 | m.vanish[0].p != V.PAWN || |
| 90 | [V.PAWN, V.QUEEN].includes(m.appear[0].p) |
| 91 | ); |
| 92 | }); |
| 93 | moves.forEach(m => { |
| 94 | if ( |
| 95 | m.vanish.length == 2 && |
| 96 | m.appear.length == 1 && |
| 97 | piece != m.vanish[1].p |
| 98 | ) { |
| 99 | // Augment pieces abilities in case of captures |
| 100 | m.appear[0].p = V.Fusion(piece, m.vanish[1].p); |
| 101 | } |
| 102 | }); |
| 103 | return moves; |
| 104 | } |
| 105 | |
| 106 | isAttacked(sq, color) { |
| 107 | return ( |
| 108 | super.isAttacked(sq, color) || |
| 109 | this.isAttackedByBN(sq, color) || |
| 110 | this.isAttackedByRN(sq, color) || |
| 111 | this.isAttackedByQN(sq, color) |
| 112 | ); |
| 113 | } |
| 114 | |
| 115 | isAttackedByBN(sq, color) { |
| 116 | return ( |
| 117 | this.isAttackedBySlideNJump(sq, color, V.BN, V.steps[V.BISHOP]) || |
| 118 | this.isAttackedBySlideNJump( |
| 119 | sq, color, V.BN, V.steps[V.KNIGHT], 1) |
| 120 | ); |
| 121 | } |
| 122 | |
| 123 | isAttackedByRN(sq, color) { |
| 124 | return ( |
| 125 | this.isAttackedBySlideNJump(sq, color, V.RN, V.steps[V.ROOK]) || |
| 126 | this.isAttackedBySlideNJump( |
| 127 | sq, color, V.RN, V.steps[V.KNIGHT], 1) |
| 128 | ); |
| 129 | } |
| 130 | |
| 131 | isAttackedByQN(sq, color) { |
| 132 | return ( |
| 133 | this.isAttackedBySlideNJump( |
| 134 | sq, color, V.QN, V.steps[V.BISHOP].concat(V.steps[V.ROOK])) || |
| 135 | this.isAttackedBySlideNJump( |
| 136 | sq, color, V.QN, V.steps[V.KNIGHT], 1) |
| 137 | ); |
| 138 | } |
| 139 | |
| 140 | static get VALUES() { |
| 141 | return Object.assign( |
| 142 | { a: 12, e: 7, s: 5 }, |
| 143 | ChessRules.VALUES |
| 144 | ); |
| 145 | } |
| 146 | |
| 147 | getNotation(move) { |
| 148 | let notation = super.getNotation(move); |
| 149 | if (move.vanish[0].p != V.PAWN && move.appear[0].p != move.vanish[0].p) |
| 150 | // Fusion (not from a pawn: handled in ChessRules) |
| 151 | notation += "=" + move.appear[0].p.toUpperCase(); |
| 152 | return notation; |
| 153 | } |
| 154 | |
| 155 | }; |